DobroLive Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 38, D:1) a +0 robe (7, 20, D:1) a +0 robe (13, 3, D:1) a +0 robe (20, 2, D:1) a +0 club (20, 3, D:1) a +0 club (25, 9, D:1) a +0 club (33, 5, D:1) a +0 dagger (50, 46, D:1) a +0 dagger (54, 32, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 whip of electrocution (6, -23, D:2) a +0 club (14, -3, D:2) a +0 dagger (19, 7, D:2) a +0 ring mail (23, 17, D:2) a +0 scale mail (26, -15, D:2) a +0 whip (28, -13, D:2) a +0 halberd (32, -12, D:2) a +0 chain mail (38, 19, D:2) a +0 leather armour (42, -19, D:2) a +0 leather armour (49, -11, D:2) a +0 rapier (54, -13, D:2) a +0 club (58, -10, D:2) a +0 war axe Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, -21, D:3) a +0 war axe (1, 0, D:3) a +1 whip of venom (15, 11, D:3) a +0 club (19, -30, D:3) a +0 ring mail (42, -18, D:3) a +0 dagger (43, -2, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 trident (15, -5, D:4) a +0 scale mail (15, -3, D:4) a +0 flail (15, -2, D:4) a +0 flail a +0 chain mail (29, -1, D:4) a +0 hand axe (31, -20, D:4) a +0 mace (35, 5, D:4) a +0 glaive (41, 11, D:4) a +0 dagger a +0 robe (42, 11, D:4) a +2 dagger of protection a +0 robe (45, -9, D:4) a cursed +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (4, 0, D:5) a cursed -2 dagger a +0 robe (8, 3, D:5) a +0 war axe (9, 12, D:5) a +0 dagger a +0 chain mail a +0 hand axe a +0 club a +0 hand axe a +0 flail (11, -12, D:5) a +0 chain mail (14, 11, D:5) a cursed -3 short sword a +0 flail a +0 hand axe a +0 leather armour a +0 dagger a +0 robe a cursed +0 ring mail (18, 17, D:5) an uncursed ring of loudness a -1 ring mail (34, 19, D:5) a +0 dagger (41, 10, D:5) a +0 shortbow (42, 7, D:5) a +0 dagger a cursed +0 robe a +0 dagger a +0 robe (42, 8, D:5) a +0 hand axe a +0 scale mail Level 6 of the Dungeon [Shop] Cacymp's Assorted Antiques a +1 scale mail of fire resistance (432 gold) a +0 club (27 gold) a phantom mirror (810 gold) a +0 giant spiked club (51 gold) (0, 0, D:6) a +0 leather armour a +0 robe a +0 dagger (3, -30, D:6) a +0 robe (6, -25, D:6) a +0 pair of gloves (7, -23, D:6) a +1 dagger of venom a +0 hunting sling a +0 spear (13, -12, D:6) a +0 chain mail a +0 morningstar (14, -21, D:6) a +0 helmet a +0 robe (42, -2, D:6) a +0 leather armour a +3 flail (43, -3, D:6) a +0 robe a +0 dagger (43, -2, D:6) a +0 hunting sling a +0 club a +0 chain mail a +0 club (45, -13, D:6) a +0 giant club (56, 0, D:6) a +0 ring mail (56, 11, D:6) a +0 ring mail of magic resistance Level 7 of the Dungeon (0, 0, D:7) a +0 robe a +0 dagger (2, 0, D:7) a +0 hand axe a +0 ring mail a +0 robe a +0 dagger (6, 0, D:7) a +0 chain mail (8, -6, D:7) a +0 long sword (11, 20, D:7) a +0 club (15, 13, D:7) a cursed -3 flail (27, -15, D:7) a +0 scythe (27, 20, D:7) a +0 leather armour (28, 9, D:7) a +0 giant spiked club (29, -22, D:7) a +0 club (32, 33, D:7) a book of Geomancy (34, -10, D:7) a +0 robe a +0 dagger a +0 hand axe (35, -9, D:7) a +0 robe a +0 dagger of draining a +0 flail (43, -10, D:7) a +0 short sword (43, -5, D:7) a +0 short sword Level 8 of the Dungeon [Shop] Lupihage's Assorted Antiques an uncursed staff of power (625 gold) a scroll of identify (50 gold) 2 scrolls of identify (100 gold) a wand of iceblast (13) (425 gold) a +0 plate armour (575 gold) a scroll of identify (50 gold) a wand of polymorph (10) (300 gold) (0, 0, D:8) a +0 animal skin a -1 spear of piercing (22, 34, D:8) a +0 quarterstaff (30, 43, D:8) a +0 chain mail Level 9 of the Dungeon (0, 0, D:9) a +0 shortbow (1, -1, D:9) a +0 giant club a +0 giant spiked club a cursed -3 giant club a +0 short sword (5, -2, D:9) a +0 leather armour a +0 mace (7, -1, D:9) a +0 club (10, -1, D:9) a +0 ring mail a +0 hand axe (11, 1, D:9) a +0 chain mail (26, 1, D:9) a cursed -2 leather armour a +0 mace (27, 1, D:9) a +0 dagger a +0 leather armour a +0 giant spiked club a +0 giant club (30, 1, D:9) a +0 war axe (38, 7, D:9) a +0 robe (39, 0, D:9) a +0 chain mail a +0 scimitar (40, 1, D:9) a +0 giant club (41, 1, D:9) a +0 giant club (43, -2, D:9) a cursed +0 plate armour a +0 robe a +0 battleaxe a +0 plate armour a +0 long sword a +0 dagger (51, -7, D:9) a +2 quarterstaff of protection Level 10 of the Dungeon (0, 0, D:10) a +0 helmet (2, -32, D:10) 3 arrows (3, -32, D:10) an arrow (4, -34, D:10) a +0 hand crossbow (6, -20, D:10) 21 arrows (9, -32, D:10) 10 arrows a +0 shortbow (16, -4, D:10) a +0 robe a +0 dagger a +0 robe a +0 dagger (17, -5, D:10) a +0 leather armour a +0 trident of venom a +0 ring mail (18, -7, D:10) a +0 leather armour a +0 short sword (18, -5, D:10) a +0 scale mail 3 potions of ambrosia (19, -5, D:10) a +0 dagger (20, -22, D:10) a ration (20, -6, D:10) a +0 club (20, -1, D:10) a +0 ring mail a cursed +0 mace Level 11 of the Dungeon (2, 18, D:11) a cursed +0 robe (4, -11, D:11) 17 sling bullets (5, -4, D:11) a cursed -2 quarterstaff (9, 13, D:11) 5 potions of flight (12, 29, D:11) 17 sling bullets (13, 8, D:11) an uncursed ring of ice (13, 32, D:11) a +0 robe a +0 dagger (14, 9, D:11) a book of the Dragon (32, -3, D:11) 3 large rocks (39, -16, D:11) a +0 war axe (40, -3, D:11) a +0 mace (42, 21, D:11) a +2 quarterstaff of protection (47, -12, D:11) 8 arrows (47, 2, D:11) a +0 club (48, -8, D:11) a +0 troll leather armour (50, -18, D:11) a scroll of fog (50, -15, D:11) a +0 shortbow 14 arrows (51, -18, D:11) an arrow (51, -17, D:11) a +0 shortbow 21 arrows (51, -16, D:11) an uncursed amulet of the gourmand (52, -16, D:11) a +0 shortbow a +0 shortbow 43 arrows (53, -25, D:11) 5 poisoned needles (53, -16, D:11) an arrow Level 12 of the Dungeon (0, 0, D:12) a +0 whip a +0 mace (0, 1, D:12) a +0 halberd a +0 halberd a +0 ring mail a +0 whip a +0 trident a cursed +0 scale mail a +0 buckler a +0 flail a +0 mace (0, 2, D:12) a +1 ring mail of magic resistance (0, 3, D:12) an uncursed ring of fire (4, 39, D:12) 8 silver javelins (6, 46, D:12) a large rock (6, 47, D:12) a large rock (8, 46, D:12) a +0 vampiric battleaxe (13, 26, D:12) a cursed +0 glaive (14, 26, D:12) a +0 trident (18, 18, D:12) a +0 dagger a +0 robe (19, 17, D:12) a +0 flail a +0 chain mail a +0 mace of draining a cursed -1 scale mail (19, 18, D:12) a +0 flail (28, 6, D:12) 11 tomahawks (29, 14, D:12) 14 arrows (39, 26, D:12) a +0 flail (44, 31, D:12) a +0 robe a +0 dagger a +0 robe a +0 dagger (52, 29, D:12) the ring "Zekhlyb" {EV+2 Str+4} [ring of evasion] It affects your evasion (+2). It affects your strength (+4). (57, 47, D:12) 5 javelins Level 13 of the Dungeon (0, 0, D:13) 15 arrows (5, 8, D:13) a +0 hand axe (5, 9, D:13) a +0 club a +0 ring mail (8, 8, D:13) a tomahawk a +0 flail a +0 flail (9, 6, D:13) a +0 leather armour (13, 8, D:13) 2 tomahawks (18, -4, D:13) a +0 centaur barding 22 arrows a +3 longbow of flaming (21, -4, D:13) 2 arrows (22, -4, D:13) an arrow (25, 18, D:13) a cursed amulet of inaccuracy (28, 14, D:13) 7 potions of lignification (29, -2, D:13) a +0 dire flail a +0 plate armour a +0 club (30, -2, D:13) a +0 flail of protection a +0 ring mail a +0 morningstar (30, 12, D:13) a potion of flight (31, 26, D:13) a +0 leather armour (32, 19, D:13) a +0 ring mail (33, 35, D:13) a potion of ambrosia (35, 37, D:13) a +0 chain mail (39, 5, D:13) Xyufabra's Volume of Conjuration Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Searing Ray Conjuration 2 c - Iskenderun's Battlesphere Conjuration/Charms 5 d - Iron Shot Conjuration/Earth 6 e - Chain Lightning Conjuration/Air 8 Level 14 of the Dungeon (0, 0, D:14) a +0 long sword (18, 20, D:14) a +0 dagger (18, 21, D:14) a +0 club (19, 20, D:14) a +0 short sword a +0 dagger (20, -7, D:14) 2 arrows (24, 23, D:14) 2 arrows (24, 26, D:14) a +0 robe a +5 long sword of freezing (25, -5, D:14) a +0 longbow 10 arrows (26, 37, D:14) a +0 mace (27, -3, D:14) 4 arrows (27, 30, D:14) an arrow a +0 leather armour a +2 dagger of venom a +0 shortbow (27, 32, D:14) a +0 chain mail a +0 long sword (28, 18, D:14) a +2 trident of venom a +4 long sword a +0 robe (28, 30, D:14) an arrow (30, 21, D:14) a +0 robe a +0 battleaxe (30, 23, D:14) 5 arrows (31, 18, D:14) 5 javelins (31, 22, D:14) a +0 robe a cursed +3 short sword (32, 25, D:14) 4 large rocks (33, 38, D:14) a +0 plate armour a +0 great sword (34, 15, D:14) a +2 battleaxe a +0 chain mail (34, 30, D:14) a cursed +0 robe a +0 long sword (34, 32, D:14) a +0 chain mail a +2 great sword (34, 39, D:14) a +0 chain mail a +3 halberd (38, 30, D:14) a +0 long sword (39, 31, D:14) a +0 buckler (40, 16, D:14) a +0 war axe a +0 leather armour (41, 16, D:14) a +0 mace (41, 17, D:14) a +0 war axe a +1 chain mail of fire resistance (45, -10, D:14) a +0 club (46, 21, D:14) a potion of ambrosia (49, 0, D:14) a +1 mace of protection a +0 ring mail (49, 1, D:14) a cursed -2 trident a +0 chain mail (50, -1, D:14) a +0 shortbow 9 arrows a +0 dagger (50, 0, D:14) a +0 longbow of flaming 14 arrows (50, 1, D:14) an arrow (51, -1, D:14) 2 arrows (51, 0, D:14) a +1 dagger of speed a +0 robe (52, -2, D:14) a +0 shortbow 9 arrows (55, -7, D:14) an arrow (55, -6, D:14) 4 arrows (55, -5, D:14) an arrow (55, 10, D:14) a +0 hand axe (56, -6, D:14) an arrow (56, -3, D:14) a +2 morningstar of crushing (57, -9, D:14) an arrow Level 15 of the Dungeon (0, 0, D:15) a -4 ring of strength (3, -30, D:15) a +0 giant club a +0 giant club (3, -1, D:15) a +1 buckler of protection (4, -3, D:15) a +0 shield (8, -41, D:15) a +0 dire flail a +0 giant club (9, -41, D:15) a cursed -1 club a +0 hunting sling 14 sling bullets a +0 ring mail (17, -6, D:15) a +0 short sword (19, 0, D:15) 4 large rocks (22, 5, D:15) an uncursed ring of protection from fire a +0 shortbow a +0 shortbow a +0 longbow 50 arrows (23, 5, D:15) 41 arrows a +0 shortbow a +0 shortbow (24, -12, D:15) a +0 giant club a +0 giant spiked club (24, -10, D:15) a +0 giant club (24, -9, D:15) a +0 giant club (24, -5, D:15) a +0 robe a +0 spear (24, 4, D:15) an arrow (25, -12, D:15) Sif Muna's Incunabulum of the Earthen Escort Spells Type Level a - Leda's Liquefaction Hexes/Earth 4 b - Malign Gateway Summoning/Translocation 7 c - Lehudib's Crystal Spear Conjuration/Earth 8 (25, -11, D:15) a +0 giant club a +0 giant club a +0 giant club a +0 giant spiked club a +0 robe (25, -9, D:15) a +0 giant spiked club (25, -4, D:15) a +0 long sword a +2 robe of magic resistance a +0 dagger (26, -37, D:15) a +0 bardiche (26, 4, D:15) an arrow (27, 1, D:15) an arrow (28, 6, D:15) an arrow (31, 2, D:15) 27 arrows a +0 shortbow (31, 4, D:15) a +0 long sword (45, -18, D:15) a +0 shortbow a cursed +0 shortbow a +0 shortbow 49 arrows (45, -17, D:15) an arrow Level 1 of the Orcish Mines [Shop] Fotokur's Jewellery Shop an uncursed amulet of harm (450 gold) a cursed -3 ring of intelligence (30 gold) an uncursed ring of poison resistance (300 gold) a cursed ring of loudness (67 gold) a +2 ring of intelligence (112 gold) a +2 amulet of reflection (112 gold) an uncursed ring of see invisible (225 gold) an uncursed ring of poison resistance (300 gold) an uncursed ring of protection from magic (375 gold) (0, 0, Orc:1) a large rock (4, 