Dungeon Crawl Stone Soup version 0.28.0-47-ge53b351184 (webtiles) character file. Game seed: 18055917239304556252 331 DildoBatman the Conjurer (level 6, -3/43 HPs) Began as a Formicid Conjurer on May 3, 2022. Slain by a manticore (11 damage) ... summoned by a worldbinder ... on level 1 of the Abyss. The game lasted 00:09:54 (2864 turns). DildoBatman the Conjurer (Formicid Conjurer) Turns: 2864, Time: 00:09:55 Health: -3/43 AC: 2 Str: 12 XL: 6 Next: 81% Magic: 14/27 EV: 11 Int: 17 God: Gold: 171 SH: 4 Dex: 9 Spells: 7/10 levels left rFire . . . SeeInvis + D - +5 falchion rCold . . . Faith . p - +0 buckler rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . Rampage . r - +0 pair of gloves Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.14/turn t - ring of magical power MPRegen 0.20/turn u - ring of magical power @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms, clumsy 1, deformed body, sturdy frame 1 a: Dig, Shaft Self You were on level 1 of the Abyss. You visited 1 branch of the dungeon, and saw 4 of its levels. You visited the Abyss 1 time. You also visited: Sewer. You collected 171 gold pieces. Inventory: Hand Weapons D - a +5 falchion (weapon) Missiles f - 10 boomerangs g - 28 sling bullets h - 7 poisoned darts j - 87 arrows o - 81 stones Armour a - a +0 robe (worn) p - a +0 buckler (worn) r - a +0 pair of gloves (worn) Jewellery t - a ring of magical power (left hand) u - a ring of magical power (right hand) Wands v - a wand of digging (9) Scrolls e - a scroll of acquirement {unknown} k - 2 scrolls of silence {unknown} n - a scroll of blinking {unknown} q - 5 scrolls of identify {unknown} s - a scroll of fear {unknown} w - 2 scrolls of teleportation {unknown} x - a scroll of amnesia {unknown} y - a scroll of immolation {unknown} z - a scroll of vulnerability {unknown} A - a scroll of fog {unknown} B - a scroll of enchant armour {unknown} C - a scroll of enchant weapon {unknown} Potions c - a potion of brilliance {unknown} i - a potion of heal wounds {unknown} m - 2 potions of lignification {unknown} Skills: * Level 1.3 Fighting * Level 1.2 Armour - Level 1.7 Dodging - Level 2.4 Stealth - Level 3.0 Shields * Level 2.6 Spellcasting - Level 6.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 44% 2d6 3% 2 c - Magic Dart Conj 88% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 21% 3 Fulminant Prism Conj/Hex 6% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (visited) Temple: D:4-7 Altars: Xom Annotations: D:1 exclusion: swamp drake D:3 1 exclusion D:4 exclusions: hound and sensed monster (detected), Menkaure Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. You are clumsy. (Dex -2) Armour fits poorly on your strangely shaped body. Your movements are slightly less encumbered by armour. (ER -2) Message History The searing ray hits the worldbinder but does no damage. (Press . to maintain the ray.) The searing ray hits the worldbinder! The worldbinder is moderately damaged. The worldbinder calls forth creatures from the Shoals! The searing ray hits the worldbinder! The worldbinder is heavily damaged. The searing ray hits the manticore. The manticore is lightly wounded. The searing ray hits the worldbinder but does no damage. The worldbinder is heavily damaged. You finish channelling your searing ray. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worldbinder Aim: a worldbinder (heavily damaged, 95% to hit) The searing ray hits the manticore. The manticore is lightly wounded. The searing ray hits the worldbinder. The worldbinder is heavily damaged. (Press . to maintain the ray.) The manticore bites you but does no damage. The manticore claws you. x2 The searing ray hits the manticore. The manticore is lightly wounded. The searing ray hits the worldbinder. The worldbinder is heavily damaged. The manticore completely misses you. The manticore barely misses you. The manticore claws you. The searing ray hits the manticore. The manticore is moderately wounded. The searing ray hits the worldbinder but does no damage. The worldbinder is heavily damaged. The worldbinder calls forth creatures from the Shoals! You block the manticore's attack. The manticore claws you. The manticore claws you! You die... . . # { { # ##### { #xH@# . #tt### #t. ≈ . #... .