Dickchan Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, 1, D:1) a stone (3, 0, D:1) a stone (4, 0, D:1) a stone (15, 33, D:1) 24 stones (18, 14, D:1) a +0 short sword (25, 27, D:1) a +0 hunting sling (31, 28, D:1) a +0 dagger (37, 11, D:1) a +1 hand axe of flaming (39, 13, D:1) a +0 leather armour of fire resistance (40, 34, D:1) a +0 club (45, 5, D:1) a +0 club (50, 0, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (11, -3, D:2) a cursed -2 rapier (13, 6, D:2) a cursed -1 dagger a +0 hunting sling 71 stones a +0 ring mail (14, 6, D:2) a +0 club (15, -2, D:2) a +0 robe (20, 23, D:2) 26 stones (26, 13, D:2) a +0 dagger (31, 14, D:2) a scroll of enchant weapon (34, 3, D:2) a +0 dagger (35, 17, D:2) a cursed +0 hunting sling (35, 18, D:2) 2 stones (38, 22, D:2) a +0 ring mail (40, -2, D:2) 30 stones (41, 10, D:2) a +0 short sword (52, 26, D:2) 19 stones Level 3 of the Dungeon (0, 0, D:3) a stone (0, 2, D:3) a stone (0, 3, D:3) a stone (13, 15, D:3) 5 needles of confusion (21, -23, D:3) a +0 club a +0 chain mail a +0 ring mail a +0 falchion (21, -22, D:3) a +0 hunting sling 8 stones a +0 flail a +0 mace (22, -23, D:3) 2 stones (22, -22, D:3) a +2 dagger of venom (23, -28, D:3) a +0 flail (35, 3, D:3) a poisoned needle (36, 3, D:3) a poisoned needle (37, -9, D:3) 13 arrows (37, 3, D:3) a poisoned needle (38, 3, D:3) a poisoned needle (39, 3, D:3) a poisoned needle (41, -30, D:3) a +0 dagger (42, 3, D:3) a +0 blowgun (45, -18, D:3) 15 stones (47, -9, D:3) a +0 dagger (49, -22, D:3) a +0 club Level 4 of the Dungeon [Shop] Waoge's Armour Boutique a +0 pair of gloves (45 gold) a +1 plate armour of cold resistance (350 gold) a +0 leather armour of poison resistance (60 gold) the +1 plate armour of Itinwem {rElec rN+ Dex-2} (420 gold) It affects your dexterity (-2). It insulates you from electricity. It protects you from negative energy. a +0 plate armour (230 gold) a cursed +0 chain mail (15 gold) the cursed +1 ring mail of the Suburbs {MR+} (186 gold) It affects your resistance to hostile enchantments. It has a curse placed upon it. a +2 scale mail of cold resistance (210 gold) a +0 leather armour (20 gold) a +0 buckler (45 gold) a +0 robe (7 gold) a +0 leather armour (20 gold) (0, 0, D:4) a +0 club (1, 6, D:4) a +0 hand axe (2, 8, D:4) a +0 leather armour (3, 7, D:4) a cursed -2 dagger a +2 robe of cold resistance (7, -7, D:4) a +0 falchion (7, -3, D:4) 17 stones (18, 24, D:4) 12 stones (21, -13, D:4) 19 stones (35, 1, D:4) a +0 club (40, 27, D:4) 10 sling bullets Level 5 of the Dungeon (0, 20, D:5) a +0 chain mail (5, 2, D:5) a +0 rapier (30, 19, D:5) a +0 leather armour (30, 20, D:5) a +0 halberd a +0 leather armour a +0 flail (31, 19, D:5) a cursed -2 mace (31, 20, D:5) a +0 spear a +0 club (31, 21, D:5) a +0 flail (38, 6, D:5) a +0 dagger a +0 robe (39, 6, D:5) a +0 hand axe a +0 leather armour a +0 dagger a cursed -1 robe Level 6 of the Dungeon (1, -18, D:6) a +0 giant spiked club (4, -28, D:6) 24 stones (6, -24, D:6) 8 curare-tipped needles (10, -39, D:6) a +2 quarterstaff of chaos (11, -28, D:6) 18 stones (11, -26, D:6) a +0 leather armour (13, -38, D:6) a +0 mace (13, -26, D:6) a leopard gecko skeleton (15, -5, D:6) a +0 helmet (22, -8, D:6) a +0 dagger a +0 robe a +0 short sword a +0 leather armour a +0 dagger (23, 6, D:6) a +0 dagger (29, 0, D:6) a +0 war axe (39, 4, D:6) a +1 cloak (55, -25, D:6) a +0 buckler Level 7 of the Dungeon (0, 0, D:7) 21 stones (9, 3, D:7) a +0 trident (17, 2, D:7) a ration (20, 0, D:7) the +18 shield of the Gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments.