DobroLive Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 3, D:1) a ring mail (13, 16, D:1) a cursed -1 club (26, -20, D:1) a whip (26, -3, D:1) a scale mail (26, 27, D:1) a +0 dagger (36, 26, D:1) a dagger (41, 19, D:1) a +0 club (42, 19, D:1) a +0 club (47, -13, D:1) 16 stones (47, 14, D:1) a runed dagger (58, -1, D:1) a cursed -2 club Level 2 of the Dungeon (0, 0, D:2) a dagger (9, 2, D:2) 28 bolts (16, 34, D:2) a +0 club (17, 17, D:2) 19 bolts (24, 3, D:2) a +0 club (26, 34, D:2) a +0 club (28, 33, D:2) a +0 club (30, 20, D:2) a +0 club (30, 34, D:2) a club (46, 0, D:2) a falchion (53, 32, D:2) 22 stones a +0 robe a cursed ring of attention (60, -6, D:2) a dagger (65, 14, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 12 arrows (1, -12, D:3) 19 stones (9, -8, D:3) a +0 club (20, 4, D:3) 21 stones (28, -9, D:3) a +0 club (30, -5, D:3) a +0 club (41, 17, D:3) a +0 flail (unseen) (41, 22, D:3) a mace (43, -19, D:3) a dagger (44, -4, D:3) 11 stones (55, -6, D:3) 6 tomahawks Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 ring mail a +0 flail (3, 36, D:4) a +0 dagger a +0 robe (4, 38, D:4) a +0 dagger a +0 robe (6, 6, D:4) a +0 robe (7, 21, D:4) a +0 club a +0 robe a +0 dagger (9, 20, D:4) a +0 flail of draining (17, 8, D:4) a chain mail (18, 18, D:4) a +0 flail (19, 18, D:4) a +0 spear (22, 17, D:4) a cloak (23, 23, D:4) a robe (23, 32, D:4) the amulet of Ysyu {Spirit rPois rF- Dex+2 Slay+3} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your dexterity (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It makes you vulnerable to fire. It protects you from poison. (23, 33, D:4) a potion of degeneration (26, 3, D:4) 5 stones (29, 33, D:4) 8 stones (31, 16, D:4) a +0 robe a +2 dagger of venom (32, 16, D:4) a +0 scale mail a +0 short sword (35, 16, D:4) a +0 flail a +0 leather armour a +0 club a +0 ring mail (36, 16, D:4) a cursed +0 giant spiked club (42, 17, D:4) a +0 dagger a +0 robe Level 5 of the Dungeon (0, 0, D:5) 17 stones (2, -32, D:5) 21 poisoned needles (7, 14, D:5) a leather armour (15, -19, D:5) a cursed -1 animal skin a +0 robe (19, -20, D:5) 19 stones (24, 4, D:5) a mace (26, -27, D:5) a +0 giant club (28, -22, D:5) a leather armour (32, 15, D:5) a scale mail (36, -29, D:5) a +0 animal skin (37, -2, D:5) a ring mail (40, 5, D:5) a +0 spear a +0 spear (42, -20, D:5) 19 stones (44, 8, D:5) 18 stones (47, 2, D:5) a dagger Level 6 of the Dungeon (0, 0, D:6) a +0 war axe (2, 9, D:6) 17 bolts (3, 15, D:6) a +0 hand axe a +0 scale mail (6, -4, D:6) a cursed +0 scale mail a +0 dagger (9, -4, D:6) a cursed -3 falchion (9, 24, D:6) a robe (15, -3, D:6) a club (16, -18, D:6) 18 bolts (16, 25, D:6) a +0 ring mail a +0 scythe a +0 robe (19, 22, D:6) a scythe (22, -22, D:6) a scale mail (23, 1, D:6) a flail (26, -7, D:6) a +0 flail (29, 19, D:6) a halberd (31, -13, D:6) 20 stones (31, -11, D:6) 14 stones (32, -14, D:6) a ring mail (35, -15, D:6) a robe (35, 0, D:6) a rapier (36, 5, D:6) a +0 ring mail (38, 8, D:6) a dagger (42, 17, D:6) a +0 war axe a +0 ring mail (42, 18, D:6) a +0 flail an uncursed ring of resist corrosion (43, 2, D:6) a +0 ring mail a +0 hand axe (43, 22, D:6) a +0 dagger a +0 robe (44, -18, D:6) a +0 robe a +0 dagger (45, 3, D:6) a +0 leather armour a +0 flail (45, 4, D:6) a +0 dagger (55, -1, D:6) a flail Level 7 of the Dungeon [Shop] Ehuur's Distillery a potion of flight (33 gold) a potion of berserk rage (55 gold) a potion of curing (33 gold) a potion of curing (33 gold) a potion of resistance (110 gold) a potion of curing (33 gold) a potion of resistance (110 gold) a potion of haste (110 gold) a potion of ambrosia (88 gold) (8, 11, D:7) a trident (11, 7, D:7) a +0 giant spiked club (13, 20, D:7) an amulet of rage (22, 18, D:7) a robe (24, 22, D:7) a dagger (29, 21, D:7) 12 stones (31, -14, D:7) a +0 battleaxe a +0 chain mail (40, -2, D:7) a +0 falchion (40, 16, D:7) a scale mail (41, 17, D:7) 17 stones (44, 24, D:7) a +0 robe a +0 dagger (44, 25, D:7) a +0 quarterstaff a +0 robe (45, -2, D:7) a +0 leather armour a +0 flail (45, 3, D:7) a +0 robe a +0 dagger (46, 1, D:7) a +0 chain mail a +0 trident Level 8 of the Dungeon (0, 0, D:8) a war axe (1, 4, D:8) a shiny ring mail (7, -16, D:8) +0 steam dragon scales a +0 robe (10, -14, D:8) a leather armour (11, -25, D:8) a short sword (15, -28, D:8) 21 arrows (17, -31, D:8) a ring mail (26, -26, D:8) a potion of degeneration (30, -20, D:8) a +0 leather armour a +2 dagger of pain a +0 dagger a cursed +0 robe a +0 leather armour (32, 14, D:8) a robe (33, -15, D:8) a +0 mace a +0 chain mail (35, -3, D:8) a +0 chain mail a +0 trident (41, -25, D:8) a +0 short sword 2 stones a +0 short sword (41, -19, D:8) a stone (46, -9, D:8) a leather armour (53, -17, D:8) a lajatang Level 9 of the Dungeon (0, 0, D:9) a +0 robe a +3 battleaxe (1, -1, D:9) a +0 robe a cursed +5 scimitar (1, 1, D:9) a +0 flail a +0 robe (8, -9, D:9) a +0 short sword (21, 11, D:9) 18 arrows (47, 15, D:9) 25 stones (49, 27, D:9) a +0 leather armour a +0 club (54, 30, D:9) 12 stones (58, -14, D:9) a +0 hand axe a cursed -3 hand axe (60, -15, D:9) a +0 hand axe (60, -14, D:9) a +0 hand axe (60, -7, D:9) a hand axe Level 10 of the Dungeon (0, 0, D:10) a +0 club a +0 ring mail a +0 dagger a +0 giant club (1, -1, D:10) a +0 club a +0 dagger a +0 flail a +0 scale mail (1, 1, D:10) a +0 short sword a +0 ring mail a +3 trident of piercing (2, -2, D:10) a +0 giant spiked club a +0 giant club (2, 0, D:10) a +0 ring mail a +1 trident of venom (2, 1, D:10) a +0 giant club (3, -1, D:10) a +0 chain mail a +2 vampiric halberd (3, 0, D:10) a +0 dagger (3, 1, D:10) a +0 halberd (3, 2, D:10) a +0 leather armour a +0 hand axe (4, 1, D:10) a +0 flail (20, -4, D:10) a +1 dagger of venom (25, -27, D:10) a +0 leather armour a +0 hand axe (26, -35, D:10) 16 poisoned needles (27, -28, D:10) a +0 chain mail a +0 scimitar (27, 7, D:10) a +0 club (28, -6, D:10) a hunting sling (28, 7, D:10) a +0 giant club a +0 giant spiked club (29, 7, D:10) a +0 giant spiked club a +0 giant spiked club (32, -14, D:10) an uncursed amulet of faith an uncursed amulet of rage (32, -12, D:10) a +0 dagger (32, -4, D:10) a heavily runed chain mail (36, -19, D:10) a chain mail (36, -4, D:10) a +5 battleaxe of electrocution a +0 blowgun (36, -3, D:10) a +3 leather armour (36, 2, D:10) a throwing net (36, 7, D:10) a +0 shortbow 13 arrows (36, 8, D:10) 2 arrows (36, 12, D:10) 28 arrows (36, 13, D:10) 2 arrows (37, -5, D:10) a +0 dire flail a +0 giant club a +0 long sword a +0 robe (38, 9, D:10) a +0 halberd a +0 halberd of chopping a +0 spear (40, -4, D:10) a glowing scale mail (42, 12, D:10) a +1 spear of piercing a throwing net (48, -8, D:10) a rapier (49, -33, D:10) a +0 hand axe a +0 animal skin (54, -18, D:10) 15 bolts Level 11 of the Dungeon (0, 0, D:11) an uncursed ring of protection from fire (0, 1, D:11) 5 large rocks (1, 1, D:11) an uncursed ring of protection from cold (2, 7, D:11) a mace (6, -20, D:11) a +0 troll leather armour (8, -9, D:11) a hunting sling (16, -7, D:11) a mace (19, -31, D:11) 26 sling bullets Level 12 of the Dungeon (0, 0, D:12) 15 stones (0, 7, D:12) 21 arrows (2, 1, D:12) a +0 long sword (5, -14, D:12) a +0 shortbow a +0 shortbow 53 arrows (6, -14, D:12) a +0 shortbow 16 arrows (6, -10, D:12) a broad axe (7, -13, D:12) a +0 troll leather armour (7, -9, D:12) 6 arrows (7, -8, D:12) 5 arrows (8, -14, D:12) a +0 shortbow a +0 shortbow 27 arrows (10, 6, D:12) a book of Geomancy (14, -12, D:12) a +0 dagger a +0 robe a +0 troll leather armour the ring "Zuux" {*Tele *Slow Str+3 Int+5} [ring of teleportation] It may teleport you next to monsters. It affects your strength (+3). It affects your intelligence (+5). It may slow you when you take damage. (15, -13, D:12) a +0 giant club (15, -12, D:12) a +0 club 2 tomahawks a cursed -1 hand axe a +0 scale mail (16, -13, D:12) a +0 giant club (16, -10, D:12) a scarf of repulsion (19, -19, D:12) a blowgun (22, -30, D:12) a +0 trident a +0 robe (23, -32, D:12) a +3 dagger 17 stones a +0 robe (23, -29, D:12) a +0 dagger a +0 robe (24, -32, D:12) a +2 dagger a +0 robe (24, -30, D:12) a +0 morningstar a +0 robe (26, -28, D:12) a cursed -1 giant spiked club a +0 giant club (42, -30, D:12) a +0 flail Level 13 of the Dungeon (0, 0, D:13) 21 sling bullets (6, 6, D:13) a runed ring mail (14, -29, D:13) a +0 mace (15, -31, D:13) a +0 leather armour a +0 flail (32, -37, D:13) a wand of polymorph (5) (35, 6, D:13) a +0 shortbow 25 arrows (36, 4, D:13) a +0 shortbow a +0 shortbow 45 arrows (36, 5, D:13) a +0 shortbow 23 arrows (36, 6, D:13) a cursed -2 shortbow 20 arrows (37, 5, D:13) a +0 shortbow 20 arrows (39, 6, D:13) 5 arrows (40, 6, D:13) an arrow (41, -5, D:13) 6 javelins (41, 5, D:13) an arrow (45, -16, D:13) a potion of flight (49, -40, D:13) a falchion (52, -25, D:13) a potion of berserk rage a potion of flight (54, -50, D:13) 21 arrows (54, -25, D:13) an uncursed staff of cold the cursed necklace of Bloodlust {*Rage +Rage MR++ Int-3 Slay+6 *Curse} [amulet of rage] It affects your intelligence (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+6). It affects your resistance to hostile enchantments. It lets you go berserk. It may make you go berserk in combat. It curses itself when equipped. It has a curse placed upon it. a staff of energy Level 14 of the Dungeon (0, 0, D:14) a blowgun (6, 9, D:14) a +0 buckler a +0 leather armour a +0 long sword (7, 9, D:14) a +0 plate armour a +0 long sword a +0 large shield a +1 great sword of slicing a +0 plate armour (7, 10, D:14) a +0 chain mail a +1 vampiric long sword (7, 12, D:14) a robe (8, 9, D:14) a +0 shield a +0 plate armour a +0 war axe (9, -9, D:14) a flail (12, -5, D:14) 3 large rocks (15, 1, D:14) a large rock (16, 8, D:14) a scale mail (19, -21, D:14) 18 stones (20, -27, D:14) a +3 longbow of flaming 15 arrows a +0 centaur barding (23, 0, D:14) 2 arrows (24, 0, D:14) an arrow (25, 1, D:14) 19 arrows a +0 shortbow (27, 3, D:14) 16 arrows a +0 shortbow (30, 8, D:14) a wand of random effects (15) (31, -32, D:14) 24 stones (32, -23, D:14) 23 arrows (42, -17, D:14) an uncursed staff of death a +2 cloak the +0 pair of boots "Taurphatuo" {rElec rN+ Dex+7} It affects your dexterity (+7). It insulates you from electricity. It protects you from negative energy. (49, -23, D:14) a dagger (50, -33, D:14) a scroll of enchant weapon (52, -32, D:14) a wand of random effects (14) (61, 12, D:14) a +0 dagger a +0 robe Level 15 of the Dungeon (0, 0, D:15) 14 stones (10, -4, D:15) a plate armour (10, -2, D:15) 10 stones (15, 1, D:15) a shortbow (16, 18, D:15) a quarterstaff (20, 27, D:15) a +0 giant club a +0 giant club (21, -16, D:15) a hunting sling (21, 23, D:15) a +2 great sword of flaming (23, -6, D:15) 3 needles of sleeping (23, 11, D:15) a +2 scimitar of flaming (26, -8, D:15) a glowing ring mail (28, -13, D:15) a hunting sling (28, -3, D:15) 2 large rocks (29, 5, D:15) a scroll of enchant weapon (32, -3, D:15) 26 stones (33, 3, D:15) a large rock (33, 4, D:15) a large rock (33, 5, D:15) 21 stones (36, -2, D:15) 13 sling bullets (47, -6, D:15) a scroll of random uselessness the Ecumenical Temple Level 2 of the Orcish Mines [Shop] Keojoe's Antique Armour Shoppe a scale mail (144 gold) a twisted plate armour (1008 gold) a runed ring mail (252 gold) a scale mail (144 gold) [Shop] Mekemn's Antique Weapon Emporium a scimitar (120 gold) a glowing hunting sling (135 gold) a trident (105 gold) a blowgun (75 gold) a runed short sword (180 gold) a scythe (90 gold) a battleaxe (195 gold) a glaive (195 gold) a hand crossbow (105 gold) a mace (90 gold) a glowing double sword (540 gold) a glowing hunting sling (135 gold) [Shop] Musin's General Store a scroll of fog (30 gold) a +1 trident of venom (168 gold) a wand of disintegration (10) (210 gold) a scroll of magic mapping (52 gold) a scroll of torment (112 gold) 10 arrows (30 gold) a +6 blowgun (517 gold) a potion of mutation (120 gold) a +0 quarterstaff (60 gold) [Shop] Kexuemm's Jewellery Shoppe an uncursed amulet of the acrobat (390 gold) a cursed -2 ring of dexterity (26 gold) the ring "Jycvy" {rF+ Dex+3} (386 gold) [ring of dexterity] It affects your dexterity (+3). It protects you from fire. a +2 amulet of reflection (97 gold) an uncursed ring of magical power (260 gold) (0, 0, Orc:2) 5 tomahawks a +0 whip (0, 34, Orc:2) a +0 robe a +1 dagger of venom (1, 1, Orc:2) a +0 club (1, 33, Orc:2) a +0 plate armour a +0 scimitar (1, 34, Orc:2) a +0 ring mail a +0 hand axe a +0 dire flail of protection a +0 plate armour (2, 2, Orc:2) a +0 robe a +0 dagger (2, 4, Orc:2) a +0 robe a +0 dagger (3, 5, Orc:2) a +0 scale mail (3, 32, Orc:2) a +0 chain mail a +0 falchion (4, -2, Orc:2) a +0 ring mail a +0 club (5, -4, Orc:2) 3 large rocks (5, 4, Orc:2) a tomahawk (5, 5, Orc:2) a +2 robe of magic resistance 3 tomahawks a +0 plate armour a +1 dagger of freezing a +0 mace a +0 morningstar a +0 plate armour (5, 26, Orc:2) a +0 giant club a +0 giant club (5, 27, Orc:2) a +0 scale mail a +0 hand axe (6, 10, Orc:2) 4 tomahawks a +0 hand axe (6, 26, Orc:2) a +0 chain mail a +0 battleaxe (6, 27, Orc:2) a +0 club (6, 30, Orc:2) a +0 plate armour a +0 mace a +0 war axe (7, -2, Orc:2) a +1 falchion of holy wrath a cursed +0 chain mail a +0 war axe a +0 giant club (7, 7, Orc:2) 2 tomahawks (8, -2, Orc:2) a +0 ring mail (8, -1, Orc:2) a +0 hand axe (8, 0, Orc:2) a +0 mace of holy wrath (8, 4, Orc:2) a +0 chain mail a +0 dire flail (8, 5, Orc:2) a +0 chain mail a +0 long sword (8, 7, Orc:2) a tomahawk (8, 27, Orc:2) a +0 chain mail a +0 war axe (8, 29, Orc:2) a +0 robe a +0 dagger a +0 giant club (8, 35, Orc:2) a +0 plate armour a +0 leather armour a +0 war axe a +0 short sword a +0 long sword a +0 chain mail (9, -1, Orc:2) a +0 trident a cursed -2 whip a +0 leather armour (9, 37, Orc:2) a +0 plate armour a +0 hand axe (9, 41, Orc:2) a cursed -3 war axe (10, -2, Orc:2) a large rock (10, 0, Orc:2) a +0 plate armour a +0 war axe (10, 4, Orc:2) a tomahawk (11, -1, Orc:2) a +0 plate armour a +3 battleaxe (11, 0, Orc:2) a large rock (12, 37, Orc:2) a cursed +0 robe a +0 dagger (12, 39, Orc:2) a +0 mace a +0 war axe a +0 ring mail (13, 3, Orc:2) a +0 chain mail a +4 battleaxe of chopping (14, 35, Orc:2) a +0 robe a +0 chain mail a +0 dagger a +0 long sword (15, 37, Orc:2) a +0 robe of the Archmagi a +1 dagger of electrocution (15, 38, Orc:2) a +0 robe of cold resistance a +0 dagger (16, 35, Orc:2) a +0 plate armour a +0 flail of draining (16, 36, Orc:2) a +1 robe of positive energy a +0 leather armour a +0 war axe a +0 chain mail a +0 dagger a +0 hand axe a cursed -2 flail a +0 chain mail (17, 34, Orc:2) a +0 chain mail a +0 war axe (17, 36, Orc:2) a +0 plate armour a +0 glaive (18, 31, Orc:2) a +0 club (18, 33, Orc:2) a +0 ring mail a +0 mace a +0 whip a +0 club a +0 ring mail (19, 32, Orc:2) a +0 hand axe (19, 33, Orc:2) a +0 chain mail a cursed +0 halberd (19, 34, Orc:2) a +0 chain mail a +3 great sword (20, 31, Orc:2) a tomahawk (20, 32, Orc:2) a +0 chain mail a +0 mace a +0 dire flail (20, 33, Orc:2) a +0 dagger a +0 plate armour a +0 dire flail (20, 36, Orc:2) a cursed -1 club (21, 30, Orc:2) 2 tomahawks (21, 32, Orc:2) a +0 