Dungeon Crawl Stone Soup version 0.33-a0-1062-g36cedeed02 (webtiles) character file. Game seed: 11102498091517659354 18 DildoBatman the Conjurer (level 2, -3/19 HPs) Began as a Formicid Conjurer on Mar 8, 2025. Succumbed to a gnoll sergeant's poison ... on level 2 of the Dungeon. The game lasted 00:02:49 (1277 turns). DildoBatman the Conjurer (Formicid Conjurer) Turns: 1277, Time: 00:02:50 Health: -3/19 AC: 2 Str: 11 XL: 2 Next: 85% Magic: 2/5 EV: 11 Int: 17 God: Gold: 24 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . c - +0 short sword rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no cloak) rElec . (no gloves) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (-3 -> -27) A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) Missiles d - a poisoned dart (quivered) Armour a - a +0 robe (worn) Scrolls e - a scroll of fog {unknown} Potions b - a potion of magic Skills: - Level 1.7 Dodging + Level 3.1 Stealth + Level 2.6 Spellcasting + Level 3.8 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 30% 2d5 5% 2 c - Magic Dart Conj 60% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 4% 2d5 28% 2 Flame Wave Conj/Fire 8% 2d5 63% 4 Fulminant Prism Conj/Alch 4% 3d5 63% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 (+2d1 63% 4 Summon Cactus Giant Summ 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:1 exclusions: ball python, endoplasm, 2 floors and frilled lizard D:3 exclusion: goblin Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The gnoll sergeant shouts! The gnoll shouts! You hear a shout! There is a stone staircase leading up here. Throw: 4 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll sergeant, wielding a +2 spear of venom and wearing a +0 scale mail (61% to hit) You throw a poisoned dart. The poisoned dart hits the gnoll sergeant. The gnoll sergeant is poisoned. Throw: 3 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll sergeant, wielding a +2 spear of venom and wearing a +0 scale mail (lightly wounded, poisoned, 61% to hit) You throw a poisoned dart. The poisoned dart hits the gnoll sergeant. The gnoll sergeant is lightly wounded. Throw: 2 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll sergeant, wielding a +2 spear of venom and wearing a +0 scale mail (lightly wounded, poisoned, 61% to hit) You throw a poisoned dart. The poisoned dart hits the gnoll sergeant. The gnoll sergeant looks even sicker. The gnoll sergeant is lightly wounded. Aiming: Searing Ray (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll sergeant, wielding a +2 spear of venom and wearing a +0 scale mail (moderately wounded, very poisoned, 82% to hit) You focus your ray upon the gnoll sergeant. The searing ray hits the gnoll sergeant but does no damage. The gnoll sergeant is moderately wounded. (Press . to maintain the ray.) The searing ray hits the gnoll sergeant. The gnoll sergeant is moderately wounded. The searing ray hits the gnoll. The gnoll is moderately wounded. You stop channelling your searing ray. The gnoll sergeant hits you from afar with a +2 spear of venom! Ouch! That really hurt! You are lethally poisoned! You climb upwards. You die... #.........# ####### #.#######.############ ##.....# #.# #............. #..###.###.# #############) #...#....#.# ######. #.#.#[#....####### #...... #.....#..#.#.....### #.##### ##...###...........# #.# ##......#.#..@#.#.######.# ## #.######.#)###.<.....†..####. #.# #.#.####.............. #.# #.#.......###########. #.# #.#.#####.## #. #.# #....# #...# #. ### ###..# ##### ## #### There were no monsters in sight! Vanquished Creatures 4 ball pythons (D:1) An endoplasm (D:1) 3 goblins A hobgoblin (D:2) 2 jackals (D:2) 2 bats 2 frilled lizards A kobold (D:2) A rat (D:2) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DildoBatman the Formicid Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 239 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 242 | D:1 | Learned a level 2 spell: Searing Ray 1259 | D:3 | Noticed a gnoll sergeant 1277 | D:2 | Succumbed to a gnoll sergeant's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_i, layout_loops_corners, shapermc_ecumenical_altar_starsandcircs D:2: kb_forest_paths, layout_loops_ring, chequers_avenue, minmay_pentomino_t2 D:3: layout_basic, nicolae_overflow_ecumenical_swirl, serial_shops, nicolae_shop_window_shopping, kennysheep_decorative_pillar, grunt_decor_clamped, uniq_ijyb Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.1 Dodging | | 1.7 Spellcasting | | 2.6 Conjurations | | 3.8 Action || total ---------------------------++------- Melee: Short sword || 4 Throw: Dart || 3 Cast: Magic Dart || 13 Searing Ray || 5 Stab: Sleeping || 1 Armour: Robe || 9 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1277 | 1251 | 26 | 385 | 736 | 3 | 425.7 | Dungeon | 1277 | 1251 | 26 | 385 | 736 | 3 | 425.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 662 daAuts D:2: 580 daAuts D:3: 34 daAuts