Dickchan Level 1 of the Dungeon (0, 0, D:1) 19 stones (1, 7, D:1) a +0 club (9, 18, D:1) a +0 halberd (15, 9, D:1) 31 stones (20, 33, D:1) a +0 club (26, 21, D:1) 2 stones (26, 23, D:1) a stone (26, 24, D:1) a stone (26, 25, D:1) a stone (27, -8, D:1) 11 poisoned needles (27, 21, D:1) a +0 club (30, 13, D:1) a cursed -3 club (31, 3, D:1) a +0 mace (33, -1, D:1) 18 sling bullets (33, 9, D:1) a cursed -2 club (33, 13, D:1) 14 arrows (34, 3, D:1) a cursed -1 club (35, 3, D:1) a +0 club (37, -7, D:1) a +0 club (41, -1, D:1) a +0 club (41, 5, D:1) a +0 spear (46, 2, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) 2 javelins (2, -21, D:2) a +0 club (4, 18, D:2) 11 stones (5, -2, D:2) 23 bolts (7, -19, D:2) a +0 mace (9, -25, D:2) 16 stones (10, -6, D:2) 21 stones (12, -3, D:2) 16 arrows (13, -3, D:2) 15 stones (17, 6, D:2) a +0 short sword (27, 2, D:2) a stone (28, -7, D:2) a stone (28, -5, D:2) 2 stones (28, 3, D:2) a stone (29, -8, D:2) a stone (29, 4, D:2) a stone (31, -11, D:2) a +0 hunting sling 11 stones (31, 4, D:2) a +0 club (43, -5, D:2) a +0 ring mail Level 3 of the Dungeon (2, -11, D:3) 14 sling bullets (7, -14, D:3) a +0 leather armour (9, -14, D:3) a +0 club (9, -13, D:3) a +0 leather armour a +0 club (9, -12, D:3) a +0 scale mail a +0 trident (10, -13, D:3) a cursed +0 scale mail a +0 short sword (11, -10, D:3) 11 poisoned needles (12, 9, D:3) a +0 mace (25, -5, D:3) a cursed -1 leather armour (29, -18, D:3) a tomahawk (29, -12, D:3) a +0 hand axe (29, -11, D:3) 2 tomahawks a +0 hand axe (35, -8, D:3) a +0 dagger (36, -9, D:3) a +0 dagger (36, 1, D:3) a +0 leather armour a +0 flail (37, -10, D:3) a +0 club (37, 1, D:3) a +0 robe a +0 dagger a +1 dagger of speed (38, 1, D:3) a +0 leather armour a +0 flail a +0 short sword (46, -7, D:3) a +0 leather armour (53, -15, D:3) a +0 dagger a +0 robe Level 4 of the Dungeon [Shop] Puda's Weapon Boutique a +0 war axe (38 gold) a +0 spear (33 gold) a +0 falchion (33 gold) a +2 morningstar of protection (184 gold) the +4 shortbow "Obemieg" {freeze, Str-4 Dex+5} (379 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (-4). It affects your dexterity (+5). 16 sling bullets (88 gold) (0, 0, D:4) an uncursed amulet of harm (0, 1, D:4) an uncursed amulet of inaccuracy (12, -25, D:4) 26 stones (25, -32, D:4) 13 stones (27, -29, D:4) a +0 robe (28, -16, D:4) 11 stones (29, -29, D:4) 22 arrows (30, -23, D:4) 22 stones (33, -1, D:4) a +0 helmet (34, -23, D:4) a +0 hand axe (34, -21, D:4) a +0 dagger (34, -16, D:4) 20 arrows (34, -3, D:4) a +0 hunting sling (37, -2, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (1, 11, D:5) a +0 chain mail (3, 29, D:5) a +0 ring mail (9, 38, D:5) a +0 spear (12, 2, D:5) 17 arrows (23, 12, D:5) 10 poisoned needles (32, 9, D:5) a +0 giant club (33, 20, D:5) 17 bolts (33, 21, D:5) a +0 spear (39, 8, D:5) a +0 dagger (41, 11, D:5) a +0 leather armour a +3 flail of crushing (42, 0, D:5) 20 stones (42, 10, D:5) a +0 short sword (47, 13, D:5) 28 stones (48, 4, D:5) a +0 robe (49, 10, D:5) a cursed +0 giant club (52, 26, D:5) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a +0 flail a +0 ring mail (2, -1, D:6) a +0 ring mail (7, 49, D:6) 15 stones (10, 36, D:6) a cursed +0 whip a +0 scale mail (10, 40, D:6) a +0 hand axe (11, 36, D:6) a +0 hand axe (16, 17, D:6) 17 stones (23, 11, D:6) a +0 club a +0 ring mail (24, 10, D:6) a +0 flail (24, 12, D:6) a +0 trident (24, 26, D:6) a +0 short sword (28, 38, D:6) a +0 club (33, 5, D:6) a +0 dagger (34, 5, D:6) a +0 glaive 8 tomahawks a +0 plate armour (34, 25, D:6) 24 arrows (35, 5, D:6) a +0 dagger (38, 1, D:6) 24 sling bullets (38, 55, D:6) 18 bolts (42, 12, D:6) a +0 short sword a +0 scale mail (43, 11, D:6) a +0 dagger a +0 short sword a +0 plate armour (43, 12, D:6) a +0 club (45, 