plate armour a +3 battleaxe of chopping (22, 30, Orc:2) a +0 mace a +0 plate armour a +0 broad axe a cursed +0 chain mail a +0 club a +0 halberd (22, 31, Orc:2) a +0 plate armour a +0 war axe a +0 robe a +0 dagger a +0 whip (23, 29, Orc:2) a +0 dagger of protection (23, 30, Orc:2) a +0 flail a +0 war axe (23, 31, Orc:2) a +0 plate armour a tomahawk a +0 war axe (24, 29, Orc:2) a +0 robe a +0 dagger (24, 31, Orc:2) a +0 plate armour a +0 hand axe a +0 plate armour a +0 great mace (25, 28, Orc:2) a +0 dagger a +0 leather armour a +0 falchion (25, 30, Orc:2) a +0 robe a +0 dagger a +0 dagger a +0 falchion a +0 scale mail (26, 27, Orc:2) a +0 robe a +0 dagger (26, 29, Orc:2) a +0 short sword (26, 31, Orc:2) a +0 robe a +0 dagger (27, 6, Orc:2) a +2 robe of cold resistance (27, 7, Orc:2) a +0 robe of magic resistance (27, 28, Orc:2) a +0 robe a +0 dagger (29, 14, Orc:2) a +0 club (30, 14, Orc:2) a +0 hand axe (30, 15, Orc:2) a +0 plate armour a +0 long sword (31, 15, Orc:2) a +0 glaive (31, 20, Orc:2) a +0 war axe (31, 21, Orc:2) a +0 chain mail a +0 battleaxe (32, 6, Orc:2) the +3 quarterstaff of Misery {freeze, rPois Str+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). It protects you from poison. (32, 7, Orc:2) the cursed +0 flail "Ymaf" {venom, *Slow Str+3 Int+6 Dex+4} It poisons the flesh of those it strikes. It affects your strength (+3). It affects your intelligence (+6). It affects your dexterity (+4). It may slow you when you take damage. It has a curse placed upon it. (33, 18, Orc:2) a +0 ring mail a +0 club (34, 5, Orc:2) 2 potions of berserk rage (34, 14, Orc:2) a +0 hand axe (37, 20, Orc:2) a +0 club (38, 19, Orc:2) a +0 hand axe a +0 leather armour Level 1 of the Elven Halls [Shop] Xuiw Camnupt's Assorted Antiques a scroll of teleportation (66 gold) a wand of disintegration (13) (88 gold) a scroll of teleportation (66 gold) a jet-studded plate armour (616 gold) a ring mail (88 gold) a scroll of magic mapping (77 gold) a club (22 gold) a potion of resistance (220 gold) a potion of curing (66 gold) a scythe (66 gold) a shiny ring mail (154 gold) [Shop] Eqobri's Assorted Antiques a war axe (59 gold) a potion of degeneration (17 gold) a lajatang (255 gold) a long sword (59 gold) a glowing leather armour (85 gold) a scroll of enchant armour (127 gold) a scroll of enchant weapon (127 gold) a scroll of fog (34 gold) (0, 0, Elf:1) a +0 rapier a +0 ring mail (1, -17, Elf:1) a staff of conjuration (2, 0, Elf:1) 24 stones (3, 0, Elf:1) a +1 glaive of venom (6, 0, Elf:1) 2 potions of flight (8, -22, Elf:1) a leather armour (8, -17, Elf:1) a trident (13, -20, Elf:1) a +0 leather armour a +0 short sword (15, 7, Elf:1) a wand of polymorph (7) (16, -5, Elf:1) a +2 battleaxe of freezing (18, -13, Elf:1) a +0 long sword (19, -13, Elf:1) a +0 chain mail a cursed -3 long sword (21, -39, Elf:1) a +0 leather armour a +2 rapier of venom (25, -14, Elf:1) 11 sling bullets (27, -43, Elf:1) a leather armour a halberd (27, -35, Elf:1) a cursed -2 long sword (29, -22, Elf:1) a +0 chain mail a +0 short sword (35, -26, Elf:1) a cursed +0 leather armour a +0 dagger (35, -18, Elf:1) a +0 leather armour a +0 dagger (39, -23, Elf:1) a +0 long sword (40, -22, Elf:1) a cursed +0 leather armour a +0 rapier (43, -4, Elf:1) a +1 battleaxe of venom (49, -23, Elf:1) a +0 rapier (49, -4, Elf:1) a +0 dagger (50, -23, Elf:1) a +0 long sword a cursed -1 long sword a +0 leather armour (50, -22, Elf:1) a +0 short sword (51, -23, Elf:1) a +0 rapier (51, 7, Elf:1) a +0 dagger of venom (52, -23, Elf:1) a cursed -2 long sword (55, -24, Elf:1) a +0 short sword a +0 chain mail (56, -26, Elf:1) a +0 rapier (56, 8, Elf:1) a rapier (57, -28, Elf:1) a +0 dagger (59, 8, Elf:1) 25 stones (62, -28, Elf:1) a falchion (64, -21, Elf:1) 6 curare-tipped needles Level 2 of the Elven Halls (0, 0, Elf:2) a +4 glaive of holy wrath (2, 9, Elf:2) a +3 glaive of venom (3, 20, Elf:2) a +6 mace of draining (4, -18, Elf:2) a +3 scimitar of electrocution (6, 33, Elf:2) a +4 scimitar of holy wrath (7, 32, Elf:2) a +5 vampiric halberd (7, 33, Elf:2) a +2 short sword of holy wrath a +1 antimagic bardiche (7, 34, Elf:2) a +0 long sword a +0 buckler (9, 20, Elf:2) a +2 long sword of slicing a +0 buckler (10, -22, Elf:2) a +5 dire flail of protection (11, 15, Elf:2) a +0 short sword a +0 buckler (11, 19, Elf:2) a cursed +0 dagger a +0 ring mail (14, -8, Elf:2) a +4 war axe of chopping a +0 long sword a +0 ring mail (15, -23, Elf:2) a +1 executioner's axe of distortion (15, -14, Elf:2) a +0 rapier (16, -12, Elf:2) a +0 long sword a +0 leather armour (17, -10, Elf:2) a +0 morningstar of protection (18, -23, Elf:2) a +4 scimitar of distortion (18, -8, Elf:2) a +0 long sword a +0 buckler (19, -8, Elf:2) a +4 vampiric hand axe (22, -1, Elf:2) a +0 scimitar a +0 scale mail (22, 1, Elf:2) a +0 long sword a +0 leather armour (23, 7, Elf:2) a +0 pair of gloves a +1 cloak of magic resistance a +2 rapier of electrocution a +5 mace of protection (24, 32, Elf:2) a +0 long sword a +0 ring mail (28, 5, Elf:2) the +9 staff of Olgreb {rPois} It protects you from poison. (30, -20, Elf:2) a pair of gloves (33, 24, Elf:2) a +0 long sword a cursed +0 leather armour (38, 5, Elf:2) a +4 dagger a +5 dagger (40, -13, Elf:2) a helmet (45, 7, Elf:2) 4 arrows (48, -10, Elf:2) a +0 dagger (48, -9, Elf:2) a +0 long sword a +0 rapier a +0 short sword (48, -7, Elf:2) 3 arrows (48, 9, Elf:2) a +0 rapier a cursed +0 ring mail (48, 18, Elf:2) a +0 short sword (49, -9, Elf:2) a potion of berserk rage a +0 short sword a +2 short sword of electrocution a +0 leather armour 14 arrows a +0 short sword a +0 shortbow (49, 10, Elf:2) a +0 longbow a +0 dagger 19 arrows a +0 leather armour (49, 14, Elf:2) a +0 chain mail a +0 long sword (50, 10, Elf:2) a +0 longbow a +1 dagger of venom 10 arrows a +0 leather armour a +0 dagger a +0 chain mail (59, 27, Elf:2) a scroll of random uselessness (60, 23, Elf:2) a +0 long sword (61, 19, Elf:2) an arrow (61, 20, Elf:2) a +0 scimitar (61, 23, Elf:2) a +0 leather armour of cold resistance a +0 short sword 25 arrows a +0 shortbow (61, 24, Elf:2) a +0 rapier a cursed -1 scimitar (61, 25, Elf:2) a +0 leather armour a +0 rapier (68, -19, Elf:2) an uncursed amulet of guardian spirit (68, 28, Elf:2) a ring mail Level 3 of the Elven Halls (0, 0, Elf:3) a staff of poison (2, -2, Elf:3) a runed spear (2, -1, Elf:3) a rapier (3, -2, Elf:3) 6 curare-tipped needles (3, -1, Elf:3) an uncursed ring of ice (3, 10, Elf:3) a long sword (4, -3, Elf:3) a ring mail (4, -1, Elf:3) 7 potions of might (5, -2, Elf:3) a long sword (6, 10, Elf:3) a dagger (6, 11, Elf:3) a dagger (7, -22, Elf:3) a +0 shortbow a +0 quarterstaff 15 arrows a +0 leather armour (7, -3, Elf:3) a runed hand crossbow (7, 11, Elf:3) a dagger (8, -22, Elf:3) 2 scrolls of brand weapon (8, -14, Elf:3) an arrow (8, -3, Elf:3) a staff of power (8, 1, Elf:3) a potion of lignification the +3 short sword "Oxaiximp" {pierce, rC- MR+ Str+3} It inflicts extra damage upon your enemies. It affects your strength (+3). It makes you vulnerable to cold. It affects your resistance to hostile enchantments. a +0 leather armour (8, 12, Elf:3) 12 stones (9, -18, Elf:3) a +0 rapier a +0 rapier a +0 leather armour (9, -15, Elf:3) a +0 long sword (9, -13, Elf:3) 2 arrows a +0 long sword (9, -12, Elf:3) an arrow a +0 scimitar (9, -11, Elf:3) a +0 short sword a cursed +0 leather armour (9, 1, Elf:3) a +0 buckler (9, 13, Elf:3) a club (10, -16, Elf:3) a +0 short sword a +0 leather armour (10, -14, Elf:3) the +5 great mace of Hexisch {pain, Int+2 Dex+2} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+2). It affects your dexterity (+2). an uncursed amulet of guardian spirit (10, -11, Elf:3) a +0 long sword a +1 ring mail of fire resistance (10, -10, Elf:3) a +1 long sword of slicing a +0 leather armour (11, -11, Elf:3) a cursed -3 long sword a +0 leather armour (11, -10, Elf:3) an arrow (11, -9, Elf:3) a +4 ring of strength a +1 long sword of protection a +0 leather armour an arrow a +0 short sword a +0 leather armour (11, -8, Elf:3) a +0 rapier (11, -6, Elf:3) a +3 short sword (12, -18, Elf:3) 2 arrows (12, -8, Elf:3) a +0 leather armour a +0 dagger the +6 mace of Saosch {crush, rF+} It inflicts extra damage upon your enemies. It protects you from fire. (12, -7, Elf:3) a +0 rapier an uncursed ring of resist corrosion a +0 longbow 8 arrows a +0 leather armour a +0 short sword a cursed staff of poison a +0 rapier a +0 leather armour a +1 great sword of freezing (12, -5, Elf:3) a +0 dagger a +0 leather armour (12, -3, Elf:3) a +0 rapier a +0 leather armour of fire resistance a +0 long sword (12, -2, Elf:3) a +0 short sword a +0 longbow 45 arrows a +0 leather armour (15, 12, Elf:3) a long sword (16, -10, Elf:3) a +0 quarterstaff of protection (16, -9, Elf:3) 11 arrows a +0 shortbow a +0 scimitar (16, -8, Elf:3) an uncursed ring of stealth the +5 quarterstaff of Punishment {crush, +Fly rElec rF+ rC-} It inflicts extra damage upon your enemies. It protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. It lets you fly. (16, 11, Elf:3) an uncursed staff of summoning (17, 11, Elf:3) a glowing whip (17, 12, Elf:3) a short sword (18, -10, Elf:3) a +0 chain mail a +0 long sword (18, -9, Elf:3) a +0 leather armour the +10 mace of Exquisite Torment {freeze, +Fly Dex+6} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+6). It lets you fly. (18, -4, Elf:3) 10 sling bullets (18, -3, Elf:3) a dagger (18, -2, Elf:3) a glowing giant spiked club (18, 11, Elf:3) a long sword (19, -2, Elf:3) an uncursed staff of conjuration (19, 11, Elf:3) a runed mace (20, -24, Elf:3) a +0 scale mail a +0 short sword (20, -2, Elf:3) a wand of flame (37) (20, -1, Elf:3) a dagger (21, -26, Elf:3) a +0 leather armour the +3 quarterstaff of the Boar {distort, rC+ MR+ Str+4} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your strength (+4). It protects you from cold. It affects your resistance to hostile enchantments. (22, -27, Elf:3) a +0 rapier (22, -1, Elf:3) 13 arrows (22, 10, Elf:3) a dagger (23, 9, Elf:3) a staff of wizardry (24, 8, Elf:3) 25 sling bullets (29, -30, Elf:3) 15 stones (32, -26, Elf:3) 8 stones (32, 8, Elf:3) a bolt (33, 6, Elf:3) a +1 battleaxe of electrocution (34, 4, Elf:3) a +1 arbalest of velocity a +1 war axe 20 bolts a +0 chain mail (34, 5, Elf:3) a +0 war axe a +0 plate armour a +0 long sword a +0 chain mail a +0 great mace a +0 chain mail a +0 long sword a +0 chain mail a +0 dire flail a cursed -2 chain mail (35, 4, Elf:3) a +0 dagger a +0 leather armour a +0 dagger a +0 leather armour a +0 battleaxe a +0 chain mail a +2 battleaxe a +0 plate armour a +1 dire flail of pain a +0 chain mail (36, -37, Elf:3) a cursed +0 plate armour a +2 broad axe of electrocution a potion of flight (36, 2, Elf:3) a +0 whip (36, 3, Elf:3) a +0 whip a +0 war axe a +0 chain mail a +0 halberd a +0 ring mail a +0 short sword a +0 scale mail a +2 great mace a +0 plate armour (36, 4, Elf:3) a +0 scimitar a +0 ring mail (37, -37, Elf:3) a +0 buckler of fire resistance (37, -27, Elf:3) a +0 leather armour 36 arrows a +0 dagger a +0 longbow (37, 1, Elf:3) a +0 flail a +0 chain mail (37, 2, Elf:3) a +0 club a +0 leather armour a +0 mace a +0 plate armour (37, 3, Elf:3) a +0 scimitar a +0 chain mail a +2 glaive of freezing a +0 plate armour a +0 battleaxe a +0 chain mail (39, -32, Elf:3) an arrow (39, -21, Elf:3) a +0 short sword (40, -20, Elf:3) a +2 short sword of draining (41, -20, Elf:3) a +0 scale mail a +0 long sword a +1 mace of holy wrath (42, -19, Elf:3) a +0 rapier (43, -29, Elf:3) a +5 spear of piercing (45, -3, Elf:3) a +0 short sword a +0 ring mail a +0 buckler (46, -19, Elf:3) a +0 robe a +0 ring mail a +0 dagger a +0 dagger (46, -16, Elf:3) a +0 rapier (48, -11, Elf:3) 22 stones (48, -3, Elf:3) a +0 short sword (52, -10, Elf:3) a +0 ring mail a +0 long sword (54, -9, Elf:3) a cursed -2 leather armour 39 arrows a +0 longbow (55, -15, Elf:3) a runed scale mail (56, -12, Elf:3) a +0 leather armour (56, -10, Elf:3) an arrow (56, -9, Elf:3) a +0 long sword an uncursed ring of protection from fire (57, -12, Elf:3) a +0 dagger (57, -10, Elf:3) a +2 short sword of speed (58, -12, Elf:3) a +2 hand axe of electrocution Level 1 of the Lair of Beasts (0, 0, Lair:1) 23 arrows (18, 31, Lair:1) 13 arrows (21, 14, Lair:1) a +0 hat (22, -16, Lair:1) a blowgun (22, -5, Lair:1) 23 stones (22, 12, Lair:1) an uncursed ring of stealth (22, 16, Lair:1) 18 arrows (30, 4, Lair:1) a cloak (33, 15, Lair:1) a +0 animal skin a +1 glaive (43, 29, Lair:1) 25 arrows (55, 13, Lair:1) a scroll of noise (59, 25, Lair:1) 24 arrows Level 2 of the Lair of Beasts (0, 0, Lair:2) a plate armour (0, 11, Lair:2) a scimitar (5, 2, Lair:2) a halberd (17, -45, Lair:2) 30 bolts (30, -29, Lair:2) a runed dagger (33, -32, Lair:2) a scroll of enchant weapon (37, -27, Lair:2) a long sword (39, 9, Lair:2) 12 stones (42, -34, Lair:2) 16 stones (47, -31, Lair:2) 23 sling bullets (48, -32, Lair:2) a chain mail (49, -3, Lair:2) 23 sling bullets (50, -3, Lair:2) a flail Level 3 of the Lair of Beasts (0, 0, Lair:3) a leather armour (4, -11, Lair:3) a dire flail (9, 9, Lair:3) a morningstar (10, 29, Lair:3) a +1 cloak (18, -19, Lair:3) a dagger (18, -10, Lair:3) 19 stones (41, -1, Lair:3) a rapier Level 4 of the Lair of Beasts (0, 0, Lair:4) a potion of degeneration (2, 3, Lair:4) 24 stones (44, 4, Lair:4) a scale mail (45, 9, Lair:4) a +4 flail of crushing a +2 whip of venom a +0 whip of freezing a +1 dagger of venom an uncursed staff of air (46, -3, Lair:4) a +5 ring of strength (62, -20, Lair:4) a large shield (65, 2, Lair:4) a runed morningstar (66, 2, Lair:4) a dagger (68, 4, Lair:4) a quarterstaff Level 5 of the Lair of Beasts (0, 0, Lair:5) a hat (4, 2, Lair:5) 18 stones (6, 32, Lair:5) a hunting sling (21, 26, Lair:5) a scroll of noise (39, 37, Lair:5) 22 stones (40, 8, Lair:5) a plate armour (42, 23, Lair:5) a rapier (43, 4, Lair:5) a book of Geomancy (51, -14, Lair:5) a quarterstaff Level 6 of the Lair of Beasts (0, 0, Lair:6) a quarterstaff (6, 35, Lair:6) 18 stones (9, 23, Lair:6) a morningstar (16, 7, Lair:6) 6 large rocks (24, 20, Lair:6) a runed scimitar (24, 21, Lair:6) 18 stones (24, 22, Lair:6) the +11 long sword of the Forest {vamp, +Fly rPois Str+2} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+2). It protects you from poison. It lets you fly. (24, 23, Lair:6) a glowing scale mail (25, 23, Lair:6) 22 sling bullets (34, -3, Lair:6) a chain mail (49, 16, Lair:6) a fan of gales (53, 25, Lair:6) a glowing flail (59, 41, Lair:6) a +2 pair of gloves Level 1 of the Swamp (0, 0, Swamp:1) a trident (4, -22, Swamp:1) 6 javelins (12, -7, Swamp:1) 22 bolts (19, 11, Swamp:1) a book of Frost (31, -7, Swamp:1) a potion of flight (35, 14, Swamp:1) a potion of lignification (38, 1, Swamp:1) a club (39, 7, Swamp:1) a potion of flight (49, -14, Swamp:1) a ring mail (51, 8, Swamp:1) 21 bolts Level 2 of the Swamp (0, 0, Swamp:2) a wand of random effects (25) (3, -12, Swamp:2) a scroll of brand weapon (4, -30, Swamp:2) 24 bolts (4, -12, Swamp:2) an uncursed amulet of regeneration (8, -17, Swamp:2) 24 stones (9, -12, Swamp:2) 23 bolts (9, -1, Swamp:2) a leather