Dickchan Level 1 of the Dungeon (0, 0, D:1) 20 arrows (0, 1, D:1) a +0 hand axe (7, -4, D:1) a +0 dagger (7, 24, D:1) a +0 club (8, -3, D:1) a stone a +0 club (9, -3, D:1) a stone (9, 31, D:1) a +0 whip (11, -4, D:1) a stone (11, 48, D:1) a +0 leather armour (24, 21, D:1) a +0 short sword (24, 40, D:1) a +0 short sword (26, 43, D:1) a cursed -1 club (28, 25, D:1) a +0 club (29, -1, D:1) a +0 club (29, 0, D:1) a +0 club (47, 16, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (2, 17, D:2) a +0 short sword 11 stones (2, 38, D:2) 16 arrows (4, 15, D:2) 6 stones (5, 17, D:2) a +0 whip (11, -1, D:2) a +0 short sword (15, 1, D:2) a +0 hunting sling (21, 3, D:2) a +0 whip a +0 robe (22, -6, D:2) a -2 ring of strength an uncursed ring of flight (27, 48, D:2) a +0 short sword (31, -10, D:2) a +0 club a +0 club a +0 animal skin a +0 helmet a +0 club a cursed +0 club (33, -10, D:2) a +0 club (41, 4, D:2) a +0 short sword (43, 24, D:2) a stone (43, 25, D:2) a stone (43, 26, D:2) 2 stones (43, 27, D:2) a +0 hunting sling 9 stones (50, -4, D:2) a +0 club (50, 2, D:2) a +0 ring mail (51, 10, D:2) a +0 whip Level 3 of the Dungeon (11, 1, D:3) a +0 trident (12, 0, D:3) a +0 scale mail a +0 flail a +0 flail a cursed +0 ring mail a cursed -2 club (12, 30, D:3) 9 stones (13, 11, D:3) 12 stones (13, 24, D:3) a +0 short sword a +0 scale mail (14, 0, D:3) a +0 robe (16, 0, D:3) a +0 club (17, 40, D:3) 24 stones (22, 11, D:3) a +0 club (24, 28, D:3) a +0 leather armour (28, 36, D:3) a +0 short sword (29, 29, D:3) a +0 leather armour (31, -6, D:3) 5 large rocks (32, 25, D:3) 8 needles of sleeping (33, -6, D:3) a +0 club (34, -3, D:3) a stone (37, -3, D:3) 15 stones (38, 29, D:3) a stone (40, 27, D:3) 2 poisoned needles (40, 28, D:3) a stone (41, 17, D:3) a +0 hunting sling (41, 25, D:3) a +0 blowgun a +0 club 11 poisoned needles (41, 26, D:3) a +0 blowgun 9 poisoned needles 2 stones (41, 27, D:3) a +0 dagger (42, 14, D:3) a +0 short sword (42, 25, D:3) a poisoned needle (44, -6, D:3) 21 stones (47, -11, D:3) a +0 mace (47, -6, D:3) 10 sling bullets (49, 0, D:3) a +0 quarterstaff (50, 0, D:3) a +0 club a +0 great sword (51, -10, D:3) a +0 dagger (51, -9, D:3) a tomahawk (51, -1, D:3) a +0 club (52, -10, D:3) a +0 short sword a tomahawk a +0 dagger (53, -9, D:3) a tomahawk (53, -8, D:3) a tomahawk (53, -1, D:3) a tomahawk Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (0, 1, D:4) a +0 war axe a cursed +0 ring mail (0, 13, D:4) a +0 flail (2, -1, D:4) a +0 dagger a +0 robe (3, 2, D:4) a +0 mace a +0 scale mail (14, 43, D:4) a +0 whip (15, 42, D:4) a cursed -2 mace (24, 33, D:4) a cursed -2 club (24, 34, D:4) a +0 mace (24, 35, D:4) a +0 mace (26, 35, D:4) a +0 dagger a +0 hand axe (34, -1, D:4) a cursed -1 flail (55, 22, D:4) 26 stones Level 5 of the Dungeon (0, 0, D:5) a +0 mace (5, 4, D:5) 2 arrows (6, 3, D:5) an arrow (6, 