Dickchan Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (2, -11, D:1) a +0 ring mail (4, -15, D:1) 25 sling bullets (13, -15, D:1) a +0 club (14, -14, D:1) a +0 hunting sling (14, -9, D:1) 10 bolts (19, -3, D:1) a +0 club (21, -11, D:1) 16 sling bullets (33, -13, D:1) 28 stones (33, 0, D:1) a +0 club (37, -27, D:1) a +0 hand axe (40, -17, D:1) a +0 dagger (53, -16, D:1) a +0 short sword (55, -2, D:1) 24 bolts Level 2 of the Dungeon (0, 0, D:2) a +0 club (9, -12, D:2) 20 sling bullets (12, 2, D:2) a +0 robe (13, -8, D:2) a +0 club (15, -8, D:2) a +0 pair of boots (16, 16, D:2) 24 bolts (18, 12, D:2) a +0 war axe (19, -18, D:2) a +0 mace (34, -1, D:2) 16 bolts (36, -8, D:2) a +0 leather armour (36, 22, D:2) a plain deck of wonders (36, 24, D:2) a +0 dagger (36, 25, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 22 stones (2, 2, D:3) a +0 short sword (15, 3, D:3) a stone (16, 11, D:3) a +0 club (18, -5, D:3) a +0 dagger 2 stones (18, -3, D:3) a +0 short sword a +0 robe (18, 2, D:3) a stone (19, 1, D:3) a +0 leather armour (27, -5, D:3) 14 sling bullets (32, 5, D:3) a +0 chain mail (36, -12, D:3) a +0 leather armour (50, 31, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 flail (2, 16, D:4) a +0 dagger (9, 8, D:4) a +0 spear (14, 15, D:4) a +0 leather armour a +0 mace (14, 16, D:4) a +0 hand axe a +0 dagger a +0 robe (14, 18, D:4) a +0 dagger a +0 robe (16, 36, D:4) a +0 hand axe a +0 scale mail (19, -3, D:4) a +0 club (19, 22, D:4) a +0 spear (20, 21, D:4) a +0 hand axe (22, 34, D:4) a +0 dagger a +0 leather armour a +3 war axe a cursed +0 leather armour (34, -5, D:4) 27 sling bullets (39, 37, D:4) 13 poisoned needles (45, 3, D:4) a +0 club (57, -10, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +0 robe (1, 9, D:5) a +0 whip (11, -27, D:5) a +0 short sword 3 tomahawks (11, -25, D:5) a +0 whip (11, -20, D:5) a tomahawk (13, -36, D:5) a +0 dagger (15, -12, D:5) a +0 giant spiked club (29, -29, D:5) a +0 dagger (30, -31, D:5) 24 sling bullets (30, 4, D:5) a +0 club a +0 ring mail (31, 5, D:5) a +0 club (32, -39, D:5) 14 stones (39, -34, D:5) a +0 giant club (45, 4, D:5) a +0 dire flail a +0 leather armour Level 6 of the Dungeon [Shop] Haohijum's Weapon Shop a +0 dagger (20 gold) a +0 club (10 gold) 22 bolts (44 gold) a +0 halberd of chopping (80 gold) a +2 great sword of holy wrath (237 gold) a +0 war axe (35 gold) a +0 great sword (65 gold) a +0 flail (35 gold) the +3 morningstar of Cerghiko {elec, Dex+3} (383 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+3). a +2 whip of electrocution (182 gold) a +1 longbow of freezing (151 gold) a +1 short sword of venom (106 gold) (0, 0, D:6) a +0 falchion (2, -23, D:6) a +0 dagger a +0 robe (9, -33, D:6) a +0 trident (9, -31, D:6) a +0 glaive a +0 chain mail (12, -31, D:6) a +0 dagger a +0 robe (12, 18, D:6) 30 stones (22, -21, D:6) a +0 club (27, -19, D:6) a +0 scale mail (31, -6, D:6) a +0 robe (39, -13, D:6) a cursed -2 giant club (52, -36, D:6) a +0 flail Level 7 of the Dungeon (0, 0, D:7) 21 stones (13, 30, D:7) a +0 buckler (16, 2, D:7) a +0 flail a +0 spear (20, 5, D:7) 23 stones (21, 21, D:7) a +0 chain mail a +0 dire flail (24, 21, D:7) a +0 leather armour a +0 club 4 tomahawks (24, 22, D:7) a tomahawk (25, 21, D:7) a +0 hand axe (26, 19, D:7) 16 poisoned needles a +0 ring mail (30, 2, D:7) a +0 dagger a +0 blowgun 9 poisoned needles a +0 whip a +0 club a +0 dagger (30, 8, D:7) 19 bolts (35, 12, D:7) a +0 leather armour a +0 flail (47, 6, D:7) 25 sling bullets (49, 16, D:7) a +0 quarterstaff (51, 16, D:7) 14 poisoned needles (67, 9, D:7) 2 stones (70, 11, D:7) a +0 whip a +0 hand crossbow 17 bolts a +0 dagger 10 stones (70, 12, D:7) a +0 blowgun 8 poisoned needles (71, 11, D:7) a +0 dagger (72, 11, D:7) a throwing net Level 8 of the Dungeon [Shop] Jeful's Gadget Boutique (Shop contents are unknown) [Shop] Xeolliewa's Antique Weapon Shoppe a +0 greatsling (405 gold) the +2 triple sword of the Moon {pain, Dex+6} (1474 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+6). the +0 war axe of the Snake Pit {flame, rElec rPois rC+ Dex+3} (1020 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+3). It protects you from cold. It insulates you from electricity. It protects you from poison. a +0 trident (94 gold) the +1 scythe of Welfare {slice, Dex+2} (558 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+2). the +4 arc blade {discharge, rElec} (1026 gold) It insulates you from electricity. a +0 whip (67 gold) a +0 falchion of slicing (175 gold) a +0 club (27 gold) a +0 club (27 gold) a +0 club (27 gold) [Shop] Taerieb's Gadget Shoppe a wand of iceblast (10/15) (154 gold) a plain deck of defence (154 gold) a wand of lightning (6/15) (110 gold) a wand of acid (6/15) (220 gold) a +3 rod of ignition (10/10) (990 gold) a lamp of fire (440 gold) a disc of storms (220 gold) a wand of polymorph (6/24) (88 gold) (0, 0, D:8) a +0 shortbow (8, 26, D:8) a +0 shortbow (16, 1, D:8) a +0 robe a +0 dagger a +0 giant spiked club (16, 2, D:8) a +0 plate armour a +0 glaive (16, 3, D:8) a +0 robe a +0 dagger (21, 24, D:8) a +0 quarterstaff (22, 2, D:8) 21 stones (26, 6, D:8) 10 stones (27, 10, D:8) a +0 leather armour (32, 24, D:8) 18 stones (39, 21, D:8) a tomahawk a +0 scale mail a +0 hand axe (39, 22, D:8) a +0 dagger a +0 ring mail (39, 24, D:8) a tomahawk (39, 26, D:8) a tomahawk (42, 6, D:8) a +0 hand axe (43, 25, D:8) a +0 giant club (51, 1, D:8) a +0 mace a +0 flail a +0 ring mail a +0 dagger a +0 robe Level 9 of the Dungeon (1, 0, D:9) a +0 flail (3, 0, D:9) a +0 plate armour a +0 trident (6, -7, D:9) 6 gold pieces (16, 21, D:9) a potion of curing (17, 15, D:9) an arrow (unseen) (19, 39, D:9) a scroll of remove curse (23, 29, D:9) a +0 dagger (24, 15, D:9) a bat skeleton (24, 33, D:9) an arrow (25, 2, D:9) a +0 leather armour (26, 26, D:9) 2 arrows (26, 31, D:9) an arrow (28, 26, D:9) an arrow (30, 26, D:9) an arrow (31, 7, D:9) a +0 quarterstaff (32, 26, D:9) 5 arrows (42, -3, D:9) 4 exploding tomahawks the Ecumenical Temple