1, Orc:1) a +1 robe of cold resistance a +0 dagger (6, 2, Orc:1) a large rock a +0 dagger a +2 robe (7, 2, Orc:1) a large rock (8, 2, Orc:1) a large rock (10, -2, Orc:1) 3 large rocks a +0 giant club (11, -1, Orc:1) a large rock (29, 8, Orc:1) a +0 leather armour a +0 mace (29, 9, Orc:1) a +0 war axe (29, 11, Orc:1) a tomahawk (32, 9, Orc:1) a tomahawk (35, 15, Orc:1) a +0 robe a +1 dagger of electrocution a cursed -2 mace a +0 leather armour a +0 mace a +0 leather armour a +0 flail a +0 dagger a tomahawk a +0 flail (35, 16, Orc:1) a +0 ring mail a +0 flail a +0 leather armour a +0 robe a +0 scimitar of flaming (35, 17, Orc:1) a +0 robe a +0 dagger (36, 2, Orc:1) a +0 plate armour a +0 war axe a +0 great mace a +0 chain mail (36, 15, Orc:1) a +0 plate armour 3 tomahawks a +0 short sword a +0 plate armour a +0 short sword (36, 17, Orc:1) a +0 ring mail a +0 mace a +0 plate armour a +0 hand axe (37, 15, Orc:1) a cursed +0 robe a +0 dagger (37, 16, Orc:1) a +0 leather armour a +0 short sword (37, 17, Orc:1) a +0 dagger (38, 16, Orc:1) a +0 troll leather armour a +2 whip of holy wrath (39, 17, Orc:1) a +0 plate armour a +0 battleaxe a cursed -3 arbalest (43, -15, Orc:1) a poisoned tomahawk (43, -14, Orc:1) a poisoned tomahawk (43, -13, Orc:1) a +0 dagger a +0 robe (44, -15, Orc:1) a cursed +0 whip a +0 ring mail (44, -13, Orc:1) a +0 club (44, -12, Orc:1) a +0 short sword a +0 plate armour (44, -11, Orc:1) an uncursed staff of cold a +1 robe of cold resistance (45, -18, Orc:1) a javelin (45, -17, Orc:1) a +4 war axe a javelin a +0 chain mail (45, -14, Orc:1) a +0 leather armour (45, -12, Orc:1) a +0 dagger a +0 robe (45, -11, Orc:1) 4 javelins a +0 war axe a +0 chain mail (45, -10, Orc:1) a javelin a +0 whip a +0 flail a +0 leather armour a +1 dagger of electrocution a +0 robe a +0 halberd a +0 plate armour a +0 battleaxe a +0 chain mail a +1 long sword of flaming a +0 chain mail a cursed -1 great mace a +0 chain mail (46, -14, Orc:1) a +0 flail (46, -13, Orc:1) a +0 war axe of holy wrath a +0 chain mail (46, -12, Orc:1) a +0 dagger a +0 robe (46, -9, Orc:1) a +0 club a +0 leather armour (47, -14, Orc:1) a +0 whip a +0 ring mail (47, -12, Orc:1) a +0 leather armour (48, -14, Orc:1) a +0 glaive a +0 chain mail (48, -12, Orc:1) a cursed -3 short sword a +0 ring mail Level 2 of the Orcish Mines [Shop] Dyjagi Deto's Book Boutique a book of the Warp (1170 gold) the Handbook of the Arsonist and Flight (1435 gold) Spells Type Level a - Bolt of Fire Conjuration/Fire 6 b - Conjure Ball Lightning Conjuration/Air 6 a book of Changes (325 gold) the Catalogue of Sinister Weightlessness (897 gold) Spells Type Level a - Pain Necromancy 1 b - Poisonous Vapours Poison/Air 2 c - Dispel Undead Necromancy 5 d - Borgnjor's Vile Clutch Necromancy/Earth 5 e - Conjure Ball Lightning Conjuration/Air 6 a book of Necromancy (390 gold) a manual of Long Blades (1435 gold) a book of Ice (845 gold) the Grimoire of Venomous Moulding (995 gold) Spells Type Level a - Irradiate Conjuration/Transmutation 5 b - Venom Bolt Conjuration/Poison 5 c - Hydra Form Transmutation 6 a book of Ice (845 gold) a book of Dreams (975 gold) a book of Changes (325 gold) [Shop] Xoikhlupo's Gadget Shop a phantom mirror (450 gold) a wand of random effects (17) (142 gold) a phial of floods (600 gold) a wand of iceblast (7) (165 gold) a wand of disintegration (15) (285 gold) a wand of iceblast (10) (210 gold) a wand of acid (5) (270 gold) a crystal ball of energy (300 gold) a wand of polymorph (10) (180 gold) a fan of gales (600 gold) [Shop] Hyarymm's Distillery a potion of heal wounds (65 gold) a potion of curing (39 gold) 2 potions of heal wounds (130 gold) [Shop] Zuxa Fufep's Antique Armour Shop a +1 scale mail of fire resistance (384 gold) a +0 chain mail (108 gold) a +0 buckler (108 gold) a +0 buckler (108 gold) a +0 shield (108 gold) a +0 ring mail (96 gold) a +0 leather armour (48 gold) a +0 leather armour (48 gold) a cursed +0 leather armour (2 gold) (0, 0, Orc:2) a +0 leather armour a +0 flail (0, 1, Orc:2) a +0 ring mail a +0 scale mail a +0 club a +0 hand axe (2, 1, Orc:2) a +0 chain mail a +0 dire flail a +0 dagger (2, 2, Orc:2) a +0 whip a +0 hand axe a +0 chain mail a +0 short sword (17, 0, Orc:2) a cursed +0 dagger a +0 robe (19, -4, Orc:2) a +0 dagger a +0 robe (20, -18, Orc:2) a book of Minor Magic (21, 7, Orc:2) a +1 pair of boots (21, 16, Orc:2) a +0 giant spiked club (22, -28, Orc:2) a +0 short sword (22, -14, Orc:2) a +0 flail (22, -13, Orc:2) a +0 giant club (22, -4, Orc:2) a +0 dagger a +0 robe (23, -27, Orc:2) a +0 hand axe of electrocution a +0 club (24, -27, Orc:2) a +0 trident a cursed +0 chain mail a +0 dagger (24, -26, Orc:2) a +1 whip of flaming a +0 flail a +2 scimitar of slicing a +0 plate armour (24, 1, Orc:2) a +0 spear a +0 robe (24, 4, Orc:2) a +0 dagger a +0 robe (25, -8, Orc:2) 6 potions of degeneration (25, -6, Orc:2) a +0 dagger a +0 robe (25, 0, Orc:2) a +0 dagger a +0 robe (26, -17, Orc:2) a +2 dagger of venom a +0 robe (26, -6, Orc:2) a +4 dagger a +0 robe a +0 dagger a +2 robe of magic resistance (26, 0, Orc:2) a +0 dagger a +0 robe (26, 2, Orc:2) a +0 dagger a +0 robe (26, 5, Orc:2) a +0 halberd a +0 robe (27, -20, Orc:2) a cursed +0 dagger a +0 chain mail (27, -16, Orc:2) a +2 dagger of venom a +0 robe (27, -15, Orc:2) a +0 dagger a +0 robe (27, -6, Orc:2) a +0 dagger a +0 robe (29, 7, Orc:2) a +0 giant spiked club (30, -4, Orc:2) a +0 dagger a +0 robe (30, 3, Orc:2) a +0 dagger a +0 robe (32, -11, Orc:2) a +0 dagger a +0 robe (36, -6, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 dagger a +0 robe (36, -4, Orc:2) a +0 dagger a +0 robe a +2 falchion of holy wrath (37, -6, Orc:2) a +0 robe (37, -5, Orc:2) a +0 leather armour (37, -4, Orc:2) a +0 dagger a +0 robe a +0 robe (38, -6, Orc:2) a +0 dagger a +0 robe a +0 flail a +0 giant club (39, 11, Orc:2) a +0 flail a +0 leather armour (41, 10, Orc:2) a +0 long sword a +0 chain mail a +0 hand axe a +0 plate armour a +0 dagger a +0 robe (41, 11, Orc:2) a +0 battleaxe a +0 chain mail a +0 club a +0 leather armour (42, 9, Orc:2) a +0 long sword a +0 plate armour a +0 mace a +0 leather armour (42, 10, Orc:2) a +0 dire flail a +0 chain mail of poison resistance a +0 flail a +0 ring mail (44, 9, Orc:2) a +0 war axe a +0 leather armour (44, 12, Orc:2) a +0 club (55, -9, Orc:2) a +0 club (56, -9, Orc:2) a +0 dagger a +1 robe of the Archmagi a +0 mace a +0 plate armour (57, -9, Orc:2) a +0 club (58, -9, Orc:2) a +0 club a +0 leather armour (62, 13, Orc:2) a +0 club Level 1 of the Elven Halls [Shop] Qimyissi's Book Emporium a book of Dreams (825 gold) a book of Spatial Translocations (715 gold) a book of Frost (385 gold) a book of Alchemy (825 gold) a book of Air (385 gold) a book of Cantrips (220 gold) a book of Geomancy (385 gold) a book of Annihilations (1214 gold) (0, 0, Elf:1) a +0 dagger a +0 robe (1, -18, Elf:1) a +1 helmet of see invisible (1, 2, Elf:1) a +0 short sword of draining (2, -18, Elf:1) a +1 pair of boots of stealth (2, 2, Elf:1) a +0 long sword a +0 leather armour (3, -18, Elf:1) the +0 pair of boots of the Iron City of Dis {Dex+7} It affects your dexterity (+7). (3, 1, Elf:1) a +0 long sword a +0 ring mail a +4 dagger (3, 4, Elf:1) a +0 dagger a +0 robe (3, 9, Elf:1) a +0 dagger of speed a +0 chain mail 3 scrolls of random uselessness (3, 12, Elf:1) a +0 rapier a +0 chain mail (3, 13, Elf:1) a +0 scimitar a +2 mace of protection a +0 long sword a +0 scimitar (3, 14, Elf:1) a +0 short sword (3, 15, Elf:1) an arrow (3, 17, Elf:1) 3 arrows (3, 19, Elf:1) 2 arrows a +0 dagger (3, 20, Elf:1) a +0 shortbow a +0 short sword a +0 leather armour 9 arrows (3, 22, Elf:1) a +0 shortbow a +0 dagger a +0 leather armour 19 arrows (3, 23, Elf:1) a +0 trident a cursed -1 ring mail an arrow (4, 15, Elf:1) a +2 rapier of speed a +0 leather armour (4, 17, Elf:1) a +0 long sword a +0 buckler (5, 16, Elf:1) 2 arrows (6, -8, Elf:1) a wand of flame (13) (7, -9, Elf:1) a +0 pair of gloves (9, 16, Elf:1) a +0 shortbow a +0 short sword 22 arrows a cursed +0 leather armour (18, 30, Elf:1) 2 gold pieces (20, 20, Elf:1) a +0 rapier a +0 chain mail (21, 22, Elf:1) a +2 scimitar of flaming (25, -10, Elf:1) an arrow (26, 18, Elf:1) a +0 leather armour (27, 11, Elf:1) a cursed -2 long sword a +0 leather armour (27, 12, Elf:1) 24 arrows (27, 14, Elf:1) a +0 mace (27, 17, Elf:1) a +2 glaive of venom (27, 22, Elf:1) a +2 battleaxe of venom (27, 27, Elf:1) a +2 hand axe of freezing (28, -10, Elf:1) a +0 shortbow a +4 short sword 10 arrows a +0 leather armour (28, -7, Elf:1) 2 arrows (28, 11, Elf:1) a +0 dire flail of holy wrath (28, 22, Elf:1) a +0 ring mail (29, 15, Elf:1) a +1 short sword of venom a +0 leather armour (29, 17, Elf:1) a +0 long sword a +0 scale mail (30, -6, Elf:1) an arrow (30, -1, Elf:1) a +0 long sword (30, 8, Elf:1) a +0 dagger a +0 ring mail (30, 14, Elf:1) a +0 blowgun (30, 33, Elf:1) 26 sling bullets (31, 13, Elf:1) a +0 short sword (32, 14, Elf:1) a +1 antimagic trident (35, 31, Elf:1) a +0 halberd of protection (36, 30, Elf:1) a +0 helmet (37, 4, Elf:1) a +0 ring mail (37, 16, Elf:1) a +1 trident of protection (38, -21, Elf:1) a potion of flight (39, 21, Elf:1) a +0 war axe (41, -7, Elf:1) a +0 glaive (41, 2, Elf:1) a +2 dagger of speed a +0 ring mail (46, 24, Elf:1) a +0 long sword a +0 ring mail (47, 23, Elf:1) a +0 short sword a +0 leather armour (55, 23, Elf:1) a +0 long sword Level 2 of the Elven Halls [Shop] Vewotimi's Armour Boutique a +0 ring mail (84 gold) a +3 leather armour of fire resistance (504 gold) a cursed +0 robe (2 gold) a +0 large shield (94 gold) a +0 plate armour (483 gold) a +0 robe (14 gold) a +1 shield of protection (346 gold) a +0 robe (14 gold) a +0 robe (14 gold) a +0 ring mail (84 gold) (0, 0, Elf:2) a +6 war axe of chopping (0, 12, Elf:2) a +4 scimitar of draining (1, 1, Elf:2) a +4 rapier of holy wrath a +0 scale mail (2, 0, Elf:2) a +0 long sword (2, 1, Elf:2) a +3 mace of pain (3, -7, Elf:2) a +0 dagger (3, -4, Elf:2) a +0 mace of crushing (3, 26, Elf:2) a +5 antimagic long sword (4, -2, Elf:2) a +0 long sword a +0 leather armour a +0 buckler (4, -1, Elf:2) a +0 long sword a +1 ring mail of fire resistance (4, 5, Elf:2) a +0 long sword (4, 25, Elf:2) 2 arrows (4, 26, Elf:2) a +3 short sword of speed a +0 scimitar (5, -1, Elf:2) a +4 eveningstar of draining (5, 26, Elf:2) a +0 short sword a +2 scimitar of slicing a +3 dire flail of draining a +0 long sword a +3 leather armour a +1 long sword of slicing (5, 27, Elf:2) a +3 scimitar of holy wrath (6, 27, Elf:2) a +5 glaive of flaming (8, 29, Elf:2) a +0 longbow a +0 short sword 12 arrows a +0 short sword (9, 30, Elf:2) a +2 halberd of freezing (11, 30, Elf:2) an arrow (12, 13, Elf:2) a +7 dagger (12, 46, Elf:2) a +3 trident of freezing (17, -6, Elf:2) a +4 battleaxe of electrocution (17, 12, Elf:2) a +4 dagger (19, 4, Elf:2) a +0 rapier (20, 19, Elf:2) a +1 long sword of holy wrath (20, 21, Elf:2) a +2 hand axe of electrocution (20, 42, Elf:2) a +2 triple sword of venom (38, 28, Elf:2) a +0 club a +0 battleaxe