45, D:6) 9 poisoned needles (47, 42, D:6) a +0 animal skin (48, 27, D:6) a +0 giant spiked club (48, 46, D:6) 8 javelins of penetration (49, 21, D:6) a +0 scale mail (50, 11, D:6) 22 sling bullets (64, 19, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a potion of mutation (9, -6, D:7) 24 arrows (13, -20, D:7) a potion of degeneration (17, 4, D:7) a +0 ring mail a +0 leather armour a +0 war axe 2 tomahawks a +0 hand axe a +0 hand axe (18, 4, D:7) a tomahawk (32, 15, D:7) 26 sling bullets (33, -21, D:7) a +0 robe (42, -12, D:7) a tomahawk (45, 4, D:7) a +0 flail (46, -11, D:7) 2 tomahawks (46, -10, D:7) a cursed -2 short sword (47, -12, D:7) a cursed +0 chain mail 2 tomahawks a +0 dire flail (47, -10, D:7) a +0 robe a +0 dagger a +0 dagger a +0 robe (48, 27, D:7) 10 poisoned needles (51, 3, D:7) 32 arrows (58, 8, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) a +0 giant club (4, 31, D:8) a +0 whip a +0 blowgun 20 poisoned needles (4, 32, D:8) a cursed -1 short sword 2 stones (4, 33, D:8) a +0 short sword 2 stones (5, 32, D:8) a +0 giant spiked club a +0 short sword a stone (7, 32, D:8) a stone (13, -14, D:8) a +0 giant spiked club (16, 29, D:8) a +0 animal skin (17, 29, D:8) a +2 whip of flaming a +0 robe a +0 animal skin a +0 whip a +0 animal skin a +0 animal skin (19, 29, D:8) a +0 hand axe a +0 chain mail (20, 29, D:8) a tomahawk (21, 29, D:8) a +0 hand axe (21, 30, D:8) a +0 club a +0 short sword a +0 leather armour a +0 short sword 2 tomahawks (22, 33, D:8) a cursed -2 robe (23, 1, D:8) 2 arrows (24, -3, D:8) an arrow (24, -2, D:8) a +0 giant club (24, 2, D:8) 17 arrows a +0 shortbow (24, 5, D:8) an arrow (24, 6, D:8) an arrow (26, 20, D:8) a +0 robe a +4 scimitar of flaming (39, 9, D:8) 2 arrows (40, 8, D:8) an arrow (42, 8, D:8) 11 arrows a +0 shortbow (60, -13, D:8) a +0 giant spiked club Level 9 of the Dungeon [Shop] Ygiaraj's Jewellery Shoppe a +3 ring of dexterity (219 gold) a cursed amulet of inaccuracy (28 gold) the ring "Rupexuol" {MR+ Int+2 Dex+5 SInv} (712 gold) [ring of protection from magic] It affects your intelligence (+2). It affects your dexterity (+5). It affects your resistance to hostile enchantments. It lets you see invisible. an uncursed ring of see invisible (210 gold) an uncursed ring of poison resistance (280 gold) an uncursed amulet of dismissal (420 gold) an uncursed ring of poison resistance (280 gold) an uncursed ring of see invisible (210 gold) an uncursed ring of stealth (245 gold) an uncursed ring of sustain attributes (245 gold) (0, 0, D:9) a +0 giant club (2, -4, D:9) a +0 short sword (2, -3, D:9) a poisoned needle (2, -2, D:9) a +0 short sword (3, -6, D:9) a +0 club (3, -5, D:9) a +0 blowgun 2 poisoned needles (3, -4, D:9) a +0 club 3 stones (7, -10, D:9) a +0 club (9, 0, D:9) the +9 rapier "Pakooscha" {venom, Int+3 SInv} It poisons the flesh of those it strikes. It affects your intelligence (+3). It lets you see invisible. (10, 16, D:9) a +0 hand axe a cursed +0 animal skin (12, 9, D:9) a +2 dagger of chaos a +2 robe of magic resistance (16, -21, D:9) a cursed -1 war axe (24, -14, D:9) a +0 robe (28, -9, D:9) 10 arrows a +0 cloak a +0 dagger Level 10 of the Dungeon (0, 0, D:10) 15 stones (1, 8, D:10) a +0 trident (2, 7, D:10) 4 tomahawks a +0 flail (3, 7, D:10) a +0 dagger (4, 3, D:10) an arrow (4, 5, D:10) a +0 shortbow 18 arrows (6, -26, D:10) a +0 dagger 2 tomahawks (6, -25, D:10) a +0 short sword a +0 chain mail (6, -24, D:10) a +0 dagger a +0 leather armour a +0 scimitar (7, -25, D:10) a +0 morningstar (13, 1, D:10) 18 poisoned needles (14, 0, D:10) a +0 giant club (19, -32, D:10) an uncursed staff of poison (25, -31, D:10) a +0 great mace (27, -10, D:10) a +0 war axe (32, 0, D:10) a wand of paralysis (15/24) a +0 chain mail of poison resistance a wand