Dickchan Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (7, -4, D:1) a +0 spear (12, -1, D:1) a +0 leather armour (14, 32, D:1) a ration (17, 9, D:1) a +0 dagger (21, 29, D:1) a +0 short sword (23, -1, D:1) 11 bolts (23, 32, D:1) a +0 leather armour (24, 16, D:1) a stone (25, -9, D:1) a +0 hunting sling (28, 2, D:1) a +0 mace (30, 6, D:1) a +0 chain mail (36, 10, D:1) a ration (47, 0, D:1) a stone (47, 1, D:1) a stone (48, -2, D:1) a +0 club (49, -1, D:1) a stone (51, 2, D:1) a +0 spear (52, -3, D:1) 16 bolts Level 2 of the Dungeon (0, 0, D:2) a +0 club (11, 22, D:2) 17 stones (12, -6, D:2) a ration (14, 26, D:2) 2 stones (14, 33, D:2) a stone (16, 12, D:2) a +0 robe (21, 1, D:2) a +0 short sword (32, 39, D:2) a ration (36, 7, D:2) a ration (39, -3, D:2) 13 stones (43, -3, D:2) a +0 dagger a +0 hunting sling 16 stones (43, 24, D:2) a +0 leather armour (47, 22, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 mace a +0 hand axe a +0 chain mail a +0 mace (2, 6, D:3) a +0 flail (8, -17, D:3) a +0 flail a +0 leather armour a +0 club a +0 robe a +0 dagger a +0 leather armour a +0 whip (10, -23, D:3) 5 needles of frenzy (14, -21, D:3) a +0 leather armour (15, -10, D:3) 9 stones (21, 4, D:3) 7 needles of frenzy (27, -33, D:3) a ration (27, -19, D:3) a +0 short sword a +0 animal skin (33, -4, D:3) 12 arrows (34, -18, D:3) a +0 club a cursed -2 club (37, -12, D:3) a +0 club (37, -11, D:3) a +0 club (44, -38, D:3) 21 bolts (49, -12, D:3) a stone (50, -30, D:3) a cursed +0 club (52, -31, D:3) a ration (53, -24, D:3) a +0 dagger (53, -13, D:3) 20 stones a +0 hunting sling (58, -29, D:3) 17 sling bullets (60, -41, D:3) a +0 club (63, -37, D:3) 23 arrows (65, -30, D:3) a +0 club a +0 leather armour a +0 short sword (69, -17, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 trident (1, -22, D:4) a +0 ring mail (6, -15, D:4) a +0 club (7, -19, D:4) a +0 dagger a +0 robe (10, -25, D:4) a ration (10, -19, D:4) a +0 giant club (11, -19, D:4) a +0 ring mail a +0 flail (11, -18, D:4) a +0 hand axe a +0 ring mail a +0 club a +0 hunting sling a +0 ring mail (12, 2, D:4) a +0 dagger (18, -29, D:4) a +0 helmet (26, -26, D:4) a cursed +0 giant club (27, -17, D:4) a cursed +0 plate armour a +0 flail Level 5 of the Dungeon [Shop] Duogg's Weapon Shop a +2 hand axe of freezing (261 gold) a +1 scimitar of slicing (195 gold) a +1 trident of freezing (199 gold) a +2 falchion of protection (234 gold) a +0 scythe (45 gold) a +2 demon trident of flaming (585 gold) a +4 hand crossbow of freezing (424 gold) a +0 quarterstaff (60 gold) the +8 dagger "Saakhibo" {vamp, -Tele rPois MP+9 Int+4} (1183 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+4). It protects you from poison. It affects your magic capacity (+9). It prevents most forms of teleportation. 