Dickchan Level 1 of the Dungeon (0, 0, D:1) a cursed +0 leather armour (1, 9, D:1) a +0 hand axe (2, 8, D:1) 29 bolts (3, 14, D:1) a +0 short sword (4, 31, D:1) a +0 club (10, 27, D:1) 21 arrows (16, 31, D:1) a +0 short sword (23, 32, D:1) a +0 club (24, 7, D:1) 31 arrows (26, 24, D:1) a stone (28, -3, D:1) a +0 club (28, -2, D:1) a +0 club (28, 23, D:1) a +0 short sword 3 stones (29, -3, D:1) a +0 club (35, 14, D:1) 14 stones (41, 31, D:1) a +0 dagger (43, 30, D:1) 2 stones (44, 29, D:1) a stone (45, 0, D:1) a +0 club a +0 whip a stone (45, 1, D:1) 29 stones (45, 6, D:1) 2 stones (51, 12, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, -36, D:2) 19 stones (2, -22, D:2) 14 arrows (5, -33, D:2) 2 sling bullets (5, 3, D:2) a +0 large shield (6, -32, D:2) a +0 dagger a +0 hunting sling 10 sling bullets (8, -17, D:2) 8 sling bullets (14, -26, D:2) 25 stones (41, -23, D:2) a +0 whip (42, -8, D:2) 31 arrows (43, -41, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) 20 bolts (5, -21, D:3) a +0 trident (6, -21, D:3) a +0 mace 3 tomahawks a +0 dagger a +0 robe a +0 whip a +0 scale mail (6, -20, D:3) a +0 war axe (7, -21, D:3) 2 tomahawks (22, -27, D:3) a +0 falchion (22, -24, D:3) a throwing net (22, -23, D:3) a +0 dagger a +0 robe (23, -23, D:3) a +0 flail a +0 falchion a +0 leather armour a +0 dagger a +0 ring mail a +0 trident (25, -21, D:3) a +0 club (27, -8, D:3) a +0 club (33, -4, D:3) a +0 short sword a +0 blowgun 14 poisoned needles (33, 5, D:3) 24 stones (35, -19, D:3) a +0 leather armour (35, 1, D:3) a +0 war axe of distortion (39, -16, D:3) a +0 club (39, 4, D:3) a +0 short sword (40, -27, D:3) a +0 dagger a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 rapier a +0 leather armour (6, -21, D:4) a +0 robe (8, -2, D:4) 6 poisoned needles (13, 22, D:4) a +0 dagger a +0 robe a +0 dagger a +0 war axe (14, 1, D:4) a +0 robe (26, 9, D:4) the +6 short sword of Oozing Pus {flame, *Rage MR+ Int+9} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+9). It affects your resistance to hostile enchantments. It may make you go berserk in combat. (33, 2, D:4) a +2 whip of flaming a +0 robe a +0 animal skin a +0 animal skin a +0 animal skin (48, -2, D:4) 17 stones Level 5 of the Dungeon (0, 0, D:5) 9 arrows (10, 15, D:5) a +0 whip (22, -4, D:5) 10 gold pieces (44, 2, D:5) a +0 whip a +0 ring mail (51, -3, D:5) a tomahawk of returning (52, -3, D:5) a tomahawk of returning (53, 5, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) an orc corpse (2, 12, D:6) 13 gold pieces (5, 5, D:6) a ration