Dickchan Level 1 of the Dungeon (0, 0, D:1) a +0 club a +1 dagger of holy wrath (2, 0, D:1) a +0 robe (3, 0, D:1) 11 arrows (7, 6, D:1) a +0 dagger (14, 6, D:1) a +0 club (18, -12, D:1) a +0 club (27, 14, D:1) a +0 ring mail (29, 4, D:1) 19 poisoned needles (33, -11, D:1) a stone (34, -15, D:1) 4 stones (34, 5, D:1) a +0 club (39, 10, D:1) a +0 buckler (47, 9, D:1) a +0 club (54, -12, D:1) a +0 short sword 2 stones (58, -13, D:1) a stone (60, 3, D:1) a stone (65, 3, D:1) a +0 dagger 3 stones (68, 3, D:1) a +0 robe Level 2 of the Dungeon [Shop] Gozag's Platinum Reserve the ring of Tecucauh {Fire MR+ Str+4} (4600 gold) [ring of fire] It enhances your fire magic. It affects your strength (+4). It protects you from fire. It makes you vulnerable to cold. It affects your resistance to hostile enchantments. the +6 dagger "Zeebluer" {freeze, +Fly Dex+2} (4690 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+2). It lets you fly. the ring of the Hero {rPois rC- Int+6} (3260 gold) [ring of poison resistance] It affects your intelligence (+6). It makes you vulnerable to cold. It protects you from poison. the ring of Fotiv {-Tele MR+ Int+4 Dex+3} (4110 gold) [ring of protection from magic] It affects your intelligence (+4). It affects your dexterity (+3). It affects your resistance to hostile enchantments. It prevents most forms of teleportation. (0, 0, D:2) a +0 dagger (1, 3, D:2) a stone (2, 3, D:2) a stone (3, -18, D:2) 9 stones (3, 1, D:2) a stone (4, -1, D:2) a stone (15, -29, D:2) 12 stones (20, 23, D:2) a +0 large shield (23, -22, D:2) a +0 club (29, 6, D:2) a cursed -3 club (31, 19, D:2) 14 stones (32, -18, D:2) a +0 whip (32, -17, D:2) a +1 flail of crushing (39, 9, D:2) a +0 club (52, -23, D:2) 19 stones (55, -19, D:2) a +0 scale mail (56, -24, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) 13 stones (2, -11, D:3) a +0 leather armour (3, -18, D:3) 19 stones (3, -11, D:3) a +0 short sword (4, 11, D:3) a +0 club (4, 12, D:3) a +0 whip (26, 14, D:3) a +0 robe (35, -10, D:3) a +0 giant club (37, -24, D:3) a +0 dagger of freezing a +0 robe (37, -21, D:3) 16 sling bullets (38, -23, D:3) a +0 club a +0 ring mail a +0 hand axe a +0 leather armour a +0 dagger (38, 1, D:3) 28 stones (48, -29, D:3) a +0 robe (49, 5, D:3) a +0 dagger Level 4 of the Dungeon (10, -8, D:4) a +0 halberd a +0 club (10, -7, D:4) a +0 spear (12, -8, D:4) a +0 buckler (27, 2, D:4) a +0 dagger a +0 dagger a +0 robe (27, 3, D:4) a +0 dagger a +0 robe (30, 23, D:4) 15 stones (40, 33, D:4) a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 leather armour a +0 hand axe (58, 7, D:4) 28 sling bullets Level 5 of the Dungeon (0, 0, D:5) a +0 halberd (9, -33, D:5) a +0 ring mail (10, -44, D:5) a +0 robe (10, -11, D:5) a +0 leather armour (13, -39, D:5) a +0 robe a +0 dagger (13, -38, D:5) a +0 club a +0 leather armour a +0 hand axe a +0 leather armour (13, -37, D:5) a cursed +0 scale mail (15, -42, D:5) a +0 club (28, -46, D:5) a +0 hand axe (29, -46, D:5) a +0 club (32, -44, D:5) 16 stones (43, 14, D:5) a +0 club (44, 14, D:5) a +0 club a +0 leather armour a +0 whip a +0 spear (57, -40, D:5) 7 sling bullets Level 6 of the Dungeon (0, 0, D:6) a +0 mace a +0 leather armour (0, 1, D:6) a +0 club (0, 2, D:6) a cursed +0 short sword a +0 leather armour a +0 dagger a +0 robe (1, 2, D:6) a +0 flail (3, -1, D:6) a +0 rapier a +2 leather armour of fire resistance (4, -19, D:6) a +0 animal skin (18, -18, D:6) a +0 robe a cursed -3 dagger (18, -17, D:6) a +1 robe of magic resistance a +0 dagger (23, -6, D:6) a +0 animal skin a +2 robe a +0 whip of flaming (24, -6, D:6) 16 poisoned needles a cursed +0 chain mail a +5 dire flail of protection (30, -3, D:6) a +0 robe a +0 scythe (32, -5, D:6) a +0 ring mail (33, -20, D:6) a +0 leather armour (35, -22, D:6) a +0 animal skin Level 7 of the Dungeon (0, 0, D:7) a +0 spear (1, 20, D:7) a +0 ring mail (8, 16, D:7) a +0 flail (10, 9, D:7) a +0 spear (12, 9, D:7) a +0 flail (13, 44, D:7) 15 stones (14, 46, D:7) a +0 dagger a +0 robe (16, 46, D:7) a +0 club a +0 leather armour a +0 mace (17, 39, D:7) a +0 war axe a +0 leather armour (17, 46, D:7) a +0 war axe (18, 44, D:7) a +0 dagger (18, 46, D:7) a +0 halberd (26, 6, D:7) a +0 ring mail (29, 9, D:7) a +0 plate armour (33, 9, D:7) a stone (35, 10, D:7) a +0 hand axe a +0 whip 15 stones (36, 11, D:7) a +0 dagger a +0 robe (37, 11, D:7) a +0 club a +0 leather armour Level 8 of the Dungeon (4, -9, D:8) 25 sling bullets (5, 4, D:8) a +0 dagger (11, -37, D:8) an iguana corpse (skeletalised by now) (12, -10, D:8) a +0 robe (12, -9, D:8) 15 stones (12, -2, D:8) a +0 giant club a throwing net (13, -17, D:8) the +5 rapier of Conformity {pierce, rF+} It inflicts extra damage upon your enemies. It protects you from fire. (21, -16, D:8) a +0 club (35, -35, D:8) a cursed +0 club (43, -28, D:8) 24 stones (51, -13, D:8) a +0 long sword (52, -40, D:8) a +0 shortbow 14 arrows a centaur corpse (skeletalised by now) (62, -25, D:8) a +0 cloak Level 9 of the Dungeon (0, 0, D:9) an arrow (2, 0, D:9) 2 arrows (2, 4, D:9) a howler monkey corpse (2, 10, D:9) a +0 hand axe a black bear corpse (2, 11, D:9) a +0 trident an orc corpse (3, 0, D:9) a +0 shortbow of velocity 5 arrows a centaur skeleton (4, 9, D:9) 18 stones (5, 8, D:9) a +0 battleaxe a +0 plate armour (9, 18, D:9) a +0 flail (unseen) (9, 19, D:9) a +0 leather armour (unseen) (11, 8, D:9) 4 poisoned tomahawks the Ecumenical Temple