6 javelins (72 gold) a +5 mace of protection (459 gold) a +1 antimagic short sword (240 gold) a +0 dagger (30 gold) (0, 0, D:5) a ration (6, 4, D:5) a ration (9, -1, D:5) a +0 hand axe a +0 ring mail (10, -3, D:5) a +0 plate armour a +0 morningstar (11, -2, D:5) 7 tomahawks a +0 club (19, -27, D:5) a +0 club (19, 7, D:5) a cursed +0 chain mail (20, -3, D:5) a +0 leather armour a +0 flail (21, -25, D:5) a +0 flail (25, -23, D:5) an uncursed amulet of harm (25, -20, D:5) a +0 short sword (28, 8, D:5) an uncursed amulet of inaccuracy an uncursed ring of teleportation (31, -5, D:5) a +0 scale mail (33, -26, D:5) a ration (34, -32, D:5) a ration (39, 5, D:5) a ration (40, -18, D:5) 11 stones (42, -17, D:5) a +0 leather armour (47, -22, D:5) a +4 quarterstaff of chaos (48, -22, D:5) a +0 mace Level 6 of the Dungeon (0, 0, D:6) a ration (12, -6, D:6) a +0 war axe a +0 dagger a +0 robe (19, -7, D:6) a cursed +0 leather armour a +0 falchion (25, 29, D:6) a ration (26, 33, D:6) a +0 war axe a +0 trident (33, -8, D:6) 16 gold pieces (33, -3, D:6) 11 gold pieces (34, -8, D:6) a scarf of cloud immunity (34, 29, D:6) a +0 scale mail (35, -8, D:6) a potion of curing (35, -3, D:6) 12 gold pieces (38, 24, D:6) 16 stones (46, -19, D:6) a +0 hand axe (51, 30, D:6) a +0 robe a +0 dagger (51, 31, D:6) a +0 glaive (51, 33, D:6) a +0 falchion (53, 30, D:6) a +0 chain mail (58, -13, D:6) a +0 short sword a +0 scale mail (60, 25, D:6) the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. (60, 27, D:6) a +0 giant spiked club (62, -4, D:6) a ration (63, 14, D:6) a +0 giant club (64, -11, D:6) a +0 dagger a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 robe (1, -1, D:7) 19 sling bullets (7, -37, D:7) a ration (11, -31, D:7) 2 arrows (12, -31, D:7) a throwing net (12, -29, D:7) 7 arrows a +0 shortbow (13, -31, D:7) 2 arrows (13, -30, D:7) an arrow (13, -28, D:7) an arrow (13, -27, D:7) a +0 short sword (14, -31, D:7) a +0 dagger (16, -37, D:7) a cursed +0 mace (17, -44, D:7) a +0 chain mail (19, -47, D:7) a +0 war axe (21, -27, D:7) 16 stones (25, -27, D:7) a +0 club (28, -31, D:7) a +0 leather armour a +0 club (29, -27, D:7) a +0 spear (31, -13, D:7) a +0 chain mail (36, 8, D:7) a +0 mace (38, -31, D:7) a +0 whip a +0 chain mail a cursed -1 hand axe (56, -30, D:7) 26 bolts Level 8 of the Dungeon (0, 0, D:8) 16 stones (7, -2, D:8) a worker ant corpse (12, -25, D:8) an arrow (17, -14, D:8) a +0 spear (22, -17, D:8) a killer bee corpse (23, -10, D:8) the +7 whip "Yrey" {drain, +Rage rC+ MR+++ Int-4} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (-4). It protects you from cold. It affects your resistance to hostile enchantments. It lets you go berserk. (25, -14, D:8) a +0 broad axe (25, -11, D:8) a killer bee corpse (27, -9, D:8) 19 stones (28, -15, D:8) a leopard gecko skeleton (28, -14, D:8) 10 arrows (32, -32, D:8) a hippogriff corpse (skeletalised by now) (35, -34, D:8) 20 stones (35, -18, D:8) 20 arrows (36, -25, D:8) a +0 shortbow 22 arrows (36, -24, D:8) a ration (40, -34, D:8) 13 stones (44, -25, D:8) a +0 spear the Ecumenical Temple