Dickchan Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (16, -42, D:1) a +0 club a +0 leather armour (26, -25, D:1) a +0 club (41, -15, D:1) a +0 club (47, -11, D:1) a cursed +0 mace (48, -23, D:1) a +0 leather armour (49, -26, D:1) a +0 club (51, -23, D:1) a +0 dagger (53, -36, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +4 scythe a +0 robe (2, 0, D:2) a cursed -2 short sword (8, -9, D:2) 15 poisoned needles (13, -3, D:2) a cursed -2 hand axe (16, -16, D:2) a +0 club (24, -7, D:2) a +0 club (27, -16, D:2) a +0 whip (29, 18, D:2) a +0 club (30, 2, D:2) a cursed +0 spear (34, -5, D:2) a +0 club (34, 12, D:2) a +0 robe (40, -7, D:2) a +0 ring mail (45, -4, D:2) a +0 leather armour (46, -6, D:2) 17 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 blowgun 14 poisoned needles (5, -2, D:3) a +0 flail (7, 6, D:3) a +0 dagger (13, -4, D:3) a +0 club (23, 5, D:3) 17 arrows (41, -14, D:3) a +0 flail (44, 8, D:3) a +0 war axe (46, 18, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (10, 46, D:4) a +0 robe (15, 18, D:4) a +0 rapier (16, 22, D:4) 7 bolts (21, 17, D:4) a +0 dagger a +0 robe a +0 hand axe (21, 34, D:4) 16 arrows (22, 0, D:4) a +0 pair of gloves (22, 17, D:4) a +0 leather armour a +0 flail (28, 6, D:4) 30 sling bullets (29, 10, D:4) 8 arrows (45, 32, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (8, 3, D:5) a +0 ring mail (18, -18, D:5) 5 large rocks (23, -8, D:5) a +0 club a +0 chain mail (23, -7, D:5) a +0 short sword a +0 ring mail (24, -8, D:5) a cursed -1 club (24, -7, D:5) a +0 trident (40, 8, D:5) a +3 quarterstaff of chaos (41, 10, D:5) a +0 mace (42, 15, D:5) a +0 vampiric dagger a +0 robe a +0 dagger (47, -24, D:5) a +0 dagger (49, -9, D:5) 17 bolts Level 6 of the Dungeon (0, 0, D:6) 10 sling bullets (2, -1, D:6) a cursed -1 robe a +0 robe a +0 dagger a +0 dagger (2, 0, D:6) a +0 war axe a +0 dagger (2, 1, D:6) a +0 mace (4, -10, D:6) a +1 whip of freezing a +0 robe (17, -12, D:6) a cursed +0 animal skin (20, -21, D:6) a +4 flail of crushing a +0 chain mail (25, -11, D:6) a +0 animal skin (27, 7, D:6) a +0 animal skin (29, 2, D:6) a +0 dagger a +0 robe (30, 4, D:6) a +0 club a +0 leather armour (30, 5, D:6) a +0 club (31, 5, D:6) a +0 dagger a +0 leather armour a +0 falchion Level 7 of the Dungeon (0, 0, D:7) a +0 helmet a +0 animal skin (1, 0, D:7) a +2 dagger of draining a +3 leather armour (8, 2, D:7) a +0 giant club (9, -11, D:7) a +0 falchion (16, -10, D:7) a +0 trident (27, 14, D:7) a +0 shortbow (32, -6, D:7) a +0 cloak Level 8 of the Dungeon (0, 0, D:8) a +0 trident (8, 24, D:8) 15 poisoned needles (13, -8, D:8) 5 large rocks (13, 33, D:8) a +0 ring mail (14, 9, D:8) 22 sling bullets (15, 22, D:8) a +0 giant spiked club a +0 giant club (18, 48, D:8) a +0 quarterstaff (19, -4, D:8) 19 poisoned needles (20, 15, D:8) a cursed -2 flail a +0 chain mail a +0 dagger a +0 robe (22, 15, D:8) a +0 ring mail (27, -2, D:8) a +0 glaive a +0 chain mail (27, 42, D:8) a scroll of noise (28, -4, D:8) 8 poisoned javelins (28, -2, D:8) a +0 whip a +0 leather armour (28, 0, D:8) a +0 trident (28, 1, D:8) a cursed -2 club a +0 leather armour (31, 24, D:8) a +0 shortbow (44, -9, D:8) a +0 pair of boots Level 9 of the Dungeon (0, 0, D:9) a +0 spear (2, -1, D:9) a cursed -1 leather armour (5, 2, D:9) a +0 rapier (9, -29, D:9) a +0 robe (13, -22, D:9) a +0 robe (15, -13, D:9) a +0 dagger (20, -28, D:9) the +0 whip of the Big Bang {flame, Int+3 SInv Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+3). It lets you see invisible. It makes you more stealthy. (22, -29, D:9) a +0 giant club a +0 giant spiked club (24, -14, D:9) a +0 morningstar a +0 ring mail (28, -29, D:9) a +0 giant club Level 10 of the Dungeon (0, 0, D:10) a +0 halberd (5, 4, D:10) a +0 giant club (7, 5, D:10) a +0 flail (8, -7, D:10) a +0 whip a +0 dagger a +0 robe (9, -16, D:10) a +0 dagger a +0 leather armour a +0 dagger a +0 robe (9, -7, D:10) a +0 chain mail (9, -6, D:10) a cursed -2 club (11, -15, D:10) a +0 flail a +0 mace (13, -15, D:10) a +0 short sword a +0 cloak (13, -9, D:10) a +0 whip (16, -6, D:10) a +0 rapier (17, 18, D:10) a +0 ring mail (21, -14, D:10) a troll hide (25, 3, D:10) a +0 trident (42, -8, D:10) a +0 dagger a +0 robe (43, -9, D:10) a +0 flail a +0 dagger a +0 hand axe (43, -8, D:10) a +0 dagger a +0 leather armour (56, 4, D:10) a +0 robe of positive energy (58, -21, D:10) a +0 giant club (62, -18, D:10) an uncursed amulet of harm an uncursed ring of magical power Level 11 of the Dungeon (0, 0, D:11) a +0 scale mail a +0 whip (0, 2, D:11) a +0 hand axe a +0 club a +0 robe a cursed -1 dagger (0, 3, D:11) a cursed -3 dagger (1, 2, D:11) a +0 robe a +0 dagger (1, 4, D:11) a +1 halberd of flaming a +0 chain mail (9, -13, D:11) a +0 trident a +0 plate armour (10, -18, D:11) a +0 mace (15, -18, D:11) a +0 giant club a +0 shortbow (22, -42, D:11) 12 poisoned needles (24, -32, D:11) a +1 trident of flaming a +0 scale mail (25, -32, D:11) a +0 spear a throwing net (25, -31, D:11) a +0 spear (25, -29, D:11) a +0 spear (25, 8, D:11) a +0 flail a +0 scale mail a cursed +0 club (26, 8, D:11) a +2 flail of protection (26, 9, D:11) a +0 leather armour (27, 8, D:11) a +0 dagger a +0 robe a +0 dagger a +0 glaive a +0 plate armour (27, 9, D:11) a +0 hand axe a +0 hand axe a +0 chain mail (30, -23, D:11) a +0 ring mail a +0 flail (30, -22, D:11) a +0 plate armour a +0 halberd (30, -20, D:11) a +0 ring mail a +0 war axe (43, -21, D:11) a +0 leather armour a +0 club (44, -22, D:11) a poisoned tomahawk (45, -24, D:11) a +0 club a +0 hunting sling a +0 robe a +0 dagger (46, -25, D:11) a +0 club (46, -23, D:11) a +0 whip a +0 dagger a +0 club a +0 scale mail a +0 flail a +0 short sword a +0 dagger (47, -25, D:11) a +0 robe a +0 dagger (47, -24, D:11) 2 poisoned tomahawks a +0 dagger a +0 club (47, -14, D:11) a +0 giant club (48, -27, D:11) a +0 mace (48, -24, D:11) a poisoned tomahawk a +0 hand axe (50, -24, D:11) a +0 morningstar (50, -15, D:11) a +0 dagger (50, -14, D:11) a poisoned needle (51, -14, D:11) a +0 blowgun 7 poisoned needles (53, -19, D:11) 2 poisoned needles (55, -36, D:11) a +0 hand axe (55, -15, D:11) a poisoned needle (55, -2, D:11) a +0 mace a +0 leather armour (55, -1, D:11) a +0 hand axe a +0 flail a +0 leather armour (56, -16, D:11) a poisoned needle (56, -1, D:11) a +0 falchion a +0 leather armour (60, -8, D:11) a +0 shortbow (60, -3, D:11) a +0 robe Level 12 of the Dungeon [Shop] Yvam's Magic Scroll Emporium a scroll of random uselessness (11 gold) a scroll of remove curse (33 gold) a scroll of random uselessness (11 gold) a scroll of teleportation (33 gold) a scroll of identify (22 gold) 2 scrolls of teleportation (66 gold) a scroll of identify (22 gold) a scroll of random uselessness (11 gold) a scroll of remove curse (33 gold) a scroll of enchant weapon (82 gold) a scroll of amnesia (38 gold) a scroll of teleportation (33 gold) a scroll of enchant weapon (82 gold) (0, 0, D:12) a large rock (0, 1, D:12) a large rock (0, 10, D:12) a +0 short sword (2, -31, D:12) a +0 chain mail (2, 5, D:12) a +0 whip a +0 ring mail (3, 5, D:12) a +0 short sword (3, 6, D:12) a +0 trident a +0 plate armour (5, -11, D:12) an arrow (5, -9, D:12) a plain deck of defence (6, -9, D:12) a phantom mirror (6, -3, D:12) a large rock (7, -11, D:12) an arrow (8, 6, D:12) a +0 robe (12, -9, D:12) 19 gold pieces (13, -2, D:12) a large rock (15, -6, D:12) a cursed +0 leather armour (15, -3, D:12) a +0 whip a +0 dagger a +0 robe (16, -5, D:12) a +0 long sword a +0 plate armour (16, -3, D:12) a +0 short sword (26, -5, D:12) a +0 giant spiked club (29, -36, D:12) an uncursed amulet of harm (29, 2, D:12) a throwing net (33, -41, D:12) a +0 dagger (33, -31, D:12) a -2 ring of protection a +2 short sword of holy wrath a +0 falchion a +3 scale mail a +1 ring mail of fire resistance a +2 leather armour of poison resistance the +2 plate armour "Zut Uwo" {SInv} It lets you see invisible. (39, -9, D:12) a +0 robe (49, -37, D:12) a +0 robe a cursed -2 war axe (50, -37, D:12) a +0 robe a +1 war axe a +3 morningstar a +0 robe (51, -32, D:12) a +0 robe a cursed +0 hand axe (52, -36, D:12) a +0 robe a +0 dagger (52, -31, D:12) a +0 robe a cursed +1 scimitar (53, -30, D:12) a cursed +0 robe a +3 halberd Level 13 of the Dungeon (0, 0, D:13) 12 gold pieces (8, -5, D:13) a hell hound corpse (14, -4, D:13) a +0 glaive a +0 chain mail a +0 dagger a +0 leather armour (14, -3, D:13) a +0 flail a +0 leather armour (16, -5, D:13) a +0 trident a +0 ring mail (16, -4, D:13) a +0 flail