Dungeon Crawl Stone Soup version 0.27-a0-652-g2d5cf1dcd3 (webtiles) character file. Game seed: 16895253412764316507 0 Dhoulmagus the Magician (level 1, 16/16 HPs) Began as a Mummy Wanderer on Mar 16, 2021. Safely got out of the dungeon. The game lasted 00:00:01 (1 turns). Dhoulmagus the Magician (Mummy Wanderer) Turns: 1, Time: 00:00:01 Health: 16/16 AC: 8 Str: 16 XL: 1 Next: 0% Magic: 4/4 EV: 9 Int: 11 God: Gold: 0 SH: 0 Dex: 10 Spells: 5/5 levels left rFire x . . SeeInvis . a - +0 club rCold + . . Faith . (no shield) rNeg + + + Spirit . d - +2 scale mail rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth .......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, unbreathing 1, heat vulnerability 1, no potions a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) e - a +0 dagger Armour d - a +2 scale mail (worn) Skills: + Level 2.0 Fighting + Level 1.5 Axes + Level 1.0 Armour + Level 1.5 Stealth + Level 2.6 Spellcasting + Level 1.0 Poison Magic You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Tmut/Pois 8% 1d3 63% 1 Sandblast Erth 2% 2d4 69% 1 Ignite Poison Fire/Tmut/Pois 2% N/A 95% 3 Stone Arrow Conj/Erth 2% 3d7 96% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. You are vulnerable to heat. (rF-) You do not drink. Message History Options error: Bad channel -- pray (~/.crawlrc:4965) Options error: Bad channel -- food (~/.crawlrc:4968) Options error: Bad channel -- rotten_meat (~/.crawlrc:4985) Welcome, Dhoulmagus the Mummy Wanderer. It is said that the Orb of Zot exists deep within this dungeon. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a +2 scale mail, a +0 dagger; and the following spells available to memorise: Sting, Sandblast, Ignite Poison, Stone Arrow. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #+# #.# ###.### #..@..# ###.### ... ##### There were no monsters in sight! Levels and vault maps discovered: D:1: shiori_shiawase, layout_basic, serial_aquarium, aquarium_bridge_straight [aquarium_subvault_bridge, aquarium_subvault_balcony, aquarium_subvault_bridge, aquarium_subvault_wall], aquarium_window_1, aquarium_window_double, aquarium_view_2c, aquarium_view_2b, aquarium_balcony_double_4 Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dhoulmagus the Mummy Wanderer began the quest for the Orb. 0 | D:1 | Dhoulmagus set off with the following items: a +0 club, a | +2 scale mail, a +0 dagger; and the following spells | available to memorise: Sting, Sandblast, Ignite Poison, | Stone Arrow 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 4/4 1 | D:$ | Safely got out of the dungeon. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Dungeon | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1 daAuts