Dickchan Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, 7, D:1) a +0 club (16, 27, D:1) a +0 mace (17, 33, D:1) 20 sling bullets (34, 46, D:1) a +2 whip of venom (35, 25, D:1) a +0 club (43, 10, D:1) a +0 club (47, -3, D:1) a +0 short sword (47, 43, D:1) 24 stones (53, 4, D:1) a +0 dagger (54, 18, D:1) 15 poisoned needles (56, -1, D:1) 27 bolts (56, 13, D:1) a +0 short sword Level 2 of the Dungeon (3, -39, D:2) a +0 dagger (5, -5, D:2) a +0 shield (7, -20, D:2) a cursed -3 spear (8, -38, D:2) a +0 dagger (11, -28, D:2) a cursed -2 dagger (12, -25, D:2) a +0 club (12, -22, D:2) a +3 flail of protection a +0 flail (12, -21, D:2) a +0 spear (16, -30, D:2) 16 poisoned needles (19, 0, D:2) a +0 dagger (25, -24, D:2) a +0 spear (27, -5, D:2) a +0 club a +0 club a +0 club (39, -11, D:2) a +0 ring mail Level 3 of the Dungeon (2, -2, D:3) a +0 club (11, -6, D:3) a +0 mace (12, -43, D:3) 22 stones (12, -4, D:3) 19 stones (14, -11, D:3) a +0 mace (15, -11, D:3) a cursed +0 club a +0 scale mail a +0 war axe a +0 short sword a +0 chain mail (18, -32, D:3) a +0 club (33, -8, D:3) a +0 robe (33, 6, D:3) 15 sling bullets (39, 4, D:3) 2 large rocks (42, -9, D:3) a +0 club Level 4 of the Dungeon [Shop] Jyofeen's Armour Emporium a cursed +0 leather armour (1 gold) a +0 ring mail (52 gold) a +2 robe of magic resistance (230 gold) a +0 centaur barding (299 gold) a +0 scale mail (52 gold) the +1 robe "Ceugh" {rN++} (301 gold) It greatly protects you from negative energy. a +0 leather armour (26 gold) a +0 scale mail (52 gold) a +0 leather armour (26 gold) (0, 0, D:4) a +0 mace a +0 leather armour (1, 0, D:4) a +0 dagger a +0 robe (1, 18, D:4) a +0 ring mail (6, -1, D:4) 4 large rocks (9, 0, D:4) a +0 leather armour (14, 11, D:4) a +0 robe (19, -12, D:4) a +0 scale mail (33, -11, D:4) a stone (34, -11, D:4) 2 stones (34, -10, D:4) 2 poisoned tomahawks (35, -10, D:4) a poisoned tomahawk (37, -9, D:4) 16 stones a +0 leather armour 2 poisoned tomahawks a +0 hand axe a +0 club a +0 leather armour a +0 hand axe a +0 trident Level 5 of the Dungeon (0, 0, D:5) a +0 whip (18, -3, D:5) a cursed +0 leather armour (25, -23, D:5) a +0 leather armour (26, -28, D:5) a +0 mace (27, -25, D:5) 15 bolts (31, -26, D:5) a +0 spear (32, -18, D:5) a +0 club (49, -27, D:5) a +0 leather armour a +0 falchion (57, -6, D:5) a +0 trident (57, -4, D:5) a +0 flail (58, -4, D:5) a +0 robe a +0 dagger (59, -35, D:5) a +0 chain mail (59, -6, D:5) a +0 war axe (59, -4, D:5) a +0 leather armour a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) a +0 dire flail (1, 3, D:6) 19 bolts (11, -9, D:6) 6 tomahawks (11, 4, D:6) 10 sling bullets (13, 12, D:6) 14 sling bullets (13, 13, D:6) a +0 arbalest (15, 11, D:6) a +0 broad axe (29, -11, D:6) a +0 dagger a +0 robe (30, -12, D:6) a +0 mace a +0 flail (32, -10, D:6) 8 needles of sleeping (34, 19, D:6) a +0 flail a +0 leather armour (37, 18, D:6) a +0 morningstar a +0 scale mail a +0 dagger a +0 hand axe (42, 7, D:6) a +0 dagger (48, 14, D:6) 11 stones (50, -10, D:6) a cursed -3 short sword a +0 ring mail a +0 flail a +0 dagger a +0 chain mail (51, -12, D:6) a cursed +0 club (51, -10, D:6) a +0 dagger a +0 robe (52, 9, D:6) a +0 hand axe (56, 11, D:6) a +0 shortbow of freezing Level 7 of the Dungeon (0, 0, D:7) 16 stones (15, -18, D:7) 20 stones (30, -33, D:7) a +0 mace a +0 shortbow (41, -9, D:7) a +0 robe (42, 2, D:7) 8 stones (47, -21, D:7) 12 bolts (65, -3, D:7) a +0 flail Level 8 of the Dungeon (5, -27, D:8) a +0 trident (6, -13, D:8) a +0 giant spiked club (6, -12, D:8) a +0 giant club (6, -11, D:8) a cursed -3 giant club (8, -5, D:8) 19 stones (11, -18, D:8) 2 throwing nets (19, 1, D:8) a throwing net a +0 halberd (26, -13, D:8) a +0 giant spiked club (36, -15, D:8) a +0 mace (38, -17, D:8) a +0 whip (38, -16, D:8) a +0 spear (39, -14, D:8) a +2 dire flail of draining a +0 giant club (39, -8, D:8) a +0 whip (40, -17, D:8) a +0 spear (44, -11, D:8) a +0 leather armour (52, -14, D:8) an uncursed ring of teleportation the cursed +1 war axe "Ennich" {chop, -Tele rElec Int+2 Dex+3} It inflicts extra damage upon your enemies. It affects your intelligence (+2). It affects your dexterity (+3). It insulates you from electricity. It prevents most forms of teleportation. It has a curse placed upon it. (57, -22, D:8) a cursed -1 shortbow (59, -22, D:8) a +0 long sword Level 9 of the Dungeon (0, 0, D:9) a +0 flail (3, -17, D:9) a +0 giant spiked club (5, -3, D:9) a +0 shortbow (6, -24, D:9) a +0 great sword (9, -24, D:9) 26 stones (17, -13, D:9) a +0 dagger (20, -14, D:9) a +0 giant club a +0 giant spiked club (21, 15, D:9) a +0 ring mail (24, -35, D:9) a +0 shortbow (30, 21, D:9) a +0 giant spiked club a +0 giant spiked club (32, 4, D:9) a +0 flail (34, 4, D:9) a +1 spear of piercing a +0 scale mail (37, 17, D:9) a +0 shortbow (38, -17, D:9) 2 stones (38, -16, D:9) 2 stones (38, -15, D:9) 2 stones (38, 3, D:9) a +0 halberd the +1 robe "Qusuhen" {Regen+} It increases your rate of regeneration. (39, -17, D:9) a stone (41, -17, D:9) a stone (44, -17, D:9) a +0 dagger 10 stones a +0 ring mail Level 10 of the Dungeon [Shop] Heosoem's Weapon Shop a +0 scythe (39 gold) a +0 long sword of slicing (93 gold) 13 stones (16 gold) a +0 club (13 gold) 28 bolts (72 gold) a +3 arbalest of flaming (326 gold) a +0 mace (39 gold) a +0 club (13 gold) a +0 spear (39 gold) a +0 blowgun (32 gold) a +0 hunting sling (19 gold) (0, 0, D:10) a +0 shortbow (11, 17, D:10) a +0 trident (13, 19, D:10) a +0 flail (14, 21, D:10) a +0 hand axe a +0 ring mail (15, 21, D:10) a +0 mace (16, 21, D:10) a +0 club a +0 hand axe a +0 plate armour a +0 scimitar a +0 plate armour a +0 dagger (17, 21, D:10) a +0 long sword a +0 chain mail (23, -18, D:10) a +0 club (23, -12, D:10) a +0 plate armour (25, -3, D:10) a +0 plate armour a +0 flail (26, -2, D:10) a cursed -2 club (28, -12, D:10) 5 tomahawks (28, 12, D:10) a +0 flail of protection (28, 37, D:10) a +0 flail (29, 16, D:10) a +0 scale mail (31, -21, D:10) a +0 hand axe a +0 hand axe a +0 chain mail a +0 war axe (32, -21, D:10) a +0 scale mail a +0 flail (39, 5, D:10) a +0 whip (53, -1, D:10) a throwing net Level 11 of the Dungeon (0, 0, D:11) 3 large rocks (2, 1, D:11) a +0 dagger (unseen) (3, 28, D:11) an ugly thing corpse (4, 20, D:11) a +0 giant club (5, 21, D:11) a +3 scimitar of flaming a +0 robe a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club (5, 22, D:11) a +0 spear a +0 robe (15, 25, D:11) a tomahawk a large rock (15, 26, D:11) a +0 ring mail a +0 club (31, -21, D:11) a +0 spear (32, -24, D:11) a curare-tipped needle (32, -23, D:11) a curare-tipped needle 2 poisoned needles (32, -22, D:11) 2 curare-tipped needles a poisoned needle a stone (32, -15, D:11) a +0 whip (32, -3, D:11) a cursed +4 flail a +0 robe 8 gold pieces (33, -22, D:11) a +0 blowgun a +0 whip a +0 hand crossbow (33, -21, D:11) a cursed +0 blowgun a +0 club 11 poisoned needles a +0 robe a stone 2 curare-tipped needles (33, -16, D:11) a +0 mace a +0 leather armour (33, -15, D:11) a +0 club a +0 leather armour (33, -14, D:11) a +0 flail a +0 ring mail (34, -15, D:11) a +0 dagger a +0 robe (34, -7, D:11) a stone (36, -8, D:11) a curare-tipped needle a poisoned needle (42, -1, D:11) a cursed -3 ring of slaying the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a phial of floods (3, -22, Lair:1) a +0 short sword (6, -18, Lair:1) 6 stones (9, -18, Lair:1) 17 bolts (14, 0, Lair:1) 24 stones (19, -51, Lair:1) 10 gold pieces (19, -50, Lair:1) a +0 rapier (19, -28, Lair:1) a cursed +0 blowgun (20, -51, Lair:1) a +0 robe (38, -49, Lair:1) 10 stones (38, -25, Lair:1) a +0 club a +0 blowgun a +0 animal skin a -1 spear (39, -13, Lair:1) 30 bolts Level 2 of the Lair of Beasts (0, 0, Lair:2) 3 scrolls of random uselessness