Dickchan Level 1 of the Dungeon (0, 0, D:1) 22 bolts (-33, 16, D:1) a +0 dagger (19, 23, D:1) a +0 dagger (-13, 30, D:1) a +0 club (-24, 34, D:1) a +0 club (-38, 36, D:1) 18 stones (-5, 37, D:1) 19 bolts of penetration Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling (9, 3, D:2) a +0 pair of gloves (14, 4, D:2) a +2 ring mail of cold resistance (-21, 6, D:2) a +0 dagger (0, 10, D:2) a +0 mace a +0 scale mail (6, 14, D:2) 9 stones (24, 14, D:2) a +0 club (-11, 15, D:2) a +0 dagger (35, 15, D:2) 10 bolts (7, 17, D:2) a stone (8, 17, D:2) a +0 leather armour (28, 20, D:2) a +0 club (12, 21, D:2) a +0 leather armour (9, 22, D:2) 17 stones (22, 22, D:2) a +0 leather armour (29, 22, D:2) a +0 dagger a +0 robe (-4, 25, D:2) 8 tomahawks (12, 31, D:2) a +0 club a +0 dagger (-12, 36, D:2) a +0 short sword (-10, 36, D:2) a +0 leather armour (-4, 43, D:2) a +2 quarterstaff of chaos (-8, 44, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a cursed +0 ring mail (-30, 1, D:3) a +0 ring mail (1, 2, D:3) a +0 whip 3 tomahawks of dispersal a +0 leather armour (-21, 6, D:3) a +0 robe (-10, 7, D:3) 21 stones (14, 7, D:3) a +0 mace (12, 9, D:3) a +0 leather armour (-10, 12, D:3) a +0 dagger a +0 leather armour (-11, 13, D:3) a cursed -2 club a +0 club a cursed +0 leather armour a +0 whip a +0 chain mail (-10, 13, D:3) a +0 club (-27, 17, D:3) a +0 mace (-27, 18, D:3) a +0 mace a +0 scale mail a +0 club a +0 falchion (-29, 20, D:3) 21 sling bullets (-16, 20, D:3) a +0 mace (-22, 26, D:3) a +0 dagger (-26, 31, D:3) a +0 dagger (-26, 33, D:3) 8 tomahawks (-24, 36, D:3) a +0 club (-24, 37, D:3) a +0 club (-24, 38, D:3) a +0 dagger a +0 animal skin a +2 helmet a +0 hunting sling 9 stones (-24, 39, D:3) a +3 dagger (16, 46, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 12 stones (29, 1, D:4) a +0 flail (37, 4, D:4) 16 poisoned needles (27, 11, D:4) a +0 club (57, 12, D:4) 14 arrows (21, 14, D:4) a cursed +0 robe (24, 16, D:4) a +0 robe a +0 dagger (26, 18, D:4) a +0 dagger a +0 robe (17, 22, D:4) a +0 leather armour (18, 23, D:4) 24 arrows (38, 27, D:4) a -2 mace (62, 30, D:4) a +0 robe (43, 31, D:4) a -3 war axe a -1 long sword a -3 short sword a -3 eveningstar (41, 32, D:4) a -2 mace (18, 39, D:4) a +0 flail (65, 45, D:4) a +0 whip (33, 54, D:4) a +0 scale mail (25, 55, D:4) 22 stones (60, 59, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 halberd (-1, 1, D:5) a +0 club a +0 giant club (11, 4, D:5) a +0 halberd (-17, 6, D:5) a +2 hat (27, 6, D:5) a +0 short sword (33, 12, D:5) a +0 war axe a +0 dagger a +0 robe a +0 dagger a +0 robe (32, 13, D:5) a +0 morningstar a +0 club a +0 leather armour (33, 13, D:5) a +0 dagger a +0 ring mail (-9, 15, D:5) a +0 flail (32, 15, D:5) 16 bolts (28, 22, D:5) a +0 animal skin (13, 23, D:5) 13 arrows (25, 25, D:5) a +0 short sword (28, 26, D:5) 4 tomahawks (28, 27, D:5) a +0 mace a +0 ring mail (27, 28, D:5) a +0 cloak (-16, 32, D:5) a +0 spear a +0 animal skin a +0 robe (-15, 32, D:5) a +0 club (22, 32, D:5) a +0 flail a +0 leather armour (-5, 33, D:5) a +0 leather armour (7, 40, D:5) a +0 leather armour (-14, 46, D:5) 19 bolts of penetration (28, 