a +0 plate armour (38, 42, Elf:2) a wand of polymorph (10) (39, 29, Elf:2) a +0 trident a +0 plate armour (40, 29, Elf:2) a +1 trident of freezing (40, 30, Elf:2) a +0 dire flail (41, 23, Elf:2) 23 sling bullets (41, 30, Elf:2) a +0 war axe a +0 plate armour a +0 flail a +3 chain mail (41, 41, Elf:2) an arrow (41, 43, Elf:2) a +0 dagger (42, 4, Elf:2) a +0 trident of protection (42, 6, Elf:2) 9 poisoned needles (42, 8, Elf:2) a +0 longbow a +0 long sword 26 arrows (42, 12, Elf:2) a +4 trident of freezing (42, 39, Elf:2) 22 sling bullets (43, -2, Elf:2) a +0 leather armour a +0 long sword (44, 0, Elf:2) a +0 war axe of freezing (44, 1, Elf:2) a +0 leather armour a +0 short sword of draining (45, 37, Elf:2) an arrow (46, -6, Elf:2) a cursed -2 great sword (46, 36, Elf:2) a +0 longbow a +0 morningstar 17 arrows a cursed +0 leather armour a +7 halberd a +0 rapier a +0 ring mail a +5 short sword of venom (46, 40, Elf:2) a potion of degeneration (47, 35, Elf:2) a +3 war axe of electrocution (53, 20, Elf:2) 13 stones (55, 27, Elf:2) a +0 rapier (55, 41, Elf:2) a +1 trident of flaming (56, 21, Elf:2) a +0 short sword (57, 13, Elf:2) a scroll of identify (57, 19, Elf:2) 2 arrows (57, 20, Elf:2) a +0 short sword a +0 chain mail a +0 buckler a +0 rapier (57, 21, Elf:2) a +2 shortbow of flaming a +0 short sword 10 arrows (57, 23, Elf:2) a cursed -1 short sword a +0 ring mail (57, 41, Elf:2) a +0 long sword (59, 41, Elf:2) a +0 long sword Level 3 of the Elven Halls (0, 0, Elf:3) a +1 long sword of freezing (0, 10, Elf:3) a phial of floods (2, -1, Elf:3) a +5 long sword (2, 0, Elf:3) a +0 dire flail (2, 10, Elf:3) a sack of spiders (2, 11, Elf:3) a box of beasts (3, -1, Elf:3) a phial of floods (3, 11, Elf:3) an uncursed staff of power (4, -1, Elf:3) a box of beasts (4, 0, Elf:3) an uncursed staff of wizardry (4, 11, Elf:3) 32 stones (5, -2, Elf:3) the +6 hand crossbow "Lami" {freeze, rPois Str+5 Int+3} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+5). It affects your intelligence (+3). It protects you from poison. (5, -1, Elf:3) a +0 long sword (5, 11, Elf:3) a book of Spatial Translocations (6, -3, Elf:3) a +0 long sword (6, -1, Elf:3) a phial of floods (6, 13, Elf:3) 12 sling bullets (6, 26, Elf:3) a +0 shortbow a +0 short sword 12 arrows a +0 leather armour (7, -3, Elf:3) a phantom mirror (7, 13, Elf:3) a +0 rapier (7, 28, Elf:3) an arrow (7, 30, Elf:3) an arrow (8, 12, Elf:3) a +5 hand crossbow of flaming (8, 41, Elf:3) a +1 antimagic trident (9, -4, Elf:3) 20 arrows (9, -3, Elf:3) a book of Burglary (11, 17, Elf:3) Lehudib's Almanac of Confrontation Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Throw Flame Conjuration/Fire 2 c - Lightning Bolt Conjuration/Air 5 d - Bolt of Magma Conjuration/Fire/Earth 5 e - Chain Lightning Conjuration/Air 8 3 arrows a +0 rapier (11, 54, Elf:3) a +0 rapier a +0 ring mail (12, 10, Elf:3) a +0 dagger a +0 leather armour a +0 long sword a +0 shortbow a +0 short sword 12 arrows a +0 leather armour (12, 11, Elf:3) a +0 leather armour the +11 lajatang of Yeast {drain, rC+ Dex+3} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+3). It protects you from cold. a +2 rapier of venom a +0 longbow 37 arrows an uncursed ring of protection from magic (12, 12, Elf:3) a +1 leather armour of poison resistance a +0 short sword a +0 scimitar 12 arrows a +0 long sword a +0 shortbow a +0 ring mail a +0 scimitar a +3 leather armour of cold resistance a +0 dire flail the ring "Ipsireg" {rN+ MP+9} [ring of positive energy] It protects you from negative energy. It affects your magic capacity (+9). a +0 quarterstaff the +2 leather armour "Jisaqafa" {rC+} It protects you from cold. (12, 13, Elf:3) 30 arrows a +0 ring mail a +0 long sword a +0 leather armour a +0 longbow a +1 long sword of holy wrath a +0 ring mail a potion of ambrosia the +6 lajatang of Context {pain, +Blink} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It lets you blink. (12, 14, Elf:3) a +0 ring mail a +0 rapier a +0 long sword a +0 long sword (12, 15, Elf:3) a +0 leather armour a +0 long sword a +0 dagger (12, 16, Elf:3) a +0 dagger a +0 dagger a +0 leather armour a +0 long sword a +0 rapier (12, 17, Elf:3) a +0 rapier of protection a +0 leather armour a +0 short sword a +0 rapier of protection a +0 leather armour a +0 quick blade a +0 quick blade a +0 leather armour a +0 rapier a +0 rapier a +0 leather armour a +0 rapier a +0 rapier a +0 leather armour (13, 11, Elf:3) a +0 dagger a +0 short sword (13, 14, Elf:3) a +0 long sword (15, -4, Elf:3) a cursed staff of energy (16, -2, Elf:3) 27 stones (17, -3, Elf:3) a phantom mirror (17, -2, Elf:3) the Collected Works on Dark Toxins Spells Type Level a - Corpse Rot Necromancy 2 b - Sublimation of Blood Necromancy 2 c - Ignite Poison Fire/Transmutation/Poison 3 d - Animate Dead Necromancy 4 e - Olgreb's Toxic Radiance Poison 4 f - Venom Bolt Conjuration/Poison 5 (18, -3, Elf:3) a phantom mirror (18, -2, Elf:3) 19 stones (18, -1, Elf:3) 15 stones (19, -2, Elf:3) the +5 pair of quick blades "Gyre" and "Gimble" {pierce, Dex-3} It inflicts extra damage upon your enemies. It affects your dexterity (-3). (19, 11, Elf:3) a +0 dagger (20, -2, Elf:3) an uncursed amulet of rage (20, 0, Elf:3) an uncursed staff of air (20, 10, Elf:3) a +6 blowgun (21, -1, Elf:3) the Almanac of Talismans and Black Secrets Spells Type Level a - Animate Skeleton Necromancy 1 b - Spectral Weapon Hexes/Charms 3 c - Iskenderun's Battlesphere Conjuration/Charms 5 d - Borgnjor's Vile Clutch Necromancy/Earth 5 e - Deflect Missiles Charms/Air 6 (21, 11, Elf:3) the ring of Propriety {+Fly rElec rC- MP+9 Int+2} [ring of intelligence] It affects your intelligence (+2). It makes you vulnerable to cold. It insulates you from electricity. It affects your magic capacity (+9). It lets you fly. (22, 1, Elf:3) a +0 rapier of draining (22, 11, Elf:3) an uncursed amulet of magic regeneration (23, 0, Elf:3) a +1 ring mail of magic resistance (23, 7, Elf:3) 15 poisoned needles (24, 0, Elf:3) a phantom mirror (27, 10, Elf:3) 3 arrows (29, 28, Elf:3) a +0 long sword (29, 39, Elf:3) 2 potions of degeneration (30, 3, Elf:3) an arrow (30, 4, Elf:3) a +0 shortbow a +0 dagger a cursed +0 leather armour 17 arrows (33, 43, Elf:3) a +1 dagger of venom (38, 52, Elf:3) a +0 flail of holy wrath (46, 21, Elf:3) 14 arrows (46, 25, Elf:3) a +0 dagger (46, 30, Elf:3) 6 arrows (46, 31, Elf:3) an arrow (47, 22, Elf:3) a +0 longbow a +0 short sword a +0 leather armour 17 arrows (47, 23, Elf:3) a +0 longbow a +0 short sword a +0 leather armour 17 arrows (47, 29, Elf:3) an arrow a +0 dagger (49, 51, Elf:3) a +2 shortbow of flaming a +0 dagger a +0 leather armour 20 arrows (50, 6, Elf:3) a +0 long sword (50, 46, Elf:3) a +0 short sword (50, 48, Elf:3) a +4 dagger a +0 leather armour a +0 short sword (51, 49, Elf:3) 2 arrows (52, 7, Elf:3) a +1 war axe of venom (52, 45, Elf:3) a +0 long sword (56, 52, Elf:3) 13 stones (59, 7, Elf:3) a +0 short sword a +0 leather armour (61, 51, Elf:3) a +0 robe (61, 55, Elf:3) a +0 rapier (65, 32, Elf:3) a +0 dagger (67, 24, Elf:3) a +0 war axe (67, 42, Elf:3) a +0 ring mail (67, 47, Elf:3) 16 arrows Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 long sword (10, -21, Lair:1) a +0 scale mail (20, -13, Lair:1) a +0 scale mail (33, -3, Lair:1) a box of beasts (46, 0, Lair:1) a +0 robe Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 ring mail (3, -14, Lair:2) a +0 leather armour (6, 4, Lair:2) a +0 leather armour (6, 15, Lair:2) a +0 long sword (8, 4, Lair:2) 39 sling bullets (28, -33, Lair:2) a cursed +0 great mace (29, -15, Lair:2) a +0 leather armour (42, -26, Lair:2) 10 stones (44, -38, Lair:2) a +1 ring mail of cold resistance (47, -42, Lair:2) a lamp of fire Level 3 of the Lair of Beasts (0, 0, Lair:3) 3 scrolls of fog (13, -3, Lair:3) a +0 trident a +0 robe (15, 37, Lair:3) a +0 robe a +0 flail (29, 27, Lair:3) a +0 mace (30, 6, Lair:3) a +0 short sword of venom a +0 leather armour (31, -5, Lair:3) an uncursed ring of poison resistance (31, 30, Lair:3) a +2 shield (32, 4, Lair:3) a +0 pair of boots (38, 28, Lair:3) a cursed +0 war axe (41, 3, Lair:3) a +0 mace (41, 14, Lair:3) a +0 spear Level 4 of the Lair of Beasts (0, 0, Lair:4) 19 arrows (23, -13, Lair:4) 160 arrows (29, 33, Lair:4) a +0 battleaxe (31, -15, Lair:4) a +0 rapier (32, 0, Lair:4) a +1 long sword of holy wrath (32, 9, Lair:4) a +0 hand crossbow (34, -15, Lair:4) a cursed +0 ring mail (40, -2, Lair:4) 13 sling bullets Level 5 of the Lair of Beasts (0, 0, Lair:5) 17 sling bullets (1, 1, Lair:5) a +0 robe (4, 50, Lair:5) 13 arrows (11, 39, Lair:5) a +0 hand axe (22, 36, Lair:5) a +0 dagger (22, 52, Lair:5) a +2 great sword of freezing a +0 large shield of cold resistance (24, 51, Lair:5) a +0 vampiric hand axe a +2 flail of protection a +1 whip of electrocution (25, 25, Lair:5) 23 arrows (40, 16, Lair:5) a book of Changes (47, -2, Lair:5) a +0 pair of boots (52, 2, Lair:5) a +0 scale mail Level 6 of the Lair of Beasts (1, 0, Lair:6) a wand of flame (3) (11, 0, Lair:6) a +0 demon trident (14, 42, Lair:6) a +0 ring mail (15, 1, Lair:6) a +0 dagger a +0 robe (17, 49, Lair:6) 17 sling bullets (31, -1, Lair:6) a +0 trident (31, 34, Lair:6) a +0 mace (40, 54, Lair:6) 26 arrows (46, 40, Lair:6) 22 sling bullets (49, 38, Lair:6) a +0 scale mail (50, 6, Lair:6) a +0 robe (50, 28, Lair:6) a +0 halberd (63, 37, Lair:6) 13 sling bullets (63, 46, Lair:6) a +0 robe Level 1 of the Shoals (0, 0, Shoals:1) a cursed +0 falchion (2, -4, Shoals:1) a +0 robe (6, 16, Shoals:1) a throwing net (7, 18, Shoals:1) a +0 trident (12, 22, Shoals:1) a throwing net (13, 22, Shoals:1) a throwing net (16, -20, Shoals:1) a large rock (16, 10, Shoals:1) 22 arrows (17, 16, Shoals:1) 2 tomahawks (19, -15, Shoals:1) a +0 spear (19, -14, Shoals:1) 3 large rocks (19, -13, Shoals:1) a large rock (20, -19, Shoals:1) 2 large rocks (20, -15, Shoals:1) a +0 spear (20, -14, Shoals:1) a large rock (20, -13, Shoals:1) 2 large rocks (20, 23, Shoals:1) a +0 trident (21, -18, Shoals:1) a large rock (21, -16, Shoals:1) a +0 halberd (21, 9, Shoals:1) a +0 trident (22, -17, Shoals:1) 4 large rocks (24, -17, Shoals:1) a large rock (24, 16, Shoals:1) a +0 trident 5 tomahawks (25, -15, Shoals:1) 7 large rocks (26, -21, Shoals:1) 3 large rocks a +0 robe (26, -16, Shoals:1) 3 large rocks (26, -15, Shoals:1) 5 large rocks (26, -13, Shoals:1) 3 large rocks (37, -18, Shoals:1) a +0 trident a +0 ring mail (38, 17, Shoals:1) a +0 trident (43, -4, Shoals:1) a +0 mace (43, 10, Shoals:1) a +0 trident (43, 13, Shoals:1) a throwing net Level 2 of the Shoals [Shop] Qeihuyxe's Distillery a potion of degeneration (15 gold) a potion of flight (45 gold) [Shop] Oguoc's Weapon Shoppe a +0 hand axe (48 gold) a +0 hand crossbow (56 gold) 11 stones (17 gold) 26 stones (41 gold) a +0 long sword (56 gold) a +2 morningstar of protection (268 gold) a +0 halberd (64 gold) a +0 broad axe (64 gold) 25 arrows (80 gold) [Shop] Zonaeca's Distillery a potion of lignification (39 gold) a potion of flight (39 gold) a potion of lignification (39 