Dickchan Level 1 of the Dungeon (0, 0, D:1) a +0 club (8, 16, D:1) a +0 short sword (9, 15, D:1) 23 arrows (10, 19, D:1) a +0 dagger (22, -6, D:1) a +0 dagger (23, 8, D:1) a +0 dagger (33, -24, D:1) a +0 dagger (33, 34, D:1) 14 sling bullets (35, 7, D:1) a +0 club (47, -1, D:1) a +0 dagger (54, 12, D:1) a +0 short sword (58, -15, D:1) a +0 club (59, 10, D:1) 24 bolts (61, -12, D:1) a +0 robe Level 2 of the Dungeon (5, -27, D:2) a +0 club a +0 club (9, -29, D:2) a +0 club (10, 8, D:2) a -2 leather armour (13, -8, D:2) a +0 robe (14, -31, D:2) a +0 ring mail (14, 22, D:2) 13 arrows (15, 17, D:2) 3 tomahawks (19, 16, D:2) a +0 spear a +0 halberd (20, 16, D:2) a +0 whip (24, 16, D:2) a +0 flail (25, 28, D:2) a +0 ring mail (30, 7, D:2) a +0 club (52, 21, D:2) a +0 short sword (63, 16, D:2) 12 poisoned needles Level 3 of the Dungeon (0, 0, D:3) a +0 club (6, -13, D:3) a cursed -2 club (7, -24, D:3) a +0 dagger (8, -20, D:3) 2 tomahawks (16, -13, D:3) a +0 ring mail (20, -19, D:3) a +0 whip (22, 21, D:3) a cursed +0 leather armour (35, 15, D:3) a +0 hand axe (37, -27, D:3) 21 poisoned needles (37, 10, D:3) a +0 dagger (40, -31, D:3) a +0 hand axe (45, 9, D:3) a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (1, -17, D:4) a +0 mace (6, -29, D:4) a +0 dagger a +0 leather armour (13, -14, D:4) a cursed +0 ring mail (29, -10, D:4) a +0 hand axe (30, -11, D:4) a +0 hand axe (30, -10, D:4) a +0 club a +0 flail (30, -9, D:4) a +0 club (36, 8, D:4) 3 tomahawks Level 5 of the Dungeon (0, 0, D:5) a +0 shortbow (3, -7, D:5) a +0 shortbow (10, 4, D:5) a +0 mace (12, 3, D:5) a +2 falchion of electrocution (13, 5, D:5) a +0 war axe (17, -8, D:5) a +0 plate armour (22, -2, D:5) a +0 club (23, 5, D:5) a +0 cloak Level 6 of the Dungeon (14, 5, D:6) 8 poisoned needles (27, -7, D:6) a +0 shortbow (28, -12, D:6) a +0 giant spiked club (28, -11, D:6) a +0 long sword (28, -10, D:6) a +0 falchion a +0 leather armour (32, -39, D:6) a cursed -3 long sword (36, -18, D:6) a +0 shortbow (44, -18, D:6) a +0 dagger a +0 robe (45, -17, D:6) a +0 club a +0 leather armour (45, -9, D:6) an uncursed staff of cold (56, 6, D:6) a +0 leather armour (58, -40, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a tomahawk a +0 leather armour (3, -24, D:7) a +0 robe (5, -1, D:7) a tomahawk (6, -1, D:7) a tomahawk (21, -33, D:7) a +0 hunting sling (24, -34, D:7) a +0 mace (25, -34, D:7) a +0 plate armour a +0 long sword (26, -34, D:7) a +0 falchion a +0 club (27, -34, D:7) a +0 robe a +0 dagger (29, -27, D:7) a +0 dagger a +0 robe (29, -24, D:7) 2 tomahawks (29, -23, D:7) a +0 club a +0 short sword a +0 chain mail a +0 flail a +0 dagger a +0 dagger a +0 robe a cursed +0 chain mail (29, -22, D:7) a +0 mace a +0 leather armour a +0 falchion (31, -27, D:7) a +0 robe (31, -10, D:7) a +0 cloak (32, -27, D:7) a +0 rapier a +0 leather armour (37, -4, D:7) a +0 great mace (40, -33, D:7) a cursed -3 giant club (41, -33, D:7) a +0 leather armour a +0 falchion a +0 hand axe a +0 trident a +0 short sword Level 8 of the Dungeon (9, 17, D:8) a +0 giant spiked club (12, 34, D:8) a +0 flail a +0 scale mail (24, 13, D:8) a +0 short sword a +0 club (25, 13, D:8) a +0 dagger a +0 leather armour a +0 flail (25, 14, D:8) a +0 trident a +0 leather armour (46, -6, D:8) a +0 great sword (52, -1, D:8) a +3 falchion Level 9 of the Dungeon [Shop] Meceawn's Jewellery Shoppe an uncursed ring of sustain attributes (245 gold) a +2 ring of protection (140 gold) an uncursed ring of resist corrosion (280 gold) an uncursed amulet of the gourmand (420 gold) a +4 ring of dexterity (378 gold) an uncursed ring of protection from fire (350 gold) an uncursed ring of flight (245 gold) an uncursed ring of poison resistance (280 gold) [Shop] Sejo's General Store a scroll of torment (97 gold) a potion of might (52 gold) the +3 salamander hide armour {+Rage rF++} (585 gold) It greatly protects you from fire. It lets you go berserk. a slice of pizza (19 gold) 27 bolts (70 gold) a scroll of identify (26 gold) a cursed +0 ring mail (13 gold) a scroll of brand weapon (260 gold) the +6 rapier of Wyrd {freeze, +Inv rC- Stlth+} (611 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you vulnerable to cold. It lets you turn invisible. It makes you more stealthy. 7 arrows (18 gold) a book of Ice (845 gold) [Shop] Deney's Distillery a potion of curing (45 gold) a potion of brilliance (60 gold) a potion of curing (45 gold) a potion of cancellation (120 gold) a potion of lignification (45 gold) a potion of invisibility (120 gold) a potion of curing (45 gold) a potion of flight (45 gold) [Shop] Qaes's Weapon Shoppe the +9 flail of the Vine {venom, +Blink Int-5 Dex+3} (885 gold) It poisons the flesh of those it strikes. It affects your intelligence (-5). It affects your dexterity (+3). It lets you blink. a +0 arbalest (67 gold) the +9 falchion "Nyunij" {antimagic, Dex+2 Stlth+} (1020 gold) It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your dexterity (+2). It makes you more stealthy. the +4 long sword "Wuavil" {elec, rF- Int+5} (588 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+5). It makes you vulnerable to fire. 11 stones (16 gold) a +0 club (15 gold) a +0 great mace (97 gold) a +0 mace (45 gold) [Shop] Lapha's Jewellery Shoppe a cursed ring of teleportation (58 gold) a +2 ring of dexterity (97 gold) an uncursed ring of flight (227 gold) an uncursed ring of protection from magic (325 gold) an uncursed amulet of dismissal (390 gold) an uncursed ring of ice (325 gold) an uncursed ring of poison resistance (260 gold) an uncursed amulet of the gourmand (390 gold) an uncursed ring of ice (325 gold) an uncursed ring of flight (227 gold) a cursed amulet of inaccuracy (26 gold) an uncursed ring of fire (325 gold) (0, 0, D:9) a +0 leather armour (10, 19, D:9) a +0 spear (11, -18, D:9) a tomahawk a +0 falchion an orc corpse (skeletalised by now) (12, -19, D:9) a +0 flail (13, -20, D:9) a tomahawk a +0 dagger a +0 robe (13, 30, D:9) the +6 quarterstaff "Oska" {venom, +Rage rN+ MR- Dex+8} It poisons the flesh of those it strikes. It affects your dexterity (+8). It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you go berserk. (16, 13, D:9) a scroll of random uselessness (20, -18, D:9) a +0 flail (37, -31, D:9) a +0 scimitar of flaming a +2 robe of fire resistance (37, 20, D:9) a wand of flame (0/48) (42, 0, D:9) a cursed amulet of inaccuracy a +0 leather armour (43, -14, D:9) a +0 falchion (46, 30, D:9) a +0 giant spiked club (49, 14, D:9) a +0 war axe (51, -2, D:9) a lamp of fire (53, -20, D:9) a +0 hunting sling (56, -16, D:9) a +0 trident (56, -6, D:9) a +0 leather armour a +0 mace a +0 plate armour (57, -6, D:9) a +0 dagger 5 tomahawks (58, -31, D:9) a +3 war axe a +0 robe (58, -30, D:9) a +2 battleaxe a +0 robe (60, -27, D:9) a +0 glaive a +0 robe (60, -23, D:9) a +2 dagger a +0 robe (60, -10, D:9) a +0 hand axe Level 10 of the Dungeon (0, 0, D:10) a howler monkey corpse (1, -8, D:10) 10 poisoned needles (3, 1, D:10) a +0 giant club (15, 9, D:10) a +0 leather armour (18, -3, D:10) a +0 whip (27, 3, D:10) 12 gold pieces (32, -5, D:10) a +0 club (unseen) (33, -5, D:10) 12 arrows