armour (12, -29, Swamp:2) 16 arrows (15, -2, Swamp:2) a book of Minor Magic (24, -27, Swamp:2) 10 sling bullets (24, 12, Swamp:2) a wand of polymorph (9) (26, 2, Swamp:2) a plate armour (31, 7, Swamp:2) a pair of boots (35, -23, Swamp:2) a ring of stealth (37, -21, Swamp:2) 15 poisoned needles (38, 0, Swamp:2) a leather armour (49, -27, Swamp:2) 19 stones (51, -4, Swamp:2) a short sword Level 3 of the Swamp (0, 0, Swamp:3) a hand axe (7, 23, Swamp:3) a scroll of amnesia (10, 23, Swamp:3) a scroll of noise (17, 19, Swamp:3) a scimitar (38, -11, Swamp:3) a shield (38, -9, Swamp:3) a ring mail Level 4 of the Swamp (0, 0, Swamp:4) +0 swamp dragon scales (3, -24, Swamp:4) 21 bolts (4, -34, Swamp:4) a +2 trident of venom a +0 plate armour a +0 large shield (8, -22, Swamp:4) 25 bolts (9, 0, Swamp:4) a stone (12, -19, Swamp:4) a +2 quarterstaff of speed a +0 robe (13, -18, Swamp:4) +0 swamp dragon scales (13, -17, Swamp:4) a +0 quarterstaff a +0 robe (21, -25, Swamp:4) 26 stones (30, -26, Swamp:4) a runed helmet (30, -24, Swamp:4) a scroll of enchant weapon Level 1 of the Spider Nest (0, 0, Spider:1) a shield (1, -1, Spider:1) 25 stones (5, -5, Spider:1) a spear (31, -11, Spider:1) a whip (37, 9, Spider:1) a box of beasts (39, 26, Spider:1) a hunting sling (40, -3, Spider:1) a scythe (42, -3, Spider:1) a helmet (42, 10, Spider:1) 9 stones (44, -4, Spider:1) an uncursed ring of flight a +3 ring of protection (46, -12, Spider:1) a hunting sling (47, -6, Spider:1) a ring mail (55, -5, Spider:1) a +2 pair of gloves Level 2 of the Spider Nest (0, 0, Spider:2) a leather armour (1, -43, Spider:2) a glowing rapier (1, -26, Spider:2) a flail (22, -33, Spider:2) a shortbow (22, -16, Spider:2) a chain mail (23, -11, Spider:2) 4 needles of sleeping (25, -46, Spider:2) 14 stones (33, -25, Spider:2) a hunting sling (47, -8, Spider:2) 8 poisoned needles (50, -17, Spider:2) 13 arrows (50, -7, Spider:2) an arbalest (55, -29, Spider:2) 13 sling bullets (60, 5, Spider:2) 3 scrolls of amnesia (61, 5, Spider:2) an uncursed ring of poison resistance Level 3 of the Spider Nest (0, 0, Spider:3) 14 sling bullets (3, 46, Spider:3) a scroll of noise (3, 52, Spider:3) an uncursed staff of earth a +0 robe (3, 55, Spider:3) a leather armour (5, 9, Spider:3) a scale mail (14, 28, Spider:3) 31 bolts (19, 46, Spider:3) an uncursed staff of earth (20, 24, Spider:3) 23 sling bullets (33, 13, Spider:3) a club (38, 33, Spider:3) the cursed +1 chain mail "Daewyler" {*Drain +Inv rElec Dex+2} It affects your dexterity (+2). It insulates you from electricity. It lets you turn invisible. It causes draining when unequipped. It has a curse placed upon it. (47, 35, Spider:3) a wand of random effects (17) (50, 32, Spider:3) a scroll of enchant weapon (56, 5, Spider:3) 16 bolts (57, 13, Spider:3) a runed plate armour (59, 25, Spider:3) a ring mail (61, 4, Spider:3) 19 arrows (71, 56, Spider:3) a scroll of silence Level 4 of the Spider Nest (0, 0, Spider:4) a wand of random effects (22) (0, 7, Spider:4) a scroll of silence (1, 6, Spider:4) an uncursed staff of poison (16, -13, Spider:4) the +4 plate armour of Brilliance {Regen+ Dex-5 Stlth+} It affects your dexterity (-5). It increases your rate of regeneration. It makes you more stealthy. (20, 30, Spider:4) 18 arrows (21, 9, Spider:4) a war axe (22, 36, Spider:4) a helmet (26, 36, Spider:4) a plate armour (27, 34, Spider:4) a great sword Level 5 of the Pits of Slime (0, 0, Slime:5) 22 bolts (0, 7, Slime:5) a runed flail (0, 8, Slime:5) a ring of flight (1, -1, Slime:5) a glowing battleaxe (1, 1, Slime:5) a pair of gloves (1, 7, Slime:5) a glowing war axe (1, 8, Slime:5) a pitted shortbow (1, 9, Slime:5) a ring of resist corrosion (2, -3, Slime:5) a potion of lignification (2, -2, Slime:5) a book of Fire (2, -1, Slime:5) a scroll of noise (2, 0, Slime:5) a ring of protection (2, 1, Slime:5) a wand of flame (9) (2, 6, Slime:5) a chain mail (2, 7, Slime:5) the amulet "Efraapnu" {Acrobat *Contam MR+ Dex+4} [amulet of the acrobat] It helps you evade while moving and waiting. It affects your dexterity (+4). It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. (2, 8, Slime:5) the +1 demon trident of the Six Tales {flame, rN+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from negative energy. (2, 9, Slime:5) a phial of floods (2, 10, Slime:5) a scroll of enchant weapon (3, -4, Slime:5) a potion of degeneration (3, -3, Slime:5) a quarterstaff (3, -2, Slime:5) a scroll of silence (3, -1, Slime:5) a staff of death (3, 0, Slime:5) 20 stones (3, 8, Slime:5) a glowing spear (3, 9, Slime:5) a trident (3, 11, Slime:5) 3 javelins of penetration (4, 1, Slime:5) a runed leather armour (4, 6, Slime:5) a +0 pair of gloves of archery (4, 10, Slime:5) a +2 amulet of reflection (9, 1, Slime:5) the ring of the Thoughtful Lovers {rPois rN+ SInv} [ring of positive energy] It protects you from poison. It protects you from negative energy. It lets you see invisible. (9, 6, Slime:5) a lightning rod (4/4) (9, 8, Slime:5) 15 stones (10, -4, Slime:5) a shiny scale mail (10, 0, Slime:5) 25 stones (10, 1, Slime:5) the ring "Pulisi" {rPois rC+ rN++ MR- AC+2} [ring of protection] It affects your AC (+2). It protects you from cold. It protects you from poison. It greatly protects you from negative energy. It affects your resistance to hostile enchantments. (10, 8, Slime:5) a translucent battleaxe (10, 9, Slime:5) a potion of flight (10, 11, Slime:5) a ring mail (11, 0, Slime:5) the +0 ring mail of Plasticity {rC+ SInv} It protects you from cold. It lets you see invisible. the ring of Roepnepaymn {*Slow Str+2 Int+4 Dex+7} [ring of intelligence] It affects your strength (+2). It affects your intelligence (+4). It affects your dexterity (+7). It may slow you when you take damage. (11, 1, Slime:5) a large shield (11, 6, Slime:5) a twisted shortbow (11, 9, Slime:5) a runed hand axe (11, 10, Slime:5) a ring mail (12, -2, Slime:5) a cloak (12, 0, Slime:5) a club (12, 7, Slime:5) a buckler (12, 8, Slime:5) an ancient chain mail (13, -1, Slime:5) 16 arrows (13, 0, Slime:5) a falchion (13, 7, Slime:5) 23 stones (13, 8, Slime:5) 15 bolts Level 1 of the Vaults [Shop] Tacinad's Food Emporium a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) [Shop] Cutzanec's Jewellery Boutique a +3 ring of evasion (315 gold) a cursed -3 ring of dexterity (30 gold) an uncursed ring of poison resistance (300 gold) a +5 amulet of reflection (618 gold) a +5 ring of strength (618 gold) a cursed amulet of inaccuracy (30 gold) an uncursed ring of protection from cold (375 gold) a cursed ring of attention (67 gold) an uncursed amulet of rage (600 gold) [Shop] Woxzeibb's Distillery a potion of degeneration (17 gold) a potion of berserk rage (85 gold) a potion of might (68 gold) [Shop] Zebb's Jewellery Emporium an uncursed amulet of rage (720 gold) the ring "Juir" {*Tele Str+6 Int+2 Dex-2} (487 gold) [ring of teleportation] It may teleport you next to monsters. It affects your strength (+6). It affects your intelligence (+2). It affects your dexterity (-2). an uncursed ring of fire (450 gold) an uncursed ring of wizardry (540 gold) a cursed -3 ring of evasion (36 gold) a +3 amulet of reflection (282 gold) a +4 ring of evasion (648 gold) an uncursed ring of wizardry (540 gold) an uncursed ring of flight (315 gold) an uncursed ring of protection from fire (450 gold) a cursed amulet of inaccuracy (36 gold) a +4 ring of evasion (648 gold) (0, 0, Vaults:1) a cursed -3 shortbow 26 arrows (5, 1, Vaults:1) an arrow (6, -12, Vaults:1) a +0 club (7, -13, Vaults:1) a +0 dagger a cursed +0 leather armour (8, -14, Vaults:1) a +0 dagger a +0 robe (9, -14, Vaults:1) a +1 battleaxe a +0 chain mail (9, -12, Vaults:1) a +0 long sword a +0 ring mail (13, -50, Vaults:1) a +0 mace a +0 ring mail (18, -5, Vaults:1) a +0 short sword a +0 buckler (19, -3, Vaults:1) a quarterstaff (20, -13, Vaults:1) the +9 rapier of Shame {antimagic, *Contam rElec Dex+4 Stlth+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+4). It insulates you from electricity. It causes magical contamination when unequipped. It makes you more stealthy. (24, -15, Vaults:1) 25 stones (26, -38, Vaults:1) a +0 giant club (28, -38, Vaults:1) a +0 giant club a +0 robe a +0 spear a +0 giant club (30, -38, Vaults:1) a +0 giant club a +0 giant club (31, -6, Vaults:1) a +0 ring mail a +0 great mace (32, -7, Vaults:1) a +0 chain mail a +2 long sword of slicing (32, -6, Vaults:1) a +0 arbalest a +0 plate armour a +0 glaive (32, -5, Vaults:1) a +0 arbalest (33, -39, Vaults:1) 2 large rocks (33, -38, Vaults:1) a large rock a +0 ring mail a +0 war axe a +0 arbalest (34, -45, Vaults:1) a +0 arbalest (35, -31, Vaults:1) 12 poisoned needles (36, -42, Vaults:1) a +0 plate armour a +0 battleaxe (36, -41, Vaults:1) a +0 chain mail a +3 dire flail of draining (36, -40, Vaults:1) a +0 ring mail a +0 morningstar a +0 arbalest (37, -40, Vaults:1) a +0 leather armour 20 arrows a +0 short sword a +0 shortbow a +0 plate armour a +0 dire flail a +0 ring mail a +0 falchion (37, -38, Vaults:1) a +0 short sword (38, -39, Vaults:1) a +0 leather armour a cursed -2 long sword (38, -38, Vaults:1) a +0 giant spiked club a +0 giant spiked club (39, -39, Vaults:1) a +0 robe a +0 dagger (39, -38, Vaults:1) 2 arrows (40, -39, Vaults:1) a +0 dagger (40, -38, Vaults:1) an arrow (42, -38, Vaults:1) 2 arrows (43, -38, Vaults:1) an arrow (55, -52, Vaults:1) a Young Poisoner's Handbook a box of beasts (55, -48, Vaults:1) 19 stones (56, -24, Vaults:1) 15 sling bullets (58, -8, Vaults:1) a cursed +0 ring mail (58, -7, Vaults:1) a +0 giant club (58, -6, Vaults:1) 3 large rocks a +0 giant club (60, -26, Vaults:1) a scroll of silence (60, -13, Vaults:1) a +0 scale mail a +0 falchion a +0 arbalest (60, -8, Vaults:1) a +0 flail (61, -12, Vaults:1) a +0 robe a +0 dagger of draining (61, -11, Vaults:1) a +0 arbalest a +0 chain mail a +0 long sword a +0 chain mail a +0 great sword (61, -7, Vaults:1) a +0 giant club a +0 giant club a +0 giant club (61, -5, Vaults:1) a +0 arbalest (62, -12, Vaults:1) 12 stones 2 large rocks a +0 ring mail a +0 long sword (62, -11, Vaults:1) a +0 arbalest (62, -10, Vaults:1) a +0 ring mail a +0 dire flail a cursed +0 chain mail a +0 long sword (62, -8, Vaults:1) a +0 arbalest (63, -9, Vaults:1) a +0 chain mail a +0 long sword a +0 leather armour a +0 dire flail (63, -8, Vaults:1) a +0 scale mail a +0 long sword a +0 scale mail a +2 morningstar of protection a +0 plate armour a +0 great mace a +0 plate armour a +0 great mace (63, -6, Vaults:1) a +2 arbalest of velocity a +0 giant spiked club (63, -5, Vaults:1) a fan of gales a +0 robe a +0 spear (64, -7, Vaults:1) 7 stones (64, -6, Vaults:1) 5 stones a large rock (65, -9, Vaults:1) a cursed -3 arbalest (65, -8, Vaults:1) a +0 plate armour a +0 battleaxe a +0 chain mail a +0 great sword (65, -7, Vaults:1) a +0 leather armour a +0 flail (66, -7, Vaults:1) 2 large rocks Level 2 of the Vaults [Shop] Wyoner's Antique Weapon Shop a slimy hand crossbow (229 gold) a short sword (81 gold) a long sword (94 gold) a lajatang (405 gold) a war axe (94 gold) a glowing shortbow (162 gold) an ichor-stained halberd (243 gold) a morningstar (108 gold) a glowing short sword (162 gold) [Shop] Puaczao's Magic Scroll Emporium a scroll of vulnerability (90 gold) 2 scrolls of noise (24 gold) a scroll of remove curse (36 gold) a scroll of remove curse (36 gold) a scroll of enchant weapon (90 gold) a scroll of remove curse (36 gold) a scroll of remove curse (36 gold) a scroll of enchant weapon (90 gold) (0, 0, Vaults:2) a +5 glaive +0 fire dragon scales a +3 scimitar a +0 chain mail (0, 1, Vaults:2) a +1 halberd a cursed +0 chain mail (0, 2, Vaults:2) a +5 demon blade of flaming a +0 chain mail (0, 3, Vaults:2) a +3 long sword of flaming a +0 chain mail (1, 1, Vaults:2) a +0 dagger a +0 robe (2, 1, Vaults:2) a cursed -1 dagger a +0 robe (3, -3, Vaults:2) a +0 long sword (3, 0, Vaults:2) a +3 demon blade of draining a +0 chain mail (4, -4, Vaults:2) a +0 short sword a +0 long sword a +0 shortbow 28 arrows a +0 leather armour (4, 5, Vaults:2) a lajatang (5, -29, Vaults:2) a +0 dire flail a +0 scale mail (5, -21, Vaults:2) a ring mail (5, -18, Vaults:2) a +3 arbalest 16 bolts (6, -29, Vaults:2) a +0 shortbow 16 arrows (6, -18, Vaults:2) a +0 falchion a +0 arbalest 8 bolts a +0 ring mail (6, -8, Vaults:2) a chain mail (6, -6, Vaults:2) a +0 morningstar a +0 leather armour (7, -32, Vaults:2) a potion of berserk rage (7, -9, Vaults:2) a +1 long sword of slicing a +4 ring mail of poison resistance a +2 buckler (7, -7, Vaults:2) a +0 dagger a cursed +0 leather armour a +0 long sword (7, 12, Vaults:2) 3 bolts (8, 12, Vaults:2) 2 bolts (9, -29, Vaults:2) an arrow (10, -28, Vaults:2) an arrow (11, -25, Vaults:2) a +0 dagger a cursed +0 robe (12, -29, Vaults:2) 2 arrows (12, 15, Vaults:2) a +0 arbalest 20 bolts (12, 16, Vaults:2) a +0 arbalest 6 bolts (13, 14, Vaults:2) a +0 arbalest 20 bolts (15, -11, Vaults:2) 22 stones (16, -23, Vaults:2) an amulet of faith (20, -20, Vaults:2) a +2 demon whip of venom a +0 robe (24, -2, Vaults:2) a ring mail (24, 10, Vaults:2) a phial of floods (25, 2, Vaults:2) a +0 flail a +0 ring mail (25, 3, Vaults:2) a cursed +0 giant spiked club a +0 giant spiked club (25, 4, Vaults:2) a +0 giant club a +0 giant spiked club (25, 18, Vaults:2) a +0 long sword a +0 ring mail (26, 3, Vaults:2) a +0 spear a +0 robe (30, -31, Vaults:2) a potion of flight (33, -2, Vaults:2) 3 large rocks (33, 10, Vaults:2) a scale mail (34, 0, Vaults:2) a large rock (42, -17, Vaults:2) 14 stones (48, 4, Vaults:2) 24 stones (53, -11, Vaults:2) 15 bolts a +0 arbalest (54, -11, Vaults:2) a +0 leather armour 21 arrows a +0 dagger a +0 longbow (54, -9, Vaults:2) 16 bolts a cursed -2 arbalest (54, 10, Vaults:2) 5 arrows (56, -10, Vaults:2) 26 bolts a +0 arbalest a cursed +0 shield a +0 plate armour a +6 long sword of protection (56, 2, Vaults:2) a +0 giant club a +0 dire flail a +0 giant club (56, 4, Vaults:2) a +0 giant club a cursed -2 giant club a +0 robe (56, 6, Vaults:2) a +0 giant club a +0 giant spiked club (57, -10, Vaults:2) an arrow (57, -7, Vaults:2) a cursed +0 great mace (58, -10, Vaults:2) 3 bolts (58, -9, Vaults:2) an arrow (58, -4, Vaults:2) a +2 war axe 14 arrows a +0 shortbow (58, -3, Vaults:2) 15 arrows a +0 shortbow (59, -8, Vaults:2) a +0 ring mail a +0 morningstar a +0 plate armour 9 bolts a +0 great sword a +0 arbalest (59, -7, Vaults:2) a +0 scale mail a +0 long sword (59, -6, Vaults:2) 4 bolts a +0 chain mail of positive energy a +0 chain mail a +0 glaive of protection a +0 leather armour a +0 ring mail a +0 great mace a +0 shortbow a large rock a +0 chain mail (59, -4, Vaults:2) a +0 plate armour a +0 battleaxe a +0 arbalest a +0 battleaxe a +0 shortbow 13 arrows a +0 leather armour a +0 dire flail (59, -3, Vaults:2) 2 bolts 2 large rocks +0 acid dragon scales (60, -6, Vaults:2) a potion of berserk rage a +0 mace a +0 scale mail 16 bolts (60, -4, Vaults:2) a +0 large shield a +0 shortbow 22 arrows a +0 great sword of flaming a +0 long sword a +0 plate armour (60, -3, Vaults:2) a bolt 23 arrows a +0 shortbow (61, -4, Vaults:2) a +0 ring mail a