gold) [Shop] Fapn's Weapon Boutique a +4 morningstar of holy wrath (525 gold) the +5 flail "Iwuosmeh" {drain, rElec Int+3} (928 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+3). It insulates you from electricity. a +0 scimitar (72 gold) a +0 hand crossbow (63 gold) 25 arrows (90 gold) a +0 halberd (72 gold) a +0 scimitar of electrocution (216 gold) 19 stones (34 gold) a +0 spear (54 gold) a +0 spear (54 gold) a cursed -1 dire flail (1 gold) a +1 vampiric spear (288 gold) a +0 shortbow (54 gold) a cursed -1 dire flail (1 gold) (0, 0, Shoals:2) a cursed +0 robe (3, 13, Shoals:2) a lamp of fire (5, 4, Shoals:2) the +2 quarterstaff of Ruibrem {freeze, +Inv rF+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. It lets you turn invisible. (13, 45, Shoals:2) a +0 falchion (15, 20, Shoals:2) a +0 halberd a +2 trident of venom a +0 leather armour (16, 22, Shoals:2) a tomahawk (18, 25, Shoals:2) a tomahawk (19, 15, Shoals:2) a tomahawk (20, 17, Shoals:2) a +0 trident of protection (20, 18, Shoals:2) a +0 glaive (21, 11, Shoals:2) 3 tomahawks (22, -4, Shoals:2) a +0 leather armour (23, 17, Shoals:2) a +0 scale mail a +0 flail (29, 23, Shoals:2) a wand of polymorph (19) (30, 9, Shoals:2) a +0 trident (33, 13, Shoals:2) a scroll of vulnerability (35, 17, Shoals:2) 3 exploding tomahawks (36, 24, Shoals:2) a +0 falchion (41, 42, Shoals:2) a +0 trident of flaming (43, 42, Shoals:2) a +0 trident (44, 41, Shoals:2) a +0 pair of gloves (45, 1, Shoals:2) 18 poisoned needles (47, 37, Shoals:2) a +0 great mace Level 3 of the Shoals (0, 0, Shoals:3) 12 arrows (1, -34, Shoals:3) a +0 leather armour (3, -28, Shoals:3) a +0 battleaxe (4, -32, Shoals:3) a scroll of enchant armour (4, -22, Shoals:3) a scroll of identify (4, -6, Shoals:3) a +0 ring mail (7, -2, Shoals:3) a +0 trident (8, 1, Shoals:3) a +0 trident 6 silver tomahawks (8, 14, Shoals:3) a +0 fustibalus a +0 spear 13 sling bullets (9, 3, Shoals:3) a +0 quarterstaff (10, -19, Shoals:3) a +0 trident (11, -8, Shoals:3) a scroll of identify (13, 0, Shoals:3) a silver tomahawk (15, 11, Shoals:3) a sling bullet (18, 12, Shoals:3) a potion of ambrosia (20, -22, Shoals:3) a +2 scale mail of poison resistance (21, 12, Shoals:3) a +0 rapier (22, -4, Shoals:3) a +0 hand axe (22, 2, Shoals:3) a Fen Folio (23, -6, Shoals:3) 19 arrows (26, -3, Shoals:3) a large rock (27, -19, Shoals:3) a +0 scimitar (27, -3, Shoals:3) 2 large rocks (29, -4, Shoals:3) a large rock (30, -31, Shoals:3) a +0 spear (30, -8, Shoals:3) a +0 scale mail (31, -5, Shoals:3) a large rock (31, 3, Shoals:3) a large rock (32, -6, Shoals:3) a large rock (52, -25, Shoals:3) a +0 hunting sling a +0 club (54, -19, Shoals:3) a +0 trident (55, -14, Shoals:3) a book of Enchantments (56, -23, Shoals:3) a +0 hunting sling a +0 spear (56, -22, Shoals:3) a +0 hunting sling a +0 club (57, -22, Shoals:3) a +0 hunting sling a +0 quarterstaff 12 sling bullets Level 4 of the Shoals (0, 0, Shoals:4) a +5 ring of slaying (0, 1, Shoals:4) a +2 cloak (1, 26, Shoals:4) a +0 long sword of holy wrath (3, 33, Shoals:4) a +0 hand axe (7, 23, Shoals:4) a throwing net (7, 27, Shoals:4) a +0 trident (7, 29, Shoals:4) a +0 trident (7, 34, Shoals:4) a lightning rod (4/4) (9, 15, Shoals:4) a poisoned javelin (9, 27, Shoals:4) a +4 trident of piercing a +0 leather armour (10, -6, Shoals:4) a +0 trident (13, 25, Shoals:4) a +0 spear (14, 1, Shoals:4) a +0 leather armour a +3 trident of venom (14, 28, Shoals:4) a +0 trident (15, -11, Shoals:4) a javelin (16, -12, Shoals:4) a +0 leather armour a +1 trident of venom (16, -11, Shoals:4) a +0 leather armour 10 steel javelins a +0 spear of freezing a +0 leather armour a +5 spear of venom (16, -10, Shoals:4) a +0 leather armour 15 javelins a +0 spear of piercing (16, 28, Shoals:4) 2 javelins (16, 29, Shoals:4) the +1 leather armour of Somewhere Else {MR+ Int+3} It affects your intelligence (+3). It affects your resistance to hostile enchantments. (17, -11, Shoals:4) a cursed +0 robe a +3 trident of piercing (17, 26, Shoals:4) a +0 trident (18, -10, Shoals:4) a +1 robe of positive energy a +4 rapier of venom (18, 30, Shoals:4) a +0 trident (19, -11, Shoals:4) a javelin (19, 32, Shoals:4) a poisoned javelin (20, -12, Shoals:4) a javelin (20, 23, Shoals:4) a lamp of fire (20, 26, Shoals:4) a +0 spear (20, 28, Shoals:4) a +0 trident (21, -9, Shoals:4) a +0 trident (21, 27, Shoals:4) 2 tomahawks a +0 trident (21, 30, Shoals:4) a poisoned javelin (21, 32, Shoals:4) a large rock (22, 29, Shoals:4) 2 poisoned javelins 2 tomahawks (22, 34, Shoals:4) a +2 spear of piercing a +0 leather armour (23, 26, Shoals:4) a +1 vampiric spear a +0 leather armour 13 javelins (24, -13, Shoals:4) a +0 spear (24, 1, Shoals:4) a +0 spear (25, 1, Shoals:4) a +0 robe a +0 trident of piercing (25, 3, Shoals:4) 2 javelins a throwing net (26, -7, Shoals:4) a +0 trident (26, 0, Shoals:4) a +0 trident (26, 1, Shoals:4) a throwing net 3 javelins (26, 31, Shoals:4) a throwing net (27, 0, Shoals:4) a javelin a +0 halberd (28, 23, Shoals:4) a poisoned javelin (28, 24, Shoals:4) a poisoned javelin (31, 8, Shoals:4) an arrow (32, 39, Shoals:4) an uncursed amulet of regeneration (37, 17, Shoals:4) an uncursed staff of poison (38, 12, Shoals:4) a +0 longbow a +0 spear 21 arrows (39, 23, Shoals:4) a +0 trident (40, 23, Shoals:4) the +6 morningstar of Gaikloch {pain, *Noise rPois rF+ rC- Int+9} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+9). It protects you from fire. It makes you vulnerable to cold. It protects you from poison. It may make noises in combat. (41, 19, Shoals:4) a +5 trident of freezing a +2 robe of cold resistance (41, 23, Shoals:4) a +6 spear of piercing 20 javelins of returning a +0 leather armour Level 1 of the Snake Pit (0, 0, Snake:1) a +0 chain mail (3, -13, Snake:1) a +0 antimagic hand axe (5, -2, Snake:1) a +0 glaive a +0 robe (6, 8, Snake:1) a +0 pair of gloves (12, 4, Snake:1) a +2 trident (24, -16, Snake:1) 10 curare-tipped needles (25, -17, Snake:1) a +0 blowgun (26, -4, Snake:1) a +0 spear (26, 24, Snake:1) a +0 plate armour (27, -1, Snake:1) a +0 whip (34, -11, Snake:1) a +0 mace (34, -6, Snake:1) a +0 hand axe (35, -14, Snake:1) a +0 club (36, -23, Snake:1) 6 tomahawks (45, 0, Snake:1) a +0 halberd a +0 robe (48, 1, Snake:1) a +0 war axe a +0 robe a +0 scimitar a +0 glaive a +0 robe (49, 17, Snake:1) a +0 robe a +0 battleaxe (52, 13, Snake:1) a +0 chain mail (58, -13, Snake:1) a +3 ring of intelligence (59, -13, Snake:1) an uncursed ring of protection from fire Level 2 of the Snake Pit (0, 0, Snake:2) a +0 spear a +0 robe (0, 22, Snake:2) a +0 robe a +1 flail of protection (1, 22, Snake:2) a +0 robe a cursed -1 glaive a +0 mace (2, 22, Snake:2) a +0 robe (3, 22, Snake:2) a book of Enchantments a +0 flail (7, 7, Snake:2) a +0 robe a +0 glaive (8, 6, Snake:2) a +0 robe a +0 hand axe (14, 19, Snake:2) a scroll of fog (17, 30, Snake:2) a +0 giant spiked club (18, 38, Snake:2) a +0 arbalest (21, 10, Snake:2) a +2 trident (21, 43, Snake:2) a +3 arbalest a +2 flail of protection (27, 20, Snake:2) a +0 whip (30, 26, Snake:2) 5 tomahawks (36, 4, Snake:2) a +0 chain mail (36, 16, Snake:2) a +0 robe (38, 22, Snake:2) a +0 flail (40, 32, Snake:2) a +0 halberd (41, 4, Snake:2) a +0 trident (41, 32, Snake:2) a cursed -1 dire flail (42, 3, Snake:2) a +0 short sword (42, 4, Snake:2) a +0 war axe a +0 robe (42, 13, Snake:2) a +0 robe (42, 33, Snake:2) a +0 war axe (43, 34, Snake:2) a +0 halberd a +0 plate armour (46, 9, Snake:2) a +0 mace Level 3 of the Snake Pit (0, 0, Snake:3) 16 sling bullets (4, 21, Snake:3) a +0 trident a +0 arbalest (5, 20, Snake:3) a +0 robe a +2 halberd of freezing (5, 21, Snake:3) a +0 robe a +0 dire flail a +0 arbalest (6, 22, Snake:3) Sif Muna's Incunabulum of Hurtful Evil Rituals Spells Type Level a - Shock Conjuration/Air 1 b - Animate Skeleton Necromancy 1 c - Bolt of Cold Conjuration/Ice 6 d - Conjure Ball Lightning Conjuration/Air 6 e - Borgnjor's Revivification Necromancy 8 (11, 3, Snake:3) a cursed -1 club a +0 robe (11, 21, Snake:3) a +0 long sword a +0 robe (13, 3, Snake:3) a +0 short sword (14, 9, Snake:3) a book of Clouds (14, 25, Snake:3) a +0 shield a +0 ring mail a +2 morningstar of protection (15, 17, Snake:3) a +0 arbalest a +0 hand axe (15, 18, Snake:3) a +0 scale mail (16, 28, Snake:3) a +0 arbalest a +0 flail a +0 robe (17, 24, Snake:3) a +0 robe a +0 spear (20, 23, Snake:3) an arrow (20, 24, Snake:3) a +0 shortbow a +0 hand axe 12 arrows (21, 21, Snake:3) 16 poisoned needles (21, 25, Snake:3) an arrow (25, 8, Snake:3) a +0 hand axe (25, 19, Snake:3) a +0 trident a cursed +0 ring mail (28, 19, Snake:3) a +0 long sword a +0 robe a +1 dagger of venom a +0 robe (28, 20, Snake:3) a +0 trident (28, 21, Snake:3) a +0 long sword a +0 robe a +0 large shield (31, 18, Snake:3) a cursed -1 scimitar a +0 robe (31, 19, Snake:3) a +0 battleaxe a +0 robe a +0 morningstar a +0 robe a +2 scimitar of venom a +0 robe a +0 whip (32, 16, Snake:3) a +0 mace (32, 17, Snake:3) a cursed -1 mace (32, 26, Snake:3) a +0 scale mail (33, 16, Snake:3) a +0 long sword (33, 19, Snake:3) a +0 flail (33, 20, Snake:3) 3 arrows (33, 21, Snake:3) a scroll of enchant armour (34, 19, Snake:3) a +0 flail (34, 20, Snake:3) a +0 scimitar a +0 robe (34, 21, Snake:3) a +0 short sword a scroll of enchant weapon (35, -7, Snake:3) a +0 trident (35, 18, Snake:3) a +0 halberd (35, 20, Snake:3) a +0 shortbow of flaming 12 arrows a +0 scale mail (37, 19, Snake:3) a +0 arbalest a -1 scimitar a +0 robe (40, 19, Snake:3) an arrow (41, 18, Snake:3) a +0 dagger of venom a +0 robe Level 4 of the Snake Pit (0, 0, Snake:4) +0 fire dragon scales (1, -15, Snake:4) a +0 pair of boots (2, -28, Snake:4) a +0 halberd a +0 robe (10, -25, Snake:4) a +0 flail (10, -24, Snake:4) a +0 scimitar (12, -25, Snake:4) a +0 short sword a +0 robe (13, -25, Snake:4) a +0 club (17, -39, Snake:4) 27 arrows (18, 0, Snake:4) 16 arrows a +0 hand axe a +0 longbow (19, -30, Snake:4) a +0 ring mail (20, -35, Snake:4) a +0 arbalest a +0 battleaxe (21, -48, Snake:4) Sif Muna's Almanac of Dark Magic and Conjuration Spells Type Level a - Sting Conjuration/Poison 1 b - Vampiric Draining Necromancy 3 c - Sticky Flame Conjuration/Fire 4 d - Venom Bolt Conjuration/Poison 5 e - Bolt of Draining Conjuration/Necromancy 5 f - Poison Arrow Conjuration/Poison 6 (21, -47, Snake:4) a +0 flail a +0 hand axe a +0 club a +0 robe (21, -36, Snake:4) 4 arrows (21, -35, Snake:4) a +0 shortbow a +0 mace a +0 shortbow a +0 dire flail 50 arrows (21, -7, Snake:4) an arrow (22, -56, Snake:4) a +0 halberd of pain a +0 robe (23, -57, Snake:4) a +4 scimitar of venom a +0 robe (23, -56, Snake:4) a +0 halberd of freezing a +0 robe a +0 spear (23, -55, Snake:4) a +0 hand axe a cursed +0 robe a +0 short sword a +0 arbalest a +0 trident a +0 club a +0 mace (23, -46, Snake:4) a +0 spear a +0 robe a cursed -2 mace (23, -36, Snake:4) a +0 halberd (24, -57, Snake:4) a +0 arbalest a +0 quarterstaff 2 arrows (24, -45, Snake:4) a +0 club a +0 robe (24, -32, Snake:4) a +0 dire flail (25, -57, Snake:4) a -3 longbow a +0 short sword 10 arrows a +0 arbalest a +0 trident (25, -53, Snake:4) a +0 club (25, -44, Snake:4) a +0 spear a +0 robe a +1 short sword of protection (25, -40, Snake:4) a +0 hand axe (25, -29, Snake:4) 4 arrows (26, -58, Snake:4) a +0 spear a +0 quarterstaff a +1 robe of positive energy (26, -40, Snake:4) a +0 spear a +0 robe (26, -39, Snake:4) a cursed +0 spear a +0 robe (26, -28, Snake:4) an arrow (28, -38, Snake:4) a +2 spear of venom (28, -37, Snake:4) a +0 whip (28, -36, Snake:4) a +0 scimitar a cursed -3 halberd (29, -48, Snake:4) a +0 war axe a +0 shield (29, -35, Snake:4) a +0 halberd (30, -33, Snake:4) a cursed -2 short sword (32, -18, Snake:4) a book of Battle (35, -39, Snake:4) a +0 spear a +0 robe (37, -53, Snake:4) a +0 hand axe (39, -49, Snake:4) a +0 club (40, -51, Snake:4) a +0 flail a +0 robe (40, -50, Snake:4) a +0 battleaxe (41, -51, Snake:4) a +0 scimitar a +0 robe a +0 chain mail (42, -17, Snake:4) a +0 robe (43, -36, Snake:4) a +0 robe a +0 glaive (44, -65, Snake:4) an arrow (44, -4, Snake:4) a +0 quarterstaff (45, -17, Snake:4) a +0 robe (47, -65, Snake:4) a +0 helmet (48, -14, Snake:4) a +0 leather armour (49, -60, Snake:4) 13 arrows a +0 war axe a +0 longbow (50, -57, Snake:4) a +0 robe a +0 battleaxe (50, -30, Snake:4) a +0 scale mail (54, -55, Snake:4) a potion of flight (55, -62, Snake:4) a cursed -1 quarterstaff (57, -62, Snake:4) a +0 leather armour (59, -25, Snake:4) 6 poisoned needles (59, -12, Snake:4) a +0 quarterstaff (65, -35, Snake:4) a +0 robe Level 5 of the Pits of Slime (0, 0, Slime:5) a +0 battleaxe of venom (0, 8, Slime:5) a +7 giant club (1, 0, Slime:5) an uncursed staff of power (1, 1, Slime:5) a +0 robe (1, 2, Slime:5) a +0 plate armour (1, 9, Slime:5) a lamp of fire (1, 10, Slime:5) a box of beasts (2, -2, Slime:5) 17 stones (2, -1, Slime:5) Keor's Papyrus of Shifting Enchantment Spells Type Level a - Confusing Touch Hexes 1 b - Sticks to Snakes Transmutation 2 c - Dazzling Spray Conjuration/Hexes 3 d - Summon Guardian Golem Hexes/Summoning 3 e - Ice Form Ice/Transmutation 4 f - Darkness Hexes 6 (2, 0, Slime:5) a wand of polymorph (6) (2, 1, Slime:5) an uncursed staff of wizardry (2, 2, Slime:5) a +2 dagger of electrocution (2, 7, Slime:5) 18 arrows (2, 8, Slime:5) a +2 plate armour of fire resistance (2, 9, Slime:5) a +4 short sword of speed (2, 10, Slime:5) a +1 chain mail of fire resistance (2, 11, Slime:5) 13 arrows (3, -2, Slime:5) a +0 chain mail (3, 0, Slime:5) a +5 hand crossbow (3, 1, Slime:5) the +3 leather armour "Leujits" {rF+ Int+4 Stlth+} It affects your intelligence (+4). It protects you from fire. It makes you more stealthy. (3, 9, Slime:5) a +4 broad axe of freezing (3, 10, Slime:5) a +0 mace (4, -2, Slime:5) a fan of gales (4, 2, Slime:5) the +8 mithril axe "Arga" {speed, MR+} Attacks with this weapon are significantly faster. It affects your resistance to hostile enchantments. (4, 7, Slime:5) an uncursed staff of summoning (4, 9, Slime:5) a wand of enslavement (2) (9, 0, Slime:5) 24 arrows (9, 2, Slime:5) the amulet of Yvvaomy {Faith rF+ Str+4} [amulet of faith] It allows you to gain divine favour quickly. It affects your strength (+4). It protects you from fire. (9, 7, Slime:5) a +4 great mace of protection (9, 9, Slime:5) a +0 buckler (9, 11, Slime:5) a +0 ring mail (10, -2, Slime:5) a +0 falchion (10, 0, Slime:5) a lamp of fire (10, 8, Slime:5) a +0 pair of boots (10, 9, Slime:5) a +1 dagger of venom (10, 11, Slime:5) 17 stones (11, -1, Slime:5) the Incunabulum of the Harmful Snowflakes Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Searing Ray Conjuration 2 c - Conjure Flame Conjuration/Fire 3 d - Irradiate Conjuration/Transmutation 5 e - Bolt of Cold Conjuration/Ice 6 (11, 0, Slime:5) an uncursed staff of power (11, 1, Slime:5) an uncursed ring of positive energy (11, 8, Slime:5) a phial of floods (11, 10, Slime:5) a phial of floods (11, 11, Slime:5) a wand of random effects (13) (12, 0, Slime:5) a phantom mirror (12, 1, Slime:5) a +1 rapier of freezing (12, 2, Slime:5) a scroll of enchant weapon (12, 7, Slime:5) 14 arrows (12, 8, Slime:5) a +0 hand crossbow (12, 9, Slime:5) the Incunabulum of Virous Evil Arts Spells Type Level a - Pain Necromancy 1 b - Regeneration Charms/Necromancy 3 c - Animate Dead Necromancy 4 d - Excruciating Wounds Charms/Necromancy 5 e - Alistair's Intoxication Transmutation/Poison 5 (12, 10, Slime:5) 2 scrolls of immolation (13, 0, Slime:5) 12 stones (13, 1, Slime:5) 15 stones Level 1 of the Vaults (0, 0, Vaults:1) a +0 battleaxe (3, 11, Vaults:1) a +0 dire flail (4, 13, Vaults:1) a +0 arbalest (9, -33, Vaults:1) a +0 ring mail (10, 8, Vaults:1) a +0 bardiche a +0 chain mail (12, -23, Vaults:1) 11 sling bullets (12, 7, Vaults:1) a +3 dagger of draining a +0 leather armour (12, 20, Vaults:1) a +0 battleaxe a +0 plate armour (13, 21, Vaults:1) a +0 troll leather armour (14, 11, Vaults:1) a +0 mace a +0 arbalest (14, 20, Vaults:1) a +2 battleaxe a +0 plate armour a +0 short sword a +0 plate armour a +0 giant club (15, 6, Vaults:1) a +0 war axe a cursed +0 ring mail (16, -23, Vaults:1) a wand of random effects (62) (17, 8, Vaults:1) an arrow (17, 9, Vaults:1) a +0 shortbow a +0 short sword a +0 leather armour 22 arrows (18, 7, Vaults:1) a +2 arbalest of freezing (18, 8, Vaults:1) a +0 giant club (18, 9, Vaults:1) a +0 flail a +0 ring mail (19, 7, Vaults:1) a +0 arbalest (19, 8, Vaults:1) a cursed -1 whip a cursed +0 ring mail (19, 11, Vaults:1) a +0 morningstar a +0 ring mail (19, 13, Vaults:1) a +0 battleaxe a +0 plate armour (20, 8, Vaults:1) a +0 dagger of venom a +0 robe (20, 14, Vaults:1) an arrow (21, 8, Vaults:1) a +2 arbalest of flaming a +0 dagger a +0 robe (21, 22, Vaults:1) 2 arrows (21, 25, Vaults:1) a +0 troll leather armour (21, 27, Vaults:1) an arrow (22, -23, Vaults:1) a cursed +0 robe a cursed -1 trident (22, 9, Vaults:1) a +0 flail a +0 scale mail a +0 dire flail a +0 ring mail (22, 24, Vaults:1) a cursed +0 club (23, 26, Vaults:1) an arrow (24, 27, Vaults:1) a +0 giant club a +0 giant club (24, 28, Vaults:1) a +0 troll leather armour (24, 29, Vaults:1) an arrow (25, -10, Vaults:1) a +0 flail a +0 ring mail (25, 10, Vaults:1) a +0 quarterstaff (25, 26, Vaults:1) a cursed -2 mace a +0 ring mail (25, 28, Vaults:1) a +0 arbalest (25, 29, Vaults:1) a +0 longbow 2 arrows (26, 29, Vaults:1) a +0 arbalest (27, 10, Vaults:1) a +0 cloak (27, 14, Vaults:1) a +0 arbalest (33, -13, Vaults:1) a +0 robe of cold resistance (42, 13, Vaults:1) a +0 arbalest (42, 24, Vaults:1) a +0 pair of gloves (43, 23, Vaults:1) a +0 arbalest (43, 24, Vaults:1) a +0 arbalest (43, 25, Vaults:1) a +0 arbalest (44, -37, Vaults:1) a +3 rapier of electrocution a +0 cloak a +0 pair of gloves (45, 12, Vaults:1) a +0 arbalest (45, 29, Vaults:1) a +0 flail (47, 11, Vaults:1) a book of Conjurations (49, 28, Vaults:1) a +0 arbalest (54, 5, Vaults:1) a +0 giant club (55, 3, Vaults:1) a +0 giant spiked club a +0 giant club (56, 7, Vaults:1) a +0 glaive of chopping a cursed +0 chain mail (56, 8, Vaults:1) a +0 whip (57, -4, Vaults:1) a +0 spear a +0 robe a potion of lignification (57, 2, Vaults:1) a +0 giant spiked club (57, 4, Vaults:1) a +0 dagger a +0 robe (57, 15, Vaults:1) a +0 arbalest (58, -5, Vaults:1) a +3 ring of dexterity (59, 2, Vaults:1) a +0 giant club a +0 giant club (60, -8, Vaults:1) Ulol's Volume of Ice and Weightlessness Spells Type Level a - Freeze Ice 1 b - Throw Frost Conjuration/Ice 2 c - Throw Icicle Conjuration/Ice 4 d - Silence Hexes/Air 5 e - Bolt of Cold Conjuration/Ice 6 f - Simulacrum Ice/Necromancy 6 (60, -5, Vaults:1) a +0 giant spiked club a +0 giant spiked club (60, 5, Vaults:1) a +0 glaive a +0 chain mail a +0 mace a +0 chain mail (60, 6, Vaults:1) a +0 hand axe a +0 plate armour (62, -10, Vaults:1) a +0 morningstar a +0 scale mail of magic resistance a +3 bardiche a +0 chain mail (63, -12, Vaults:1) a +0 quarterstaff of crushing a +0 robe (64, -13, Vaults:1) a +0 arbalest (64, 29, Vaults:1) a +1 arbalest of flaming (73, 17, Vaults:1) a +0 trident a +0 robe Level 2 of the Vaults [Shop] Ximacw's Assorted Antiques a +0 ring mail (184 gold) a +2 hand crossbow of freezing (841 gold) a +0 arbalest (207 gold) a +1 pair of boots (529 gold) a sack of spiders (920 gold) a wand of digging (17) (1932 gold) (0, 0, Vaults:2) a +0 morningstar a +0 scale mail a +0 mace a +0 flail a +0 ring mail (0, 4, Vaults:2) a +0 arbalest a +0 war axe a +0 ring mail a +3 great sword of pain a +0 plate armour a potion of blood (0, 15, Vaults:2) a +0 plate armour (1, -2, Vaults:2) a +4 whip (1, -1, Vaults:2) a +1 long sword a +0 plate armour (1, 1, Vaults:2) 2 large rocks a +0 dire flail a +0 ring mail a +0 chain mail (1, 2, Vaults:2) a +3 halberd a +0 plate armour a +0 long sword a +0 chain mail a +0 hand axe a +0 plate armour (1, 4, Vaults:2) a +3 flail a +0 ring mail (1, 5, Vaults:2) 2 large rocks (2, 0, Vaults:2) a +0 short sword (2, 4, Vaults:2) a cursed -1 falchion (2, 5, Vaults:2) a +0 morningstar a +0 ring mail (6, 6, Vaults:2) a cursed +0 chain mail (7, -26, Vaults:2) a +0 shortbow a +0 scimitar 20 arrows a +0 scale mail (8, -24, Vaults:2) a +0 short sword a +0 shortbow 15 arrows a cursed -2 leather armour (8, -19, Vaults:2) a +0 short sword (9, -24, Vaults:2) a +0 halberd a +0 plate armour (9, -23, Vaults:2) a +0 battleaxe a +0 chain mail a +0 long sword a +0 scale mail a scroll of noise a +0 club a +0 long sword a +0 ring mail (10, -24, Vaults:2) a +0 long sword a +0 leather armour a +0 long sword a +1 chain mail of magic resistance (11, -24, Vaults:2) 2 arrows (15, -25, Vaults:2) 3 arrows (15, -24, Vaults:2) a +0 dagger a +0 longbow 16 arrows a +0 leather armour (15, -22, Vaults:2) a +0 dire flail a +0 leather armour (15, -21, Vaults:2) a cursed -1 shortbow 11 arrows a scroll of enchant weapon (15, -20, Vaults:2) a +0 shortbow a +0 short sword 15 arrows a +0 leather armour (15, -19, Vaults:2) a +3 antimagic long sword (15, -17, Vaults:2) 34 arrows (15, 16, Vaults:2) a +0 war axe a +0 scale mail (16, -23, Vaults:2) a +0 shortbow 16 arrows (16, -21, Vaults:2) a +0 shortbow a +0 shortbow 21 arrows (18, -3, Vaults:2) a cursed +0 robe (19, -19, Vaults:2) a wand of polymorph (10) (23, -22, Vaults:2) a book of Death (27, 5, Vaults:2) a +0 arbalest (28, 4, Vaults:2) a +0 plate armour a +0 chain mail a +1 great mace of protection a +0 great sword (28, 5, Vaults:2) a +0 arbalest a +0 arbalest a +0 arbalest a +0 arbalest (29, -11, Vaults:2) a +0 giant club (29, -10, Vaults:2) a +0 giant spiked club (29, 3, Vaults:2) a +0 arbalest of velocity a +0 arbalest (29, 5, Vaults:2) a +0 arbalest a +0 dagger of flaming 4 arrows a +0 leather armour a +0 shortbow (29, 6, Vaults:2) a +0 arbalest a +0 arbalest (30, -10, Vaults:2) a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 giant club (30, 6, Vaults:2) 2 arrows (31, -10, Vaults:2) a +0 spear a +0 robe (31, 8, Vaults:2) 2 arrows (32, -17, Vaults:2) Sif Muna's Disquisition on Confrontation Spells Type Level a - Searing Ray Conjuration 2 b - Conjure Flame Conjuration/Fire 3 c - Iskenderun's Mystic Blast