47, D:5) a +1 pair of boots (-23, 48, D:5) 14 poisoned needles (-3, 49, D:5) 17 stones Level 6 of the Dungeon (-30, 3, D:6) a +0 ring mail (-34, 8, D:6) 30 stones (-62, 12, D:6) 13 stones (-45, 23, D:6) 6 needles of sleeping (-54, 24, D:6) a +0 ring mail (-39, 26, D:6) a +0 club (-12, 30, D:6) a tomahawk (-10, 30, D:6) a +0 dagger a +0 robe (-8, 30, D:6) a cursed -3 club (-9, 31, D:6) a +0 club a tomahawk a +0 leather armour a +0 dagger a +0 robe (-9, 32, D:6) a tomahawk (-32, 35, D:6) a +0 leather armour (-15, 36, D:6) the cursed +2 quarterstaff "Romp" {crush, rElec rC+} It inflicts extra damage upon your enemies. It protects you from cold. It insulates you from electricity. It has a curse placed upon it. (-18, 39, D:6) 25 bolts Level 7 of the Dungeon [Shop] Sudghos's Assorted Antiques a wand of slowing (12) (88 gold) a plain deck of summoning (308 gold) a potion of curing (66 gold) a scroll of enchant weapon (165 gold) a +0 falchion (66 gold) a scroll of teleportation (66 gold) a +0 ring mail (88 gold) a scroll of remove curse (66 gold) (0, 0, D:7) a +0 ring mail (11, 5, D:7) an arrow (13, 6, D:7) an arrow (13, 7, D:7) an arrow (-16, 8, D:7) 9 poisoned sling bullets (14, 8, D:7) 2 arrows (14, 9, D:7) an arrow (15, 12, D:7) a +0 shortbow 25 arrows (11, 15, D:7) a scroll of noise (19, 31, D:7) a +0 dagger a +0 robe (19, 32, D:7) a +0 flail a +0 halberd a +0 plate armour (-9, 33, D:7) 26 stones (-16, 37, D:7) a +0 whip a +0 scimitar a +0 plate armour (6, 37, D:7) a +0 club 25 stones (6, 38, D:7) a stone (7, 39, D:7) 3 stones (3, 40, D:7) 11 poisoned needles (7, 40, D:7) a +0 dagger (8, 40, D:7) 2 stones (10, 40, D:7) a stone (25, 40, D:7) a +0 ring mail (10, 41, D:7) a stone (7, 44, D:7) a +0 leather armour (12, 46, D:7) a +1 shortbow of freezing Level 8 of the Dungeon [Shop] Hietull's Weapon Shoppe a +0 dagger (24 gold) the +8 demon blade "Bloodbane" {slice, *Rage +Rage Stlth-} (834 gold) It inflicts extra damage upon your enemies. It lets you go berserk. It may make you go berserk in combat. It makes you less stealthy. a +0 mace (36 gold) a +0 hand axe of chopping (78 gold) the +8 trident of the Octopus King {venom, rElec rPois MR+} (816 gold) It poisons the flesh of those it strikes. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. a +0 mace (36 gold) a +0 dire flail (48 gold) 21 arrows (50 gold) a +0 short sword (36 gold) 18 arrows (43 gold) (0, 0, D:8) a +0 falchion (23, 1, D:8) 19 stones (-5, 4, D:8) a +0 flail (-11, 7, D:8) a +0 hand axe of flaming (-11, 8, D:8) a +0 robe a +1 falchion a +0 robe a +2 scimitar of freezing (-11, 9, D:8) 5 stones (35, 9, D:8) a +0 chain mail (-11, 10, D:8) 3 stones a +0 halberd (14, 10, D:8) a +0 dagger (16, 10, D:8) a +0 ring mail a +1 dagger of freezing (17, 10, D:8) 17 stones (20, 11, D:8) 8 sling bullets (5, 16, D:8) a +0 giant spiked club (-7, 17, D:8) a +0 dagger (-1, 25, D:8) a +0 robe a cursed +2 hand axe (15, 26, D:8) 24 stones (-1, 27, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 whip (16, 0, D:9) 10 stones (-6, 7, D:9) a +0 cloak (13, 9, D:9) a +0 falchion of holy wrath a +0 leather armour (14, 9, D:9) a +0 ring mail (13, 10, D:9) a +0 dagger a +0 robe (13, 11, D:9) a +0 dagger a +0 robe (46, 24, D:9) an arrow (46, 25, D:9) an arrow (48, 25, D:9) an arrow (50, 25, D:9) a +0 shortbow 17 arrows (25, 27, D:9) a +0 trident (8, 30, D:9) 19 stones (2, 33, D:9) a +0 dire flail a +0 plate armour (3, 33, D:9) a +0 hand axe a +0 ring mail (3, 35, D:9) a +0 club (-11, 37, D:9) a +0 dagger a +0 robe (-10, 37, D:9) a +2 great sword of holy wrath a +0 hand axe a +0 leather armour (-11, 38, D:9) a +0 flail 4 tomahawks (-10, 38, D:9) a +0 flail a +0 chain mail (12, 38, D:9) a +0 club (7, 41, D:9) a +0 hand axe (8, 41, D:9) a +0 trident a +1 plate armour of cold resistance (47, 41, D:9) a +0 giant club (-6, 43, D:9) a +0 leather armour (9, 43, D:9) a +0 leather armour (15, 44, D:9) a +0 hand axe a +0 morningstar a +0 club a +0 ring mail a +0 club a +0 mace a +0 leather armour a +2 hand axe of flaming a +0 leather armour a +0 leather armour a +0 dagger a +0 robe a +0 flail (14, 45, D:9) a +0 club a +0 leather armour (15, 45, D:9) a +0 falchion a +0 ring mail (16, 45, D:9) a +0 trident (15, 47, D:9) a +0 war axe Level 10 of the Dungeon (0, 0, D:10) 22 bolts (3, 4, D:10) a cursed -1 giant club a +0 giant club (5, 5, D:10) a +0 halberd (4, 6, D:10) a cursed +0 halberd (6, 6, D:10) the +4 spear "Bedont" {pain, Int+3 Dex+2} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+3). It affects your dexterity (+2). (5, 7, D:10) a +0 halberd (-12, 13, D:10) a +0 scimitar (still there?) a meat ration (still there?) (-12, 14, D:10) a +0 club (-11, 15, D:10) a +0 falchion a +0 leather armour (-27, 17, D:10) a +0 long sword (-42, 37, D:10) a +0 giant spiked club (-37, 37, D:10) a +0 long sword (-42, 38, D:10) a +0 mace (-37, 46, D:10) a +0 leather armour a bailey (0, 0, Bailey) a +0 trident (unseen) (0, 1, Bailey) a +0 trident (1, 1, Bailey) a +0 war axe a +0 hand axe (1, 2, Bailey) a +0 halberd (2, 2, Bailey) a +0 trident (still there?) a +0 hand axe (still there?) (-1, 3, Bailey) a +0 spear (unseen) (0, 3, Bailey) a +0 spear (1, 3, Bailey) a +0 spear a +0 scale mail (2, 3, Bailey) a +0 trident a +0 chain mail (1, 4, Bailey) a +0 trident a +0 scale mail (-1, 9, Bailey) a cursed -1 spear (unseen) (0, 9, Bailey) a +0 halberd (-1, 10, Bailey) a +0 trident (0, 10, Bailey) a +0 trident a +0 ring mail (-1, 11, Bailey) a +0 halberd (unseen) (0, 11, Bailey) a +0 trident a +0 scale mail (1, 11, Bailey) a +0 glaive (still there?) a +0 war axe (still there?) (0, 12, Bailey) a +0 hand axe a +0 war axe (-1, 13, Bailey) a +0 war axe (still there?) a +0 trident (still there?) (0, 13, Bailey) a +0 hand axe a +0 trident a +0 chain mail a +0 halberd (1, 13, Bailey) a +0 war axe a +0 war axe a +0 spear a +0 halberd a +0 chain mail an orc skeleton an orc skeleton (0, 14, Bailey) a cursed -1 halberd a +0 scale mail a +0 spear an orc corpse (skeletalised by now) (1, 14, Bailey) a +0 spear (unseen) (1, 37, Bailey) a +0 halberd (unseen) (-1, 42, Bailey) a scroll of summoning (0, 42, Bailey) a scroll of summoning (1, 42, Bailey) a scroll of summoning (-1, 43, Bailey) a scroll of summoning (0, 43, Bailey) a scroll of summoning (1, 43, Bailey) a scroll of enchant weapon