cursed -2 morningstar (61, -3, Vaults:2) a +0 chain mail a +2 great sword of holy wrath a +0 morningstar a +0 ring mail (66, -21, Vaults:2) 18 stones (68, -24, Vaults:2) 23 stones Level 3 of the Vaults [Shop] Acith's Jewellery Boutique an uncursed ring of see invisible (210 gold) an uncursed ring of resist corrosion (280 gold) an uncursed ring of protection from cold (350 gold) an uncursed ring of resist corrosion (280 gold) an uncursed ring of poison resistance (280 gold) an uncursed ring of stealth (245 gold) an uncursed ring of protection from magic (350 gold) an uncursed amulet of harm (420 gold) an uncursed amulet of rage (560 gold) a cursed -2 ring of dexterity (28 gold) an uncursed amulet of guardian spirit (420 gold) (0, 0, Vaults:3) a +3 morningstar of pain a +0 ring mail (1, -24, Vaults:3) an arrow (4, -36, Vaults:3) a book of Geomancy (4, -28, Vaults:3) a +0 shortbow 22 arrows (7, -6, Vaults:3) a leather armour (8, -39, Vaults:3) a +0 great mace a +0 ring mail a cursed +0 giant club a +0 giant club (9, -52, Vaults:3) 22 stones (9, -39, Vaults:3) a +0 club a +0 robe (9, -38, Vaults:3) a +0 giant club (9, -37, Vaults:3) a +0 giant spiked club (11, -55, Vaults:3) a robe (11, -31, Vaults:3) 19 sling bullets (17, 1, Vaults:3) a +0 ring mail a +0 morningstar (18, -31, Vaults:3) 2 large rocks (24, 1, Vaults:3) a +0 chain mail 25 bolts a +1 halberd of venom a +0 arbalest (25, 0, Vaults:3) a +0 whip of freezing (25, 1, Vaults:3) a +0 leather armour a +0 hand axe (26, -1, Vaults:3) a +0 leather armour a +3 trident of venom (28, -55, Vaults:3) a +0 troll leather armour (28, -54, Vaults:3) a cursed +0 mace a +0 leather armour (28, -15, Vaults:3) a +0 dagger a +0 robe (30, -6, Vaults:3) a bolt (32, -11, Vaults:3) a +0 mace (32, -8, Vaults:3) a +0 chain mail a cursed -3 halberd (32, -7, Vaults:3) a +0 chain mail a cursed -2 battleaxe (32, -6, Vaults:3) 3 bolts (33, -11, Vaults:3) a +0 ring mail (33, -9, Vaults:3) a +0 flail of protection (33, -7, Vaults:3) a +0 chain mail a +0 long sword (33, -5, Vaults:3) a bolt (34, -18, Vaults:3) a bolt (35, -18, Vaults:3) a bolt (36, -10, Vaults:3) 19 bolts a +0 hand axe a +0 arbalest (38, 3, Vaults:3) a +0 giant club a +0 dire flail of protection (39, -21, Vaults:3) a +0 arbalest 11 bolts a +3 dagger a +0 robe (39, 2, Vaults:3) a +1 buckler of poison resistance a +0 ring mail a +0 war axe a +2 ring mail of poison resistance a +5 great sword of holy wrath a +0 giant club a +0 giant club (40, 1, Vaults:3) a +1 buckler of cold resistance a cursed -3 dire flail a +0 war axe a +0 ring mail a +0 dire flail a +0 spear a +0 robe (40, 2, Vaults:3) a +0 giant spiked club (41, -52, Vaults:3) a +0 dagger a +0 robe (41, -13, Vaults:3) a +0 arbalest 20 bolts (41, 0, Vaults:3) a cursed -2 giant spiked club (41, 2, Vaults:3) a +0 giant spiked club a +0 giant spiked club (43, -32, Vaults:3) 15 stones (44, -34, Vaults:3) a +0 giant club a cursed +0 giant club a +0 giant club (46, -34, Vaults:3) a +0 giant club a +0 giant club (47, -35, Vaults:3) a +0 giant spiked club (47, -34, Vaults:3) a +0 mace a +0 ring mail a +0 club a +0 robe (47, -32, Vaults:3) an amulet of faith (54, -48, Vaults:3) 4 large rocks (56, -20, Vaults:3) a great mace (57, -18, Vaults:3) a +0 dagger a cursed +0 robe (59, -35, Vaults:3) a +0 flail a +0 leather armour (60, -36, Vaults:3) a cursed -3 dagger (60, -34, Vaults:3) a +0 dagger a tomahawk a +0 chain mail (61, -40, Vaults:3) a tomahawk (61, -36, Vaults:3) a +1 long sword of distortion a +0 plate armour (62, -7, Vaults:3) a +0 ring mail a +0 mace a +0 scale mail a +0 falchion (69, -21, Vaults:3) 15 sling bullets Level 4 of the Vaults (0, 0, Vaults:4) an arrow 2 bolts (0, 3, Vaults:4) a bolt (1, 1, Vaults:4) a +0 leather armour a +0 short sword 17 arrows a -2 shortbow (1, 3, Vaults:4) 7 needles of confusion (2, 9, Vaults:4) a lightning rod (4/4) (3, -3, Vaults:4) 24 bolts a +0 arbalest (4, -2, Vaults:4) a +0 plate armour 11 bolts a cursed -3 great sword a +0 arbalest (4, 2, Vaults:4) an arrow (4, 4, Vaults:4) a +0 leather armour a +0 flail (4, 6, Vaults:4) a +0 leather armour a +2 longbow of flaming 23 arrows a +0 short sword (4, 7, Vaults:4) a +0 trident (4, 8, Vaults:4) a +0 rapier (5, -4, Vaults:4) 16 poisoned needles (6, -4, Vaults:4) 23 bolts a +0 arbalest (7, -4, Vaults:4) a +0 arbalest 34 bolts (10, -24, Vaults:4) a +0 giant spiked club (10, -23, Vaults:4) a cursed -3 giant spiked club a +0 giant club (10, -22, Vaults:4) a +0 giant club a +0 giant club (10, -13, Vaults:4) a +0 ring mail a +0 flail a +0 chain mail a +3 bardiche (11, -24, Vaults:4) a +0 giant club a +0 giant club a +0 giant club a +0 giant spiked club (11, -23, Vaults:4) a +0 spear a cursed +0 robe (11, -10, Vaults:4) a +0 plate armour a +2 battleaxe of chopping (12, -24, Vaults:4) a +0 giant spiked club a +0 giant club (17, 22, Vaults:4) a +0 short sword a +0 plate armour (18, -13, Vaults:4) a +1 morningstar of holy wrath a +0 scale mail (18, 22, Vaults:4) a +1 war axe of distortion a +0 chain mail (19, 22, Vaults:4) a +0 dagger a +0 glaive a +0 plate armour (20, 22, Vaults:4) a +0 dagger a +0 robe a +0 long sword a +0 ring mail a +0 long sword a +0 plate armour (25, 11, Vaults:4) a +0 dire flail a +0 ring mail (26, 9, Vaults:4) a +0 long sword (26, 10, Vaults:4) a +2 rapier of venom a cursed +0 leather armour (28, 5, Vaults:4) a scale mail (28, 14, Vaults:4) a large rock a +0 long sword of slicing a +0 longbow a +1 short sword of electrocution 17 arrows a +2 leather armour of poison resistance (28, 25, Vaults:4) 26 bolts (29, -17, Vaults:4) an arrow (29, 11, Vaults:4) 15 bolts (29, 18, Vaults:4) 5 large rocks (30, -18, Vaults:4) a +0 shortbow a +0 shortbow 46 arrows (33, -23, Vaults:4) 2 arrows (33, -22, Vaults:4) a +1 flail of protection a +0 leather armour (33, -21, Vaults:4) a +0 shortbow 19 arrows (34, -26, Vaults:4) a +0 dire flail a +0 ring mail (34, -25, Vaults:4) an arrow (35, -26, Vaults:4) 3 arrows (36, -10, Vaults:4) a +0 giant club a +0 giant club (36, -8, Vaults:4) a +0 giant spiked club a +0 dire flail (37, -11, Vaults:4) a +0 giant spiked club a +0 giant club (37, -10, Vaults:4) a +0 dire flail a +0 giant club (37, -9, Vaults:4) a +0 giant club a +2 dire flail of protection (37, 5, Vaults:4) a bolt (38, -12, Vaults:4) 16 arrows (38, -7, Vaults:4) a +0 club a +0 robe (38, 0, Vaults:4) a +0 arbalest 14 bolts (38, 1, Vaults:4) a +0 war axe a +0 plate armour (38, 2, Vaults:4) a +0 great mace a +0 plate armour (38, 3, Vaults:4) a +0 flail a +0 leather armour (39, -1, Vaults:4) a +0 long sword a cursed +0 chain mail a +0 shield a +1 glaive a +0 chain mail (39, 0, Vaults:4) a +0 mace a +0 scale mail a +2 long sword of flaming a +0 chain mail (40, -2, Vaults:4) a +0 long sword (41, 22, Vaults:4) a bolt (45, -35, Vaults:4) a +0 falchion a cursed -1 arbalest 11 bolts a +0 scale mail (47, 6, Vaults:4) a brightly glowing plate armour (48, 24, Vaults:4) a +0 arbalest 14 bolts (50, -18, Vaults:4) a +0 giant club (51, -18, Vaults:4) a +0 dire flail a +0 giant club a +0 morningstar a +0 ring mail (52, -19, Vaults:4) a +0 halberd a +0 robe (52, -18, Vaults:4) a +0 shortbow a +0 dagger a +0 leather armour a +0 short sword a +0 shortbow 32 arrows a +0 leather armour (53, -19, Vaults:4) a +0 short sword a +0 giant club (54, -21, Vaults:4) a +0 dagger a +0 leather armour (54, -19, Vaults:4) a +0 dagger (55, -8, Vaults:4) a +0 mace a +0 ring mail (56, 24, Vaults:4) 10 stones (60, 0, Vaults:4) a +0 giant spiked club (60, 5, Vaults:4) a robe (61, 0, Vaults:4) a +0 dire flail a +0 giant spiked club (61, 1, Vaults:4) a +0 giant club (62, -28, Vaults:4) 15 stones (62, -22, Vaults:4) a cursed -2 great mace a +0 ring mail a +0 great mace a +0 plate armour (62, 0, Vaults:4) a +0 giant club a cursed -1 giant spiked club (62, 1, Vaults:4) a +0 spear a +0 robe (63, -25, Vaults:4) a +0 long sword a +0 ring mail (63, 1, Vaults:4) a +0 giant spiked club a +0 giant spiked club (64, -5, Vaults:4) the +1 pair of gloves of the Devil {Stlth+} It makes you more stealthy. (64, 19, Vaults:4) 11 stones (65, -15, Vaults:4) a +0 great sword of flaming (65, -11, Vaults:4) a +2 dire flail of protection a +0 scale mail (66, -17, Vaults:4) 5 stones (66, -15, Vaults:4) a bolt (66, -14, Vaults:4) a scale mail (66, -12, Vaults:4) a +0 war axe a +0 plate armour (67, -13, Vaults:4) a +2 battleaxe of draining a +0 chain mail a +0 long sword a +0 chain mail a +2 shield of cold resistance (68, -17, Vaults:4) a +0 arbalest a +0 great mace 7 bolts a +0 chain mail (68, -12, Vaults:4) a +0 dire flail a +0 ring mail (68, -11, Vaults:4) a +0 arbalest 31 bolts (68, 15, Vaults:4) a plate armour Level 5 of the Vaults (0, 0, Vaults:5) 2 large rocks (2, 7, Vaults:5) a large rock (3, 3, Vaults:5) 19 arrows (3, 4, Vaults:5) a long sword (3, 5, Vaults:5) 22 bolts (3, 7, Vaults:5) a large rock (4, 6, Vaults:5) 24 sling bullets (5, 26, Vaults:5) a +1 great sword of flaming (6, 8, Vaults:5) a scorched spear (7, 7, Vaults:5) 24 stones (7, 31, Vaults:5) 20 stones (7, 32, Vaults:5) 15 stones (8, 3, Vaults:5) a long sword (8, 6, Vaults:5) a fan of gales (8, 7, Vaults:5) a runed fustibalus (8, 30, Vaults:5) 18 stones (9, 3, Vaults:5) a short sword (9, 7, Vaults:5) a book of the Warp (9, 41, Vaults:5) a +2 long sword of slicing 5 silver tomahawks a +0 chain mail (10, 32, Vaults:5) a plate armour (10, 33, Vaults:5) 14 bolts (11, 5, Vaults:5) a runed plate armour (11, 41, Vaults:5) a silver tomahawk (12, 4, Vaults:5) a shiny shield (12, 6, Vaults:5) 15 arrows (13, 3, Vaults:5) a lamp of fire (13, 5, Vaults:5) a pair of gloves (16, 15, Vaults:5) a +0 short sword 21 arrows a +0 longbow a +0 ring mail a potion of lignification (16, 21, Vaults:5) 15 bolts a +0 plate armour a +2 glaive a +2 arbalest of velocity (17, 10, Vaults:5) a +0 robe a +0 dagger a +0 plate armour a +0 long sword (17, 16, Vaults:5) a +0 leather armour (18, 11, Vaults:5) a +0 leather armour a +0 great mace (18, 15, Vaults:5) a +0 chain mail a +0 mace a +3 battleaxe of freezing (18, 24, Vaults:5) a +0 chain mail a +0 glaive 10 stones a wand of polymorph (10) a +0 hunting sling (18, 29, Vaults:5) a +0 arbalest 28 bolts (19, 11, Vaults:5) a +0 dagger (19, 13, Vaults:5) a +0 chain mail a +0 great sword (19, 18, Vaults:5) a +0 plate armour a +0 glaive (20, 9, Vaults:5) a +0 short sword (20, 17, Vaults:5) a +0 plate armour a +0 long sword (20, 20, Vaults:5) a warped rapier a +1 plate armour of fire resistance a +0 halberd (20, 24, Vaults:5) a bolt (21, 11, Vaults:5) 19 bolts a +0 mace a +0 chain mail a +2 war axe of chopping a +0 arbalest (21, 15, Vaults:5) a +0 giant spiked club (21, 16, Vaults:5) a +0 chain mail a +2 battleaxe of freezing a +0 plate armour a +0 great sword (21, 17, Vaults:5) a +2 great sword of flaming a +0 chain mail a +1 war axe (21, 18, Vaults:5) a +0 plate armour a +0 great sword (21, 19, Vaults:5) a +0 chain mail a +0 glaive (21, 20, Vaults:5) a +0 chain mail a +0 battleaxe (21, 22, Vaults:5) a +0 arbalest 22 bolts (22, 14, Vaults:5) a +0 leather armour a +0 flail (22, 15, Vaults:5) a +0 plate armour a +0 battleaxe (22, 16, Vaults:5) a +0 chain mail a +2 broad axe of draining a +2 battleaxe of freezing (22, 17, Vaults:5) a +0 ring mail a +4 great mace a +0 plate armour a +2 battleaxe of freezing (22, 18, Vaults:5) a +0 giant club a +3 hand axe of freezing (22, 19, Vaults:5) a +0 chain mail a +3 long sword of protection (22, 21, Vaults:5) a +0 robe a +0 dagger a +0 plate armour a +0 dire flail (22, 26, Vaults:5) the +11 mace "Zuxzyx" {crush, SInv} It inflicts extra damage upon your enemies. It lets you see invisible. a +0 leather armour (23, 11, Vaults:5) a cursed +0 chain mail a +0 glaive a +0 shield a +0 plate armour a +2 long sword of distortion (23, 13, Vaults:5) a +2 dire flail of protection a +0 chain mail a +0 battleaxe a +0 chain mail an uncursed ring of protection from fire (23, 14, Vaults:5) a +2 antimagic morningstar a +0 chain mail a +0 great mace a +0 leather armour a +0 morningstar (23, 15, Vaults:5) a +0 chain mail a +0 battleaxe a +0 shield a +0 plate armour a +1 war axe a +0 plate armour a +0 great mace (23, 17, Vaults:5) 3 arrows 2 bolts (23, 18, Vaults:5) a +0 ring mail a +0 great sword (23, 20, Vaults:5) a +0 chain mail a +0 halberd (23, 22, Vaults:5) a +0 plate armour a +0 great mace (24, 14, Vaults:5) 7 bolts a +0 arbalest (24, 15, Vaults:5) a bolt a +0 giant club a +0 plate armour a +0 hand axe a +0 chain mail a +0 battleaxe (24, 16, Vaults:5) a +0 giant club a +0 giant club a +1 chain mail of magic resistance a +0 short sword (24, 17, Vaults:5) a +4 flail of protection a +0 long sword of slicing a +0 leather armour a +0 long sword (24, 18, Vaults:5) a bolt a cursed -3 giant club a +0 giant club a +0 ring mail a +0 flail a +0 hand axe a +0 leather armour a +0 dagger (24, 19, Vaults:5) a cursed +0 leather armour 18 arrows a -1 dagger a +2 shortbow of flaming (24, 20, Vaults:5) a bolt (24, 21, Vaults:5) a +0 chain mail a +0 war axe (24, 22, Vaults:5) a +0 plate armour a +0 great mace (25, 13, Vaults:5) 15 bolts a +0 arbalest (25, 15, Vaults:5) a +0 plate armour a +0 dire flail (25, 17, Vaults:5) +0 shadow dragon scales a cursed -2 giant club a cursed -2 giant club (25, 19, Vaults:5) a +0 plate armour a +0 great sword (25, 21, Vaults:5) a cursed +0 plate armour a +0 great mace (25, 40, Vaults:5) a +0 arbalest 13 bolts (26, 11, Vaults:5) a +0 scale mail a +0 dire flail an uncursed ring of protection from cold (26, 13, Vaults:5) a cursed -3 giant club a +0 demon trident a +1 leather armour of poison resistance (26, 16, Vaults:5) a +0 dire flail a +0 giant club a +0 chain mail a +2 bardiche (26, 17, Vaults:5) a +0 chain mail a +0 great sword (26, 18, Vaults:5) a +0 chain mail a +0 great mace (26, 19, Vaults:5) a +0 scale mail of fire resistance a +3 great sword a +4 ring of strength a potion of degeneration (26, 20, Vaults:5) a +0 ring mail a +0 long sword (26, 24, Vaults:5) a +0 dire flail a +0 great mace (27, 12, Vaults:5) a +0 shield a +0 chain mail a +0 long sword (27, 13, Vaults:5) a +0 giant spiked club a +0 giant spiked club a +0 halberd a +0 plate armour a +0 great sword (27, 14, Vaults:5) a +0 dire flail of crushing a +0 dire flail (27, 15, Vaults:5) a +2 dire flail of holy wrath a +0 dire flail (27, 16, Vaults:5) a +0 giant club (27, 17, Vaults:5) a +0 giant spiked club a +0 long sword (27, 19, Vaults:5) a +0 plate armour a cursed -2 war axe (27, 21, Vaults:5) a +1 great sword of flaming (28, 10, Vaults:5) a +0 scale mail the +6 trident "Fureny" {pierce, rC+} It inflicts extra damage upon your enemies. It protects you from cold. (28, 11, Vaults:5) a +0 scale mail a +0 dire flail (28, 13, Vaults:5) the +0 troll leather armour "Puneps" {rF+ Regen+} It protects you from fire. It increases your rate of regeneration. (28, 17, Vaults:5) a +0 giant club a +0 giant spiked club (28, 18, Vaults:5) a +0 chain mail a +2 dire flail (28, 19, Vaults:5) a cursed +0 leather armour a +1 great mace of protection (28, 20, Vaults:5) 22 bolts a +0 arbalest (29, 10, Vaults:5) a +2 great sword of flaming a +0 short sword (29, 19, Vaults:5) a +0 plate armour a +3 halberd of venom (29, 20, Vaults:5) 17 bolts