Conjuration 4 d - Irradiate Conjuration/Transmutation 5 a +0 war axe of chopping a +0 ring mail (32, -10, Vaults:2) a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club (33, -16, Vaults:2) a +0 dagger a +0 robe (33, 6, Vaults:2) a +0 spear a +0 robe (34, -11, Vaults:2) an arrow (34, 6, Vaults:2) a large rock a +0 dire flail a +0 scale mail (35, 5, Vaults:2) a +0 morningstar a +0 leather armour a +0 giant club a +0 dagger a +0 troll leather armour a +0 troll leather armour (35, 6, Vaults:2) a large rock (36, -10, Vaults:2) a +0 shortbow 11 arrows (36, 5, Vaults:2) a +0 great mace a +0 ring mail (37, 8, Vaults:2) a +0 morningstar a +0 scale mail (38, -1, Vaults:2) the +6 chain mail "Apius" {Regen+ MP-9 Str+7} It affects your strength (+7). It affects your magic capacity (-9). It increases your rate of regeneration. (39, 6, Vaults:2) a +0 dagger a +0 robe (41, -10, Vaults:2) 2 arrows (41, -3, Vaults:2) a fan of gales (41, 0, Vaults:2) 2 large rocks (42, -37, Vaults:2) 12 arrows (42, -1, Vaults:2) a large rock (43, -10, Vaults:2) an arrow (45, -28, Vaults:2) a large rock (47, 3, Vaults:2) a +2 great mace of holy wrath a cursed +0 plate armour (48, -31, Vaults:2) 2 large rocks (50, 3, Vaults:2) a +4 trident a +0 dagger a +0 robe (51, -8, Vaults:2) a +0 halberd a cursed +0 plate armour (51, -7, Vaults:2) a +0 troll leather armour (51, -6, Vaults:2) a +0 great mace a +0 leather armour (51, 2, Vaults:2) a +0 flail a +0 plate armour (53, 14, Vaults:2) a +0 arbalest a +0 arbalest (53, 16, Vaults:2) a +0 arbalest (53, 17, Vaults:2) a +0 arbalest (54, 1, Vaults:2) a +0 battleaxe (62, 14, Vaults:2) a +0 club Level 3 of the Vaults [Shop] Ysaqyij's Assorted Antiques a +2 chain mail of fire resistance (1032 gold) an uncursed amulet of the gourmand (1440 gold) a wand of iceblast (11) (720 gold) a potion of flight (144 gold) a wand of disintegration (11) (720 gold) a +0 mace (144 gold) a potion of curing (144 gold) a +0 plate armour (1104 gold) a scroll of summoning (456 gold) a potion of curing (144 gold) a +0 spear (144 gold) [Shop] Zuuvuis's Weapon Emporium 8 poisoned tomahawks (152 gold) a +0 short sword (57 gold) a +0 short sword (57 gold) a +2 glaive of chopping (412 gold) a +1 great sword of slicing (317 gold) a +0 falchion (57 gold) 20 stones (38 gold) a +0 rapier of protection (129 gold) a +0 club (19 gold) a +0 battleaxe (123 gold) a +0 blowgun (47 gold) a +0 war axe (66 gold) 22 arrows (83 gold) 19 stones (36 gold) a +0 flail (66 gold) [Shop] Rosamn's Jewellery Boutique an uncursed ring of stealth (245 gold) an uncursed amulet of harm (420 gold) an uncursed ring of protection from cold (350 gold) a +4 ring of dexterity (378 gold) a cursed ring of teleportation (63 gold) an uncursed ring of fire (350 gold) an uncursed ring of poison resistance (280 gold) an uncursed ring of flight (245 gold) an uncursed amulet of guardian spirit (420 gold) [Shop] Ocabu's Book Shoppe a book of Annihilations (1656 gold) a book of Air (525 gold) a book of Minor Magic (300 gold) a book of Flames (525 gold) a book of Spatial Translocations (975 gold) a book of Debilitation (600 gold) a book of Callings (450 gold) a book of Conjurations (450 gold) a book of Misfortune (300 gold) a book of Transfigurations (825 gold) (0, 0, Vaults:3) a +0 dagger a +0 robe a +0 morningstar a +0 ring mail (2, -8, Vaults:3) a +0 trident a +0 chain mail (2, -3, Vaults:3) a +1 great mace a +0 chain mail (3, -3, Vaults:3) a +0 battleaxe (4, -9, Vaults:3) a +2 great mace a +0 chain mail (4, -7, Vaults:3) a +1 mace of draining a +0 plate armour a +0 dagger (5, -17, Vaults:3) a +0 dire flail a +0 giant club a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club (6, -18, Vaults:3) a +0 giant club a +0 giant spiked club a +0 giant club (6, -16, Vaults:3) a +0 halberd a +0 robe (7, -16, Vaults:3) a +0 giant club (9, -12, Vaults:3) a +0 giant club a +0 giant club (10, -14, Vaults:3) a +0 shortbow a +0 dagger 26 arrows a cursed -1 leather armour (10, -13, Vaults:3) a +0 longbow a +6 short sword a +0 leather armour 19 arrows (11, -14, Vaults:3) an arrow (11, -10, Vaults:3) a +0 long sword (11, -9, Vaults:3) a +1 long sword of slicing a +0 longbow 12 arrows a +0 leather armour (11, -7, Vaults:3) 7 arrows (11, -6, Vaults:3) an arrow (11, 3, Vaults:3) 3 large rocks (12, -2, Vaults:3) a +0 great mace a +0 chain mail (14, -43, Vaults:3) a +2 battleaxe a +0 plate armour (14, -42, Vaults:3) a +0 plate armour a +2 dire flail of protection (14, -41, Vaults:3) a +0 plate armour a +5 long sword of slicing (15, -41, Vaults:3) a +0 ring mail a +0 great mace (19, 1, Vaults:3) a large rock (20, -16, Vaults:3) a +0 arbalest (20, -9, Vaults:3) a wand of flame (21) (21, -16, Vaults:3) a +0 arbalest (22, -16, Vaults:3) a +0 arbalest (22, -14, Vaults:3) a +2 arbalest of freezing (22, 18, Vaults:3) a +0 rapier (23, -35, Vaults:3) a +3 battleaxe of freezing (23, -16, Vaults:3) a +4 arbalest (24, -16, Vaults:3) a +0 arbalest (26, -4, Vaults:3) 2 large rocks (26, 20, Vaults:3) a +0 arbalest an uncursed amulet of rage (28, -31, Vaults:3) a potion of lignification (30, -30, Vaults:3) a +0 robe a +0 dagger (30, -29, Vaults:3) a +0 giant spiked club (30, -28, Vaults:3) a +0 leather armour a +0 ring mail a +0 club a +0 dire flail (30, -27, Vaults:3) a +0 battleaxe of freezing (31, -31, Vaults:3) a +0 robe a +0 trident (40, 16, Vaults:3) a +0 giant club (41, 17, Vaults:3) a +0 giant spiked club (43, -28, Vaults:3) a +0 blowgun (43, 8, Vaults:3) a +0 arbalest (43, 9, Vaults:3) a +0 arbalest a +0 arbalest (43, 10, Vaults:3) a +0 arbalest (43, 12, Vaults:3) a +0 giant club a cursed +0 dire flail (43, 15, Vaults:3) a +2 vampiric whip a +0 robe (45, 10, Vaults:3) a +0 great mace a +0 plate armour (45, 11, Vaults:3) a +0 great mace a cursed -2 chain mail (45, 15, Vaults:3) a +0 giant club a +0 giant club a +0 giant club a +0 giant spiked club (47, 13, Vaults:3) a +0 arbalest (53, -18, Vaults:3) a +0 scale mail a +0 mace (54, -7, Vaults:3) a +0 giant spiked club a +0 giant spiked club a +0 robe (55, -18, Vaults:3) a book of Dreams (55, -7, Vaults:3) a +0 giant club a +0 giant club (56, -9, Vaults:3) a +0 giant spiked club a +0 giant spiked club (56, -8, Vaults:3) a +0 giant spiked club a +0 giant club a +0 robe (57, -10, Vaults:3) a +0 giant spiked club a +0 giant club (58, -10, Vaults:3) a +0 giant spiked club (60, -14, Vaults:3) a +0 scale mail a +0 long sword (63, -15, Vaults:3) Sif Muna's Catalogue of Icy Changing Spells Type Level a - Ozocubu's Armour Charms/Ice 3 b - Summon Ice Beast Ice/Summoning 4 c - Freezing Cloud Conjuration/Ice/Air 6 d - Ozocubu's Refrigeration Ice 6 e - Hydra Form Transmutation 6 (65, -20, Vaults:3) a +0 scale mail a +0 mace a +0 scale mail a +0 falchion (66, -17, Vaults:3) a book of Maledictions (70, -17, Vaults:3) 24 arrows Level 4 of the Vaults [Shop] Erytrean's Gadget Emporium a wand of clouds (7) (462 gold) a lamp of fire (560 gold) a wand of enslavement (15) (238 gold) a phial of floods (560 gold) a wand of iceblast (6) (140 gold) a wand of iceblast (3) (98 gold) a phantom mirror (420 gold) a sack of spiders (280 gold) a crystal ball of energy (280 gold) a wand of digging (4) (224 gold) a wand of disintegration (8) (168 gold) a wand of flame (12) (98 gold) (0, 0, Vaults:4) a +0 dagger (2, -1, Vaults:4) a +1 short sword of speed a +0 plate armour a +0 scimitar a +0 plate armour (4, 8, Vaults:4) a +0 arbalest (9, -45, Vaults:4) +0 gold dragon scales (16, -35, Vaults:4) a +0 short sword (17, -24, Vaults:4) a +0 club (18, -7, Vaults:4) a sack of spiders (20, -35, Vaults:4) a large rock (20, -8, Vaults:4) a +0 robe a +0 dagger (21, -35, Vaults:4) a +0 plate armour a +2 glaive of venom (21, -26, Vaults:4) a +0 chain mail a +0 scimitar (21, -8, Vaults:4) a +0 ring mail a +0 plate armour a +0 arbalest a +0 arbalest a +2 halberd a +0 plate armour a +0 flail a +0 mace (21, -7, Vaults:4) a +2 arbalest of flaming (22, -36, Vaults:4) a +0 leather armour a +0 dire flail (22, -35, Vaults:4) +0 shadow dragon scales a +0 plate armour a +0 great sword a +0 leather armour a +0 dire flail (22, -25, Vaults:4) a +0 leather armour a +0 mace (22, -8, Vaults:4) a +0 arbalest (23, -35, Vaults:4) a +0 troll leather armour a cursed -1 arbalest (23, -27, Vaults:4) a +0 chain mail a +3 great sword of holy wrath (23, -8, Vaults:4) a +0 arbalest (24, -36, Vaults:4) a +0 leather armour a +0 dire flail (24, -10, Vaults:4) a +1 dagger of electrocution (27, -37, Vaults:4) 4 large rocks (27, -36, Vaults:4) a +0 leather armour a +0 battleaxe a +1 chain mail of fire resistance a +0 morningstar a +0 battleaxe of freezing (28, -37, Vaults:4) a +0 ring mail a cursed +0 war axe a +0 arbalest a +0 battleaxe of freezing (28, -36, Vaults:4) a +0 plate armour a +0 battleaxe a +1 great mace of protection a +0 plate armour a +3 war axe a +0 plate armour (29, -35, Vaults:4) a +1 great sword of flaming (30, -37, Vaults:4) a +0 chain mail a +0 great sword (30, -35, Vaults:4) a +0 ring mail a +0 mace (31, -37, Vaults:4) 4 large rocks (31, -36, Vaults:4) a +0 ring mail a cursed -3 arbalest a +0 morningstar (33, -37, Vaults:4) a large rock (34, -33, Vaults:4) a +0 arbalest (34, -14, Vaults:4) a +0 scale mail (34, -12, Vaults:4) a +0 robe a +0 dagger (37, -12, Vaults:4) a +0 scale mail a +0 dire flail of crushing (37, 6, Vaults:4) a +0 giant spiked club a cursed -3 giant spiked club a +1 flail of crushing a +0 robe (37, 8, Vaults:4) a +0 giant spiked club a +0 giant club (38, -29, Vaults:4) a +0 scimitar a +0 buckler (38, -23, Vaults:4) a +0 arbalest (38, -17, Vaults:4) a +0 arbalest (38, -15, Vaults:4) a potion of degeneration a +0 chain mail a +0 battleaxe of chopping (38, 7, Vaults:4) +0 ice dragon scales a +0 giant club (39, -30, Vaults:4) a +0 long sword of electrocution a +0 leather armour a +0 buckler (39, -28, Vaults:4) a +0 dagger (39, -26, Vaults:4) a +0 morningstar of protection a cursed +0 leather armour (39, 7, Vaults:4) a +0 giant club a +0 giant club (39, 8, Vaults:4) a +0 giant club (40, -26, Vaults:4) 5 large rocks (41, -24, Vaults:4) a +0 ring mail a +0 long sword (42, -8, Vaults:4) a +0 robe (44, 15, Vaults:4) a potion of lignification (54, -39, Vaults:4) a +0 battleaxe of freezing a +0 long sword a +0 chain mail (55, -40, Vaults:4) a +0 arbalest (55, 5, Vaults:4) a +0 plate armour (56, -25, Vaults:4) a +0 trident a +0 scale mail (58, -39, Vaults:4) a +1 falchion of holy wrath a +0 ring mail a +0 dire flail a +0 ring mail (58, -25, Vaults:4) a cursed +0 long sword a +0 plate armour (59, -11, Vaults:4) a +0 chain mail (60, -39, Vaults:4) a +0 dagger a +0 robe (60, -26, Vaults:4) a +0 arbalest a +0 long sword a +0 chain mail (62, -13, Vaults:4) a +0 flail (64, -15, Vaults:4) a +0 mace a +0 chain mail Level 5 of the Vaults (0, 0, Vaults:5) a book of Minor Magic (1, -6, Vaults:5) a +0 club (2, -27, Vaults:5) a +0 great sword a +0 chain mail (4, 25, Vaults:5) a +0 spear of venom (8, 10, Vaults:5) Sif Muna's Volume of the Voyage and Poisoning Spells Type Level a - Sting Conjuration/Poison 1 b - Apportation Translocation 1 