Dungeon Crawl Stone Soup version 0.33-a0-1132-g2ccf60101c (webtiles) character file. Game seed: 351261925390307162 2888 DildoBatman the Covert (level 10, 0/67 HPs) Began as a Formicid Conjurer on Mar 26, 2025. Was an Initiate of Gozag. Slain by a merfolk ... wielding a +0 trident (19 damage) ... on level 8 of the Dungeon. The game lasted 00:28:53 (10555 turns). DildoBatman the Covert (Formicid Conjurer) Turns: 10555, Time: 00:28:54 Health: 0/67 AC: 7 Str: 12 XL: 10 Next: 5% Magic: 12/20 EV: 11 Int: 22 God: Gozag Gold: 843 SH: 0 Dex: 18 Spells: 20/23 levels left rFire . . . b - +0 shortbow rCold . . . (no offhand) rNeg . . . r - +3 leather armour rPois . (no cloak) rElec . (no gloves) rCorr . (no gloves) SInv + e - +0 pair of boots Will +.... (no amulet) Stlth ++++ k - +6 ring of dexterity HPRegen 0.31/turn x - +4 ring of slaying MPRegen 0.17/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self, Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 8 of the Dungeon. You worshipped Gozag. Gozag was pleased with you. You visited 2 branches of the dungeon, and saw 9 of its levels. You also visited: Ossuary. You collected 1070 gold pieces. You paid 227 gold pieces to Gozag. Inventory: Hand Weapons a - a +1 dagger of venom b - a +0 shortbow (weapon) d - a +2 heavy flail K - the +7 short sword "Ficoun" {spect, *Corrode rN+ Dex+4} (You took it off a centaur on level 8 of the Dungeon) *Corrode: It may corrode you when you take damage. rN+: It protects you from negative energy. Dex+4: It affects your dexterity (+4). Missiles m - 45 poisoned darts E - 7 curare-tipped darts J - 2 throwing nets Armour e - a +0 pair of boots (worn) r - a +3 leather armour (worn) t - the +0 scale mail of Darkness {^Contam rCorr Str+3 Dex+2} (You found it on level 4 of the Dungeon) ^Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). u - a +0 buckler I - a +0 kite shield Jewellery h - a ring of fire k - a +6 ring of dexterity (worn) p - an amulet of guardian spirit w - a ring of flight x - a +4 ring of slaying (worn) Wands f - a wand of roots (19) H - a wand of charming (10) Scrolls c - 3 scrolls of fog g - 2 scrolls of fear j - a scroll of noise {unknown} n - a scroll of amnesia {unknown} o - a scroll of enchant weapon v - 2 scrolls of poison {unknown} y - 5 scrolls of vulnerability B - a scroll of enchant armour {unknown} F - 4 scrolls of identify Potions i - 5 potions of curing l - 3 potions of ambrosia {unknown} q - a potion of cancellation {unknown} s - 2 potions of heal wounds z - a potion of moonshine {unknown} A - a potion of haste {unknown} C - a potion of attraction {unknown} D - 2 potions of brilliance {unknown} G - a potion of might {unknown} Skills: + Level 1.8 Fighting + Level 1.8 Armour + Level 2.5 Dodging - Level 10.0 Stealth - Level 7.0 Spellcasting + Level 8.2 Conjurations You had 20 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 86% 2d7 1% 2 c - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 25% 3d7 6% 3 Apportation Tloc 14% N/A 11% 1 Kinetic Grapnel Frge 28% 1d5 11% 1 Poisonous Vapours Alch/Air 28% 1d2 11% 1 Soul Splinter Necr 28% N/A 11% 1 Summon Small Mammal Summ 28% N/A 11% 1 Grave Claw Necr 14% 2d8 16% 2 Jinxbite Hex 14% N/A 16% 2 Scorch Fire 14% 2d5 16% 2 Flame Wave Conj/Fire 25% 2d8 19% 4 Fulminant Prism Conj/Alch 12% 3d8 19% 4 Iskenderun's Mystic Bla Conj/Tloc 25% 2d7 (+2d3 19% 4 Summon Ice Beast Ice/Summ 7% N/A 30% 3 Vampiric Draining Necr 7% 2d6 30% 3 Anguish Hex/Necr 3% N/A 71% 4 Cause Fear Hex 3% N/A 71% 4 Forge Blazeheart