Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.33-a0-1132-g2ccf60101c Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 10991904397582632927, deterministic pregen: 1 Command line: /usr/games/crawl-git-2ccf60101c -name DildoBatman -rc /dgldir/rcfiles/crawl-git/DildoBatman.rc -macro /dgldir/rcfiles/crawl-git/DildoBatman.macro -morgue /dgldir/morgue/DildoBatman/ -webtiles-socket /crawl-master/webserver/sockets/DildoBatman:2025-03-26.19:00:37.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 21 stack frames. /usr/games/crawl-git-2ccf60101c(_Z17write_stack_traceP8_IO_FILE+0x27) [0x564dd7283f67]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-2ccf60101c(_Z13do_crash_dumpv+0x3fc) [0x564dd728ee1c]: do_crash_dump() /usr/games/crawl-git-2ccf60101c(_Z20crash_signal_handleri+0x1ca) [0x564dd72843aa]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x3bfd0) [0x7f3ed2f6dfd0]: /usr/games/crawl-git-2ccf60101c(_Z32mons_offers_beogh_conversion_nowRK7monster+0x9) [0x564dd768cb99]: mons_offers_beogh_conversion_now(monster const&) /usr/games/crawl-git-2ccf60101c(_Z20can_convert_to_beoghv+0xb0) [0x564dd73ad790]: can_convert_to_beogh() /usr/games/crawl-git-2ccf60101c(_Z16fill_status_infoiR11status_info+0x41b) [0x564dd78592ab]: fill_status_info(int, status_info&) /usr/games/crawl-git-2ccf60101c(_ZN15scorefile_entry4initEl+0x52b) [0x564dd740f8db]: scorefile_entry::init(long) /usr/games/crawl-git-2ccf60101c(_ZN15scorefile_entryC2EijiPKcbS1_l+0x2b8) [0x564dd7418318]: scorefile_entry::scorefile_entry(int, unsigned int, int, char const*, bool, char const*, long) /usr/games/crawl-git-2ccf60101c(+0x63ca6a) [0x564dd7418a6a]: /usr/games/crawl-git-2ccf60101c(_Z14update_whereisPKc+0x14) [0x564dd7418c64]: update_whereis(char const*) /usr/games/crawl-git-2ccf60101c(_Z16floor_transition20dungeon_feature_typeS_8level_idbbbb+0xa91) [0x564dd783ddf1]: floor_transition(dungeon_feature_type, dungeon_feature_type, level_id, bool, bool, bool, bool) /usr/games/crawl-git-2ccf60101c(_Z11take_stairs20dungeon_feature_typebbb+0xb5) [0x564dd7840135]: take_stairs(dungeon_feature_type, bool, bool, bool) /usr/games/crawl-git-2ccf60101c(_ZN5Delay6handleEv+0x46) [0x564dd72a9106]: Delay::handle() /usr/games/crawl-git-2ccf60101c(_Z12handle_delayv+0x27) [0x564dd72a8c67]: handle_delay() /usr/games/crawl-git-2ccf60101c(+0xbc6e74) [0x564dd79a2e74]: /usr/games/crawl-git-2ccf60101c(+0xbc7955) [0x564dd79a3955]: /usr/games/crawl-git-2ccf60101c(main+0x19f) [0x564dd71cb26f]: /lib/x86_64-linux-gnu/libc.so.6(+0x271ca) [0x7f3ed2f591ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x85) [0x7f3ed2f59285]: /usr/games/crawl-git-2ccf60101c(_start+0x21) [0x564dd71cbb31]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 12.2.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-2ccf60101c/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-2ccf60101c/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-2ccf60101c/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 6 Level id: D:6 Level build method = random_map_in_depth, level layout type = passages, absdepth0 = 5 Level vaults: minmay_diamond_boxcup layout_gridville kennysheep_little_box Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< You climb downwards. Level annotation: 3 runed translucent doors, exclusions: gnoll and gnoll sergeant, Tux's ghost, amateur NaIE; classy's ghost, novice DsGl There is a stone staircase leading up here. You see here a +0 giant club. You open the door. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! [a] - 336 gold - invisibility, might and brilliance [b] - 572 gold - resistance, heal wounds, curing and magic [c] - 140 gold - heal wounds Purchase which effect? [a] - 336 gold - invisibility, might and brilliance [b] - 572 gold - resistance, heal wounds, curing and magic [c] - 140 gold - heal wounds Purchase which effect? [a] - 336 gold - invisibility, might and brilliance [b] - 572 gold - resistance, heal wounds, curing and magic [c] - 140 gold - heal wounds Purchase which effect? [a] - 336 gold - invisibility, might and brilliance [b] - 572 gold - resistance, heal wounds, curing and magic [c] - 140 gold - heal wounds Purchase which effect? [a] - 336 gold - invisibility, might and brilliance [b] - 572 gold - resistance, heal wounds, curing and magic [c] - 140 gold - heal wounds Purchase which effect? [a] - 336 gold - invisibility, might and brilliance [b] - 572 gold - resistance, heal wounds, curing and magic [c] - 140 gold - heal wounds Purchase which effect? [a] - 336 gold - invisibility, might and brilliance [b] - 572 gold - resistance, heal wounds, curing and magic [c] - 140 gold - heal wounds Purchase which effect? [a] - 336 gold - invisibility, might and brilliance [b] - 572 gold - resistance, heal wounds, curing and magic [c] - 140 gold - heal wounds Purchase which effect? You no longer have enough gold to petition Gozag for potion effects. You feel much better. You see here a +0 giant club. