Dungeon Crawl Stone Soup version 0.33.0-12-g7cc96d47fd (webtiles) character file. Game seed: 6412358955001856069 20 DikiSyuirtle the Sneak (level 2, 0/13 HPs) Began as a Spriggan Conjurer on May 14, 2025. Killed from afar by Sigmund (7 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:05:54 (1522 turns). DikiSyuirtle the Sneak (Spriggan Conjurer) Turns: 1522, Time: 00:05:54 Health: 0/13 AC: 2 Str: 3 XL: 2 Next: 58% Magic: 5/7 EV: 16 Int: 19 God: Gold: 32 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . d - +1 dagger (flame) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr + (no amulet) SInv + i - ring "Ziujyf" {Will+ rCorr} Will +.... (no ring) Stlth ++ HPRegen 0.22/turn MPRegen 0.10/turn %: no passive effects @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 32 gold pieces. Inventory: Hand Weapons d - a +1 dagger of flaming (weapon) Armour a - a +0 robe (worn) Jewellery i - the ring "Ziujyf" (worn) {Will+ rCorr} (You found it on level 2 of the Dungeon) [ring of resist corrosion] Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Scrolls e - a scroll of torment {unknown} f - a scroll of fog {unknown} h - a scroll of teleportation Potions b - 2 potions of magic c - a potion of curing {unknown} g - a potion of might {unknown} Skills: + Level 3.1 Dodging * Level 4.0 Stealth + Level 3.0 Spellcasting + Level 3.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 4% 1 b - Searing Ray Conj 28% 2d5 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 8% 1d3 16% 1 Hailstorm Conj/Ice 8% 3d5 24% 3 Frozen Ramparts Ice 4% 1d1 41% 3 Fulminant Prism Conj/Alch 4% 3d5 63% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 (+2d1 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund, Terence Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute vision. (SInv) You move with supernatural speed. (Speed+++) Message History Casting: Searing Ray (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +3 mace of protection and wearing a +0 ring mail (moderately wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is moderately wounded. Terence looks you up and down. "You're not a real warrior! I'll show you a warrior!" As you read the scroll labelled GIYPIE EZESS, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. You hit Terence but do no damage. Terence is moderately wounded. Terence hits you with a +3 mace of protection. You hit Terence but do no damage. Terence is moderately wounded. Your surroundings suddenly seem different. HP restored. Magic restored. Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Found 17 gold pieces. The helpless Sigmund fails to defend himself. You puncture Sigmund! You burn Sigmund. Sigmund is heavily wounded. Sigmund hits you with a +0 scythe! Ouch! That really hurt! Sigmund gestures at you while chanting. You resist with almost no effort. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, 73% to hit) You focus your ray upon Sigmund. The searing ray hits Sigmund. Sigmund is severely wounded. (Press . to maintain the ray.) Sigmund points at you and mumbles some strange words. The puff of flame hits you! Ouch! That really hurt! You die... Sigmund begins carving another notch in his scythe. ######## #.@....# #....#....# ..$.####+..+# .## #.@..# #....# ##...# ##.## ##. ## .. You could see Sigmund. Vanquished Creatures 3 hobgoblins 4 jackals (D:1) 2 quokkas 2 ball pythons (D:1) 2 bats 2 endoplasms (D:1) A goblin (D:1) A kobold (D:1) 2 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DikiSyuirtle the Spriggan Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 595 | D:1 | Reached XP level 2. HP: 13/13 MP: 4/6 734 | D:1 | Found a faded altar of an unknown god. 1110 | D:2 | Noticed Terence 1170 | D:2 | Identified the ring "Ziujyf" {Will+ rCorr} 1173 | D:2 | Reached skill level 4 in Stealth 1181 | D:2 | Learned a level 2 spell: Searing Ray 1516 | D:2 | Noticed Sigmund 1522 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_3, layout_loops_corners, shapermc_ecumenical_altar_starsandcircs, serial_bayou_pond_e D:2: kennysheep_six_static_rooms, layout_loops_ring, uniq_crazy_yiuf_cottage, uniq_sigmund, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 3 | 3.1 Dodging | 3 | 3.1 Spellcasting | 3 | 3.0 Stealth | 4 | 4.0 Action || total ---------------------------++------- Melee: Short sword || 5 Dagger || 13 Cast: Magic Dart || 37 Searing Ray || 9 Use: Scroll || 1 Stab: Sleeping || 3 Armour: Robe || 10 Dodge: Dodged || 11