4, D:5) a +0 robe a cursed -2 dagger (7, 3, D:5) 13 arrows a +0 shortbow (9, 12, D:5) 20 sling bullets (21, 4, D:5) 11 stones (32, -12, D:5) 17 stones (40, 26, D:5) 24 stones (44, 7, D:5) a +0 long sword (46, 50, D:5) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a +0 giant spiked club (4, 0, D:6) a +0 dagger (7, 18, D:6) a +0 trident a cursed -2 robe (9, -11, D:6) a +0 rapier a cursed +0 leather armour (10, -12, D:6) a +0 short sword (10, 2, D:6) 17 sling bullets (11, -12, D:6) a cursed -1 dagger a +0 leather armour (17, -17, D:6) a +0 scale mail (18, 6, D:6) a +0 hand axe a +0 chain mail (21, 3, D:6) a +0 chain mail (21, 5, D:6) a +0 pair of boots (23, 20, D:6) a +0 ring mail (30, -1, D:6) a +0 dagger (32, 24, D:6) a +0 trident (48, 32, D:6) 4 arrows (49, 30, D:6) a +0 shortbow 11 arrows (52, 22, D:6) a +2 cloak of magic resistance (53, 22, D:6) a +0 club (59, -8, D:6) 9 stones Level 7 of the Dungeon [Shop] Tdghirgh's Tempting Trifles 4 tomahawks (24 gold) a scroll of torment (90 gold) a throwing net (36 gold) a +0 troll leather armour (180 gold) a book of Transfigurations (660 gold) a +1 triple sword of holy wrath (300 gold) (0, 0, D:7) 17 stones (16, 19, D:7) a +0 robe (21, 55, D:7) a +0 mace (23, 23, D:7) 6 poisoned needles (26, 20, D:7) a +0 trident (26, 21, D:7) a cursed +0 robe a +2 dagger of draining (35, 42, D:7) a +0 leather armour (52, 23, D:7) 18 arrows a +0 robe a +0 shortbow a +0 dagger (54, 20, D:7) a +0 short sword (54, 21, D:7) 3 tomahawks a +0 flail Level 8 of the Dungeon [Shop] Qidac's Distillery a potion of ambrosia (128 gold) 2 potions of curing (96 gold) a potion of curing (48 gold) a potion of heal wounds (80 gold) a potion of haste (160 gold) a potion of cancellation (128 gold) a potion of degeneration (16 gold) (0, 39, D:8) 18 arrows (11, 7, D:8) 4 curare-tipped needles (13, 27, D:8) 19 stones (21, 45, D:8) a +0 dagger (35, 47, D:8) a +0 scale mail (41, 3, D:8) a +0 chain mail (44, 12, D:8) 23 arrows (47, 31, D:8) a +0 giant club a +0 giant club (52, 5, D:8) 26 arrows (54, 44, D:8) a +0 quarterstaff (58, 52, D:8) 26 stones (63, 47, D:8) an arrow (64, 47, D:8) an arrow (64, 48, D:8) an arrow (65, 49, D:8) an arrow (65, 50, D:8) a +0 shortbow 14 arrows Level 9 of the Dungeon (1, -16, D:9) a +0 vampiric trident a +0 pair of boots the +2 hunting sling "Gyuhugh" {flame, +Inv MP+9} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your magic capacity (+9). It lets you turn invisible. a -1 spear a +0 scale mail (1, 2, D:9) 12 arrows (6, -17, D:9) a +0 ring mail (8, -5, D:9) 19 stones (8, 19, D:9) a +0 club a +0 leather armour (9, -12, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe (10, -13, D:9) a +0 trident (10, -12, D:9) a cursed -1 dagger a +0 robe (17, 15, D:9) 17 stones (21, -2, D:9) 25 sling bullets (23, 15, D:9) a +0 giant club (26, 21, D:9) a +0 spear (27, 5, D:9) a cursed -3 giant club (27, 21, D:9) a +0 flail (37, 25, D:9) a +0 shortbow 19 arrows (38, -9, D:9) 6 poisoned needles (40, -5, D:9) 25 arrows (61, -14, D:9) a +0 giant club (62, 0, D:9) a +0 dagger a +0 robe a +0 war axe (63, 0, D:9) a +0 war axe Level 10 of the Dungeon (0, 0, D:10) 12 bolts (8, -15, D:10) an uncursed ring of flight (9, -10, D:10) a cursed -2 battleaxe (10, -13, D:10) a +0 robe (14, -47, D:10) a +0 hand axe (19, -12, D:10) a scroll of identify (20, -13, D:10) a potion of cancellation (20, -11, D:10) a potion of agility (21, -13, D:10) 16 gold pieces (21, -12, D:10) 16 gold pieces (21, -11, D:10) a ration (23, -40, D:10) a +0 leather armour (28, -41, D:10) 2 arrows (29, -43, D:10) an arrow (29, -42, D:10) an arrow (29, -41, D:10) 2 arrows (29, -39, D:10) 3 arrows (29, -32, D:10) an arrow (30, -37, D:10) 11 arrows a +0 shortbow (32, -32, D:10) an arrow (35, -32, D:10) 16 arrows a +0 shortbow (40, -36, D:10) an arrow (41, -35, D:10) an arrow (42, -34, D:10) an arrow (43, -33, D:10) an arrow (44, -33, D:10) 2 arrows (45, -33, D:10) a +0 shortbow 15 arrows (58, -46, D:10) a +0 quarterstaff Level 11 of the Dungeon [Shop] Fumpoic's Weapon Shoppe 20 stones (30 gold) the +10 dagger "Viddie" {pain, Stlth+} (972 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It makes you more stealthy. 7 needles of sleeping (52 gold) a +2 vampiric scimitar (360 gold) a +0 hunting sling (22 gold) 21 arrows (63 gold) a +0 blowgun (37 gold) 26 bolts (78 gold) a +0 spear (45 gold) 10 arrows (30 gold) a cursed -2 club (1 gold) a +0 rapier of venom (102 gold) [Shop] Tetufub's Magic Scroll Shoppe a scroll of random uselessness (14 gold) a scroll of remove curse (42 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of teleportation (42 gold) a scroll of magic mapping (49 gold) a scroll of teleportation (42 gold) (0, 0, D:11) a +7 double sword a cursed +0 scale mail (0, 1, D:11) a javelin (0, 6, D:11) a javelin (8, -7, D:11) 16 arrows a cursed -1 shortbow a +0 flail (9, -8, D:11) 3 arrows (9, -7, D:11) 15 arrows a +0 shortbow (9, -6, D:11) 13 arrows a +0 shortbow a +0 club (10, -8, D:11) 19 arrows a +2 shortbow of velocity (10, -7, D:11) 22 arrows a +0 shortbow (10, -6, D:11) a +0 club (12, -20, D:11) a book of Cantrips (12, -6, D:11) a +4 flail (14, -7, D:11) a +0 pair of gloves (19, 12, D:11) 9 arrows (20, -20, D:11) +0 acid dragon scales (20, -14, D:11) a +0 giant club a +0 giant club (24, 6, D:11) a +4 ring of evasion (26, 6, D:11) the +1 double sword "Geegioh" {pain, Dex+2} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+2). (27, 4, D:11) an uncursed ring of stealth (28, -6, D:11) 11 poisoned needles (28, 6, D:11) a +0 scale mail (28, 15, D:11) a +0 dagger (30, -12, D:11) a +0 mace (30, -10, D:11) a cursed -1 war axe a +0 short sword a +0 leather armour a cursed +1 long sword a +0 robe (30, -9, D:11) a +0 robe a +0 chain mail a +3 flail a +0 falchion (31, -12, D:11) a +0 robe a +2 short sword (31, -11, D:11) a +0 leather armour a +0 robe (31, -10, D:11) a +0 robe a +0 dagger (31, -8, D:11) a +0 robe a +0 dagger (32, -34, D:11) a +0 rapier (32, -21, D:11) a book of Cantrips (33, -34, D:11) a +0 club (33, -15, D:11) a cursed -2 club (33, -2, D:11) a +0 robe a cursed +5 scimitar of freezing (34, -7, D:11) a +0 short sword (34, 6, D:11) a +0 rapier a cursed +0 leather armour (50, -24, D:11) 23 stones (54, -34, D:11) 25 arrows (57, -8, D:11) a +0 flail a +0 leather armour (57, -7, D:11) a +0 giant spiked club (57, -6, D:11) a cursed -3 war axe a +0 robe (58, -8, D:11) a +0 hand axe a +0 chain mail a +0 short sword (59, -8, D:11) a +0 hand axe (61, -33, D:11) 16 poisoned needles (61, -14, D:11) 27 stones (61, 1, D:11) a +0 dagger Level 12 of the Dungeon (0, 0, D:12) 2 tomahawks (0, 3, D:12) a tomahawk (1, 0, D:12) a +2 whip of venom a +0 ring mail (1, 1, D:12) 2 tomahawks (2, 1, D:12) a +0 hand axe (2, 2, D:12) a +0 chain mail (3, 1, D:12) a +0 flail of holy wrath (unseen) (3, 3, D:12) a +0 dagger of draining (unseen) (4, -35, D:12) a stone (4, -34, D:12) a +0 club a stone (4, -33, D:12) a +6 dagger of electrocution a +0 dagger a +0 dagger a +0 scale mail a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 ring mail (5, -31, D:12) a +0 whip (5, -26, D:12) a +0 club a +0 dagger a +0 robe a +0 mace a +0 leather armour (5, 0, D:12) a +0 dagger (6, -16, D:12) a +0 dagger a +0 robe (6, 5, D:12) a +0 dagger a +0 robe (8, -31, D:12) a +0 leather armour a +0 hand axe (16, -31, D:12) a stone (17, -32, D:12) 2 stones (20, -32, D:12) a +1 short sword of protection a stone (20, -31, D:12) a +0 whip (21, -32, D:12) a +0 dagger (34, -19, D:12) a stone the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) an uncursed ring of teleportation (1, 27, Lair:1) a +1 cloak (2, 38, Lair:1) a +0 quarterstaff (17, -7, Lair:1) a +0 chain mail (52, 11, Lair:1) 9 stones (61, 22, Lair:1) 18 arrows (62, 26, Lair:1) 8 needles of confusion (64, -1, Lair:1) a +0 trident Level 2 of the Lair of Beasts (0, 0, Lair:2) the +0 ring mail of the Desert {*Drain rElec Int+4} It affects your intelligence (+4). It insulates you from electricity. It causes draining when unequipped. 3 potions of agility a +0 trident (11, -31, Lair:2) 15 sling bullets (39, 1, Lair:2) a +0 falchion Level 3 of the Lair of Beasts (0, 0, Lair:3) a death yak corpse (3, 43, Lair:3) 19 arrows (16, 41, Lair:3) a komodo dragon corpse (21, 42, Lair:3) a phantom mirror (22, 19, Lair:3) a +0 spear (36, -7, Lair:3) a lindwurm corpse (skeletalised by now) (37, 21, Lair:3) 4 silver tomahawks (44, 18, Lair:3) a crocodile corpse (skeletalised by now) (48, 39, Lair:3) a blink frog skeleton (49, 38, Lair:3) a blink frog corpse (49, 41, Lair:3) a spiny frog corpse (skeletalised by now) (59, -3, Lair:3) 27 stones