a +0 arbalest (30, 10, Vaults:5) a +0 plate armour the +8 arc blade {discharge, rElec} It insulates you from electricity. (30, 11, Vaults:5) a bolt a +0 giant club a +0 giant club (30, 12, Vaults:5) a +0 ring mail a +0 flail (30, 13, Vaults:5) 16 arrows a +0 scimitar a +0 shortbow (30, 16, Vaults:5) a +0 robe a +0 club (30, 17, Vaults:5) 20 bolts a +0 arbalest (30, 19, Vaults:5) a +0 troll leather armour (31, 23, Vaults:5) 17 sling bullets a +0 arbalest 20 bolts an uncursed staff of conjuration (33, 31, Vaults:5) a +0 shortbow a +0 long sword a cursed +0 plate armour 10 arrows (36, 4, Vaults:5) a box of beasts (36, 32, Vaults:5) a runed blowgun (37, 28, Vaults:5) an arrow (37, 32, Vaults:5) 22 stones (37, 37, Vaults:5) a +0 battleaxe of freezing (38, 2, Vaults:5) 22 arrows (38, 4, Vaults:5) an uncursed ring of positive energy (38, 6, Vaults:5) 8 stones (38, 8, Vaults:5) a +0 long sword the +1 leather armour of Shielding {rN+ Dex+2} It affects your dexterity (+2). It protects you from negative energy. a halberd (39, 33, Vaults:5) a glowing helmet (39, 34, Vaults:5) 8 stones (40, 2, Vaults:5) a chain mail (40, 6, Vaults:5) a chain mail (40, 32, Vaults:5) a glowing scale mail (42, 5, Vaults:5) a spear (42, 6, Vaults:5) a staff of summoning (46, 23, Vaults:5) a hunting sling (50, 45, Vaults:5) 19 stones (53, 43, Vaults:5) a +2 falchion of holy wrath a +0 arbalest 23 bolts a +0 ring mail of poison resistance Level 1 of the Crypt (0, 0, Crypt:1) the cursed ring of Hulink {+Fly Dex-3 Slay+3} [ring of dexterity] It affects your dexterity (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It lets you fly. It has a curse placed upon it. (4, -10, Crypt:1) a +0 hand axe of chopping a +0 short sword a +0 flail a +0 short sword a +0 dire flail (5, -10, Crypt:1) a +0 mace a +0 hand axe (5, -9, Crypt:1) a +0 battleaxe a +0 halberd a +0 glaive a +2 glaive of chopping (5, -8, Crypt:1) a +0 chain mail a +2 morningstar (6, -9, Crypt:1) a +0 dire flail (7, -31, Crypt:1) 5 arrows (9, 11, Crypt:1) a ring mail (11, -11, Crypt:1) a glowing spear (16, -28, Crypt:1) a +1 scythe of venom (20, 3, Crypt:1) a book of Necromancy (21, -18, Crypt:1) a scroll of enchant weapon (23, -28, Crypt:1) a glowing mace (28, -17, Crypt:1) a runed long sword (30, 13, Crypt:1) a cloak (31, -29, Crypt:1) a potion of lignification (31, -25, Crypt:1) a +0 glaive a +0 plate armour (32, -26, Crypt:1) a +0 dire flail (33, -27, Crypt:1) a +0 robe a cursed +0 short sword a cursed -1 short sword (33, -26, Crypt:1) a +0 morningstar a +0 robe a +0 dagger (33, -25, Crypt:1) a +0 robe a +4 dire flail (34, -29, Crypt:1) a +0 long sword (34, -28, Crypt:1) a +0 trident (34, -27, Crypt:1) a +0 robe a cursed +0 spear a +0 flail a +0 mace (34, -25, Crypt:1) a +0 short sword a +0 glaive (35, -25, Crypt:1) a +0 chain mail a +0 battleaxe (37, -25, Crypt:1) a +0 short sword (45, 1, Crypt:1) a scale mail (45, 5, Crypt:1) a potion of degeneration (47, -10, Crypt:1) a great sword (49, -28, Crypt:1) a shortbow (50, -11, Crypt:1) a scroll of enchant weapon (54, 8, Crypt:1) a +2 long sword of flaming a +0 chain mail (55, -28, Crypt:1) a wand of random effects (16) Level 2 of the Crypt (0, 0, Crypt:2) 4 stones (14, 21, Crypt:2) a +4 halberd a +0 chain mail (15, 11, Crypt:2) a +1 great mace of draining a +0 plate armour (17, -7, Crypt:2) 15 stones (19, 18, Crypt:2) 29 stones (25, -8, Crypt:2) a wand of flame (18) (26, 4, Crypt:2) 20 sling bullets (40, -24, Crypt:2) a cloak (42, -19, Crypt:2) a +0 chain mail a +1 battleaxe (46, -17, Crypt:2) a ring mail (47, -21, Crypt:2) a ring mail (48, 0, Crypt:2) 5 needles of confusion (50, -3, Crypt:2) a +0 robe a +0 dagger (52, 13, Crypt:2) a spear (54, 12, Crypt:2) a war axe Level 3 of the Crypt (0, 0, Crypt:3) 19 poisoned needles (6, -1, Crypt:3) 33 stones (18, -11, Crypt:3) a scroll of random uselessness (25, -27, Crypt:3) the ring of Zunginukk {rElec rF- rN+ Dex+5} [ring of positive energy] It affects your dexterity (+5). It makes you vulnerable to fire. It insulates you from electricity. It protects you from negative energy. (26, -27, Crypt:3) a box of beasts (26, -26, Crypt:3) glowing pearl dragon scales (27, -28, Crypt:3) a glowing long sword (27, -27, Crypt:3) a runed demon trident (27, -26, Crypt:3) a staff of power (28, -28, Crypt:3) an uncursed ring of wizardry (28, -26, Crypt:3) a staff of air (29, -28, Crypt:3) a rapier (29, -26, Crypt:3) a robe (30, -27, Crypt:3) a staff of death a crystal ball of energy (31, 2, Crypt:3) a cloak (34, -49, Crypt:3) 20 arrows (35, -45, Crypt:3) 18 stones (36, -48, Crypt:3) a glaive (36, -43, Crypt:3) a +0 chain mail a +2 battleaxe (37, -38, Crypt:3) a +0 chain mail a +2 battleaxe (38, -38, Crypt:3) a +0 long sword (39, -38, Crypt:3) a +0 robe (39, 2, Crypt:3) a scale mail (40, -37, Crypt:3) a +0 chain mail of poison resistance a +3 great sword of draining a +0 short sword (41, -15, Crypt:3) a +0 chain mail a +2 battleaxe of draining the ring "Ulus" {-Tele rN+ Str+3 Int+8} [ring of positive energy] It affects your strength (+3). It affects your intelligence (+8). It protects you from negative energy. It prevents most forms of teleportation. (42, -6, Crypt:3) a slimy rapier (43, -41, Crypt:3) a glaive (43, 2, Crypt:3) a chain mail (44, -46, Crypt:3) a +0 robe (46, -32, Crypt:3) a +0 chain mail a +0 battleaxe a potion of blood a +0 chain mail a +0 great sword (47, -35, Crypt:3) a +0 scale mail a +1 rapier of protection (47, -31, Crypt:3) a +0 robe a +0 dagger (47, -27, Crypt:3) a +6 scythe of distortion (47, -14, Crypt:3) a +0 robe (60, -29, Crypt:3) a hand axe Level 1 of the Tomb of the Ancients (0, 0, Tomb:1) 19 stones (3, 20, Tomb:1) a chain mail (8, 32, Tomb:1) a wand of digging (6) (11, 21, Tomb:1) 18 stones (14, 14, Tomb:1) a potion of might (17, 33, Tomb:1) a staff of energy (27, 34, Tomb:1) a crystal ball of energy (28, 46, Tomb:1) a potion of lignification (31, 41, Tomb:1) a +0 battleaxe of chopping a +0 plate armour (35, 37, Tomb:1) a +2 battleaxe of draining a +0 plate armour a scroll of magic mapping (42, 40, Tomb:1) a scroll of vulnerability (53, 42, Tomb:1) a chain mail (54, 11, Tomb:1) a +5 sacred scourge of holy wrath a +0 large shield Level 2 of the Tomb of the Ancients (0, 0, Tomb:2) 26 arrows (6, -15, Tomb:2) a shortbow (6, -4, Tomb:2) a +1 glaive of protection (6, -1, Tomb:2) a stone (6, 2, Tomb:2) 22 gold pieces (7, -15, Tomb:2) a scroll of identify (8, -20, Tomb:2) 13 bolts (8, 0, Tomb:2) 2 stones (10, -11, Tomb:2) a +0 plate armour (unseen) (12, -17, Tomb:2) a stone (12, -7, Tomb:2) a spear (12, 0, Tomb:2) 9 stones (unseen) (13, -15, Tomb:2) 22 stones (15, -28, Tomb:2) a ration (16, -7, Tomb:2) a ration (19, 4, Tomb:2) a ring of evasion (20, -24, Tomb:2) 18 gold pieces (21, -26, Tomb:2) a wand of digging (5) (21, -25, Tomb:2) a +0 battleaxe (still there?) a throwing net (still there?) (21, -21, Tomb:2) a +0 war axe (21, 2, Tomb:2) a potion of flight (23, -18, Tomb:2) a ring of protection from cold (23, -14, Tomb:2) 8 sling bullets Level 3 of the Tomb of the Ancients (0, 0, Tomb:3) 15 gold pieces (0, 1, Tomb:3) 29 gold pieces (0, 2, Tomb:3) 28 gold pieces (0, 3, Tomb:3) 38 gold pieces (0, 4, Tomb:3) a book of the Warp (1, -2, Tomb:3) 25 arrows (1, -1, Tomb:3) 18 gold pieces (1, 0, Tomb:3) 17 gold pieces (1, 1, Tomb:3) 26 gold pieces (1, 2, Tomb:3) a runed rapier (1, 3, Tomb:3) 14 gold pieces (1, 4, Tomb:3) 25 gold pieces (1, 5, Tomb:3) 11 gold pieces (2, -3, Tomb:3) 23 gold pieces (2, -2, Tomb:3) 16 gold pieces (2, -1, Tomb:3) 18 gold pieces (2, 0, Tomb:3) a rare book (2, 1, Tomb:3) a ration (2, 2, Tomb:3) 15 gold pieces (2, 3, Tomb:3) 30 gold pieces (2, 4, Tomb:3) 23 gold pieces (2, 5, Tomb:3) 10 gold pieces (2, 6, Tomb:3) 28 gold pieces (3, -3, Tomb:3) 27 gold pieces (unseen) (3, 1, Tomb:3) 14 gold pieces (3, 2, Tomb:3) 32 gold pieces (3, 3, Tomb:3) 19 gold pieces (3, 4, Tomb:3) 20 gold pieces (3, 5, Tomb:3) a staff of power (3, 6, Tomb:3) 29 gold pieces (3, 7, Tomb:3) 19 gold pieces (4, 2, Tomb:3) 35 gold pieces (4, 3, Tomb:3) a plate armour (4, 4, Tomb:3) 30 gold pieces (4, 5, Tomb:3) 21 gold pieces (4, 6, Tomb:3) 18 gold pieces (4, 7, Tomb:3) 27 gold pieces (4, 8, Tomb:3) 20 arrows (5, -4, Tomb:3) a shield (5, 6, Tomb:3) 21 gold pieces (5, 7, Tomb:3) 23 gold pieces (5, 8, Tomb:3) 15 gold pieces (5, 9, Tomb:3) 8 gold pieces (6, -16, Tomb:3) a scythe (6, 2, Tomb:3) a runed flail (6, 6, Tomb:3) a phantom mirror (7, 4, Tomb:3) 19 gold pieces (7, 5, Tomb:3) 14 gold pieces (7, 6, Tomb:3) 6 gold pieces (7, 7, Tomb:3) a glowing mace (7, 8, Tomb:3) 13 gold pieces (7, 9, Tomb:3) 14 gold pieces (8, 4, Tomb:3) 24 gold pieces (8, 5, Tomb:3) a ring of evasion (8, 6, Tomb:3) 18 gold pieces (8, 7, Tomb:3) 24 gold pieces (8, 8, Tomb:3) a ring of see invisible (8, 9, Tomb:3) 7 gold pieces (9, -9, Tomb:3) an amulet of the acrobat (10, -21, Tomb:3) a robe (10, 8, Tomb:3) 11 gold pieces (10, 9, Tomb:3) 14 gold pieces (10, 10, Tomb:3) 21 gold pieces (10, 11, Tomb:3) 22 gold pieces (11, -10, Tomb:3) a shield (11, 10, Tomb:3) 36 gold pieces (14, -3, Tomb:3) a +0 falchion (16, -2, Tomb:3) 9 stones (unseen) (17, -4, Tomb:3) a +0 chain mail (unseen) (17, 1, Tomb:3) a stone (18, -4, Tomb:3) a +0 scimitar (18, 4, Tomb:3) a stone (still there?) a +1 battleaxe of pain (still there?) a cursed +0 plate armour (still there?) (18, 8, Tomb:3) a throwing net (19, -19, Tomb:3) a long sword (19, 1, Tomb:3) a cursed +0 flail (19, 5, Tomb:3) a +0 hand axe (19, 9, Tomb:3) a +0 short sword (20, 0, Tomb:3) a scroll of amnesia (20, 1, Tomb:3) a +0 chain mail (unseen) (20, 5, Tomb:3) a +0 chain mail (unseen) (27, -20, Tomb:3) 14 bolts (27, 1, Tomb:3) a potion of cancellation (27, 8, Tomb:3) a dyed leather armour (27, 10, Tomb:3) 22 gold pieces (27, 11, Tomb:3) a great sword (29, 9, Tomb:3) a book of Spatial Translocations (29, 10, Tomb:3) a shiny chain mail (29, 11, Tomb:3) a glowing ring mail (30, 7, Tomb:3) a box of beasts (30, 8, Tomb:3) a ring of protection (30, 9, Tomb:3) a lamp of fire (30, 10, Tomb:3) a glowing ring mail (31, 5, Tomb:3) a runed great sword (31, 6, Tomb:3) a crude rapier (31, 7, Tomb:3) a +16 figurine of a ziggurat (31, 8, Tomb:3) a runed blowgun (31, 9, Tomb:3) a phantom mirror (32, 3, Tomb:3) 12 stones (32, 4, Tomb:3) glowing swamp dragon scales (32, 5, Tomb:3) a fine hunting sling (32, 6, Tomb:3) a runed ring mail (32, 7, Tomb:3) a conspicuous book (32, 8, Tomb:3) a book of Debilitation (33, 1, Tomb:3) 16 gold pieces (33, 2, Tomb:3) 34 gold pieces (33, 3, Tomb:3) a fan of gales (33, 4, Tomb:3) the Catalogue of the Pit Spells Type Level a - Song of Slaying Charms 2 b - Ensorcelled Hibernation Hexes/Ice 2 c - Throw Icicle Conjuration/Ice 4 d - Excruciating Wounds Charms/Necromancy 5 e - Bolt of Cold Conjuration/Ice 6 (33, 5, Tomb:3) a shiny chain mail (33, 6, Tomb:3) a book of Party Tricks (33, 7, Tomb:3) a box of beasts (34, 0, Tomb:3) 24 gold pieces (unseen) (34, 1, Tomb:3) a glittering steel ring (34, 2, Tomb:3) 13 gold pieces (34, 3, Tomb:3) 38 gold pieces (34, 4, Tomb:3) a staff of wizardry (34, 5, Tomb:3) a glowing scale mail (34, 6, Tomb:3) a glowing falchion (35, 0, Tomb:3) 18 gold pieces (35, 1, Tomb:3) 18 gold pieces (35, 2, Tomb:3) 18 gold pieces (35, 3, Tomb:3) a book of Callings (35, 4, Tomb:3) a staff of death (35, 5, Tomb:3) the amulet of Yptaoneo {+Rage MR- Str+3 Dex+3 SInv} [amulet of rage] It affects your strength (+3). It affects your dexterity (+3). It affects your resistance to hostile enchantments. It lets you see invisible. It lets you go berserk. (36, 0, Tomb:3) 32 gold pieces (36, 1, Tomb:3) 21 gold pieces (36, 2, Tomb:3) a runed plate armour (36, 3, Tomb:3) a runed battleaxe (36, 4, Tomb:3) a ring of poison resistance the Vestibule of Hell (8, 1, Hell) a +0 morningstar (16, 6, Hell) a +0 mace (17, -8, Hell) a +1 scythe of venom (18, -2, Hell) a +0 trident (18, 2, Hell) a +1 halberd of chopping a +0 scimitar (18, 3, Hell) a +0 battleaxe (18, 5, Hell) a +0 glaive (18, 6, Hell) a +0 chain mail a +0 great mace (18, 7, Hell) a cursed +0 halberd a +0 long sword (19, 1, Hell) a +0 mace (19, 3, Hell) a +0 dire flail a +0 glaive of venom (19, 4, Hell) a +0 hand axe (19, 6, Hell) a +0 long sword (20, 1, Hell) a +0 flail a +0 plate armour a +0 war axe a +1 great sword of slicing a +0 mace (20, 2, Hell) a +0 trident (20, 3, Hell) a +0 robe a cursed +0 dagger (20, 4, Hell) a +0 trident (21, 3, Hell) 2 scrolls of enchant armour (22, 0, Hell) a +4 scythe of venom Level 1 of the Iron City of Dis (7, -6, Dis:1) a robe (unseen) Level 2 of the Iron City of Dis (0, 0, Dis:2) a +0 hand axe (3, -3, Dis:2) a +0 glaive (3, -1, Dis:2) a +3 antimagic scythe (3, 0, Dis:2) a +0 dire flail (4, -1, Dis:2) a +0 dire flail (4, 0, Dis:2) a +0 war axe (4, 5, Dis:2) a +0 long sword (8, -11, Dis:2) a +1 scythe of venom (10, -12, Dis:2) a dire flail (still there?) a +0 glaive (still there?) Level 3 of the Iron City of Dis Level 4 of the Iron City of Dis (5, -3, Dis:4) a +0 trident Level 5 of the Iron City of Dis Level 6 of the Iron City of Dis (7, -1, Dis:6) a +0 trident Level 7 of the Iron City of Dis (0, 0, Dis:7) 24 gold pieces (1, 0, Dis:7) 12 gold pieces (7, -2, Dis:7) a +0 giant club (8, 0, Dis:7) 37 gold pieces (8, 1, Dis:7) 26 gold pieces (8, 2, Dis:7) 32 gold pieces (9, -32, Dis:7) a +0 lajatang a +0 morningstar (9, 0, Dis:7) 33 gold pieces (9, 1, Dis:7) 29 gold pieces (9, 2, Dis:7) 10 gold pieces (10, -33, Dis:7) a +0 scythe of venom (10, 0, Dis:7) 36 gold pieces (10, 1, Dis:7) 22 gold pieces (10, 2, Dis:7) 22 gold pieces (11, -32, Dis:7) a +3 morningstar of holy wrath (11, 0, Dis:7) 25 gold pieces (11, 1, Dis:7) 39 gold pieces (11, 2, Dis:7) 40 gold pieces (12, -31, Dis:7) a +0 giant club (13, -33, Dis:7) a +0 morningstar (16, -36, Dis:7) a +0 morningstar (16, -26, Dis:7) a +6 morningstar of draining (17, -26, Dis:7) a +0 flail (22, -21, Dis:7) a glowing morningstar (25, -12, Dis:7) a glowing flail (25, -10, Dis:7) an ichor-stained spear (28, -11, Dis:7) a +0 scimitar of electrocution (29, -12, Dis:7) a +1 scythe of flaming (29, -10, Dis:7) a +0 battleaxe (29, 1, Dis:7) a brightly glowing short sword (30, -13, Dis:7) a runed battleaxe (31, -11, Dis:7) a +0 long sword (32, 1, Dis:7) 26 gold pieces (33, 1, Dis:7) 39 gold pieces (35, -4, Dis:7) a glowing scythe (unseen) (35, 1, Dis:7) 24 gold pieces (35, 2, Dis:7) 33 gold pieces (36, -5, Dis:7) 36 gold pieces (36, -4, Dis:7) 21 gold pieces (36, 1, Dis:7) 17 gold pieces (36, 2, Dis:7) 20 gold pieces (37, -5, Dis:7) 14 gold pieces (37, -4, Dis:7) 34 gold pieces (38, -5, Dis:7) 45 gold pieces (38, -4, Dis:7) 29 gold pieces (38, 2, Dis:7) 39 gold pieces (39, -5, Dis:7) 36 gold pieces (39, -4, Dis:7) 29 gold pieces Level 1 of Gehenna (0, 0, Geh:1) a +0 robe of magic resistance a +3 long sword of freezing (4, 15, Geh:1) a +0 robe a +0 morningstar (4, 19, Geh:1) a +0 robe a +3 short sword (5, 15, Geh:1) a +0 vampiric scythe (5, 25, Geh:1) a +0 robe a +0 dagger (6, 16, Geh:1) a +0 robe a +1 mace (6, 22, Geh:1) a +0 chain mail a +0 demon blade of distortion (6, 25, Geh:1) a +0 chain mail a +4 great sword (7, 18, Geh:1) a +0 robe a +0 falchion (7, 19, Geh:1) a +0 robe a cursed +2 long sword (7, 25, Geh:1) a +0 plate armour a +5 glaive of draining (8, 22, Geh:1) a +0 chain mail a +5 halberd of flaming (8, 23, Geh:1) a +0 plate armour a +3 demon trident (9, 15, Geh:1) a +0 robe a +0 morningstar (9, 18, Geh:1) a cursed +0 robe a cursed +3 battleaxe (9, 19, Geh:1) a +0 chain mail a +5 battleaxe (9, 24, Geh:1) a +0 robe a +0 dagger (10, 16, Geh:1) a +1 demon whip of electrocution (11, -12, Geh:1) a +8 scythe of freezing (12, 15, Geh:1) a +0 trident (22, -14, Geh:1) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (26, -13, Geh:1) fire dragon scales (27, -14, Geh:1) a runed great sword (28, -13, Geh:1) a staff of fire (30, 6, Geh:1) a +0 robe a +0 battleaxe (32, 7, Geh:1) a +0 robe a +0 dagger (32, 8, Geh:1) a +0 robe a +1 trident of freezing a +0 robe a +1 scimitar of draining (33, 7, Geh:1) a +0 robe a +5 trident of freezing (33, 8, Geh:1) a +0 robe a +2 robe of fire resistance a +5 dagger a +5 falchion (34, 8, Geh:1) a +0 robe a +1 morningstar (34, 9, Geh:1) a +0 robe a +0 battleaxe a +0 robe a +0 short sword (34, 14, Geh:1) a cursed -1 robe a cursed +1 scimitar (35, 9, Geh:1) a +0 robe a +0 hand axe (35, 10, Geh:1) a +0 robe a +0 demon trident of venom a +0 trident (35, 12, Geh:1) a +0 trident (36, 12, Geh:1) a glowing short sword (37, 11, Geh:1) a +0 robe a +0 falchion (37, 12, Geh:1) a +0 robe a cursed +0 mace (38, 13, Geh:1) a +2 trident of freezing (39, 12, Geh:1) a +2 trident of pain (43, 14, Geh:1) a +0 robe a +0 spear (45, 6, Geh:1) a +2 vampiric demon whip (45, 17, Geh:1) a +0 robe a +4 great sword (46, 6, Geh:1) a +0 trident (46, 10, Geh:1) a +0 robe a +0 spear (46, 14, Geh:1) a +0 robe a +0 halberd Level 2 of Gehenna (0, 0, Geh:2) a +0 robe a +0 long sword (1, 0, Geh:2) a +0 robe a cursed +3 hand axe (2, -8, Geh:2) a +2 scimitar of flaming (2, -1, Geh:2) a +0 robe a +3 spear (4, -4, Geh:2) a +0 robe a cursed +0 spear (14, -22, Geh:2) a +1 demon trident of venom (17, 8, Geh:2) a +1 flail of freezing a +0 robe (18, 9, Geh:2) a +3 hand axe of freezing a +0 robe a +0 great sword a +0 robe (19, 9, Geh:2) a +5 dagger a +0 robe (20, 8, Geh:2) a cursed +1 halberd of freezing a +0 robe (29, -20, Geh:2) a +7 scythe of flaming (38, -5, Geh:2) a +0 trident (41, -9, Geh:2) a cursed +5 short sword a +0 robe (42, -9, Geh:2) a +0 great sword a cursed +0 robe (43, -9, Geh:2) a cursed +0 great sword a +0 robe (44, -7, Geh:2) a +0 dagger of flaming (unseen) (44, -5, Geh:2) a +1 vampiric dagger (unseen) (45, -9, Geh:2) a +3 scimitar of distortion a +0 chain mail (45, -8, Geh:2) a +4 demon trident of piercing (unseen) (46, -8, Geh:2) a +3 battleaxe of flaming (unseen) Level 1 of Tartarus (0, 0, Tar:1) a +2 robe of fire resistance a cursed +0 short sword (2, 0, Tar:1) a +0 robe a cursed +0 scimitar (2, 2, Tar:1) a cursed -2 robe a cursed +2 battleaxe of flaming (12, 0, Tar:1) a +0 robe a +4 flail (13, -1, Tar:1) a +0 robe a +0 morningstar a +0 robe a +0 halberd (14, 3, Tar:1) a +0 robe a cursed +0 morningstar (15, 5, Tar:1) a +0 short sword (16, -2, Tar:1) a +0 robe a +0 mace (16, 3, Tar:1) a +0 robe a +0 halberd (16, 11, Tar:1) a +0 robe a +1 morningstar of freezing (17, 4, Tar:1) a robe a runed dagger (17, 5, Tar:1) a +0 robe a cursed +2 spear (17, 8, Tar:1) a +0 battleaxe (18, 9, Tar:1) a +0 mace (18, 11, Tar:1) a +0 short sword (19, -4, Tar:1) a +0 trident a +0 mace (20, -3, Tar:1) a +3 short sword a +0 robe a +5 long sword (20, -2, Tar:1) a +0 dire flail (20, 0, Tar:1) a +0 robe a +0 battleaxe (20, 11, Tar:1) a +0 war axe (21, -5, Tar:1) a +2 glaive of venom (21, -4, Tar:1) a +0 dire flail a cursed -3 flail a +0 dire flail (21, 0, Tar:1) a +2 war axe of venom (22, -9, Tar:1) a +0 scimitar (22, -5, Tar:1) a +0 long sword a +0 halberd (23, -8, Tar:1) a +0 halberd (23, -5, Tar:1) a +0 glaive (23, 1, Tar:1) a +0 flail (24, -4, Tar:1) a +1 halberd of flaming (26, -5, Tar:1) a +0 flail (29, -20, Tar:1) a cursed +5 great sword a +0 robe (30, -23, Tar:1) a +5 flail a +0 robe (32, 6, Tar:1) a +0 scimitar (32, 8, Tar:1) a +0 glaive (33, -21, Tar:1) a morningstar a robe (34, 9, Tar:1) a +0 mace (35, 11, Tar:1) a +0 robe a potion of blood (36, 6, Tar:1) a +0 battleaxe (36, 8, Tar:1) a +2 scythe of venom (36, 9, Tar:1) a +1 scythe of freezing (48, -13, Tar:1) a +0 halberd (50, -11, Tar:1) a +0 trident (51, -11, Tar:1) a +0 scimitar Level 2 of Tartarus (0, 0, Tar:2) a +2 antimagic scythe (0, 2, Tar:2) a +5 scythe of venom (0, 52, Tar:2) a +0 halberd a +0 robe (3, 52, Tar:2) a +0 robe (3, 54, Tar:2) a +3 short sword a +0 robe (4, -2, Tar:2) a +0 plate armour a +0 great sword a potion of blood (4, 54, Tar:2) a +0 great sword a +0 robe (5, 0, Tar:2) a +2 scythe of protection (6, 53, Tar:2) a cursed +0 halberd a +0 robe (7, 56, Tar:2) a +4 short sword a +0 robe (8, 57, Tar:2) a +3 scythe of venom (8, 59, Tar:2) a cursed +4 trident a +0 robe (10, 58, Tar:2) a +3 dagger a +0 robe (10, 60, Tar:2) a cursed +0 spear a +0 robe (19, 28, Tar:2) a +0 short sword (20, 31, Tar:2) a +0 mace (21, 30, Tar:2) a +0 war axe (21, 31, Tar:2) a +0 broad axe (23, 33, Tar:2) a cursed -3 glaive (33, 25, Tar:2) a +0 scythe of venom (33, 40, Tar:2) a cursed +4 falchion a +0 robe (33, 41, Tar:2) a +0 dagger a +0 robe (34, 40, Tar:2) a cursed +0 trident of protection a +0 robe (34, 43, Tar:2) a +3 hand axe a +0 robe (34, 44, Tar:2) a +3 dagger a +0 robe (35, 43, Tar:2) a +4 hand axe a +0 robe (36, 41, Tar:2) a +3 hand axe of freezing a cursed -2 robe (36, 44, Tar:2) a +6 spear a +0 robe (37, 41, Tar:2) a +5 battleaxe a cursed +0 robe (38, 44, Tar:2) a cursed +0 falchion a +0 robe (39, 14, Tar:2) a +1 great mace of protection a +0 chain mail (41, 33, Tar:2) a +0 trident (42, 21, Tar:2) a +3 scythe of venom (42, 25, Tar:2) a +0 mace of protection a +0 flail (43, 24, Tar:2) a +2 short sword of venom (43, 34, Tar:2) a +0 war axe (44, 11, Tar:2) a +2 scythe of venom (44, 31, Tar:2) a +0 hand axe of flaming (44, 51, Tar:2) a +0 halberd (46, 26, Tar:2) a +0 dire flail (46, 52, Tar:2) a +0 flail (46, 54, Tar:2) a +0 dire flail (47, 52, Tar:2) a +0 short sword (48, 9, Tar:2) a +0 mace (48, 55, Tar:2) a +0 dire flail (49, 55, Tar:2) a +0 robe (50, 8, Tar:2) a +0 battleaxe (50, 55, Tar:2) a +3 scythe of freezing (51, 7, Tar:2) a cursed +0 dire flail (54, 39, Tar:2) a +0 robe a +0 dagger (55, 37, Tar:2) a +0 robe a +0 dagger (56, 34, Tar:2) a +1 robe of fire resistance a +0 dagger (56, 35, Tar:2) a +0 chain mail a +1 long sword (56, 37, Tar:2) a +0 plate armour a +1 demon whip (57, 34, Tar:2) a +0 robe a +0 dagger (57, 39, Tar:2) a +0 chain mail a +4 scimitar of flaming (59, 20, Tar:2) a robe a halberd (59, 40, Tar:2) a +1 glaive a +0 plate armour (61, 4, Tar:2) a +0 mace (61, 5, Tar:2) a +0 war axe (62, 2, Tar:2) a +1 war axe of freezing (62, 4, Tar:2) a +0 hand axe (62, 17, Tar:2) a +0 robe a +0 short sword (63, 7, Tar:2) a +0 mace (64, 18, Tar:2) a +0 robe a +3 mace a +0 robe a +5 great sword (66, 17, Tar:2) a +0 flail (67, 18, Tar:2) a +0 robe a cursed -1 long sword (68, 17, Tar:2) a +0 robe a +5 great sword a +5 vampiric scythe (68, 20, Tar:2) a +2 demon whip of venom Level 1 of the Depths [Shop] Fuudumm's Armour Shoppe a +0 plate armour (391 gold) a +0 plate armour (391 gold) a +0 ring mail (68 gold) a +0 ring mail (68 gold) a +0 plate armour of poison resistance (459 gold) a +0 ring mail (68 gold) a +1 helmet (195 gold) a +0 plate armour (391 gold) [Shop] Cuhae's Magic Scroll Emporium a scroll of remove curse (66 gold) a scroll of magic mapping (77 gold) a scroll of remove curse (66 gold) a scroll of holy word (165 gold) (0, 0, Depths:1) a +0 giant spiked club a +0 dire flail (0, 3, Depths:1) a +0 dire flail a +0 dire flail (1, -14, Depths:1) a robe (1, -9, Depths:1) a scroll of holy word (1, -1, Depths:1) a +0 giant club (1, 2, Depths:1) a +2 antimagic spear a +0 robe (2, -1, Depths:1) a cursed +0 giant club (2, 1, Depths:1) a +0 giant spiked club (5, 5, Depths:1) a +0 dagger a +0 leather armour a scroll of enchant weapon (6, 15, Depths:1) a scroll of holy word (6, 16, Depths:1) a runed hand crossbow (7, -8, Depths:1) a +0 battleaxe of freezing (8, 10, Depths:1) 2 bolts (9, 10, Depths:1) a +0 arbalest a +0 arbalest 37 bolts (10, -11, Depths:1) 2 large rocks (10, 11, Depths:1) a +0 arbalest 18 bolts (11, 11, Depths:1) a +0 arbalest a +0 flail 15 bolts (15, -8, Depths:1) an arrow (15, 12, Depths:1) a bolt (16, -20, Depths:1) 20 stones (16, 12, Depths:1) a bolt (17, -18, Depths:1) 15 arrows (17, 11, Depths:1) 2 bolts (17, 14, Depths:1) a +0 giant club (18, -9, Depths:1) a +0 troll leather armour (18, 13, Depths:1) a +0 giant club (19, -13, Depths:1) a +0 longbow 14 arrows (19, -10, Depths:1) a +0 troll leather armour (19, -9, Depths:1) a +0 troll leather armour (20, 16, Depths:1) a +0 giant club a +0 giant spiked club (20, 17, Depths:1) a +0 club a +0 robe (21, -15, Depths:1) an arrow (21, 16, Depths:1) a +0 giant spiked club a +0 giant spiked club a +0 giant club (21, 17, Depths:1) a +0 long sword a +0 robe a +0 giant spiked club a +0 dire flail (22, 16, Depths:1) a +0 giant spiked club a +0 giant spiked club (25, -27, Depths:1) a +0 robe (29, -11, Depths:1) a robe (40, 6, Depths:1) an arrow (44, 7, Depths:1) an arrow (45, 8, Depths:1) +0 ice dragon scales a +0 robe a +0 trident a +0 robe a +0 whip (45, 9, Depths:1) 2 arrows a +0 shortbow (46, 5, Depths:1) a +0 dire flail a +0 giant spiked club (46, 6, Depths:1) a +0 giant club a +0 giant club a +0 giant club a cursed +0 giant club (46, 7, Depths:1) a +0 robe (46, 8, Depths:1) a +0 giant club a +0 great mace a +0 giant club a +1 dire flail of protection a +0 giant club (47, 8, Depths:1) an arrow (47, 9, Depths:1) a +0 robe (47, 11, Depths:1) a +0 troll leather armour a +0 troll leather armour (50, 15, Depths:1) 3 large rocks Level 2 of the Depths [Shop] Arir's Assorted Antiques a scroll of summoning (275 gold) a potion of flight (87 gold) a scroll of enchant armour (217 gold) a fan of gales (1160 gold) a battleaxe (188 gold) a shield (130 gold) a scale mail (116 gold) a runed leather armour (145 gold) [Shop] Neyned's Assorted Antiques a robe (30 gold) a leather armour (88 gold) a potion of might (176 gold) a runed dagger (220 gold) a hand axe (132 gold) a scroll of remove curse (132 gold) a scroll of teleportation (132 gold) a lamp of fire (1760 gold) a scroll of vulnerability (330 gold) (0, 0, Depths:2) 15 stones (1, -15, Depths:2) a +0 troll leather armour (3, -14, Depths:2) a +0 troll leather armour (4, -38, Depths:2) a +0 dire flail a +0 dire flail a +0 great mace a cursed -2 dire flail (5, -21, Depths:2) a ring mail (11, -14, Depths:2) a +0 dire flail a +0 dire flail (12, -14, Depths:2) a +0 arbalest a +0 plate armour a +1 great sword of protection the ring of Muzin {rF+ MR+ Dex+4 Stlth+} [ring of stealth] It affects your dexterity (+4). It protects you from fire. It affects your resistance to hostile enchantments. It makes you more stealthy. (13, -15, Depths:2) a +0 troll leather armour a +0 troll leather armour (14, -28, Depths:2) an arrow (14, -13, Depths:2) 11 bolts a +0 arbalest (16, -28, Depths:2) 12 arrows a +0 longbow (16, -18, Depths:2) a +3 chain mail a +0 battleaxe (16, 4, Depths:2) a leather armour (17, -8, Depths:2) a dire flail (18, -29, Depths:2) a stone (18, -20, Depths:2) a stone (19, -28, Depths:2) a +0 broad axe 25 stones a +0 leather armour a +0 buckler (19, -16, Depths:2) a +1 great sword of flaming (19, -10, Depths:2) 28 bolts a +0 arbalest (19, -8, Depths:2) 28 bolts a +0 arbalest (20, 4, Depths:2) an arrow (21, -20, Depths:2) a +0 ring mail a +0 battleaxe a +0 plate armour a cursed -1 great mace 16 stones (21, -9, Depths:2) a cursed +0 ring mail a +0 dire flail (22, -28, Depths:2) 3 arrows (22, -21, Depths:2) a +0 buckler (22, -1, Depths:2) a bolt (22, 0, Depths:2) 15 arrows a +0 shortbow (23, -8, Depths:2) +0 fire dragon scales (23, 0, Depths:2) 17 arrows a +0 shortbow (24, -29, Depths:2) 13 bolts (24, -16, Depths:2) a robe a +0 robe (24, -3, Depths:2) 19 bolts a +0 arbalest (24, -2, Depths:2) 17 bolts a +0 arbalest (24, -1, Depths:2) 7 bolts a +0 arbalest (24, 0, Depths:2) 9 bolts a +0 arbalest (24, 2, Depths:2) 20 arrows a +0 shortbow of freezing (25, -30, Depths:2) a ring mail (25, -19, Depths:2) 2 large rocks (25, -15, Depths:2) a +0 plate armour a +1 battleaxe of flaming (25, -8, Depths:2) a spear (25, -4, Depths:2) 4 large rocks 18 arrows a +0 shortbow (25, -3, Depths:2) 16 bolts a +4 arbalest (25, -2, Depths:2) a +0 battleaxe of freezing (25, 2, Depths:2) an arrow (25, 4, Depths:2) an arrow (26, -2, Depths:2) 15 arrows a +0 shortbow (26, 1, Depths:2) 16 arrows a +0 shortbow (27, -3, Depths:2) a bolt 3 arrows (28, -38, Depths:2) a +0 halberd a +0 robe a +0 great mace a +0 dire flail (28, -18, Depths:2) a cursed -1 dire flail a +2 dire flail of pain (28, -13, Depths:2) 23 bolts a cursed +0 arbalest (28, -3, Depths:2) 9 stones (29, -13, Depths:2) a +1 great sword of flaming 2 large rocks (29, -12, Depths:2) a +1 battleaxe of freezing (29, -5, Depths:2) an arrow (29, -4, Depths:2) a bolt (29, -3, Depths:2) 3 bolts (30, -37, Depths:2) a ring mail (30, -24, Depths:2) a +0 plate armour 7 stones a +3 ring of dexterity a +4 quarterstaff of speed (31, -30, Depths:2) a robe (31, -25, Depths:2) a stone a +0 robe (32, -30, Depths:2) a +1 robe of cold resistance (32, -29, Depths:2) a robe (32, -28, Depths:2) 19 arrows (33, -30, Depths:2) a runed war axe (33, -28, Depths:2) a hand axe (33, -13, Depths:2) a +0 plate armour a +0 long sword (34, -22, Depths:2) a +0 battleaxe of freezing (37, -51, Depths:2) a +0 giant spiked club a +0 giant club (39, -49, Depths:2) a +0 giant spiked club (40, -48, Depths:2) a +0 giant club a +0 giant club a +0 falchion a +0 arbalest 23 bolts a cursed -4 ring of intelligence a +0 giant club a cursed +0 giant club (43, -33, Depths:2) a +0 robe (56, -4, Depths:2) a +3 war axe a +3 scale mail of cold resistance a +0 buckler of positive energy a +0 giant club a cursed -1 giant club a +0 giant club (56, -2, Depths:2) a +0 giant club a +0 flail a +0 robe (56, 0, Depths:2) the ring "Yhoskiud" {Fire -Tele +Inv MP+9 Dex+2} [ring of fire] It enhances your fire magic. It affects your dexterity (+2). It protects you from fire. It makes you vulnerable to cold. It affects your magic capacity (+9). It lets you turn invisible. It prevents most forms of teleportation. a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club a +0 dire flail a +0 giant club a +0 giant club (58, -45, Depths:2) a scroll of enchant armour Level 3 of the Depths [Shop] Cuseadix's Book Emporium a book of Geomancy (770 gold) a book of Flames (770 gold) a book of Cantrips (440 gold) a Young Poisoner's Handbook (880 gold) a book of Party Tricks (1100 gold) a book of Party Tricks (1100 gold) a book of Power (990 gold) (0, 0, Depths:3) a +0 plate armour a +6 war axe a +0 robe a +0 whip (2, -22, Depths:3) 2 arrows (3, -32, Depths:3) a +2 great sword of flaming (3, -31, Depths:3) 4 large rocks (4, -5, Depths:3) 3 large rocks (5, -44, Depths:3) a +2 battleaxe of freezing (6, -45, Depths:3) a +1 rapier of speed a +0 animal skin (6, -2, Depths:3) a +0 arbalest (7, -29, Depths:3) a large rock (7, -19, Depths:3) 27 arrows a +0 