Golem Fire/Frge 7% N/A 71% 4 Yara's Violent Unravell Hex/Alch 3% 3d4 96% 5 Orb of Destruction Conj 21% 9d8 97% 7 Permafrost Eruption Ice/Erth 3% 2x4d2 100% 6 Summon Cactus Giant Summ 3% N/A 100% 6 Enfeeble Hex 3% N/A 100% 7 Spellspark Servitor Conj/Frge 12% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:6 Ossuary (visited) Lair: D:8-11 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul The Shining One Annotations: D:4 2 transporters, gutalax's ghost, amateur MiBe D:8 exclusion: white imp, Gastronok Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 orcbow (severely wounded, 89% to hit) You focus your ray upon the centaur. The searing ray misses the centaur. (Press . to maintain the ray.) The searing ray hits the centaur! You kill the centaur! You start resting. You stop channelling your searing ray. You start resting. A merfolk comes into view. It is wielding a +0 trident. A merfolk is nearby! You shoot an arrow. The arrow closely misses the merfolk. The merfolk shouts! Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a merfolk, wielding a +0 trident and quivering boomerangs (77% to hit) You focus your ray upon the merfolk. The searing ray misses the merfolk. (Press . to maintain the ray.) The merfolk throws a boomerang. The boomerang hits you! The searing ray hits the merfolk. The merfolk is lightly wounded. The searing ray hits the merfolk. The merfolk is lightly wounded. The searing ray hits the merfolk! The merfolk is moderately wounded. You finish channelling your searing ray. The merfolk hits you from afar with a +0 trident!! Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a merfolk, wielding a +0 trident and quivering boomerangs (moderately wounded, 77% to hit) You focus your ray upon the merfolk. The searing ray misses the merfolk. (Press . to maintain the ray.) The merfolk hits you from afar with a +0 trident!! You die... Your body crumbles into a pile of gold. ############### ##.........$($.### .............#m$.# .~~###'###~~.###@### ##### .~###.{. ##~.# #...## #...#### ~##..{g.. ##≈# ###..######.#.%... ≈####...## #≈≈# ##............## ≈# ..... #≈≈# ###)##.......# ≈# ##.{.# #≈≈# #.##.......# ≈# g.g.. #≈≈# #)##.......## #)##......... #.##......... You could see a merfolk. Vanquished Creatures A sky beast (D:7) An ice beast (D:6) A black bear (D:6) An orc warrior (D:6) An ogre (D:5) 3 centaurs (D:8) 4 kobold brigands 5 bullfrogs A gnoll sergeant (D:8) 6 killer bees (D:7) 2 bombardier beetles (D:5) 5 howler monkeys 2 jellies 6 hounds 3 orc priests A sleepcap (D:4) 3 iguanas 8 orc wizards 9 mummies 7 adders 7 gnolls (D:8) A white imp (D:7) 2 ufetubi (D:5) 2 ribbon worms 4 dart slugs 23 orcs 4 bats 4 endoplasms 5 giant cockroaches 2 gnoll zombies (Ossuary) 3 goblins 4 hobgoblins 3 quokkas 8 ball pythons 4 frilled lizards A hobgoblin zombie (Ossuary) 18 kobolds 3 kobold zombies 4 orc zombies 5 rats 177 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DildoBatman the Formicid Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 372 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 375 | D:1 | Learned a level 2 spell: Searing Ray 489 | D:2 | Reached skill level 3 in Stealth 513 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/7 782 | D:2 | Reached XP level 4. HP: 30/30 MP: 2/8 1375 | D:3 | Reached skill level 4 in Stealth 1546 | D:3 | Reached XP level 5. HP: 35/35 MP: 5/9 2307 | D:3 | Reached XP level 6. HP: 39/41 MP: 5/11 2362 | D:4 | Reached skill level 5 in Stealth 2501 | D:4 | Identified the +0 scale mail of Darkness {^Contam rCorr | Str+3 Dex+2} 2872 | D:4 | Found a transporter. 