of confusion (22/48) a +3 chain mail (36, 3, D:10) a +0 giant club (36, 6, D:10) an uncursed staff of power (36, 7, D:10) a +1 plate armour of positive energy (37, 7, D:10) a book of Party Tricks a book of Party Tricks a Young Poisoner's Handbook the Compendium of the Blowfly Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Summon Guardian Golem Hexes/Summoning 3 c - Spectral Weapon Hexes/Charms 3 d - Leda's Liquefaction Hexes/Earth 4 Trog disapproves of the use of such an item. a book of Necromancy a book of the Tempests a book of Necromancy a book of Necromancy a book of Air a book of Frost a book of Envenomations (38, 7, D:10) 8 potions of brilliance 2 scrolls of recharging 3 scrolls of enchant armour 3 scrolls of vulnerability 4 scrolls of immolation a scroll of amnesia 8 scrolls of enchant weapon (41, 9, D:10) a +0 giant club (42, 4, D:10) a +2 quarterstaff of protection (43, -35, D:10) a +0 rapier (44, -28, D:10) a +0 war axe (45, 4, D:10) 23 stones (52, 6, D:10) a stone (53, -4, D:10) a +0 bardiche (54, -9, D:10) a +0 dagger a +0 battleaxe a +0 plate armour (54, -8, D:10) a +0 whip (54, 7, D:10) a +0 club (55, 4, D:10) a stone (55, 5, D:10) 3 stones a +0 whip (55, 6, D:10) 8 tomahawks of returning 2 stones (55, 7, D:10) a +0 club a +0 dagger a stone (56, 6, D:10) a +0 dagger (56, 7, D:10) a +0 dagger Level 11 of the Dungeon (0, 0, D:11) a +0 hunting sling (4, 3, D:11) a +0 dagger of venom a +0 robe (5, 3, D:11) a +0 club a +0 whip a +3 chain mail (26, -21, D:11) a +0 robe (36, -18, D:11) a +0 robe a cursed +3 hand axe a +0 robe a cursed +1 dagger a +0 robe a cursed +2 long sword of freezing (36, -17, D:11) a +0 robe a cursed +1 scimitar (37, -18, D:11) a +2 robe of magic resistance a cursed +1 war axe of freezing (38, -18, D:11) a +0 hand axe (39, -20, D:11) the +9 great sword of Duty {flame, *Drain rF++ rC+ Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It greatly protects you from fire. It protects you from cold. It causes draining when unequipped. It makes you more stealthy. (51, 28, D:11) 13 stones (52, 18, D:11) a +0 dagger (53, 19, D:11) a +0 club (53, 20, D:11) a +0 robe a +0 dagger (54, 6, D:11) a potion of degeneration (55, -5, D:11) a +0 hunting sling Level 12 of the Dungeon [Shop] Vadeq's Assorted Antiques a phial of floods (1200 gold) a +6 lightning rod (13/13) (3411 gold) a +0 greatsling (450 gold) a legendary deck of destruction (780 gold) a +0 chain mail (135 gold) a potion of degeneration (30 gold) (0, 0, D:12) 3 large rocks (8, -22, D:12) a large rock (13, -22, D:12) a large rock (15, -23, D:12) a large rock (15, -22, D:12) a large rock (19, 0, D:12) a javelin (21, 1, D:12) a javelin (21, 9, D:12) 22 sling bullets (23, 0, D:12) a javelin (26, 0, D:12) a +0 great sword a javelin a +0 leather armour (30, -22, D:12) a potion of degeneration (31, -25, D:12) a steam dragon hide (32, -18, D:12) a cursed +0 flail (33, 8, D:12) a +0 flail a +0 leather armour a +0 falchion (34, -18, D:12) a +0 giant club (34, 7, D:12) a +0 club (35, -18, D:12) a +0 giant spiked club (35, -15, D:12) a +0 short sword (37, 5, D:12) a +0 robe (47, -24, D:12) a large rock (48, -25, D:12) 2 large rocks (52, 10, D:12) a +0 scimitar (52, 11, D:12) a +0 dire flail (53, 10, D:12) a +0 flail (65, -18, D:12) a +0 leather armour Level 13 of the Dungeon [Shop] Ziskex's Antique Weapon Boutique a cursed -3 mace (3 gold) the +9 trident of Disintegration {speed, +Rage rF+ rC++ Int-2} (2675 gold) Attacks with this weapon are significantly faster. It affects your intelligence (-2). It protects you from fire. It greatly protects you from cold. It lets you go berserk. a +0 longbow (139 gold) a +1 battleaxe of chopping (517 gold) a +0 hunting sling (46 gold) a +0 great mace (201 gold) the +9 rapier "Giantslayer" {holy, rElec