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! You see here a +0 giant club. You see here a +0 giant club. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! You see here a +0 giant club. There is an open door here. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! Aiming: Stone Arrow (dangerous; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (71% to hit) The stone arrow hits the ice beast! The ice beast is moderately wounded. Aiming: Stone Arrow (dangerous; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (moderately wounded, 71% to hit) The stone arrow hits the ice beast! The ice beast is almost dead. Aiming: Stone Arrow (dangerous; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (severely wounded, 71% to hit) The stone arrow hits the ice beast! You kill the ice beast! Your Earth Magic skill increases to level 4! You now have 314 gold pieces (gained 16). There is an open door here. You see here a +0 whip. A sleepcap comes into view. Aiming: Stone Arrow (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (dormant, 100% to hit) The stone arrow hits the sleepcap. The sleepcap is lightly damaged. Aiming: Stone Arrow (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (lightly damaged, 100% to hit) The stone arrow hits the sleepcap!! The sleepcap is almost destroyed. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (almost destroyed, 100% to hit) You focus your ray upon the sleepcap. The searing ray hits the sleepcap. You destroy the sleepcap! (Press . to maintain the ray.) You start resting. You stop channelling your searing ray. You now have 320 gold pieces (gained 6). You see here a +0 hand axe. An adder comes into view. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (wandering, hasn't noticed you, 100% to hit) The magic dart hits the adder. The adder is heavily wounded. The adder hisses angrily. You miss the adder. The adder is heavily wounded. The adder bites you. You whack the adder! You kill the adder! No target in view! No target in view! You start resting. HP restored. You start resting. Magic restored. You now have 326 gold pieces (gained 6). You now have 339 gold pieces (gained 13). You sense a monster nearby. The iguana hisses angrily. You sense a monster nearby. You sense a monster nearby. An iguana comes into view. Aiming: Stone Arrow (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an iguana (asleep, 100% to hit) The stone arrow hits the iguana! The iguana is moderately wounded. The iguana hisses angrily. Aiming: Stone Arrow (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an iguana (moderately wounded, 75% to hit) The stone arrow hits the iguana!! You kill the iguana! You now have 344 gold pieces (gained 5). You see here a +0 battleaxe. There is an open door here. You see here a +0 giant club. Tux's ghost turns its malevolent gaze towards you. You sense a monster nearby. You sense a monster nearby. A scorpion comes into view. Aiming: Stone Arrow (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (asleep, 100% to hit) The stone arrow hits the scorpion!! You kill the scorpion! Your Spellcasting skill increases to level 5! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 350 gold pieces (gained 6). You open the door. An iguana comes into view. Aiming: Stone Arrow (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an iguana (asleep, 100% to hit) You miscast Stone Arrow. You are very lightly contaminated with residual magic. Nothing appears to happen. Aiming: Stone Arrow (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an iguana (asleep, 100% to hit) The stone arrow hits the iguana!! You kill the iguana! There is an open door here. You now have 357 gold pieces (gained 7). Your magical contamination has completely faded away. You see here a +0 mace. 2 gnolls come into view. The gnoll shouts! x2 You hear a shout! x3 A gnoll comes into view. It is wielding a +0 spear. The gnoll moves out of view. A gnoll comes into view. It is wielding a +0 flail. The gnoll sergeant shouts! Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail and quivering a throwing net (wandering, hasn't noticed you, 82% to hit) Okay, then. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! The gnoll shouts! The gnoll closely misses you. The gnoll attacks as it pursues you! The gnoll completely misses you. You hit the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 flail. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (82% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray hits the gnoll! The gnoll is severely wounded. (Press . to maintain the ray.) The gnoll barely misses you. The gnoll closely misses you. The searing ray hits the gnoll but does no damage. The gnoll is heavily wounded. The searing ray hits the gnoll. The gnoll is severely wounded. The searing ray hits the gnoll. The gnoll is almost dead. The gnoll hits you from afar with a +0 spear. The gnoll hits you with a +0 flail! The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll. You kill the gnoll! The searing ray hits the gnoll. You kill the gnoll! Aiming: Stone Arrow (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll sergeant, wielding a +0 spear and wearing a +0 scale mail (79% to hit) The stone arrow misses the gnoll sergeant. You stop channelling your searing ray. Aiming: Stone Arrow (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll sergeant, wielding a +0 spear and wearing a +0 scale mail (79% to hit) The stone arrow hits the gnoll sergeant! The gnoll sergeant is heavily wounded. Aiming: Stone Arrow (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll sergeant, wielding a +0 spear and wearing a +0 scale mail (heavily wounded, 79% to hit) The stone arrow hits the gnoll sergeant! The gnoll sergeant is almost dead. The gnoll sergeant hits you from afar with a +0 spear! Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll sergeant, wielding a +0 spear and wearing a +0 scale mail (almost dead, 85% to hit) You focus your ray upon the gnoll sergeant. The searing ray hits the gnoll sergeant. You kill the gnoll sergeant! The searing ray hits the gnoll! The gnoll is severely wounded. (Press . to maintain the ray.) Your Earth Magic skill increases to level 5! You stop channelling your searing ray. The gnoll is distracted by your dazzling golden aura. The gnoll is distracted by your dazzling golden aura. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You start resting. HP restored. You climb downwards. Level annotation: 3 runed translucent doors, exclusion: unknown terrain, Tux's ghost, amateur NaIE; classy's ghost, novice DsGl There is a stone staircase leading up here. Aiming: Stone Arrow (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (75% to hit) The stone arrow hits the gnoll! You kill the gnoll! Aiming: Stone Arrow (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail and quivering a throwing net (wandering, hasn't noticed you, 75% to hit) The stone arrow hits the gnoll!! You kill the gnoll! You now have 365 gold pieces (gained 8). E - a throwing net You see here a +0 flail. You now have 371 gold pieces (gained 6). You see here a +0 flail. You now have 383 gold pieces (gained 12). Things that are here: a +0 spear; a +0 scale mail; a +0 spear You now have 391 gold pieces (gained 8). You see here a +0 spear. Things that are here: a +0 spear; a +0 scale mail; a +0 spear You see here a +0 flail. You see here a +0 flail. You now have 397 gold pieces (gained 6). You see here a +0 flail. An orc comes into view. It is wielding a +0 falchion. Aiming: Stone Arrow (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 falchion (71% to hit) The stone arrow misses the orc. An orc is nearby! You hit the orc. The orc is severely wounded. The orc barely misses you. You completely miss the orc. The orc is severely wounded. The orc hits you with a +0 falchion. You completely miss the orc. The orc is severely wounded. The orc hits you but does no damage. You whack the orc! You kill the orc! No target in view! You now have enough gold to petition Gozag for potion effects. You now have 405 gold pieces (gained 8). You see here a +0 falchion. You sense a monster nearby. There is a stone staircase leading down here. A hound comes into view. A