shortbow a +0 shortbow (7, -3, Depths:3) a +0 arbalest a +0 arbalest a +0 arbalest (8, -18, Depths:3) 23 arrows a +0 shortbow (8, -4, Depths:3) a +2 battleaxe of freezing (8, -3, Depths:3) 13 stones (8, 2, Depths:3) a +0 arbalest (9, -10, Depths:3) a book of Cantrips (9, 7, Depths:3) a potion of flight (11, -20, Depths:3) a +0 long sword a +0 plate armour (11, -6, Depths:3) a large rock (14, -35, Depths:3) a +1 battleaxe of freezing (15, -23, Depths:3) a +0 troll leather armour (16, -23, Depths:3) 4 large rocks (17, -24, Depths:3) a +0 troll leather armour (17, -23, Depths:3) a +0 war axe a +0 leather armour a +0 buckler a +6 quick blade a +0 robe a +0 buckler (19, -25, Depths:3) 4 large rocks (19, -21, Depths:3) a +0 long sword (19, -4, Depths:3) 5 arrows (20, -27, Depths:3) a +0 arbalest 19 bolts (20, -26, Depths:3) a +2 great sword of flaming a +0 short sword a +0 chain mail a +0 battleaxe of venom a +0 chain mail (20, -20, Depths:3) a +0 great sword of flaming a +0 long sword (21, -41, Depths:3) a potion of lignification (26, -43, Depths:3) a +0 animal skin a +0 rapier (26, 4, Depths:3) a +1 battleaxe of freezing (29, -23, Depths:3) a lightning rod (4/4) (30, -26, Depths:3) a wand of disintegration (17) (30, -20, Depths:3) an uncursed staff of wizardry (31, -19, Depths:3) a plate armour (31, -13, Depths:3) a +0 arbalest (32, -15, Depths:3) a +0 arbalest (32, -14, Depths:3) a +0 arbalest (32, -13, Depths:3) a +0 arbalest (32, -2, Depths:3) 15 arrows (33, -27, Depths:3) a ring of protection (33, -25, Depths:3) 7 gold pieces (33, -23, Depths:3) a bone hunting sling (33, -19, Depths:3) a staff of poison (40, -10, Depths:3) a cursed +0 buckler a +3 ring mail a +2 long sword of electrocution (42, -1, Depths:3) 25 arrows (46, -4, Depths:3) a +0 buckler a +0 robe a +10 quick blade (52, 3, Depths:3) a +0 troll leather armour (52, 4, Depths:3) a +0 giant club a +0 giant spiked club (54, 2, Depths:3) a +0 dire flail a +0 giant club a +0 giant club a +0 giant club (55, -36, Depths:3) a potion of flight (55, -35, Depths:3) a chain mail (56, 2, Depths:3) a cursed -1 giant spiked club a +0 giant club a +0 robe (57, 1, Depths:3) a +0 giant spiked club a +0 giant club (57, 2, Depths:3) a +0 dire flail a +0 giant spiked club a +0 dire flail a +0 dire flail (58, 2, Depths:3) a +0 trident a +0 giant club a +0 giant club (59, 0, Depths:3) a wand of digging (15) a +2 cloak of invisibility 5 potions of ambrosia 2 scrolls of vulnerability (59, 2, Depths:3) the ring "Lemaam" {rElec MR+ Str+4 SInv Stlth-} [ring of attention] It affects your strength (+4). It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you see invisible. It makes you less stealthy. the cursed ring of Doisoh {rElec rC+ Str-3} [ring of strength] It affects your strength (-3). It protects you from cold. It insulates you from electricity. It has a curse placed upon it. the amulet "Sililele" {rPois rN+ Regen+ Int+4 Dex-5} [amulet of regeneration] It affects your intelligence (+4). It affects your dexterity (-5). It protects you from poison. It protects you from negative energy. It increases your rate of regeneration. the ring "Eqorerao" {Int+4 SInv} [ring of see invisible] It affects your intelligence (+4). It lets you see invisible. the ring "Kivyliak" {rElec Str+4} [ring of strength] It affects your strength (+4). It insulates you from electricity. the ring "Fomagemu" {Str+4 Int+5} [ring of intelligence] It affects your strength (+4). It affects your intelligence (+5). the ring "Efuar" {*Tele rN+ Str+2} [ring of teleportation] It may teleport you next to monsters. It affects your strength (+2). It protects you from negative energy. the ring "Bixup" {*Contam rPois EV+3 Str+4 Int+3} [ring of evasion] It affects your evasion (+3). It affects your strength (+4). It affects your intelligence (+3). It protects you from poison. It causes magical contamination when unequipped. the ring of Due Proportion {+Fly Dex+4} [ring of flight] It affects your dexterity (+4). It lets you fly. the ring "Hyug" {*Corrode rN+++ Str+3 Dex+5 Stlth+} [ring of dexterity] It affects your strength (+3). It affects your dexterity (+5). It renders you almost immune to negative energy. It may corrode you when you take damage. It makes you more stealthy. the ring "Diosiw" {MR+ Str+3 SInv} [ring of see invisible] It affects your strength (+3). It affects your resistance to hostile enchantments. It lets you see invisible. the ring "Sedodael" {rN+ Int+5 Dex+3} [ring of intelligence] It affects your intelligence (+5). It affects your dexterity (+3). It protects you from negative energy. the ring "Hukoej" {*Drain rF+++ rN+ Int+3 SInv} [ring of positive energy] It affects your intelligence (+3). It renders you almost immune to fire. It protects you from negative energy. It lets you see invisible. It causes draining when unequipped. the amulet "Enomm" {Spirit Int+4} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your intelligence (+4). the ring "Rent" {+Fly rPois rC++ Int-5} [ring of flight] It affects your intelligence (-5). It greatly protects you from cold. It protects you from poison. It lets you fly. the ring "Duvvuned" {rF+ rN+ Int+4 Dex-5 Stlth+} [ring of intelligence] It affects your intelligence (+4). It affects your dexterity (-5). It protects you from fire. It protects you from negative energy. It makes you more stealthy. the amulet of the Sky {Inacc rC+ Stlth+} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It protects you from cold. It makes you more stealthy. the ring of Qanoge {Fire +Fly Dex+4} [ring of fire] It enhances your fire magic. It affects your dexterity (+4). It protects you from fire. It makes you vulnerable to cold. It lets you fly. the ring "Vuff" {+Fly rN+ Dex+2} [ring of flight] It affects your dexterity (+2). It protects you from negative energy. It lets you fly. the ring "Gidat" {rF+ Int+5} [ring of protection from fire] It affects your intelligence (+5). It protects you from fire. the ring "Nugg" {*Tele rPois Int-3 Dex+4} [ring of teleportation] It may teleport you next to monsters. It affects your intelligence (-3). It affects your dexterity (+4). It protects you from poison. the ring "Egeshuyz" {rPois rN+++ EV+6 Str-5 Stlth-} [ring of evasion] It affects your evasion (+6). It affects your strength (-5). It protects you from poison. It renders you almost immune to negative energy. It makes you less stealthy. the ring of Weothy {rF+ MR+ SInv Stlth+} [ring of protection from magic] It protects you from fire. It affects your resistance to hostile enchantments. It lets you see invisible. It makes you more stealthy. the ring of the Genius {*Tele rPois rC+} [ring of teleportation] It may teleport you next to monsters. It protects you from cold. It protects you from poison. the ring of Sloth {rElec Stlth-} [ring of attention] It insulates you from electricity. It makes you less stealthy. the ring "Aworeiwi" {Ice rN+ Int+3} [ring of ice] It enhances your ice magic. It affects your intelligence (+3). It makes you vulnerable to fire. It protects you from cold. It protects you from negative energy. the amulet "Kooho" {Faith *Drain +Fly rC+ Dex+4} [amulet of faith] It allows you to gain divine favour quickly. It affects your dexterity (+4). It protects you from cold. It lets you fly. It causes draining when unequipped. the amulet of the Sky {+Rage rN+ Dex+3} [amulet of rage] It affects your dexterity (+3). It protects you from negative energy. It lets you go berserk. the ring "Yqem" {*Tele +Blink} [ring of teleportation] It may teleport you next to monsters. It lets you blink. a +0 troll leather armour a +0 halberd (59, 3, Depths:3) the +1 cloak of the Volcano {rF+ Int+4} It affects your intelligence (+4). It protects you from fire. the +2 cloak "Venymid" {Int+4 Stlth+} It affects your intelligence (+4). It makes you more stealthy. a scarf of cloud immunity (59, 5, Depths:3) 3 potions of agility the ring "Upexod" {rPois rC+ rN+++ Str-5 Stlth+} [ring of protection from cold] It affects your strength (-5). It protects you from cold. It protects you from poison. It renders you almost immune to negative energy. It makes you more stealthy. (59, 6, Depths:3) the +0 pair of gloves of Generosity {Int+6 Stlth+} It affects your intelligence (+6). It makes you more stealthy. the ring of Patience {+Blink +Inv MR- Str+6 Int+3} [ring of intelligence] It affects your strength (+6). It affects your intelligence (+3). It affects your resistance to hostile enchantments. It lets you turn invisible. It lets you blink. the amulet "Pafoshe" {RegenMP Str+4 Int+5 Slay+3} [amulet of magic regeneration] It increases your magic regeneration. It affects your strength (+4). It affects your intelligence (+5). It affects your accuracy and damage with ranged weapons and melee attacks (+3). the +9 large shield of the Shoals {Int+4 Dex+4} It affects your intelligence (+4). It affects your dexterity (+4). the ring of Tyloraet {rC+ rN+ MP+9 Int+2} [ring of magical power] It affects your intelligence (+2). It protects you from cold. It protects you from negative energy. It affects your magic capacity (+9). the ring of Hiuc {Wiz Str+4} [ring of wizardry] It improves your spell success rate. It affects your strength (+4). the amulet of Goarghisae {Acrobat -Tele rF+++ MP+9 Int+2} [amulet of the acrobat] It helps you evade while moving and waiting. It affects your intelligence (+2). It renders you almost immune to fire. It affects your magic capacity (+9). It prevents most forms of teleportation. the ring of Satyriasis {*Drain MR++ MP+9 Str+3 SInv} [ring of magical power] It affects your strength (+3). It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It lets you see invisible. It causes draining when unequipped. the ring "Wuaf" {rC+ MP+9 Dex+2} [ring of dexterity] It affects your dexterity (+2). It protects you from cold. It affects your magic capacity (+9). the ring "Qasaufa" {Wiz rF- MR++ Int+6 SInv} [ring of wizardry] It improves your spell success rate. It affects your intelligence (+6). It makes you vulnerable to fire. It affects your resistance to hostile enchantments. It lets you see invisible. the +6 pearl dragon scales "Pueman Loe" {rF++ rN+ MR- rCorr SInv} It greatly protects you from fire. It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you see invisible. It provides partial protection from all sources of acid and corrosion. the ring of Ceckenib {+Inv rPois MR+ Str+5 Dex-4 SInv} [ring of see invisible] It affects your strength (+5). It affects your dexterity (-4). It protects you from poison. It affects your resistance to hostile enchantments. It lets you see invisible. It lets you turn invisible. the ring of Betya {Wiz rElec Str+4 Int+4} [ring of wizardry] It improves your spell success rate. It affects your strength (+4). It affects your intelligence (+4). It insulates you from electricity. the +2 pair of gloves of the Five Realms {rC- MR+ Int+4} It affects your intelligence (+4). It makes you vulnerable to cold. It affects your resistance to hostile enchantments. the amulet "Peside" {RegenMP rF+ Slay+2} [amulet of magic regeneration] It increases your magic regeneration. It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from fire. the ring of Cexketurgh {rF+ rC+} [ring of protection from fire] It protects you from fire. It protects you from cold. a wand of paralysis (48) (60, -41, Depths:3) 20 stones (60, 1, Depths:3) a +0 robe a +0 quarterstaff (60, 3, Depths:3) the horn of Geryon (60, 6, Depths:3) the ring "Couwne" {rF+ rN+ MP+9 Dex+4} [ring of positive energy] It affects your dexterity (+4). It protects you from fire. It protects you from negative energy. It affects your magic capacity (+9). the ring "Viopri" {+Blink rF+ Int+5 Dex+7} [ring of intelligence] It affects your intelligence (+5). It affects your dexterity (+7). It protects you from fire. It lets you blink. the ring of Dim Light {rElec rN+ MP+9 Int+7} [ring of magical power] It affects your intelligence (+7). It insulates you from electricity. It protects you from negative energy. It affects your magic capacity (+9). the +1 cloak of Hexzunk {rC+ Int+3 Slay-5} It affects your intelligence (+3). It affects your accuracy and damage with ranged weapons and melee attacks (-5). It protects you from cold. the +0 pair of gloves of Xuonon {+Blink rElec Str+3} It affects your strength (+3). It insulates you from electricity. It lets you blink. the +0 pair of gloves of the Vanishing Places {+Fly Int+4} It affects your intelligence (+4). It lets you fly. the ring of Abstinence {+Blink rC+ MP+9 Stlth-} [ring of magical power] It protects you from cold. It affects your magic capacity (+9). It lets you blink. It makes you less stealthy. the +2 pair of gloves "Jeumium" {rPois rC+ rN+ Int-4} It affects your intelligence (-4). It protects you from cold. It protects you from poison. It protects you from negative energy. the ring "Byiducus" {rC+ MP+9 Stlth+} [ring of stealth] It protects you from cold. It affects your magic capacity (+9). It makes you more stealthy. the +6 gold dragon scales "Rewurgh" {rPois rF+ rC+ rN+ MR+ rCorr SInv} It protects you from fire. It protects you from cold. It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you see invisible. It provides partial protection from all sources of acid and corrosion. the +8 plate armour "Raurelak" {MP+9 Str+4 Stlth-} It affects your strength (+4). It affects your magic capacity (+9). It makes you less stealthy. the +1 leather armour of a bazaar {+Blink rElec MP+9 Dex+5} It affects your dexterity (+5). It insulates you from electricity. It affects your magic capacity (+9). It lets you blink. the +2 cloak of Woash {rElec Regen+ SInv} It insulates you from electricity. It lets you see invisible. It increases your rate of regeneration. a scarf of resistance the amulet "Buweats" {Acrobat rElec rC+ SInv} [amulet of the acrobat] It helps you evade while moving and waiting. It protects you from cold. It insulates you from electricity. It lets you see invisible. the +8 scale mail "Moizaotu" {+Blink MR+ Int+2} It affects your intelligence (+2). It affects your resistance to hostile enchantments. It lets you blink. the +1 pair of gloves of the Saviour {Str+3} It affects your strength (+3). the +8 hand crossbow of Yzxuija {penet, *Corrode rPois rF++ Dex+3} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your dexterity (+3). It greatly protects you from fire. It protects you from poison. It may corrode you when you take damage. (61, 1, Depths:3) a +2 halberd of venom (62, 4, Depths:3) a +0 large shield a +5 scimitar of holy wrath (62, 7, Depths:3) the ring of Shadows {Umbra +Inv Stlth+} [ring of stealth] It lets you turn invisible. It makes you more stealthy. the +3 robe of Clouds {+Thunder rCloud rElec} It insulates you from electricity. the +2 hat of the Bear Spirit {Spirit, +Rage rN+ MR++} It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you go berserk. the +2 cloak of the Thief {+Fog Slay-2 SInv Stlth+} It affects your accuracy and damage with ranged weapons and melee attacks (-2). It lets you see invisible. It makes you more stealthy. the +3 robe of Folly {Archmagi, MR-- Int+5} It affects your intelligence (+5). It affects your resistance to hostile enchantments. the +1 cloak of Starlight {rElec rC+ EV+4 Stlth--} It affects your evasion (+4). It protects you from cold. It insulates you from electricity. It makes you much less stealthy. the +6 lightning scales {run, rElec} It insulates you from electricity. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. the +7 Singing Sword {slice, sonic wave} It inflicts extra damage upon your enemies. the +8 demon trident "Rift" {distort, reach+} It warps and distorts space around it. Unwielding it can cause banishment or high damage. the +7 great mace "Undeadhunter" {disrupt, rN+} It protects you from negative energy. the +3 sling "Punk" {acid, rCorr} It provides partial protection from all sources of acid and corrosion. the +5 scythe "Finisher" {speed, eviscerate} Attacks with this weapon are significantly faster. the +9 scales of the Dragon King {rPois rF+ rC+ MR+} It protects you from fire. It protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. the +5 pair of quick blades "Gyre" and "Gimble" {pierce, Dex-3} It inflicts extra damage upon your enemies. It affects your dexterity (-3). the +0 mask of the Dragon {MR+ Slay+3 SInv} It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your resistance to hostile enchantments. It lets you see invisible. the +8 Wrath of Trog {antimagic, *Rage} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It may make you go berserk in combat. the +5 robe of Night {Dark MR+ SInv} It affects your resistance to hostile enchantments. It lets you see invisible. the +8 mithril axe "Arga" {speed, MR+} Attacks with this weapon are significantly faster. It affects your resistance to hostile enchantments. the +4 dagger "Morg" {pain, MR+ Int+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+5). It affects your resistance to hostile enchantments. the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +4 skin of Zhor {Hibernate rC+++ SInv} It renders you almost immune to cold. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +3 pair of gauntlets of War {Slay+5} It affects your accuracy and damage with ranged weapons and melee attacks (+5). the +5 robe of Misfortune {*Contam Harm *Corrode *Drain *Slow EV+5} It affects your evasion (+5). It causes magical contamination when unequipped. It may corrode you when you take damage. It causes draining when unequipped. It may slow you when you take damage. It increases damage dealt and taken. the +27 sword of Power the +3 crown of Dyrovepreva {rElec Int+2 SInv} It affects your intelligence (+2). It insulates you from electricity. It lets you see invisible. the +18 shield of the Gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the +7 captain's cutlass {speed, disarm} Attacks with this weapon are significantly faster. the +8 demon blade "Bloodbane" {slice, *Rage +Rage Stlth-} It inflicts extra damage upon your enemies. It lets you go berserk. It may make you go berserk in combat. It makes you less stealthy. the +8 whip "Snakebite" {curare, rPois} It poisons the flesh of those it strikes. It protects you from poison. the ring of Phasing {EV+8} [ring of evasion] It affects your evasion (+8). the +6 arbalest "Damnation" {damnation} the +12 Vampire's Tooth {vamp} It inflicts no extra harm, but heals its wielder when it wounds a living foe. the +7 Spriggan's Knife {stab, EV+4 Stlth+} It affects your evasion (+4). It makes you more stealthy. the +7 lajatang of Order {silver, rMut} It protects you from mutation. the +8 glaive of the Guard {elec, +Rage AC+5 SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your AC (+5). It lets you see invisible. It lets you go berserk. the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +12 glaive of Prune {chop} It inflicts extra damage upon your enemies. the +3 salamander hide armour {+Rage rF++} It greatly protects you from fire. It lets you go berserk. the +2 pair of boots of the Assassin {Detection Stab+ Stlth++} It makes you much more stealthy. the brooch of Shielding {Reflect SH+8} [amulet of reflection] It shields you and reflects attacks. It affects your SH (+8). the +0 pair of fencer's gloves {Riposte Dex+3} It affects your dexterity (+3). the +3 giant club "Skullcrusher" {speed, Str+7} Attacks with this weapon are significantly faster. It affects your strength (+7). the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the +0 Maxwell's etheric cage {RegenMP+ *Contam rElec MP+4} It insulates you from electricity. It affects your magic capacity (+4). It causes magical contamination when unequipped. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). the +8 longbow "Zephyr" {speed, Dex+3 SInv} Attacks with this weapon are significantly faster. It affects your dexterity (+3). It lets you see invisible. the +27 Lear's hauberk the +10 Black Knight's horse barding {ponderous, rPois rN+} It protects you from poison. It protects you from negative energy. the +4 robe of Augmentation {Str+4 Int+4 Dex+4} It affects your strength (+4). It affects your intelligence (+4). It affects your dexterity (+4). the +6 shillelagh "Devastator" {shatter} the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +8 frozen axe "Frostbite" {freezing cloud, *Noise +Fly rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It lets you fly. It may make noises in combat. the +8 demon blade "Leech" {vamp, rN+ AC-3 EV-3} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your AC (-3). It affects your evasion (-3). It protects you from negative energy. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +3 Elemental Staff {rElec rF++ rC++ MR++ AC+5} It affects your AC (+5). It greatly protects you from fire. It greatly protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. the amulet of the Air {Inacc +Fly rElec EV+5 RMsl} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your evasion (+5). It insulates you from electricity. It lets you fly. It protects you from missiles. the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +5 demon whip "Spellbinder" {antimagic, MR+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your resistance to hostile enchantments. the +4 moon troll leather armour {Spirit, Regen++ MP+5} It affects your magic capacity (+5). It increases your rate of regeneration. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. the ring of Robustness {AC+8} [ring of protection] It affects your AC (+8). the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ MR+ rMut rCorr} It protects you from fire. It protects you from cold. It insulates you from electricity. It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. It provides partial protection from all sources of acid and corrosion. It protects you from mutation. the +7 sceptre of Torment {pain, torment} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. the +10 zealot's sword {holy, *Rage rN+ EV+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your evasion (+3). It protects you from negative energy. It may make you go berserk in combat. the +10 large shield of Ignorance {rN+ Int-4} It affects your intelligence (-4). It protects you from negative energy. the +8 storm bow {elec} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. the +2 Maxwell's thermic engine {flame, freeze} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. the amulet of Vitality {Regen+ HP+15} [amulet of regeneration] It affects your health (+15). It increases your rate of regeneration. (63, 3, Depths:3) a +0 large shield a +4 long sword of holy wrath (63, 4, Depths:3) a +0 robe a +2 whip of holy wrath (63, 8, Depths:3) the +3 warlock's mirror {reflect} the +2 shield of Resistance {rF+ rC+ MR+} It protects you from fire. It protects you from cold. It affects your resistance to hostile enchantments. the amulet of the Four Winds {rN+ MR+++ Clar} [amulet of nothing] It protects you from negative energy. It affects your resistance to hostile enchantments. It protects you against confusion. the +8 autumn katana {slice, Clar} It inflicts extra damage upon your enemies. It protects you against confusion. the ring of the Mage {Wiz MR++ Int+3} [ring of wizardry] It improves your spell success rate. It affects your intelligence (+3). It affects your resistance to hostile enchantments. (65, -23, Depths:3) a +3 long sword of freezing a +0 scale mail a +2 buckler of protection (66, 6, Depths:3) the +3 helmet of Onaet {rF+ Str+3} It affects your strength (+3). It protects you from fire. (67, 6, Depths:3) the +8 trident of the Octopus King {venom, rElec rPois MR+} It poisons the flesh of those it strikes. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. (67, 7, Depths:3) a ring of the Octopus King a ring of the Octopus King a ring of the Octopus King a ring of the Octopus King a ring of the Octopus King a ring of the Octopus King a ring of the Octopus King a ring of the Octopus King (68, 4, Depths:3) 8 scrolls of fear (68, 5, Depths:3) 149 rations Level 4 of the Depths (0, 0, Depths:4) a +1 great mace of protection a +0 chain mail (2, -5, Depths:4) 2 large rocks (2, 1, Depths:4) 2 curare-tipped needles (3, 1, Depths:4) an uncursed ring of see invisible (4, -6, Depths:4) 2 potions of flight (4, -5, Depths:4) a large rock (4, 0, Depths:4) a staff of death (4, 1, Depths:4) a runed quarterstaff (8, 4, Depths:4) a +2 great sword of flaming a potion of degeneration a scroll of random uselessness (9, -9, Depths:4) a potion of flight (9, -5, Depths:4) a large rock (11, -3, Depths:4) a +0 arbalest 13 bolts (13, 0, Depths:4) a +1 great sword of electrocution a +0 ring mail of fire resistance (14, 0, Depths:4) a +4 battleaxe a cursed +0 ring mail a +3 battleaxe a +0 plate armour a +0 dire flail a +0 dire flail (15, 0, Depths:4) +0 ice dragon scales (15, 1, Depths:4) a +2 great sword of flaming a +6 lajatang of venom a +0 robe a +0 dagger a +0 robe a +0 great sword of flaming a +1 battleaxe of freezing (15, 2, Depths:4) a long sword (18, 3, Depths:4) 2 bolts (22, 15, Depths:4) a +0 glaive (24, 9, Depths:4) an uncursed ring of protection from fire a +0 war axe a +0 robe (25, 12, Depths:4) a +0 plate armour a +5 demon trident of piercing (26, 9, Depths:4) a bolt (26, 10, Depths:4) a +0 plate armour a +0 battleaxe of flaming (26, 11, Depths:4) a +0 plate armour a +5 glaive a +0 chain mail a +1 glaive (27, 23, Depths:4) 19 bolts a +0 arbalest (28, 4, Depths:4) a +2 battleaxe of freezing (28, 8, Depths:4) a +0 plate armour a +0 dire flail (28, 10, Depths:4) a +0 robe (28, 23, Depths:4) a +0 robe (28, 26, Depths:4) a +0 animal skin a +0 rapier (29, 21, Depths:4) a large rock (29, 24, Depths:4) a +0 spear (29, 25, Depths:4) a +0 plate armour a +0 great mace (31, 3, Depths:4) the +10 morningstar "Eos" {elec, Halo rElec} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. (31, 17, Depths:4) a +0 robe a +0 dagger (31, 24, Depths:4) a cursed +0 animal skin a +0 rapier a +0 robe (31, 42, Depths:4) 12 arrows (32, 19, Depths:4) a +0 plate armour a +0 glaive (32, 23, Depths:4) a bolt a +0 robe a +1 lajatang of speed a +0 animal skin a +0 hand axe (32, 27, Depths:4) a +0 plate armour a +0 long sword of flaming (33, 22, Depths:4) a +0 chain mail a +4 great sword (33, 23, Depths:4) a bolt (34, 11, Depths:4) a potion of might (35, 22, Depths:4) a +0 dire flail a +0 dire flail (35, 24, Depths:4) 3 large rocks (36, -2, Depths:4) 15 arrows (37, 29, Depths:4) a scroll of brand weapon (41, -3, Depths:4) a +0 arbalest 16 bolts (42, -4, Depths:4) a +0 arbalest 22 bolts (43, -5, Depths:4) 2 bolts (45, 1, Depths:4) a +0 arbalest 21 bolts (45, 34, Depths:4) 20 sling bullets (46, 20, Depths:4) a potion of flight (52, 2, Depths:4) a +0 troll leather armour (55, 3, Depths:4) a +0 arbalest a +0 arbalest 38 bolts Level 5 of the Depths (0, 0, Depths:5) a flail (3, 40, Depths:5) a +0 arbalest 13 bolts (7, 0, Depths:5) a robe (8, 37, Depths:5) a potion of degeneration (15, 7, Depths:5) a +0 demon whip of draining a +0 scale mail (16, -2, Depths:5) a +2 great sword of flaming (16, 13, Depths:5) a leather armour (18, -1, Depths:5) +0 shadow dragon scales (19, 40, Depths:5) a +0 animal skin a +0 broad axe (20, 3, Depths:5) a +1 demon blade of venom a +0 leather armour (25, 24, Depths:5) a +2 scimitar of freezing (25, 50, Depths:5) a +2 great sword of flaming (26, 29, Depths:5) a +2 flail of protection (29, 33, Depths:5) a +0 glaive (30, 33, Depths:5) a +0 trident of freezing (32, -4, Depths:5) a book of Flames (33, 35, Depths:5) a +0 scimitar an uncursed ring of protection from cold (34, 35, Depths:5) +0 fire dragon scales (35, 13, Depths:5) a +0 battleaxe (35, 14, Depths:5) a +0 plate armour a +3 broad axe of distortion (36, 39, Depths:5) 16 sling bullets (37, 9, Depths:5) a +0 troll leather armour (37, 10, Depths:5) a +0 troll leather armour (38, 9, Depths:5) a +0 troll leather armour (40, 27, Depths:5) 22 bolts (42, 3, Depths:5) a scroll of enchant weapon (43, 16, Depths:5) a +0 battleaxe (46, 19, Depths:5) +0 storm dragon scales (48, 0, Depths:5) a club (48, 22, Depths:5) a +3 halberd of distortion a +0 chain mail (49, 24, Depths:5) a +0 dire flail a +0 dire flail a +0 halberd (50, 25, Depths:5) a +0 dire flail a +0 dire flail a +0 war axe a cursed +0 cloak a +0 large shield (51, 28, Depths:5) a +0 short sword a +0 cloak (54, -5, Depths:5) a large rock (55, -5, Depths:5) a +0 robe (60, 5, Depths:5) a potion of lignification (61, -2, Depths:5) 2 large rocks (63, -4, Depths:5) the ring "Bawn" {rElec rF+ rN+ SInv} [ring of see invisible] It protects you from fire. It insulates you from electricity. It protects you from negative energy. It lets you see invisible. an uncursed amulet of the gourmand the ring "Ushraiji" {+Blink MR- EV+5 Dex+4} [ring of evasion] It affects your evasion (+5). It affects your dexterity (+4). It affects your resistance to hostile enchantments. It lets you blink. the amulet "Boarphoquo" {Reflect +Fly rPois rF- Int+3 SH+3} [amulet of reflection] It shields you and reflects attacks. It affects your intelligence (+3). It makes you vulnerable to fire. It protects you from poison. It lets you fly. It affects your SH (+3). the amulet "Qeheel" {RegenMP rElec MR+} [amulet of magic regeneration] It increases your magic regeneration. It insulates you from electricity. It affects your resistance to hostile enchantments. the ring of Uskayaw's Whim {rN+ Dex+2} [ring of positive energy] It affects your dexterity (+2). It protects you from negative energy. an uncursed ring of fire the amulet of Lushedem {Spirit +Fly rPois rN+++ Str-3} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your strength (-3). It protects you from poison. It renders you almost immune to negative energy. It lets you fly. an uncursed amulet of the acrobat the amulet "Goja" {Acrobat rElec Str+4 Dex+4} [amulet of the acrobat] It helps you evade while moving and waiting. It affects your strength (+4). It affects your dexterity (+4). It insulates you from electricity. an amulet of the acrobat an amulet of rage a ring of see invisible a ring of ice a ring of wizardry an amulet of guardian spirit (64, 21, Depths:5) a +0 robe (64, 24, Depths:5) a +0 battleaxe of freezing a +0 troll leather armour (64, 29, Depths:5) a robe