rC- MP+9 Dex+2} (1965 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+2). It makes you vulnerable to cold. It insulates you from electricity. It affects your magic capacity (+9). a +0 club (31 gold) the +0 spear of Virtue {elec, Str-3 Int+6} (644 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (-3). It affects your intelligence (+6). a +2 dagger of draining (483 gold) the +8 bow of Krishna "Sharnga" {speed, Dex+3 SInv} (2201 gold) Attacks with this weapon are significantly faster. It affects your dexterity (+3). It lets you see invisible. a +0 spear (93 gold) (0, 0, D:13) a stone (1, 12, D:13) a stone (2, 10, D:13) 2 stones (3, -4, D:13) a +0 quarterstaff (3, 11, D:13) a +0 blowgun a curare-tipped needle (3, 13, D:13) a poisoned needle (3, 21, D:13) a +0 dagger a +0 robe (5, 6, D:13) a +0 short sword a +1 dagger of venom (5, 7, D:13) a +0 short sword (5, 8, D:13) a +1 vampiric dagger (5, 20, D:13) a +0 dagger a +0 robe (6, 6, D:13) a curare-tipped needle (6, 7, D:13) a +0 battleaxe a +0 plate armour a cursed -2 dagger (6, 9, D:13) a +0 flail (6, 20, D:13) a +0 blowgun (7, -9, D:13) a +0 whip 4 stones (7, -8, D:13) a +2 halberd a +0 robe (7, -7, D:13) 2 stones (7, 7, D:13) a +0 whip a +0 blowgun 14 poisoned needles (8, -8, D:13) a +0 short sword a +0 mace a +0 great sword a +0 robe a cursed +0 battleaxe a +0 robe (9, -8, D:13) a +0 dagger 5 stones a +3 flail a +0 robe (10, -8, D:13) a +0 mace a +0 chain mail a cursed -1 war axe a cursed +0 hand axe a +0 robe (19, -6, D:13) 6 stones (20, 24, D:13) a +0 giant club (20, 25, D:13) a +0 giant spiked club (21, 13, D:13) a +0 giant club (26, 21, D:13) a +0 robe (31, 11, D:13) an uncursed ring of ice (33, 6, D:13) the +3 glaive of the Skies Above {chop, Str+6 Dex-3} It inflicts extra damage upon your enemies. It affects your strength (+6). It affects your dexterity (-3). (36, 0, D:13) a +0 long sword a +0 battleaxe (36, 6, D:13) a +0 hand axe (37, 0, D:13) a +0 long sword (37, 1, D:13) a +0 trident (37, 5, D:13) a +0 war axe (37, 6, D:13) a +0 plate armour a +0 long sword (37, 7, D:13) a +0 dagger (38, -12, D:13) a +0 morningstar (38, 0, D:13) a +0 battleaxe (38, 20, D:13) a +0 giant club (40, -8, D:13) a +0 ring mail (41, -11, D:13) a scroll of vulnerability (41, 6, D:13) a +0 halberd Level 14 of the Dungeon (0, 0, D:14) a +0 morningstar (8, 1, D:14) a +3 quick blade (9, 18, D:14) an arrow (10, 3, D:14) a +0 broad axe of chopping a +0 plate armour (10, 18, D:14) a +0 leather armour a +0 battleaxe (10, 19, D:14) 18 arrows a +2 longbow of flaming (11, 14, D:14) a +0 giant spiked club (11, 21, D:14) 2 arrows (12, 20, D:14) a +0 mace (12, 22, D:14) an arrow (13, 21, D:14) a +0 trident (13, 23, D:14) 2 arrows (15, -4, D:14) a +0 giant spiked club (18, 0, D:14) an uncursed amulet of magic regeneration a potion of berserk rage (18, 27, D:14) a scroll of random uselessness (28, 18, D:14) a +0 scale mail (28, 31, D:14) 2 large rocks (30, 33, D:14) a +1 pair of gloves the +4 arc blade {discharge, rElec} It insulates you from electricity. a +3 plate armour a wand of polymorph (14/24) (31, 34, D:14) a +0 giant spiked club (32, 34, D:14) a large rock (36, 31, D:14) a +0 rapier (37, 29, D:14) a +0 glaive a +0 chain mail (41, 29, D:14) a +2 war axe a +0 robe (42, 24, D:14) a +0 battleaxe a +0 robe (42, 29, D:14) a +0 falchion a +0 robe (43, 25, D:14) a +1 scimitar a +0 robe (44, 24, D:14) a +3 great sword a +0 robe (51, 25, D:14) a +2 robe of magic resistance (52, -9, D:14) a +0 pair of gloves Level 15 of the Dungeon (0, 0, D:15) a +0 robe a +0 short sword a +3 long sword a +0 robe (1, -4, D:15) 28 stones (1, 0, D:15) a +0 robe a +2 battleaxe (6, 23, D:15) a +0 cloak (7, -10, D:15) 32 sling bullets (14, -1, D:15) a +0 leather armour (14, 7, D:15) the +0 pair of gloves