hound is nearby! There is a large open door here. A jelly comes into view. Aiming: Stone Arrow (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hound (60% to hit) The stone arrow hits the hound! The hound is severely wounded. Aiming: Stone Arrow (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hound (severely wounded, 60% to hit) The stone arrow hits the hound! You kill the hound! Aiming: Stone Arrow (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jelly (asleep, 100% to hit) The stone arrow hits the jelly!! You kill the jelly! You now have 412 gold pieces (gained 7). You now have 419 gold pieces (gained 7). There is a large open door here. You open the door. Tux's ghost turns its malevolent gaze towards you. Could not explore, unopened runed door. Search for what [Enter for "."]? Unknown command. Could not explore, unopened runed door. Magic restored. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You sense a monster nearby. You open the door. An iguana comes into view. There is an open door here. Aiming: Stone Arrow (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an iguana (asleep, 100% to hit) The stone arrow hits the iguana! The iguana is almost dead. The iguana hisses angrily. Aiming: Stone Arrow (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an iguana (almost dead, 77% to hit) The stone arrow hits the iguana! You kill the iguana! You now have enough gold to buy the +4 ring mail "Pyist" {Int+2} on D:5. You can access your shopping list by pressing '$'. You now have 424 gold pieces (gained 5). You open the door. There is an open door here. You open the door. There is an open door here. Magic restored. B - a wand of charming (22) (gained 11 charges) You sense a monster nearby. A bullfrog comes into view. Aiming: Stone Arrow (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bullfrog (asleep, 100% to hit) The stone arrow hits the bullfrog! The bullfrog is severely wounded. The bullfrog croaks. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bullfrog (severely wounded, 74% to hit) You focus your ray upon the bullfrog. The searing ray hits the bullfrog. The bullfrog is almost dead. (Press . to maintain the ray.) The bullfrog hits you. The searing ray hits the bullfrog! You kill the bullfrog! An ice beast comes into view. You have reached level 9! Your experience leads to an increase in your attributes! Your base attributes are Str 12, Int 20, Dex 12. Increase (s)trength, (i)ntelligence, or (d)exterity? You feel clever. x2 You stop channelling your searing ray. You see here 8 gold pieces. Aiming: Stone Arrow (dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (74% to hit) The stone arrow hits the ice beast! The ice beast is heavily wounded. Aiming: Stone Arrow (dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (heavily wounded, 74% to hit) The stone arrow hits the ice beast!! You kill the ice beast! Training target 6.0 for Spellcasting reached! Your Spellcasting skill increases to level 6! Your Earth Magic skill increases to level 6! You start resting. HP restored. You start resting. Magic restored. You now have 432 gold pieces (gained 8). You now have 447 gold pieces (gained 15). A bombardier beetle comes into view. Aiming: Stone Arrow (dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bombardier beetle (84% to hit) The stone arrow hits the bombardier beetle! The bombardier beetle is severely wounded. Aiming: Stone Arrow (dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bombardier beetle (severely wounded, 84% to hit) The stone arrow hits the bombardier beetle! You kill the bombardier beetle! You now have 452 gold pieces (gained 5). You open the door. A phantom comes into view. You start resting. Magic restored. There is an open door here. Aiming: Stone Arrow (dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a phantom (dormant, 100% to hit) The stone arrow hits the phantom! The phantom is heavily damaged. Aiming: Stone Arrow (dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a phantom (heavily damaged, 64% to hit) The stone arrow misses the phantom. Aiming: Stone Arrow (dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a phantom (heavily damaged, 64% to hit) The stone arrow hits the phantom!! You destroy the phantom! You start resting. Magic restored. You now have 458 gold pieces (gained 6). You sense a monster nearby. You sense a monster nearby. You open the door. An orc wizard and 2 orcs come into view. The orc shouts! The orc wizard shouts! Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 club and wearing a +0 leather armour (81% to hit) You focus your ray upon the orc. The searing ray hits the orc. The orc is heavily wounded. The searing ray hits the orc wizard. The orc wizard is moderately wounded. (Press . to maintain the ray.) The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes for a moment. The searing ray hits the orc. You kill the orc! Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderately wounded, slightly transparent, 76% to hit) You focus your ray upon the orc wizard. The searing ray hits the orc wizard! The orc wizard is almost dead. The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) The searing ray misses the orc wizard. The orc wizard gestures at you while chanting. The magic dart hits you but does no damage. The searing ray misses the orc wizard. The orc wizard is distracted by your dazzling golden aura. The searing ray misses the orc wizard. You finish channelling your searing ray. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severely wounded, slightly transparent, unaware, hasn't noticed you, 67% to hit) The stone arrow hits the orc wizard!! You kill the orc wizard! Your Earth Magic skill increases to level 7! You start resting. Magic restored. You now have 467 gold pieces (gained 9). Things that are here: a +0 club; a +0 leather armour You now have 474 gold pieces (gained 7). There is an open door here. Things that are here: a +0 dagger; a +0 robe You now have 479 gold pieces (gained 5). Things that are here: a +0 dagger; a +0 chain mail There is an open door here. Things that are here: a +0 dagger; a +0 robe You open the door. Found a sacrificial altar of Ru. There is an open door here. There is an open door here. Things that are here: a +0 club; a +0 leather armour z - 2 ruby potions (gained 1) F - an orange potion m - 2 scrolls labelled UKIGIBL ZERONG (gained 1) You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. A shadow imp comes into view. The shadow imp shouts, "Get thee gone, thou jarring two-tin-hat pigeon-egg!" Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a shadow imp (71% to hit) The stone arrow hits the shadow imp! The shadow imp is almost dead. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a shadow imp (almost dead, 71% to hit) The stone arrow hits the shadow imp!! You kill the shadow imp! You now have 483 gold pieces (gained 4). F - 2 orange potions (gained 1) h - 3 fizzy red potions (gained 1) i - 3 scrolls labelled ITUAQI FEAFF (gained 1) You open the door. There is an open door here. An ogre comes into view. It is wielding a +0 giant spiked club. You see here a wand of flame (12). Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (asleep, 100% to hit) The stone arrow hits the ogre! The ogre is heavily wounded. The ogre shouts! Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (heavily wounded, 88% to hit) The stone arrow hits the ogre!! You kill the ogre! G - a wand of flame (12) You now have 497 gold pieces (gained 14). H - a ring of protection from fire You see here a +0 giant spiked club. You now have 517 gold pieces (gained 20). You now have 536 gold pieces (gained 19). Key pressed, stopping explore. Unknown command. H - a ring of protection from fire (worn) You open the door. There is an open door here. There is an open door here. You open the door. There is an open door here. There is an open door here. There is an open door here. You open the door. There is an open door here. You sense a monster nearby. You open the door. There is an open door here. There is an open door here. You sense a monster nearby. You sense a monster nearby. You sense a monster nearby. An orc and a white imp come into view. The orc is wielding a +1 mace of holy wrath. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a white imp (asleep, 100% to hit) You focus your ray upon the white imp. The searing ray hits the white imp. The white imp is heavily wounded. The white imp shouts! The searing ray hits the orc. The orc is almost dead. (Press . to maintain the ray.) The white imp gestures at you. The puff of frost hits you. The searing ray hits the white imp! You kill the white imp! The searing ray hits the orc. You kill the orc! You stop channelling your searing ray. You now have 539 gold pieces (gained 3). You now have 543 gold pieces (gained 4). Things that are here: a +1 mace of holy wrath; a +0 chain mail You sense a monster nearby. You see here a +0 leather armour. HP restored. An adder comes into view. The helpless adder fails to defend itself. You whack the adder! The adder is heavily wounded. The adder barely misses you. x2 You whack the adder! You kill the adder! No target in view! No target in view! No target in view! You now have 549 gold pieces (gained 6). An orc comes into view. It is wielding a +0 trident. The helpless orc fails to defend itself. You hit the orc but do no damage. The orc hits you with a +0 trident. You closely miss the orc. The orc hits you but does no damage. You hit the orc. The orc is heavily wounded. The orc hits you but does no damage. The orc hits you with a +0 trident. You completely miss the orc. The orc is heavily wounded. The orc hits you but does no damage. You whack the orc! You kill the orc! No target in view! No target in view! You now have 574 gold pieces (gained 25). You now have 582 gold pieces (gained 8). Things that are here: a +0 trident; a +0 ring mail 2 hounds come into view. The hound barks! A jelly comes into view. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hound (wandering, hasn't noticed you, 73% to hit) You focus your ray upon the hound. The searing ray hits the hound. The hound is moderately wounded. The searing ray hits the jelly. The jelly is moderately wounded. The jelly quivers. The searing ray hits the hound! The hound is heavily wounded. The hound barks! (Press . to maintain the ray.) The hound bites you but does no damage. The hound bites you. The searing ray hits the hound! The hound is almost dead. The searing ray misses the hound. You stop channelling your searing ray. The hound closely misses you. x2 The hound attacks as it pursues you! The hound misses you. The hound attacks as it pursues you! The hound closely misses you. The hound bites you. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hound (heavily wounded, 73% to hit) You focus your ray upon the hound. The searing ray hits the hound. The hound is severely wounded. The searing ray misses the hound. (Press . to maintain the ray.) The hound bites you. The searing ray hits the hound. The hound is almost dead. The searing ray misses the hound. The hound barely misses you. The hound bites you. The searing ray hits the hound. You kill the hound! The searing ray misses the hound. The searing ray hits the hound! You kill the hound! You finish channelling your searing ray. Training target 8.0 for Earth Magic reached! Your Earth Magic skill increases to level 8! You need to enable at least one skill for training. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jelly (moderately wounded, 100% to hit) The stone arrow hits the jelly! You kill the jelly! You now have 601 gold pieces (gained 19). A shadow imp comes into view. The shadow imp summons a swarm of flies. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a shadow imp (73% to hit) The stone arrow hits the shadow imp! You kill the shadow imp! You now have 608 gold pieces (gained 7). There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. I - a murky golden potion Key pressed, stopping explore. Unknown command. There is an open door here. Done exploring. Done exploring. Search for what [Enter for "."]? Unknown command. Unknown command. There is a stone staircase leading down here. You climb downwards. You hear the hiss of flowing sand. There is an entrance to an ossuary on this level. Hurry and find it before the portal is buried! There is a stone staircase leading up here. A sky beast comes into view. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sky beast (asleep, 100% to hit) The stone arrow hits the sky beast. The sky beast is moderately wounded. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sky beast (moderately wounded, 67% to hit) The stone arrow misses the sky beast. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sky beast (moderately wounded, 67% to hit) The stone arrow hits the sky beast!! You kill the sky beast! Your Dodging skill increases to level 2! You now have 630 gold pieces (gained 22). A bombardier beetle comes into view. An orc comes into view. It is wielding a +0 short sword. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bombardier beetle (asleep, 100% to hit) The stone arrow hits the bombardier beetle!! You kill the bombardier beetle! You hear the slow hiss of a distant avalanche of sand. A centaur comes into view. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur (wandering, hasn't noticed you, 85% to hit) The stone arrow hits the centaur! The centaur is heavily wounded. The centaur shouts! You hear a bark! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! An orc comes into view. It is wielding a +0 dagger. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 shortbow (heavily wounded, 85% to hit) The stone arrow hits the centaur! You kill the centaur! The orc shouts! x2 A hound comes into view. An orc comes into view. It is wielding a +0 club. Your Fighting skill increases to level 1! Your Armour skill increases to level 1! The orc is distracted by your dazzling golden aura. The hound is distracted by your dazzling golden aura. You barely miss the orc. The orc misses you. You hit the orc. The orc is lightly wounded. The orc hits you but does no damage. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! You hear a bark! The orc hits you with a +0 short sword. You barely miss the orc. The orc is lightly wounded. The orc hits you with a +0 short sword. You hit the orc but do no damage. The orc is lightly wounded. The orc is distracted by your dazzling golden aura. You hit the orc but do no damage. The orc is no longer distracted by gold. The orc is lightly wounded. The orc barely misses you. You hit the orc. The orc is moderately wounded. The orc barely misses you. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! The orc hits you with a +0 short sword. You closely miss the orc. The orc is moderately wounded. The orc hits you but does no damage. You hit the orc but do no damage. The orc is moderately wounded. The orc hits you but does no damage. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 short sword and wearing a +0 chain mail (lightly wounded, 86% to hit) You focus your ray upon the orc. The searing ray hits the orc. The orc is heavily wounded. (Press . to maintain the ray.) The orc hits you but does no damage. The searing ray hits the orc. You kill the orc! You stop channelling your searing ray. Things that are here: 4 gold pieces; a +0 short sword; a +0 chain mail What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! Things that are here: 4 gold pieces; a +0 short sword; a +0 chain mail Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 dagger (81% to hit) You focus your ray upon the orc. The searing ray hits the orc. The orc is severely wounded. The searing ray hits the orc. The orc is heavily wounded. (Press . to maintain the ray.) The orc barely misses you. The searing ray hits the orc! You kill the orc! The searing ray hits the orc! You kill the orc! You stop channelling your searing ray. A wight comes into view. It is wielding a +0 short sword. Things that are here: 7 gold pieces; a +0 dagger; a +0 short sword; a +0 chain mail 2 wights come into view. The wight is distracted by your dazzling golden aura. Things that are here: 3 gold pieces; a +0 club; a +0 ring mail Things that are here: 7 gold pieces; a +0 dagger; a +0 short sword; a +0 chain mail You hear the slow hiss of a very distant avalanche of sand. There is a stone staircase leading up here. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +0 short sword and wearing a +0 robe (76% to hit) The stone arrow hits the wight!! You destroy the wight! Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +0 flail and wearing a +0 robe (76% to hit) The stone arrow hits the wight! The wight is severely damaged. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +0 flail and wearing a +0 robe (severely damaged, 76% to hit) You miscast Stone Arrow. You are very lightly contaminated with residual magic. Nothing appears to happen. You don't have enough magic to cast this spell. You hit the wight. The wight convulses. You destroy the wight! You climb upwards. There is a stone staircase leading down here. You start resting. Your magical contamination has completely faded away. You climb downwards. You hear the hiss of flowing sand. There is an entrance to an ossuary on this level. Hurry and find it before the portal is buried! The wight is distracted by your dazzling golden aura. There is a stone staircase leading up here. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +0 spear and wearing a +0 robe (unaware, hasn't noticed you, 76% to hit) The stone arrow hits the wight! You destroy the wight! A wight comes into view. It is wielding a +5 flail of freezing. Things that are here: 8 gold pieces; a +0 robe; a +0 flail Things that are here: 5 gold pieces; a +0 robe; a +0 short sword Things that are here: 22 gold pieces; a +0 spear; a +0 robe Things that are here: 5 gold pieces; a +0 robe; a +0 short sword Things that are here: 8 gold pieces; a +0 robe; a +0 flail There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is an open door here. There is an open door here. There is a stone staircase leading down here. You climb downwards. You hear the hiss of flowing sand. There is an entrance to an ossuary on this level. Hurry and find it before the portal is buried! You hear the slow hiss of a distant avalanche of sand. There is a stone staircase leading up here. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +5 flail of freezing and wearing a +0 robe (76% to hit) The stone arrow hits the wight! The wight is heavily damaged. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +5 flail of freezing and wearing a +0 robe (heavily damaged, 76% to hit) The stone arrow hits the wight! You destroy the wight! A centaur comes into view. The centaur shouts! The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you but does no damage. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow hits you! There is a stone staircase leading up here. The centaur shoots an arrow. The arrow hits you! You climb upwards. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.33-a0-1132-g2ccf60101c Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_GO_UPSTAIRS repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [DildoBatman] Species: Formicid Job: Conjurer HP: 21/60; mods: 0/0 MP: 4/18; mod: 0 Stats: 15 25 12 Position: (26, 32), god: Gozag (20), turn_is_over: 1, banished: 0 Standing on/in/over feature: stone staircase leading down Delayed (1): type: ascending_stairs duration: 0 Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 20 | 1 | 96 | 54/84 Short Blades | X | 0 | 0 | 0 | 0 | 0/50 Long Blades | X | 0 | 0 | 0 | 0 | 0/50 Axes | X | 0 | 0 | 0 | 0 | 0/50 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/50 Polearms | X | 0 | 0 | 0 | 0 | 0/50 Staves | X | 0 | 0 | 0 | 0 | 0/50 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/50 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 1 | 20 | 1 | 101 | 59/84 Dodging | X | 1 | 20 | 2 | 254 | 76/178 Stealth | X | 0 | 0 | 8 | 1272 | 202/267 Shields | X | 0 | 0 | 0 | 0 | 0/29 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 1 | 20 | 6 | 1150 | 100/350 Conjurations | X | 0 | 0 | 5 | 891 | 0/357 Hexes | X | 0 | 0 | 0 | 0 | 0/35 Summonings | X | 0 | 0 | 0 | 0 | 0/50 Necromancy | X | 0 | 0 | 0 | 0 | 0/50 Translocations | X | 0 | 0 | 0 | 0 | 0/35 Forgecraft | X | 0 | 0 | 0 | 0 | 0/50 Fire Magic | X | 0 | 0 | 0 | 0 | 0/50 Ice Magic | X | 0 | 0 | 0 | 0 | 0/50 Air Magic | X | 0 | 0 | 0 | 0 | 0/70 Earth Magic | X | 1 | 20 | 8 | 1372 | 100/318 Alchemy | X | 0 | 0 | 0 | 0 | 0/29 Invocations | X | 0 | 0 | 0 | 0 | 0/35 Evocations | X | 0 | 0 | 0 | 0 | 0/42 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: #114: 26 Attributes: #12: 882 #49: 513 #57: 252 Mutations: antennae: 3 (innate) four strong arms: 1 (innate) Inventory bugs: Equipment: eq slot #3, inv slot #19: +0 robe eq slot #6, inv slot #22: +0 pair of boots eq slot #5, inv slot #29: +0 pair of gloves eq slot #1, inv slot #1: +6 whip of the Trees {holy, Str+3 Int+3} eq slot #9, inv slot #33: ring of protection from fire }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #........................ #........................ #........................ #########........................ .........####+#######'##......... .......#.......#.......#......... .......#.......#.......#......... .......#.......#.......#......... .......#.......#@......#......... .......#.......##......#......... .......#..##...##......#......... ########..##...##......'......... ...............#.......#......... ...............'.......#......... ...............##......#......... ...............##'######......... ..........##...##......#......... clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< aquarium_serial_pool_size: 1 >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>