Dungeon Crawl Stone Soup version 0.30.1-4-g462c640d31 (webtiles) character file. Game seed: 7845405270190944752 47 Dhi the Conjurer (level 3, 0/26 HPs) Began as a Draconian Conjurer on Aug 27, 2023. Slain by Terence ... wielding a +1 flail of protection (4 damage) ... on level 2 of the Dungeon. The game lasted 00:08:23 (1059 turns). Dhi the Conjurer (Draconian Conjurer) Turns: 1059, Time: 00:08:25 Health: 0/26 AC: 6 Str: 9 XL: 3 Next: 48% Magic: 4/7 EV: 12 Int: 20 God: Gold: 36 SH: 0 Dex: 9 Spells: 6/7 levels left rFire . . . c - +0 morningstar rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . i - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 36 gold pieces. Inventory: Hand Weapons c - a +0 morningstar (weapon) d - a +0 dagger Missiles e - 11 stones Armour i - a +0 pair of boots (worn) Scrolls b - 2 scrolls of teleportation {unknown} f - 3 scrolls of vulnerability {unknown} Potions a - a potion of magic g - a potion of attraction {unknown} h - 3 potions of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.9 Spellcasting + Level 4.7 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 42% 2d6 3% 2 Dazzling Flash Conj/Hex 24% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 : Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You tail-slap Terence, but do no damage. Terence is moderately wounded. Terence barely misses you. You hit Terence but do no damage. Terence is moderately wounded. Terence barely misses you. Terence hits you with a +1 flail of protection. You hit Terence. You tail-slap Terence. Terence is heavily wounded. Terence closely misses you. You hit Terence but do no damage. Your tail-slap misses Terence. Terence is heavily wounded. Terence misses you. Terence hits you with a +1 flail of protection. You barely miss Terence. Terence is heavily wounded. Terence barely misses you. You barely miss Terence. Your tail-slap misses Terence. Terence is heavily wounded. Terence hits you with a +1 flail of protection. * * * LOW HITPOINT WARNING * * * Terence barely misses you. You closely miss Terence. Terence is heavily wounded. Terence barely misses you. Terence attacks as you move away! Terence hits you but does no damage. Terence attacks as you move away! Terence barely misses you. Terence attacks as you move away! Terence closely misses you. Terence attacks as you move away! Terence hits you with a +1 flail of protection. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +1 flail of protection and wearing a +0 scale mail (heavily wounded, 100% to hit) The magic dart hits Terence. Terence is severely wounded. Terence hits you with a +1 flail of protection. You die... #....# #....# #....# #....# #####....# #.....# #........# # #.....# #...†##### #. #..... #.@...# #.###.... ####@....# #....... #........# #.#.... #.#.#..#.# .#...#.### .. #....#.# .........### ######.# ####..##.# #....# .........########.#### ##### ...#.#..........#.#######...##### .. #.#.#.###....#................ You could see Terence. Vanquished Creatures An adder (D:2) 3 dart slugs 4 bats 5 endoplasms 2 giant cockroaches (D:1) 2 hobgoblins (D:1) 4 kobolds (D:1) 2 quokkas (D:1) 2 ball pythons (D:1) 3 frilled lizards 2 goblins (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dhi the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 258 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/5 352 | D:1 | Found Jogugon's Book Shop. 795 | D:1 | Reached XP level 3. HP: 26/26 MP: 7/7 925 | D:2 | Identified the +3 short sword of Nusilus {pain, Drain Str+8 | Dex+2 SInv} 1037 | D:2 | Noticed Terence 1059 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_forest, layout_basic, serial_shops, nicolae_shop_peninsula D:2: layout_basic, minmay_strange_pillars, minmay_pentomino_z2, uniq_terence Action || total ---------------------------++------- Melee: Morningstar || 91 Tailslap || 7 Unarmed || 1 Cast: Magic Dart || 20 Stab: Sleeping || 3 Armour: Skin || 46 Dodge: Dodged || 74