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Lesser Beckoning Translocation 3 e - Olgreb's Toxic Radiance Poison 4 (8, 11, Vaults:5) an uncursed ring of wizardry (10, 13, Vaults:5) 35 stones a +0 leather armour (11, -11, Vaults:5) Sif Muna's Compendium of the Arsonist and Conjuration Spells Type Level a - Shock Conjuration/Air 1 b - Throw Flame Conjuration/Fire 2 c - Iskenderun's Mystic Blast Conjuration 4 d - Orb of Destruction Conjuration 7 e - Fire Storm Conjuration/Fire 9 (12, 14, Vaults:5) the +1 plate armour of the Original Sin {Dex+4} It affects your dexterity (+4). (13, 4, Vaults:5) a +0 dire flail a +0 dire flail (13, 14, Vaults:5) an uncursed staff of wizardry (14, 12, Vaults:5) a +2 helmet (15, 12, Vaults:5) a +0 buckler (15, 13, Vaults:5) a +0 rapier (15, 14, Vaults:5) 27 sling bullets (16, -23, Vaults:5) 5 javelins (16, -13, Vaults:5) 12 sling bullets (16, -11, Vaults:5) a +0 scimitar (16, 16, Vaults:5) an uncursed staff of power (17, -19, Vaults:5) a +0 war axe (18, -2, Vaults:5) a +0 chain mail the cursed +1 quarterstaff of the Invisible Scars {flame, Str+4 Int+4 Dex+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). It affects your intelligence (+4). It affects your dexterity (+4). It has a curse placed upon it. (18, 0, Vaults:5) a scroll of fog (19, 5, Vaults:5) a +0 ring mail a +0 dagger (21, 1, Vaults:5) a +0 short sword a +0 arbalest (21, 3, Vaults:5) the +5 ring mail of the Invisible Mice {rElec rF- MR+++ Dex+5} It affects your dexterity (+5). It makes you vulnerable to fire. It insulates you from electricity. It affects your resistance to hostile enchantments. (21, 4, Vaults:5) +0 storm dragon scales (22, 4, Vaults:5) a +2 great sword of electrocution a +2 shortbow of flaming (23, 0, Vaults:5) a +0 chain mail a +1 long sword (23, 3, Vaults:5) a +1 robe of resistance a +0 chain mail a +0 great mace a +0 chain mail a +0 battleaxe a +1 war axe of flaming (23, 4, Vaults:5) a +0 chain mail a +0 great sword (23, 6, Vaults:5) +0 shadow dragon scales a +0 plate armour a +0 shield a +0 war axe a +0 dire flail a +3 dire flail of venom (23, 7, Vaults:5) a +0 arbalest (24, -3, Vaults:5) a +0 arbalest (24, -1, Vaults:5) a +0 chain mail a +3 great sword (24, 0, Vaults:5) a cursed -2 arbalest a +0 spear of flaming a +0 dire flail a +0 plate armour (24, 1, Vaults:5) a +0 robe a +0 dagger a +0 arbalest a +0 plate armour a +2 great sword a +0 dire flail a +0 dire flail (24, 2, Vaults:5) a +0 spear a +0 chain mail a +0 plate armour a +0 war axe (24, 3, Vaults:5) +0 ice dragon scales +0 shadow dragon scales a +0 robe a +0 club 17 arrows a +0 long sword a +0 shortbow (24, 4, Vaults:5) a +0 ring mail a +2 flail of protection a +0 dire flail a +0 dire flail (24, 5, Vaults:5) a +0 scale mail a +0 long sword (24, 6, Vaults:5) a +0 dire flail a +0 dire flail (24, 7, Vaults:5) an arrow (25, -5, Vaults:5) a +0 chain mail a +0 halberd a +0 arbalest (25, -4, Vaults:5) Jeirphue's Catalogue of Transmutation Spells Type Level a - Petrify Transmutation/Earth 4 b - Irradiate Conjuration/Transmutation 5 c - Dragon Form Transmutation 7 (25, 2, Vaults:5) a +0 chain mail a cursed -2 battleaxe a +2 great sword of flaming a +0 ring mail a +0 battleaxe (25, 3, Vaults:5) 3 large rocks a +0 ring mail a +0 flail (26, -3, Vaults:5) a +0 chain mail a +1 war axe (26, 3, Vaults:5) 4 large rocks a +0 chain mail a +0 great mace (26, 4, Vaults:5) a +0 scale mail a +0 short sword a +0 dire flail a +0 great mace (27, -4, Vaults:5) a +0 large shield a +0 chain mail a +0 long sword (27, -3, Vaults:5) a +0 chain mail a +1 battleaxe (27, -1, Vaults:5) a +0 arbalest an uncursed amulet of magic regeneration a +0 arbalest (27, 0, Vaults:5) a large rock a +0 plate armour a cursed -3 battleaxe (27, 1, Vaults:5) a +0 chain mail a +2 great sword (27, 3, Vaults:5) a +0 short sword a +0 plate armour a +1 great sword of electrocution (27, 4, Vaults:5) a +0 plate armour a +2 war axe (28, -4, Vaults:5) a +0 chain mail a +0 dire flail of holy wrath (28, -3, Vaults:5) a +0 chain mail a +0 great mace (28, -1, Vaults:5) a +0 giant club a +0 giant club a +2 arbalest of flaming a +0 plate armour a +0 long sword an uncursed ring of resist corrosion a +3 longbow (28, 0, Vaults:5) a +0 large shield a +0 chain mail a cursed -2 long sword (28, 1, Vaults:5) a book of the Warp (28, 3, Vaults:5) a +0 plate armour a +2 war axe (28, 4, Vaults:5) a +0 plate armour a +2 dire flail (29, -3, Vaults:5) a +0 plate armour a +2 antimagic long sword (29, -2, Vaults:5) a large rock (29, -1, Vaults:5) a +2 great sword of flaming an uncursed amulet of rage (29, 0, Vaults:5) a +0 plate armour a +2 battleaxe of freezing (29, 1, Vaults:5) a +0 chain mail a +0 war axe (29, 3, Vaults:5) a +0 chain mail a +0 great mace (30, 1, Vaults:5) a +0 arbalest an uncursed staff of fire (31, 0, Vaults:5) a +2 shield a +0 chain mail a +3 war axe of chopping (31, 1, Vaults:5) a +0 chain mail a +0 halberd (31, 16, Vaults:5) a +0 lajatang a +0 arbalest (32, 0, Vaults:5) a cursed +0 chain mail a +0 long sword (32, 4, Vaults:5) an uncursed ring of positive energy a +2 arbalest of freezing a +0 arbalest (32, 16, Vaults:5) a +1 great sword of flaming (32, 23, Vaults:5) 2 stones (33, -4, Vaults:5) a +0 arbalest a scroll of fog a +2 great mace of draining (33, 3, Vaults:5) a +1 buckler of protection (34, -16, Vaults:5) 29 stones (34, 3, Vaults:5) a +0 ring mail of fire resistance a +1 long sword of protection (34, 5, Vaults:5) a +0 arbalest a +2 whip of freezing (34, 7, Vaults:5) a +0 short sword (34, 9, Vaults:5) a +0 hand crossbow (34, 17, Vaults:5) a lamp of fire (34, 19, Vaults:5) a fan of gales (35, -8, Vaults:5) a +0 giant spiked club a +0 giant spiked club a +0 robe a +0 shield a scroll of random uselessness (35, -5, Vaults:5) a +0 great mace of draining a +0 plate armour (35, 7, Vaults:5) a wand of flame (22) (35, 8, Vaults:5) 14 stones (35, 15, Vaults:5) a +0 battleaxe of freezing (35, 17, Vaults:5) an uncursed staff of power (35, 19, Vaults:5) a +0 shortbow (35, 23, Vaults:5) a stone (36, -7, Vaults:5) a +0 giant club a +0 giant club (36, -6, Vaults:5) a +0 giant club a +0 giant spiked club a +0 dire flail a +0 giant spiked club a wand of flame (19) (36, 3, Vaults:5) a +0 chain mail a +2 great sword of electrocution (36, 4, Vaults:5) quicksilver dragon scales a +1 morningstar of protection (36, 5, Vaults:5) a +0 arbalest (36, 7, Vaults:5) the +7 scimitar of the Common Good {flame, Int+2 Dex+6} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+2). It affects your dexterity (+6). (36, 12, Vaults:5) a +0 dire flail a +0 leather armour (36, 17, Vaults:5) an uncursed staff of power (36, 18, Vaults:5) a sack of spiders (36, 19, Vaults:5) a sack of spiders (36, 23, Vaults:5) 4 stones (37, -13, Vaults:5) 17 stones (37, -11, Vaults:5) 15 stones (37, 5, Vaults:5) a +0 chain mail a +0 great mace (37, 26, Vaults:5) 13 stones (38, -7, Vaults:5) a +0 giant club (39, 23, Vaults:5) a +2 great mace of protection a +0 shortbow 14 stones a cursed +0 leather armour a potion of lignification (43, -17, Vaults:5) a phial of floods (44, -19, Vaults:5) a book of Necromancy (44, -9, Vaults:5) a scroll of enchant armour (45, -10, Vaults:5) 17 stones (50, -14, Vaults:5) a +0 hand crossbow (51, -14, Vaults:5) a box of beasts (51, 9, Vaults:5) 16 arrows (53, 18, Vaults:5) a +2 vampiric war axe a +0 arbalest a +0 plate armour (56, -24, Vaults:5) a +1 centaur barding (57, -17, Vaults:5) a +0 lajatang (57, 8, Vaults:5) the +0 helmet of the Aged Suns {+Fly rN+ Str+4 Slay-3} It affects your strength (+4). It affects your accuracy and damage with ranged weapons and melee attacks (-3). It protects you from negative energy. It lets you fly. (57, 11, Vaults:5) 10 stones (57, 22, Vaults:5) a +2 battleaxe of freezing Level 1 of the Crypt (0, 0, Crypt:1) a book of Flames (2, 9, Crypt:1) a +0 dagger (8, -15, Crypt:1) a +0 chain mail a +0 battleaxe (11, -26, Crypt:1) a +0 rapier (19, -14, Crypt:1) a +0 robe (20, -13, Crypt:1) a +0 chain mail a +0 glaive (23, 7, Crypt:1) a cursed -2 dagger a +2 robe of the Archmagi a +0 long sword a +0 leather armour (23, 8, Crypt:1) a +0 scimitar (23, 9, Crypt:1) a +0 flail a +0 halberd (29, 0, Crypt:1) a +3 great sword a +0 plate armour (30, -33, Crypt:1) Sif Muna's Reference Book on Clay and Attacks Spells Type Level a - Bolt of Magma Conjuration/Fire/Earth 5 b - Bolt of Cold Conjuration/Ice 6 c - Spellforged Servitor Conjuration/Summoning 7 d - Shatter Earth 9 (30, 0, Crypt:1) a +0 robe (31, -6, Crypt:1) a +2 whip (32, -31, Crypt:1) a scroll of enchant weapon (34, 6, Crypt:1) a cursed +0 halberd (35, 7, Crypt:1) a +0 scimitar a +0 battleaxe (36, 6, Crypt:1) a +0 war axe (36, 8, Crypt:1) a +0 dire flail (37, -5, Crypt:1) a +0 scale mail (48, -33, Crypt:1) a +0 shortbow (53, -10, Crypt:1) a +0 dagger a +0 robe (55, -13, Crypt:1) 13 sling bullets (55, 8, Crypt:1) a +0 halberd a +0 halberd (56, -23, Crypt:1) a +0 dagger (56, -16, Crypt:1) a +0 rapier (58, 5, Crypt:1) a +0 halberd a +2 great sword a cursed +0 plate armour Level 2 of the Crypt (0, 0, Crypt:2) a +0 scimitar (0, 15, Crypt:2) a cursed -2 broad axe a +0 dire flail a +0 dire flail a +0 dire flail (1, -1, Crypt:2) 27 arrows (1, 15, Crypt:2) a +0 glaive (2, 3, Crypt:2) a +0 robe a potion of blood (3, -26, Crypt:2) a +0 robe a +4 battleaxe a +0 chain mail (4, 3, Crypt:2) a +0 scimitar (6, 14, Crypt:2) 20 sling bullets (11, 24, Crypt:2) a +0 plate armour a +1 battleaxe of freezing (13, -10, Crypt:2) a +0 plate armour (21, 9, Crypt:2) 17 arrows (21, 12, Crypt:2) a book of Air (25, -14, Crypt:2) a scroll of enchant weapon (35, -21, Crypt:2) a +2 falchion of protection (37, -24, Crypt:2) a +0 trident (38, 8, Crypt:2) an uncursed amulet of faith (39, -24, Crypt:2) a +0 flail (39, -2, Crypt:2) 17 arrows (40, -24, Crypt:2) a +0 short sword (42, -23, Crypt:2) a +0 flail a +0 halberd (44, 24, Crypt:2) a +0 ring mail (46, 18, Crypt:2) Waes's Papyrus of Shifting Attacks Spells Type Level a - Magic Dart Conjuration 1 b - Throw Flame Conjuration/Fire 2 c - Iskenderun's Mystic Blast Conjuration 4 d - Fulminant Prism Conjuration/Hexes 4 e - Irradiate Conjuration/Transmutation 5 f - Bolt of Fire Conjuration/Fire 6 (47, 18, Crypt:2) a +0 dagger a +0 robe (48, 19, Crypt:2) 11 arrows (55, -15, Crypt:2) a +3 great sword a +0 chain mail (55, -14, Crypt:2) a +0 battleaxe a cursed -1 halberd (57, 24, Crypt:2) a +0 robe Level 3 of the Crypt (0, 0, Crypt:3) a +2 demon whip of slashing a +0 chain mail (1, 1, Crypt:3) a +1 antimagic trident (2, -1, Crypt:3) a +4 demon blade a +0 chain mail (3, -2, Crypt:3) a +2 battleaxe a +0 chain mail a +1 demon blade a +0 chain mail (3, -1, Crypt:3) a +1 war axe a +0 chain mail (4, -15, Crypt:3) a +0 trident (5, -1, Crypt:3) a +0 trident (6, -40, Crypt:3) the ring of Goborey {rN+ Str+4 Dex+4} [ring of positive energy] It affects your strength (+4). It affects your dexterity (+4). It protects you from negative energy. (6, -39, Crypt:3) an uncursed amulet of guardian spirit (6, -38, Crypt:3) a +5 amulet of reflection (7, -40, Crypt:3) an uncursed