of the Flute {MR- Str+4 Dex+7} It affects your strength (+4). It affects your dexterity (+7). It affects your resistance to hostile enchantments. a +2 triple crossbow of flaming (14, 16, D:15) a +0 pair of boots (17, 8, D:15) the cursed +3 mace "Banisher" {elec, rElec MP+9 Int+3} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+3). It insulates you from electricity. It affects your magic capacity (+9). It has a curse placed upon it. (19, 37, D:15) a +0 hand crossbow (21, -12, D:15) 14 arrows (22, -6, D:15) 3 large rocks (24, -6, D:15) a +0 giant club a +0 giant club a +0 giant club (25, -6, D:15) a large rock a +0 giant club a +0 giant spiked club (25, -5, D:15) a large rock a +0 giant club (27, 26, D:15) a +0 giant spiked club (28, 26, D:15) 6 arrows a +0 shortbow (28, 30, D:15) 12 arrows a +1 longbow of evasion (29, 24, D:15) 2 arrows (29, 25, D:15) an arrow (29, 30, D:15) a +0 battleaxe of freezing (30, 20, D:15) an arrow (30, 29, D:15) an arrow a +0 arbalest (31, 18, D:15) an arrow (34, 1, D:15) 20 stones (37, 15, D:15) a +0 flail of protection (41, 35, D:15) a +0 whip (42, 33, D:15) a +0 leather armour a +0 dagger 4 large rocks (42, 34, D:15) a +0 falchion (42, 35, D:15) a +0 dire flail a +0 plate armour (44, 13, D:15) a +0 dagger (47, -7, D:15) a +0 halberd a +0 robe (58, -5, D:15) a +0 war axe (58, -2, D:15) a +0 scale mail (61, 3, D:15) 2 stones (62, -6, D:15) a +0 short sword (62, 0, D:15) a stone (63, -6, D:15) a +0 dagger of holy wrath a +0 robe a +0 lajatang a +0 robe 2 stones (63, 13, D:15) a +0 long sword (64, -9, D:15) a +0 short sword (64, -8, D:15) a +0 dagger a +0 robe a +0 dagger a +0 robe Level 1 of the Orcish Mines (0, 0, Orc:1) 3 large rocks (1, -1, Orc:1) a +0 flail a +0 leather armour (2, -3, Orc:1) a +0 giant club (2, -1, Orc:1) a +0 quarterstaff of freezing a +2 robe of cold resistance an uncursed ring of ice (2, 0, Orc:1) a +1 antimagic mace (2, 13, Orc:1) a +0 dire flail a +0 plate armour (3, -1, Orc:1) a +0 dagger a +0 robe (3, 0, Orc:1) a +0 dagger a +0 robe a +0 mace a +0 plate armour (3, 12, Orc:1) a +0 hand axe (3, 13, Orc:1) a +0 club a +0 leather armour (4, 11, Orc:1) a +0 falchion (4, 12, Orc:1) a +0 giant club (28, -2, Orc:1) a +0 leather armour a +0 whip (29, -1, Orc:1) a +0 falchion a +0 short sword a +0 mace (31, 0, Orc:1) a +0 flail a +0 chain mail (31, 1, Orc:1) a +0 flail (unseen) (32, 9, Orc:1) a +0 giant club (33, 0, Orc:1) a +0 falchion (34, -9, Orc:1) a +0 dagger a +0 robe (35, 12, Orc:1) a +0 giant club a +0 robe (36, -2, Orc:1) a tomahawk (37, -5, Orc:1) a tomahawk (37, 3, Orc:1) a tomahawk (38, -4, Orc:1) 2 tomahawks (38, -3, Orc:1) a +0 plate armour a +0 trident (38, 4, Orc:1) a tomahawk (39, -3, Orc:1) 4 tomahawks a +0 robe a +0 dagger a +0 robe a +0 flail a +0 plate armour a +6 trident a +0 chain mail a +2 long sword of freezing a +0 chain mail a +0 dagger (40, -2, Orc:1) 2 tomahawks (40, -1, Orc:1) a +0 robe a +0 plate armour a +0 war axe a cursed +0 plate armour a +0 mace a +0 leather armour a +0 dagger a +0 war axe (41, -2, Orc:1) a +0 robe a +0 dagger (41, -1, Orc:1) 5 tomahawks a +0 club a +0 chain mail (42, 25, Orc:1) 4 large rocks (46, 26, Orc:1) a large rock (46, 30, Orc:1) a +0 dagger a +0 leather armour (47, 26, Orc:1) a large rock (47, 30, Orc:1) a +3 greatsling of flaming a cursed +0 mace a +0 plate armour (48, 30, Orc:1) a cursed -1 dagger a +0 robe Level 2 of the Orcish Mines [Shop] Qaal's Gadget Shop a wand of disintegration (15/24) (285 gold) a fan of gales (600 gold) a wand of slowing (31/48) (370 gold) a box of beasts (300 gold) a +0 rod of shadows (9/9) (1050 gold) a crystal ball of energy (300 gold) a wand of digging (11/24) (450 gold) a crystal ball of energy (300 gold) a wand of disintegration (18/24) (330 gold) a wand of