Dungeon Crawl Stone Soup version 0.19.5 (webtiles) character file. 29 Dickchan the Skirmisher (level 3, 18/29 HPs) Began as a Mummy Monk on Apr 24, 2017. Quit the game on level 2 of the Dungeon. The game lasted 00:01:21 (1217 turns). Dickchan the Skirmisher (Mummy Monk) Turns: 1217, Time: 00:01:22 Health: 18/29 AC: 2 Str: 15 XL: 3 Next: 1% Magic: 3/3 EV: 13 Int: 9 God: Gold: 43 SH: 0 Dex: 14 Spells: 0 memorised, 2 levels left rFire x . . SeeInvis . - Unarmed rCold + . . Gourm . a - +0 robe rNeg + + + Faith . (no shield) rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) (no ring) (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 43 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - an uncursed ring of positive energy {unknown} d - an uncursed ring of fire {unknown} Scrolls c - 2 scrolls of immolation {unknown} e - 2 scrolls of teleportation {unknown} f - a scroll of identify {unknown} g - a scroll of recharging {unknown} Skills: + Level 3.3 Fighting - Level 2.4 Dodging - Level 1.5 Stealth * Level 3.2 Unarmed Combat You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History You kill the bat! The goblin closely misses you. The goblin barely misses you. You hit the goblin but do no damage. The goblin hits you with a trident. You hit the goblin but do no damage. The goblin hits you with a trident! You hit the goblin. The goblin is severely wounded. The goblin closely misses you. You hit the goblin. You kill the goblin! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. Things that are here: a trident; a glowing ring mail You see here a bat corpse. Found a club. Found a stone staircase leading down. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ## #.. #.# ##.# ..# # #.# #.##.#####..> #...@....... #.##.######## #[ ###.#.##......... ... #........######## #.# ......##.## #.# #)..# #...# # #.###### #.. #.#.### #.#.##†... # ...#.†.#####.#.##.### ...#####....##......... There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 2 leopard geckos (D:1) 7 bats 2 giant cockroaches (D:1) A hobgoblin (D:1) 4 kobolds A frilled lizard (D:1) 5 goblins 3 rats 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dickchan the Mummy Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 371 | D:1 | Reached XP level 2. HP: 20/24 MP: 2/2 1205 | D:2 | Reached XP level 3. HP: 17/29 MP: 3/3 1217 | D:2 | Quit the game Skill XL: | 1 2 | ---------------+-------+----- Unarmed Combat | 3 | 3.2 Fighting | | 3.3 Dodging | | 2.4 Stealth | | 1.5 Action || total -------------------------++------- Melee: Unarmed || 104 Punch || 3 Stab: Sleeping || 5 Armor: Robe || 26 Dodge: Dodged || 77