Dickchan Level 1 of the Dungeon (0, 0, D:1) a cursed -1 mace (11, -20, D:1) 3 stones (13, -17, D:1) a +0 club (14, -20, D:1) a stone (26, 22, D:1) 22 stones (27, -12, D:1) 17 stones (30, -14, D:1) 10 stones (35, 25, D:1) a +0 robe (38, -14, D:1) 16 stones (39, -10, D:1) 25 stones (43, -5, D:1) a cursed +0 spear (47, -30, D:1) a +0 spear (51, -21, D:1) 10 stones Level 2 of the Dungeon (0, 0, D:2) a ration (7, -4, D:2) a +1 dagger of electrocution (9, -8, D:2) a cursed amulet of inaccuracy (10, -8, D:2) a +0 club (unseen) Level 3 of the Dungeon (0, 0, D:3) 21 bolts (10, 3, D:3) a +0 dagger (14, 2, D:3) 18 stones a +0 hunting sling of freezing (15, 25, D:3) 18 bolts (16, 11, D:3) 24 stones (17, 0, D:3) a stone (20, 2, D:3) a stone (20, 3, D:3) 9 stones (21, -8, D:3) 5 tomahawks (23, 21, D:3) a +0 club (26, -9, D:3) a +0 club (27, -8, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 19 stones (5, 2, D:4) a +0 mace a +0 leather armour (8, 28, D:4) a +0 dagger a +0 leather armour (8, 29, D:4) a +0 club a +0 ring mail (8, 30, D:4) a +0 flail (24, 5, D:4) a +0 flail a +0 chain mail (28, 13, D:4) a +0 morningstar (32, 6, D:4) a +0 robe (32, 8, D:4) a tomahawk (35, 9, D:4) a +0 leather armour (38, 6, D:4) a +0 short sword (38, 8, D:4) a cursed +0 robe (39, 8, D:4) 4 tomahawks a cursed +0 leather armour (40, 8, D:4) a +0 dagger a +0 robe (40, 9, D:4) a +0 club (40, 29, D:4) a +0 hunting sling Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (14, 6, D:5) a +2 leather armour of fire resistance a +0 leather armour (21, 8, D:5) a +0 giant club (21, 24, D:5) a cursed +0 leather armour (22, -11, D:5) 29 sling bullets (22, -10, D:5) 14 stones (22, 21, D:5) a +0 whip a +0 hand axe a +0 mace 4 tomahawks of returning (24, 22, D:5) a +0 short sword a +0 leather armour (27, -12, D:5) a +0 leather armour (29, 1, D:5) 24 stones (38, 0, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) 8 poisoned tomahawks (8, -24, D:6) 26 stones (9, 12, D:6) a +0 war axe (10, -31, D:6) a +0 chain mail (14, -9, D:6) a +0 ring mail (15, -26, D:6) 6 poisoned needles (20, -20, D:6) a +0 ring mail (24, -34, D:6) a +2 mace a +0 robe (33, -18, D:6) a +0 robe (35, -32, D:6) 16 bolts (41, -18, D:6) a +1 long sword a +0 robe a +0 falchion a +0 robe (42, -17, D:6) a +0 spear a +0 robe (44, 5, D:6) 18 bolts Level 7 of the Dungeon (0, 0, D:7) a +0 spear (3, 25, D:7) a +0 trident (5, 19, D:7) a +0 dagger (12, 14, D:7) a cursed +0 club (18, 12, D:7) 18 stones (18, 21, D:7) a cursed +5 battleaxe a +0 robe a cursed +2 mace a +0 robe (23, 3, D:7) a +0 short sword a +0 blowgun 7 poisoned needles (23, 6, D:7) a stone (24, 4, D:7) a poisoned needle (25, 3, D:7) a +0 short sword 22 stones (29, 12, D:7) the +0 leather armour of the Sun {rElec rC+ SInv} It protects you from cold. It insulates you from electricity. It lets you see invisible. (29, 44, D:7) a +1 dagger a +0 robe a cursed +4 dagger of freezing a +0 robe (32, 44, D:7) a +0 club (36, 27, D:7) 27 stones (39, 30, D:7) a cursed +0 halberd a +0 robe (42, 44, D:7) a +1 whip of flaming a +0 robe a +0 animal skin a +0 animal skin a +0 animal skin (43, 52, D:7) 3 steel javelins (45, 14, D:7) a cursed +1 mace of crushing a +0 robe (46, 41, D:7) a +0 animal skin (50, 29, D:7) a +0 robe Level 8 of the Dungeon [Shop] Leydor's General Store a +2 trident of protection (210 gold) 20 sling bullets (130 gold) a scroll of remove curse (39 gold) a +0 long sword (45 gold) 25 arrows (65 gold) a +3 leather armour of fire resistance (312 gold) 14 stones (18 gold) 28 stones (36 gold) a ration (65 gold) 21 stones (27 gold) 18 stones (23 gold) a scroll of fog (26 gold) a potion of haste (130 gold) a scroll of identify (26 gold) [Shop] Eveocw's Antique