lightning (9/15) (195 gold) [Shop] Noxoutz's Antique Weapon Emporium a +0 lajatang (360 gold) a +0 spear (72 gold) a +1 hand axe of electrocution (348 gold) a +0 hand crossbow (84 gold) a +0 flail (84 gold) a cursed -3 rapier (2 gold) a +0 falchion (72 gold) a +0 glaive (156 gold) a +0 trident (84 gold) a +1 glaive of flaming (448 gold) [Shop] Wyariek's Antique Armour Emporium a cursed +0 scale mail (28 gold) a +0 chain mail (126 gold) a +0 ring mail (112 gold) a +0 ring mail (112 gold) a +0 robe (19 gold) a +2 chain mail of magic resistance (602 gold) a +2 robe of magic resistance (495 gold) a +0 naga barding (644 gold) a +0 scale mail of poison resistance (224 gold) the cursed +1 robe "Biapoeraev" {rCorr Str+6 Int+2} (898 gold) It affects your strength (+6). It affects your intelligence (+2). It protects you from acid and corrosion. It has a curse placed upon it. [Shop] Ajuleoll's Antique Weapon Shoppe a +0 halberd (96 gold) the +9 rapier "Impbane" {drain, MR+ Stlth+} (1622 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your resistance to hostile enchantments. It makes you more stealthy. a +3 vampiric demon trident (1488 gold) a +0 trident (84 gold) a +0 short sword (72 gold) a +0 flail (84 gold) a +0 morningstar (96 gold) a +0 dagger (48 gold) a +5 lajatang of speed (1728 gold) a +0 quarterstaff (96 gold) a +0 glaive (156 gold) a +1 short sword of protection (254 gold) a +1 morningstar of draining (340 gold) (0, 0, Orc:2) a +0 robe a cursed +0 dagger (0, 2, Orc:2) a +0 chain mail a +0 club a +0 club (1, 2, Orc:2) a +0 plate armour a +0 war axe (1, 33, Orc:2) a +0 club (2, 5, Orc:2) a +0 hand axe a +0 leather armour (2, 33, Orc:2) a +0 club a +0 leather armour (3, 33, Orc:2) a +0 dagger a +0 ring mail a +0 dire flail a +0 plate armour (3, 34, Orc:2) a +0 hand axe a +0 leather armour a +0 hand axe a cursed +0 chain mail (4, 13, Orc:2) a poisoned tomahawk (4, 30, Orc:2) a +0 flail a +0 ring mail a cursed +0 short sword (4, 31, Orc:2) a +0 mace a +0 chain mail a +0 hand axe a +0 chain mail (4, 33, Orc:2) a +0 great sword a +0 chain mail of fire resistance a +0 short sword a +0 leather armour (4, 34, Orc:2) a +2 whip of freezing (5, 5, Orc:2) a +0 falchion a +0 leather armour (5, 14, Orc:2) a poisoned tomahawk (5, 16, Orc:2) a +0 short sword (5, 17, Orc:2) a +0 robe a +0 dagger (6, 16, Orc:2) a +0 scale mail a +0 falchion (6, 18, Orc:2) a +0 robe a +0 dagger (6, 19, Orc:2) a +0 club (7, -3, Orc:2) a +0 giant club (7, 5, Orc:2) a +0 dagger a +0 robe (7, 16, Orc:2) a +0 robe a +0 dagger (8, 21, Orc:2) a +0 leather armour a +0 mace (9, 20, Orc:2) a +0 plate armour a +0 dire flail (9, 22, Orc:2) a +0 ring mail a +0 falchion (10, 10, Orc:2) a +0 short sword a cursed -1 leather armour (14, 26, Orc:2) a +0 glaive a +0 plate armour (14, 31, Orc:2) a +0 ring mail (15, 31, Orc:2) a +0 long sword 5 tomahawks a +0 plate armour (17, -7, Orc:2) a +0 ring mail (17, -6, Orc:2) a +0 dagger (18, -7, Orc:2) a +0 chain mail a +0 flail (18, -6, Orc:2) a +0 chain mail a +0 broad axe (18, 17, Orc:2) a +0 mace a +0 dire flail a cursed +0 chain mail (18, 18, Orc:2) a +0 dire flail a +0 chain mail (18, 27, Orc:2) a +0 mace a +0 ring mail a +0 dagger a +0 robe (18, 29, Orc:2) a +0 dagger (19, 3, Orc:2) a +0 robe a +0 dagger (19, 4, Orc:2) a +0 leather armour a +1 hand axe of electrocution (20, 3, Orc:2) a +0 dire flail a +0 plate armour (20, 4, Orc:2) a +0 flail (20, 31, Orc:2) a cursed -3 mace a +0 chain mail (20, 32, Orc:2) a +0 hand axe (22, 8, Orc:2) a +0 plate armour a +0 scimitar (22, 29, Orc:2) a +0 war axe a +0 plate armour (23, 8, Orc:2) a cursed +0 plate armour a +0 flail a +0 broad axe a cursed +0 chain mail (23, 9, Orc:2) a +0 dagger (25, 3, Orc:2) a +0 battleaxe of freezing a +0 plate armour (25, 29, Orc:2) a +0 club (26, -18, Orc:2) a +0 falchion a +0 leather armour (26, 27, Orc:2) a +0 dagger a +0 robe (26, 29, Orc:2) a +0 club a +0 hand axe a +0 plate armour a +0 trident a +0 chain mail (27, -18, Orc:2) a +0 flail a +0 plate armour (27, 28, Orc:2) a +0 mace a cursed +0 plate armour a +0 war axe 8 tomahawks a +0 chain mail a +0 halberd a +0 plate armour (27, 29, Orc:2) a +0 whip (28, -18, Orc:2) a +0 leather armour (31, 3, Orc:2) a +0 robe a +0 dagger a +0 dagger a +0 robe a +0 dagger a +0 ring mail (31, 4, Orc:2) a +2 hand axe of venom a +0 chain mail 5 tomahawks a +0 club a +0 hand axe (31, 6, Orc:2) a +0 mace (31, 10, Orc:2) a +0 hand axe (31, 17, Orc:2) a tomahawk (32, 3, Orc:2) a +0 leather armour a +0 hand axe (32, 10, Orc:2) a +0 chain mail a +0 trident (32, 16, Orc:2) a tomahawk (33, 3, Orc:2) a +0 dagger (33, 10, Orc:2) a +0 mace (34, 9, Orc:2) a tomahawk (36, 27, Orc:2) the +3 ring mail of Neazal {*Corrode +Fly rC+} It protects you from cold. It lets you fly. It may corrode you when you take damage. (39, 17, Orc:2) a +0 giant club (40, 17, Orc:2) a +0 dagger a +0 robe of fire resistance a +0 mace a +0 plate armour (41, 17, Orc:2) a +0 flail (41, 18, Orc:2) a +0 leather armour (42, 17, Orc:2) a +0 dagger a +0 chain mail a +0 halberd a +0 robe a +0 dagger (42, 18, Orc:2) a +0 ring mail (43, 17, Orc:2) a +0 plate armour a +0 war axe (43, 18, Orc:2) a +0 robe a +0 dagger (46, 17, Orc:2) a +3 dagger (47, 16, Orc:2) a +0 whip a cursed -1 scale mail a +0 war axe a +0 leather armour a tomahawk (47, 18, Orc:2) a +0 long sword a +0 plate armour (49, 18, Orc:2) 2 tomahawks Level 1 of the Lair of Beasts (0, 0, Lair:1) 14 arrows (12, -27, Lair:1) a +0 blowgun (12, -21, Lair:1) a scroll of random uselessness (15, 1, Lair:1) 24 arrows (16, -2, Lair:1) 13 sling bullets (17, 1, Lair:1) a plain deck of defence (28, 14, Lair:1) 15 stones (34, -28, Lair:1) a +0 robe (37, 9, Lair:1) a +0 club (37, 15, Lair:1) an uncursed staff of fire (44, 4, Lair:1) a +0 trident Level 2 of the Lair of Beasts (0, 0, Lair:2) 31 arrows (14, 21, Lair:2) 19 arrows (16, -11, Lair:2) a +0 giant club (24, 21, Lair:2) 20 arrows (34, 23, Lair:2) a +0 rapier (39, 0, Lair:2) 29 stones (50, 14, Lair:2) 9 arrows Level 3 of the Lair of Beasts (0, 0, Lair:3) a cursed amulet of inaccuracy (7, -12, Lair:3) a +0 pair of gloves (8, -5, Lair:3) a scroll of noise (25, -51, Lair:3) 5 tomahawks (27, -27, Lair:3) a cursed -3 long sword (47, -57, Lair:3) a +0 trident (53, -56, Lair:3) 14 poisoned needles (58, -3, Lair:3) a +0 falchion (64, -23, Lair:3) a +0 ring mail Level 4 of the Lair of Beasts (0, 0, Lair:4) 23 sling bullets (20, 31, Lair:4) 16 stones (41, -3, Lair:4) a cursed +0 ring mail (45, 45, Lair:4) 19 arrows (50, 2, Lair:4) a +0 robe a +0 dagger (50, 27, Lair:4) 22 sling bullets (53, 5, Lair:4) the +4 morningstar of Shrieking Terror {distort, rC+ rN+ Str-5} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your strength (-5). It protects you from cold. It protects you from negative energy. (53, 44, Lair:4) a +0 whip (54, 1, Lair:4) a +0 short sword (55, 27, Lair:4) a potion of mutation Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 long sword (2, 26, Lair:5) a +2 antimagic dagger (5, 29, Lair:5) a +0 long sword (6, 30, Lair:5) a +0 trident (7, 29, Lair:5) a +0 robe a +0 flail (8, 14, Lair:5) 15 stones (23, 36, Lair:5) 6 needles of sleeping (34, -5, Lair:5) 20 stones Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 scale mail (0, 18, Lair:6) 24 arrows (4, -5, Lair:6) a +0 scale mail (20, -8, Lair:6) 26 stones (32, 15, Lair:6) a +0 ring mail the +8 double sword of the Jolly Blessings {freeze, rF- rC+ rN++ MP+9} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you vulnerable to fire. It protects you from cold. It greatly protects you from negative