Dungeon Crawl Stone Soup version 0.29.1-12-g30fa7ad0bf (webtiles) character file. Game seed: 6045216392991350434 30 DildoBatman the Conjurer (level 3, -3/26 HPs) Began as a Formicid Conjurer on Dec 12, 2022. Slain by a gnoll ... wielding a +2 flail of protection (13 damage) ... on level 2 of the Dungeon. The game lasted 00:01:52 (675 turns). DildoBatman the Conjurer (Formicid Conjurer) Turns: 675, Time: 00:01:53 Health: -3/26 AC: 2 Str: 11 XL: 3 Next: 37% Magic: 1/6 EV: 12 Int: 19 God: Gold: 50 SH: 0 Dex: 12 Spells: 4/7 levels left rFire + . . SeeInvis + i - +0 mace rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ r - amulet of regeneration HPRegen 0.88/turn g - ring of protection from fire MPRegen 0.10/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 50 gold pieces. Inventory: Hand Weapons i - a +0 mace (weapon) Armour a - a +0 robe (worn) Jewellery g - a ring of protection from fire (left hand) r - an amulet of regeneration (around neck) Scrolls c - 2 scrolls of enchant weapon {unknown} f - a scroll of enchant armour {unknown} h - a scroll of immolation {unknown} j - a scroll of brand weapon {unknown} k - a scroll of teleportation {unknown} l - a scroll of identify {unknown} Potions b - a potion of magic d - 3 potions of curing {unknown} e - a potion of brilliance {unknown} Skills: * Level 1.1 Fighting * Level 1.2 Armour - Level 2.0 Dodging - Level 2.4 Stealth * Level 2.5 Spellcasting * Level 3.8 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 34% 2d5 4% 2 c - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 18% N/A 22% 3 Fulminant Prism Conj/Hex 4% 3d6 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 exclusion: sensed monster (detected), Sigmund Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! The gnoll shouts! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +2 whip of draining and wearing a +0 ring mail (84% to hit) The searing ray hits the gnoll. The gnoll is lightly wounded. The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The gnoll closely misses you. The searing ray hits the gnoll but does no damage. The gnoll is lightly wounded. The searing ray misses the gnoll. The gnoll closely misses you. The searing ray misses the gnoll. The searing ray hits the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +2 flail of protection. The searing ray hits the gnoll. The gnoll is severely wounded. The searing ray hits the gnoll. The gnoll is severely wounded. You finish channelling your searing ray. The gnoll hits you with a +2 flail of protection! Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Press: ? - help, v - describe, . - travel Here: a gnoll, wielding a +2 flail of protection (severely wounded) The floor. You hit the gnoll but do no damage. The gnoll is severely wounded. The gnoll hits you with a +2 flail of protection! Ouch! That really hurt! You die... ############### .............# #.........#.# #.........#.# .##.>.......#.# ............#)# #......#####.# #....#@# #.# ...## #g# #.# #. #g# #.# ..# #†# ..# #.# .... #.# ...# #.# ...## #.# #.# You could see 2 gnolls. Vanquished Creatures A gnoll (D:2) A ball python (D:2) A bat (D:1) 2 endoplasms (D:1) 4 goblins (D:1) A hobgoblin (D:2) 3 quokkas (D:1) 2 frilled lizards (D:1) 3 rats (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DildoBatman the Formicid Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 93 | D:1 | Reached XP level 2. HP: 7/20 MP: 3/5 96 | D:1 | Learned a level 2 spell: Searing Ray 553 | D:2 | Noticed Sigmund 613 | D:2 | Reached skill level 1 in Armour 643 | D:2 | Reached XP level 3. HP: 25/25 MP: 6/6 650 | D:2 | Reached skill level 1 in Fighting 675 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_c, layout_basic, minmay_misc_feat_rugged, minmay_bisected D:2: layout_basic, uniq_crazy_yiuf_cottage, uniq_natasha, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.0 Armour | 1 | 1.2 Fighting | 1 | 1.1 Stealth | | 2.4 Spellcasting | | 2.5 Conjurations | | 3.8 Action || total -------------------------++------- Melee: Club || 6 Unarmed || 1 Mace || 14 Cast: Magic Dart || 23 Searing Ray || 1 Armor: Robe || 1 Dodge: Dodged || 18