# # . # . . . . {##. . # You could see 3 snapping turtles, a manticore (summoned, expiring) and a worldbinder. Vanquished Creatures A black bear (D:4) A wight (Abyss:1) A hound (D:4) An orc priest (D:3) An iguana (D:4) 2 orc wizards (D:3) A hound skeleton (D:4) An adder (D:3) 3 worms A dart slug (D:4) 5 orcs (D:3) 11 ball pythons 3 bats 6 endoplasms 2 giant cockroaches 4 goblins 7 hobgoblins 3 jackals (D:2) 6 kobolds 3 quokkas 2 frilled lizards 6 rats 71 creatures vanquished. Vanquished Creatures (others) A lurking horror (Abyss:1) 1 creature vanquished. Grand Total: 72 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DildoBatman the Formicid Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 6 | D:1 | Noticed a swamp drake 6 | D:1 | Noticed a redback 6 | D:1 | Noticed a swamp worm 7 | D:1 | Noticed a polar bear 7 | D:1 | Noticed a black mamba 191 | D:1 | Reached skill level 4 in Conjurations 191 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 388 | D:1 | Found a faded altar of an unknown god. 392 | D:1 | Learned a level 2 spell: Searing Ray 492 | D:1 | Reached XP level 3. HP: 24/24 MP: 2/6 1352 | D:2 | Reached XP level 4. HP: 23/30 MP: 2/7 1433 | D:1 | Prayed at the altar of an unknown god. 1433 | D:1 | Became a worshipper of Xom of Chaos 1434 | D:1 | Fell from the grace of Xom 1740 | D:3 | Reached skill level 1 in Shields 1740 | D:3 | Reached skill level 5 in Conjurations 1763 | D:3 | XOM: give mutations 1763 | D:3 | Gained mutation: Armour fits poorly on your strangely | shaped body. [Xom's mischief] 1763 | D:3 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [Xom's mischief] 1763 | D:3 | Gained mutation: You are clumsy. (Dex -2) [Xom's mischief] 1989 | D:3 | Reached XP level 5. HP: 35/35 MP: 8/8 2215 | D:4 | Found a glowing drain. 2249 | D:4 | Noticed a black bear 2289 | D:4 | Killed a black bear 2290 | D:4 | Reached skill level 6 in Conjurations 2290 | D:4 | Reached XP level 6. HP: 36/42 MP: 9/9 2330 | D:4 | Reached skill level 1 in Fighting 2391 | D:4 | Noticed Menkaure 2436 | D:4 | Reached skill level 1 in Armour 2544 | Sewer | Entered a sewer 2637 | Sewer | XOM: summons 3 hostile demons 2638 | Sewer | Noticed a chaos spawn 2654 | Sewer | Cast into level 1 of the Abyss (chaos spawn) 2672 | Abyss:1 | Noticed a starcursed mass 2858 | Abyss:1 | Noticed a worldbinder 2860 | Abyss:1 | Noticed a manticore 2863 | Abyss:1 | Noticed a snapping turtle 2864 | Abyss:1 | Slain by a manticore Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_zoo_common, layout_rooms, hellmonk_ecumenical_altar_slurped_away, serial_glass, glass_columns_a, glass_columns_b, glass_columns_b, glass_columns_b, glass_columns_c, glass_columns_c, glass_columns_a, glass_columns_b, glass_columns_a, glass_columns_a, glass_columns_c, glass_columns_a, glass_columns_b, glass_columns_a D:2: layout_loops_corners D:3: layout_rooms, corexii_item_surrounded_by_moat D:4: layout_rooms, cheibrodos_sewer_entry_drain, kennysheep_generic_room_7, uniq_menkaure Abyss:1: base: Temple Sewer: sewer_co_tree Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 4 5 6 | 6.0 Shields | 1 3 | 3.0 Fighting | 1 | 1.3 Armour | 1 | 1.2 Dodging | | 1.7 Stealth | | 2.4 Spellcasting | | 2.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Club | 6 | || 6 Spear | 19 | 2 || 21 Short sword | 9 | || 9 Cast: Magic Dart | 45 | 34 || 79 Searing Ray | 6 | 22 || 28 Invok: Renounce Religion | | 1 || 1 Stab: Sleeping | 3 | || 3 Armor: Robe | 7 | 3 || 10 Dodge: Dodged | 30 | 17 || 47 Block: Buckler | | 3 || 3