energy. It affects your magic capacity (+9). (38, 9, Lair:6) a +0 scale mail (39, 11, Lair:6) a +0 quarterstaff (40, -6, Lair:6) 10 stones Level 7 of the Lair of Beasts (7, -24, Lair:7) a +0 arbalest (33, -37, Lair:7) a +0 large shield (34, -36, Lair:7) a wand of lightning (9/15) a wand of iceblast (6/15) an uncursed amulet of guardian spirit an uncursed amulet of guardian spirit a wand of paralysis (13/24) a wand of flame (43/48) a wand of confusion (26/48) (39, -15, Lair:7) 22 stones (40, -8, Lair:7) the +6 dagger of Watchfulness {pierce, *Rage rPois Dex+2} It inflicts extra damage upon your enemies. It affects your dexterity (+2). It protects you from poison. It may make you go berserk in combat. (41, -19, Lair:7) 23 sling bullets (46, -14, Lair:7) a scroll of immolation (63, -23, Lair:7) a +3 antimagic demon trident Level 8 of the Lair of Beasts (0, 0, Lair:8) a +0 glaive (8, -43, Lair:8) a +0 ring mail (10, -25, Lair:8) a +1 longbow of freezing (10, -14, Lair:8) a disc of storms (11, -15, Lair:8) an uncursed staff of power (11, -13, Lair:8) an uncursed ring of see invisible (12, -14, Lair:8) the +7 hand axe "Undertaker" {freeze, +Fly rF++ MR- SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It greatly protects you from fire. It affects your resistance to hostile enchantments. It lets you see invisible. It lets you fly. (22, -18, Lair:8) a +0 robe (24, -22, Lair:8) 19 arrows (25, 6, Lair:8) 22 stones (27, -35, Lair:8) the +10 great sword of Katzugg {holy, rElec rF+ rN+ Dex+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+3). It protects you from fire. It insulates you from electricity. It protects you from negative energy. (39, -30, Lair:8) a +0 flail (43, -15, Lair:8) a +0 club Level 1 of the Swamp (0, 0, Swamp:1) a +0 robe (2, -4, Swamp:1) a +0 mace (7, 6, Swamp:1) a +5 hand axe of electrocution (24, 11, Swamp:1) 15 stones (25, -11, Swamp:1) a scroll of amnesia (25, -10, Swamp:1) a +0 robe (25, 18, Swamp:1) a +0 spear a +0 robe (28, -12, Swamp:1) 21 arrows (35, 4, Swamp:1) 30 sling bullets (37, -8, Swamp:1) a +2 war axe of distortion (38, 10, Swamp:1) a +0 chain mail (46, -21, Swamp:1) a +0 scale mail (48, -5, Swamp:1) a +0 chain mail Level 2 of the Swamp (0, 0, Swamp:2) a +0 broad axe (8, 10, Swamp:2) a +0 ring mail of cold resistance (10, 19, Swamp:2) a +0 hand crossbow (19, 8, Swamp:2) a +0 flail (25, 27, Swamp:2) 17 arrows (26, 11, Swamp:2) a +0 spear (26, 12, Swamp:2) a +0 spear a +0 buckler (27, 11, Swamp:2) a +0 spear a +0 buckler (31, 27, Swamp:2) a +0 robe a cursed -2 quarterstaff (32, 21, Swamp:2) a +0 spear (36, -2, Swamp:2) an uncursed ring of see invisible (41, -1, Swamp:2) a +0 rapier (42, 10, Swamp:2) 12 stones (54, 15, Swamp:2) a +1 scimitar of protection Level 3 of the Swamp (0, 0, Swamp:3) a phial of floods (1, -37, Swamp:3) a +0 quarterstaff (11, -28, Swamp:3) 11 arrows (12, -30, Swamp:3) an uncursed amulet of harm (15, -19, Swamp:3) a +4 longbow of flaming (17, -12, Swamp:3) a wand of lightning (3/15) (26, -6, Swamp:3) a +0 ring mail (32, 1, Swamp:3) a +3 flail (33, 6, Swamp:3) a scroll of random uselessness (35, 3, Swamp:3) a +0 scale mail (36, -29, Swamp:3) a +0 arbalest (40, -10, Swamp:3) a +0 plate armour (46, -29, Swamp:3) a +0 buckler a cursed +0 spear Level 4 of the Swamp (0, 0, Swamp:4) 7 gold pieces (5, -6, Swamp:4) a spiny frog corpse (6, -4, Swamp:4) a hydra corpse (11, -25, Swamp:4) a +0 leather armour (12, -14, Swamp:4) a +0 cloak (16, -26, Swamp:4) a +0 robe a +2 quarterstaff of draining (17, -27, Swamp:4) a hydra corpse (skeletalised by now) (17, -24, Swamp:4) a swamp drake corpse (skeletalised by now) (17, -23, Swamp:4) a bog body corpse (skeletalised by now) (18, -24, Swamp:4) a swamp dragon corpse (skeletalised by now) (22, -9, Swamp:4) 13 poisoned needles