Dungeon Crawl Stone Soup version 0.27-a0-679-g77a6b55cf3 (webtiles) character file. Game seed: 1128020217787400927 2 Dhoulmagus the Skirmisher (level 1, -1/16 HPs) Began as a Mummy Wanderer on Mar 19, 2021. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:47 (58 turns). Dhoulmagus the Skirmisher (Mummy Wanderer) Turns: 58, Time: 00:00:48 Health: -1/16 AC: 2 Str: 17 XL: 1 Next: 33% Magic: 1/1 EV: 11 Int: 12 God: Gold: 0 SH: 0 Dex: 8 Spells: 0/0 levels left rFire x . . SeeInvis . c - +0 shortbow rCold + . . Faith . (shield currently unavailable) rNeg + + + Spirit . e - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, unbreathing 1, heat vulnerability 1, no potions a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club c - a +0 shortbow (weapon) Missiles Q - 7 arrows (quivered ammo) Armour e - a +0 robe (worn) f - a +0 kite shield Scrolls t - a scroll of teleportation Skills: - Level 2.0 Fighting + Level 0.5 Maces & Flails - Level 1.5 Polearms - Level 1.5 Bows - Level 1.0 Dodging - Level 1.0 Stealth - Level 1.5 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. You are vulnerable to heat. (rF-) You do not drink. Message History The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. You take 1 damage, and have 5/16 hp. Unknown command. Unknown command. Fire: 12 arrows Aim: a jackal (45% to hit) You shoot an arrow. The arrow barely misses the jackal. The jackal bites you but does no damage. Unknown command. Unknown command. Fire: 11 arrows Aim: a jackal (45% to hit) You shoot an arrow. The arrow hits the jackal. The jackal misses you. x2 Unknown command. Unknown command. Fire: 10 arrows Aim: a jackal (severely wounded, 45% to hit) You shoot an arrow. The arrow barely misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 2/16 hp. Unknown command. Fire: 9 arrows Aim: a jackal (severely wounded, 45% to hit) You shoot an arrow. The arrow closely misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 1/16 hp. Unknown command. Fire: 8 arrows Aim: a jackal (severely wounded, 45% to hit) You shoot an arrow. The arrow hits the jackal but does no damage. The jackal bites you. You die... ############. #...@h(((..(. #.########### #.# #.# #.# #.# ..... #.#### ..... #....###### #...# #.....÷...# #...##. You could see a jackal. Levels and vault maps discovered: D:1: amcnicky_arrival_wind_blow, layout_rooms, chequers_mini_garden, hangedman_abyss_or_decor_lesser_grid Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dhoulmagus the Mummy Wanderer began the quest for the Orb. 0 | D:1 | Dhoulmagus set off with the following items: a +0 club, a | +0 shortbow, a +0 robe, a +0 kite shield, a scroll of | teleportation, 21 arrows 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 35 | D:1 | Identified a +0 club 42 | D:1 | Identified a +0 shortbow 56 | D:1 | HP: 3/16 [jackal (2)] 57 | D:1 | HP: 1/16 [jackal (2)] 58 | D:1 | Slain by a jackal Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 60 | 60 | 0 | 0 | 35 | 1 | 60.0 | Dungeon | 60 | 60 | 0 | 0 | 35 | 1 | 60.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 60 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 +-------+-------+-------+-------+-------+---------------------- Action || total -------------------------++------- Fire: Shortbow || 14 Armor: Robe || 3 Dodge: Dodged || 4 Vanquished Creatures 2 jackals (D:1) 2 creatures vanquished.