Weapon Boutique a +0 falchion of protection (134 gold) a +2 long sword of slicing (412 gold) a +0 club (24 gold) a cursed -1 falchion (2 gold) a +0 long sword (84 gold) a +0 flail (84 gold) a +0 hunting sling (36 gold) a +0 whip (60 gold) a +0 long sword (84 gold) the +5 whip "Hofa Ovamap" {chaos, rC+ Dex+2} (1144 gold) Each time it hits an enemy it has a different, random effect. It affects your dexterity (+2). It protects you from cold. a +0 falchion (72 gold) a +0 blowgun (60 gold) the +8 halberd of Siloatoc {antimagic, Dex+8} (1819 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+8). (7, 22, D:8) a +0 dagger (9, 23, D:8) a +0 club (10, 23, D:8) a +0 dagger a +0 robe (12, 0, D:8) a +0 trident a tomahawk (12, 1, D:8) a +0 flail a +0 chain mail a +0 club a +0 chain mail a +0 dagger a +0 robe (12, 3, D:8) a +4 dagger of chaos a +0 robe (12, 24, D:8) a +0 flail (13, -10, D:8) a tomahawk (13, -9, D:8) a tomahawk (16, -8, D:8) a tomahawk (17, -4, D:8) a sling bullet (18, -7, D:8) a tomahawk (18, -4, D:8) a +1 quarterstaff of protection a +0 hunting sling of flaming 22 sling bullets a +0 leather armour (18, 26, D:8) 18 bolts (19, -7, D:8) a +0 falchion (19, 17, D:8) an arrow a +0 dagger (20, -7, D:8) a -2 ring of protection (22, 17, D:8) an arrow (24, 15, D:8) a +0 shortbow 11 arrows (25, 15, D:8) a +0 giant club (26, 15, D:8) an arrow (36, 13, D:8) a +0 whip (37, 17, D:8) a +0 dagger a +0 ring mail (37, 20, D:8) a +0 dagger a cursed +0 robe (38, 22, D:8) a +0 dagger a +0 robe (40, 14, D:8) a +0 halberd (41, 16, D:8) a +0 spear (44, -2, D:8) a cursed +0 mace (45, -18, D:8) 15 arrows (45, -6, D:8) a +0 whip (45, -3, D:8) a +0 dagger a +0 scale mail a +0 scimitar a cursed -1 plate armour (52, 3, D:8) a cursed +0 ring mail Level 9 of the Dungeon [Shop] Eriuhiss's Assorted Antiques a +0 ring mail (108 gold) a +3 leather armour of cold resistance (648 gold) a wand of random effects (17) (256 gold) a book of the Earth (1755 gold) a +3 ring mail of fire resistance (702 gold) a wand of enslavement (7) (243 gold) a scroll of holy word (202 gold) a book of Power (1215 gold) a +1 scale mail of fire resistance (432 gold) a potion of might (108 gold) a cursed +0 plate armour (594 gold) (0, 0, D:9) a sack of spiders (21, 21, D:9) a +0 giant club a +0 giant spiked club (26, -1, D:9) a +0 leather armour (36, -2, D:9) a +0 ring mail (37, 29, D:9) a +0 trident Level 10 of the Dungeon (0, 0, D:10) 17 stones (1, 1, D:10) a +0 leather armour (8, -37, D:10) a lightning rod (4/4) (21, 5, D:10) a +0 club (22, 6, D:10) a +0 dagger a +0 robe a +0 club (29, -11, D:10) 21 bolts (46, -33, D:10) a stone (46, -32, D:10) a stone (48, -32, D:10) a +0 scale mail (50, -33, D:10) 3 stones a +0 club (52, -33, D:10) a +0 dagger (53, -33, D:10) 2 stones (53, 4, D:10) a +0 broad axe (60, -19, D:10) a +0 mace a +0 ring mail (61, -22, D:10) a +4 dire flail (61, -21, D:10) a cursed +0 club a +0 scale mail (61, -19, D:10) a +0 club (66, -1, D:10) a +0 helmet (70, 14, D:10) a +0 giant club Level 11 of the Dungeon (0, 0, D:11) a curare-tipped needle (2, -12, D:11) a wand of iceblast (9) (2, -5, D:11) a +0 war axe (3, -5, D:11) a curare-tipped needle (4, -15, D:11) 2 curare-tipped needles (6, -10, D:11) a stone (6, -9, D:11) a stone (6, -7, D:11) a curare-tipped needle (16, 5, D:11) 14 arrows (20, 3, D:11) 15 stones (24, -25, D:11) a +0 quarterstaff (25, -27, D:11) a +0 whip of flaming (28, -29, D:11) a +0 dagger a +0 robe (28, -14, D:11) a cursed -2 whip (30, -2, D:11) a quokka corpse (37, -36, D:11) a +0 troll leather armour (39, -18, D:11) 2 arrows (39, -17, D:11) an arrow (39, -14, D:11) a +0 giant spiked club a +0 giant club a +0 shortbow 16 arrows (41, -7, D:11) a +0 club