2872 | D:4 | Noticed gutalax's ghost (amateur MiBe) 3153 | D:4 | Found a transporter. 3155 | D:4 | Noticed an ogre 3196 | D:4 | Identified the +8 giant club of Ligi {venom, *Noise rPois | Int+4} 3196 | D:4 | Noticed an ogre 3427 | D:5 | Entered Level 5 of the Dungeon 3490 | D:5 | Reached skill level 5 in Conjurations 3536 | D:5 | Reached skill level 6 in Stealth 3536 | D:5 | Reached XP level 7. HP: 44/46 MP: 5/13 3758 | D:6 | Found a staircase to the Ecumenical Temple. 3762 | Temple | Entered the Ecumenical Temple 3830 | D:6 | Reached skill level 7 in Stealth 3929 | D:6 | Found a sand-covered staircase. 3944 | Ossuary | Entered an ossuary 4183 | Ossuary | Reached skill level 8 in Stealth 4705 | D:6 | Reached XP level 8. HP: 52/52 MP: 10/14 5079 | D:5 | Found a shadowy altar of Dithmenos. 5999 | D:7 | Reached skill level 9 in Stealth 6372 | D:7 | Found an ancient bone altar of Kikubaaqudgha. 6540 | D:7 | Reached skill level 5 in Spellcasting 6778 | D:7 | Reached skill level 10 in Stealth 7247 | D:8 | Reached XP level 9. HP: 28/57 MP: 12/16 7621 | D:8 | Found an opulent altar of Gozag. 7621 | D:8 | Found a hazy altar of Hepliaklqana. 7621 | D:8 | Found an ornate altar of the Wu Jian Council. 7626 | D:8 | Became a worshipper of Gozag Ym Sagoz the Greedy 10211 | D:8 | Noticed Gastronok 10460 | D:8 | Reached skill level 1 in Fighting 10460 | D:8 | Reached skill level 1 in Armour 10462 | D:8 | Identified the +7 short sword "Ficoun" {spect, *Corrode rN+ | Dex+4} 10478 | D:8 | Reached XP level 10. HP: 34/66 MP: 17/20 10555 | D:8 | Slain by a merfolk Illustrated notes Levels and vault maps discovered: D:1: pf_arrival_petrified_forest, layout_rooms D:2: layout_rooms D:3: layout_loops_corners D:4: layout_basic, gammafunk_ghost_smash, serial_bayou, serial_bayou_shore_b, serial_bayou_pond_c, serial_bayou_ford_a, serial_bayou_shore_a, serial_bayou_shore_a, serial_bayou_pond_c D:5: layout_loops_ring, nicolae_dithmenos_shadow_blocks D:6: layout_rooms, minmay_temple_entry_glassed_door, nicolae_ossuary_entry_giza D:7: layout_loops_ring, nicolae_kikubaaqudgha_miasma_corner D:8: layout_loops_cross, gammafunk_temple_overflow_forgotten, zin_scriptorium, special_room [special_room_orc], roadster_trireme, uniq_gastronok Temple: eino_temple_scatter_basement Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Stealth | 3 4 6 8 10 | 10.0 Conjurations | 4 5 6 8 | 8.2 Spellcasting | 3 4 5 7 | 7.0 Dodging | 2 | 2.5 Fighting | 1 | 1.8 Armour | 1 | 1.8 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Club | 13 | | | || 13 Unarmed | 2 | | | || 2 Dagger | | 20 | 32 | || 52 Fire: Shortbow | | | 104 | 1 || 105 Throw: Dart | | | 1 | || 1 Cast: Magic Dart | 21 | 6 | 10 | || 37 Searing Ray | 5 | 20 | 83 | 4 || 112 Use: Scroll | | 6 | 3 | || 9 Potion | | | 2 | || 2 Stab: Sleeping | | 4 | 3 | || 7 Armour: Robe | 9 | 8 | | || 17 Leather armour | | 11 | 95 | 5 || 111 Dodge: Dodged | 13 | 21 | 63 | 4 || 101 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 10678 | 9450 | 1228 | 1687 | 5757 | 10 | 1067.8 | Dungeon | 9947 | 8719 | 1228 | 1256 | 5632 | 8 | 1243.4 | Temple | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Ossuary | 729 | 729 | 0 | 431 | 125 | 1 | 729.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:7: 1632 daAuts D:3: 1629 daAuts D:4: 1422 daAuts D:5: 1322 daAuts D:1: 1140 daAuts D:8: 1082 daAuts D:6: 955 daAuts D:2: 761 daAuts Ossuary: 729 daAuts Temple: 1 daAuts