ring of magical power (7, -38, Crypt:3) a +0 naga barding (8, -41, Crypt:3) a +0 great mace a +0 morningstar of holy wrath (9, -17, Crypt:3) a +5 halberd of chopping a +0 plate armour (9, -16, Crypt:3) a +4 halberd of chopping a +0 plate armour (9, -15, Crypt:3) a +0 halberd of flaming a +0 chain mail (9, 9, Crypt:3) a potion of lignification (9, 10, Crypt:3) the +8 demon blade "Leech" {vamp, rN+ AC-3 EV-3} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your AC (-3). It affects your evasion (-3). It protects you from negative energy. (11, -15, Crypt:3) a +1 broad axe of flaming a +0 plate armour (12, -37, Crypt:3) 9 stones (15, 7, Crypt:3) a +0 mace (16, -45, Crypt:3) a book of Burglary (16, -43, Crypt:3) 26 stones (16, -41, Crypt:3) a book of Changes (16, -39, Crypt:3) a +0 leather armour (16, -26, Crypt:3) a +0 flail (16, 9, Crypt:3) a +0 mace (17, -22, Crypt:3) 2 potions of flight (19, -17, Crypt:3) a +0 trident (20, 2, Crypt:3) a +0 dire flail (22, -22, Crypt:3) a +0 leather armour (22, 5, Crypt:3) a +0 flail (26, -21, Crypt:3) a +0 robe (26, -17, Crypt:3) a +0 demon whip a +0 chain mail (28, -18, Crypt:3) a +3 demon trident a +0 chain mail (33, -45, Crypt:3) a book of Conjurations (34, -46, Crypt:3) a +0 leather armour (34, -43, Crypt:3) a +0 leather armour (34, 15, Crypt:3) a +1 rapier of pain (35, -43, Crypt:3) a book of Geomancy (35, -42, Crypt:3) a scroll of fog (37, 2, Crypt:3) a +0 mace (38, 2, Crypt:3) a +0 hand axe (38, 3, Crypt:3) a +0 long sword (39, 3, Crypt:3) a +0 trident (41, -3, Crypt:3) a +0 short sword (43, -3, Crypt:3) a +0 spear (43, -2, Crypt:3) a +0 war axe (44, 12, Crypt:3) a +0 war axe (47, -13, Crypt:3) a cursed +0 scimitar a +1 dire flail of draining (48, -1, Crypt:3) a +0 dire flail (51, -43, Crypt:3) a +1 pair of boots of running (52, -43, Crypt:3) a +0 helmet (52, -20, Crypt:3) the +5 war axe "Nidishrudgh" {freeze, +Rage Dex+3 Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+3). It lets you go berserk. It makes you more stealthy. (52, -19, Crypt:3) 545 stones (52, -8, Crypt:3) a +0 battleaxe (53, -20, Crypt:3) a +1 pair of boots of running (53, -18, Crypt:3) a +1 great sword of holy wrath (55, -43, Crypt:3) 6 needles of sleeping Level 1 of the Tomb of the Ancients (0, 0, Tomb:1) 21 stones (2, -34, Tomb:1) a +0 ring mail (10, -16, Tomb:1) a +0 plate armour a +0 great sword of flaming (13, -20, Tomb:1) a +2 scale mail of cold resistance (13, -13, Tomb:1) a +0 trident (16, -13, Tomb:1) a +1 long sword of protection (18, -3, Tomb:1) a +0 trident (21, -32, Tomb:1) a +0 robe (26, -6, Tomb:1) 2 curare-tipped needles (38, -41, Tomb:1) Sif Muna's Tome of Arcane Weapons and Evil Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Sting Conjuration/Poison 1 c - Stone Arrow Conjuration/Earth 3 d - Throw Icicle Conjuration/Ice 4 e - Haunt Necromancy/Summoning 7 f - Glaciate Conjuration/Ice 9 (40, -2, Tomb:1) a +6 shortbow (41, -45, Tomb:1) a +0 scale mail (41, -31, Tomb:1) Sif Muna's Guide on Earth Spells Type Level a - Stone Arrow Conjuration/Earth 3 b - Leda's Liquefaction Hexes/Earth 4 c - Petrify Transmutation/Earth 4 d - Shatter Earth 9 (47, -12, Tomb:1) 18 stones Level 2 of the Tomb of the Ancients (0, 0, Tomb:2) +0 ice dragon scales (2, 13, Tomb:2) 20 sling bullets (7, 5, Tomb:2) 20 arrows (8, -3, Tomb:2) a +0 scimitar (8, 4, Tomb:2) an uncursed staff of air (9, -8, Tomb:2) a wand of flame (15) (10, 9, Tomb:2) a book of the Sky (14, 8, Tomb:2) a scroll of enchant weapon (14, 13, Tomb:2) a cursed +0 fustibalus (16, 12, Tomb:2) a scroll of vulnerability (19, -1, Tomb:2) a +0 helmet (22, -4, Tomb:2) a +0 dagger (22, -1, Tomb:2) a +0 hand crossbow (23, -3, Tomb:2) a +2 demon blade of venom a +0 robe a scroll of enchant armour (23, -2, Tomb:2) a scroll of identify (23, -1, Tomb:2) a stone (23, 0, Tomb:2) 24 stones (24, -6, Tomb:2) 13 stones (24, -3, Tomb:2) a +1 robe of positive energy a potion of lignification a +0 scimitar (25, -7, Tomb:2) a +0 war axe Level 3 of the Tomb of the Ancients (0, 0, Tomb:3) a Fen Folio (0, 1, Tomb:3) an uncursed staff of summoning (0, 3, Tomb:3) 12 arrows (1, -1, Tomb:3) a +2 ring mail of cold resistance (1, 0, Tomb:3) a +1 hand crossbow of freezing (1, 1, Tomb:3) a phantom mirror (2, -2, Tomb:3) a Necronomicon (2, -1, Tomb:3) a cursed +1 giant spiked club (2, 0, Tomb:3) a +1 spear of piercing (3, -3, Tomb:3) the Compendium of the Twisted Traveller Spells Type Level a - Sublimation of Blood Necromancy 2 b - Recall Summoning/Translocation 3 c - Gell's Gravitas Translocation 3 d - Dispel Undead Necromancy 5 e - Death Channel Necromancy 6 (3, -1, Tomb:3) a book of Misfortune (4, -2, Tomb:3) a fan of gales (4, -1, Tomb:3) a +2 spear of venom (4, 0, Tomb:3) a Grand Grimoire (5, -5, Tomb:3) a +8 hand axe of venom (5, -4, Tomb:3) the +5 dagger "Duwimauss" {speed, *Rage Int+4 Dex+4} Attacks with this weapon are significantly faster. It affects your intelligence (+4). It affects your dexterity (+4). It may make you go berserk in combat. (5, -1, Tomb:3) a +0 rapier of flaming (6, -6, Tomb:3) a +0 pair of boots of flying (6, -4, Tomb:3) a book of Conjurations (6, -3, Tomb:3) a book of Air (6, -2, Tomb:3) a phial of floods (7, -7, Tomb:3) a +7 blowgun (7, -5, Tomb:3) a book of Transfigurations (7, 6, Tomb:3) Sif Muna's Volume of Captivating Fire Spells Type Level a - Dazzling Spray Conjuration/Hexes 3 b - Fulminant Prism Conjuration/Hexes 4 c - Fireball Conjuration/Fire 5 d - Bolt of Fire Conjuration/Fire 6 (7, 18, Tomb:3) 22 sling bullets (8, -7, Tomb:3) a +0 spear of piercing (8, 2, Tomb:3) a +0 robe (9, 26, Tomb:3) 11 arrows (10, -2, Tomb:3) the +1 leather armour of the Jackalope {rPois rC+ Int+4} It affects your intelligence (+4). It protects you from cold. It protects you from poison. (11, -2, Tomb:3) a +0 robe (15, -1, Tomb:3) a +0 trident (16, -7, Tomb:3) Sif Muna's Guide on Conjuration and Good Luck Spells Type Level a - Magic Dart Conjuration 1 b - Spectral Weapon Hexes/Charms 3 c - Iskenderun's Battlesphere Conjuration/Charms 5 d - Conjure Ball Lightning Conjuration/Air 6 e - Freezing Cloud Conjuration/Ice/Air 6 (16, -2, Tomb:3) 9 stones (19, -2, Tomb:3) a cursed -2 spear (19, 24, Tomb:3) a potion of flight (20, 0, Tomb:3) an uncursed staff of power (24, 17, Tomb:3) an uncursed ring of fire (26, -5, Tomb:3) 9 stones (27, -4, Tomb:3) a +1 flail of protection (27, -2, Tomb:3) a +0 cloak of invisibility (31, -5, Tomb:3) 21 sling bullets (31, 2, Tomb:3) an uncursed ring of protection from fire (34, -1, Tomb:3) a +2 ring of strength (34, 1, Tomb:3) a +0 mace of protection (35, 4, Tomb:3) the +1 scale mail of the Marlin {*Drain +Blink +Inv MP+9} It affects your magic capacity (+9). It lets you turn invisible. It lets you blink. It causes draining when unequipped. (35, 6, Tomb:3) a +0 chain mail the Vestibule of Hell (12, 22, Hell) a lightning rod (4/4) a box of beasts (13, 21, Hell) the ring "Amudozoo" {rPois rC+ MP+9} [ring of magical power] It protects you from cold. It protects you from poison. It affects your magic capacity (+9). a scroll of amnesia (15, 0, Hell) a +1 scythe of slicing (16, 0, Hell) a +0 battleaxe (16, 1, Hell) the horn of Geryon (17, 1, Hell) a +0 dire flail (18, -1, Hell) a +4 scythe of protection (18, 1, Hell) a +0 troll leather armour (26, -1, Hell) a +0 dire flail (27, -23, Hell) a +0 dagger a +0 robe Level 1 of the Iron City of Dis Level 2 of the Iron City of Dis (0, 0, Dis:2) a cursed +0 hand axe (unseen) (1, 2, Dis:2) a +0 great sword (unseen) (2, 2, Dis:2) a +0 hand axe a +0 robe (4, 4, Dis:2) a +3 mace of freezing (unseen) Level 3 of the Iron City of Dis (0, 0, Dis:3) a +0 short sword (still there?) a +0 flail (still there?) (1, 4, Dis:3) a +0 long sword (5, 4, Dis:3) a +0 halberd (5, 10, Dis:3) a cursed +0 spear of venom (unseen) (6, 9, Dis:3) a cursed -2 dagger (unseen) (7, 9, Dis:3) a +0 scimitar (unseen) (7, 10, Dis:3) a cursed +0 battleaxe (unseen) (9, 6, Dis:3) a +4 vampiric scythe (10, 8, Dis:3) a +2 scythe of venom (22, 4, Dis:3) a cursed +4 short sword (unseen) (24, -15, Dis:3) a +4 scythe of slicing (24, 1, Dis:3) a cursed +0 mace (unseen) (25, 0, Dis:3) a +2 war axe (unseen) (26, -1, Dis:3) a cursed +0 long sword (unseen) (26, 1, Dis:3) a +0 long sword (unseen) Level 4 of the Iron City of Dis (0, 0, Dis:4) Sif Muna's Disquisition on Hurtful Hexes Spells Type Level a - Stone Arrow Conjuration/Earth 3 b - Force Lance Conjuration/Translocation 4 c - Silence Hexes/Air 5 d - Poison Arrow Conjuration/Poison 6 e - Chain Lightning Conjuration/Air 8 (1, -1, Dis:4) a +0 dire flail (3, -1, Dis:4) a +4 scythe of slicing (4, -4, Dis:4) a +0 hand axe (33, -36, Dis:4) a +0 scythe of slicing Level 5 of the Iron City of Dis (12, 4, Dis:5) a +0 scimitar (13, 3, Dis:5) a +0 halberd a cursed -1 flail (14, 4, Dis:5) a +0 halberd (19, -9, Dis:5) a +0 long sword a +0 robe a cursed +2 great sword a +0 robe a +3 great sword a +0 robe (20, -10, Dis:5) a +0 trident of protection (26, -43, Dis:5) a +0 giant club (27, -42, Dis:5) a +0 great sword of draining a +0 plate armour (28, -43, Dis:5) a +0 great mace of crushing a +1 chain mail of fire resistance (29, -42, Dis:5) a +0 trident (35, -5, Dis:5) a +0 trident (35, -2, Dis:5) a +0 trident (36, -16, Dis:5) a +4 mace a +0 robe a cursed +1 battleaxe of freezing a +0 robe (36, -15, Dis:5) a +0 spear a +0 robe (40, -38, Dis:5) a +3 war axe a +1 robe of fire resistance (40, -37, Dis:5) a +4 mace a +0 robe (41, -38, Dis:5) a cursed +4 long sword a +0 robe a +1 dagger a +0 robe (42, -38, Dis:5) a +3 great sword a +0 robe (44, -30, Dis:5) a +1 trident (45, -29, Dis:5) a +0 war axe a +0 long sword (45, -15, Dis:5) a +1 great sword a +0 plate armour (45, -14, Dis:5) a +2 great mace a +0 chain mail (45, -11, Dis:5) a +0 dire flail (46, -29, Dis:5) a +0 hand axe (47, -13, Dis:5) a +1 scythe of slicing Level 6 of the Iron City of Dis Level 7 of the Iron City of Dis (0, 0, Dis:7) a +0 flail (2, -5, Dis:7) a +1 dire flail of crushing (3, -5, Dis:7) a +1 dire flail of protection (3, 5, Dis:7) a +1 hunting sling of flaming (6, -15, Dis:7) a +0 giant club (6, -6, Dis:7) the +4 staff of Dispater a +0 scythe of protection (7, -9, Dis:7) a +2 scythe of protection (8, -9, Dis:7) Sif Muna's Volume of Conjuration and Earth Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Iskenderun's Mystic Blast Conjuration 4 c - Borgnjor's Vile Clutch Necromancy/Earth 5 d - Orb of Destruction Conjuration 7 e - Chain Lightning Conjuration/Air 8 f - Shatter Earth 9 (9, -16, Dis:7) a cursed ring of loudness (9, -5, Dis:7) a +0 great mace of pain a +2 plate armour of cold resistance (9, 8, Dis:7) an uncursed staff of conjuration (11, -7, Dis:7) a +1 battleaxe of chopping a cursed -1 plate armour (15, 15, Dis:7) a +2 scythe of distortion (20, -13, Dis:7) a +1 battleaxe of draining (20, -12, Dis:7) a box of beasts (21, -13, Dis:7) a +0 mace of protection (21, -12, Dis:7) a +5 blowgun (25, 1, Dis:7) a lamp of fire (30, -4, Dis:7) a +5 dire flail (31, -5, Dis:7) a +0 flail (32, -6, Dis:7) a +1 morningstar of venom (33, -7, Dis:7) a +0 flail (33, 27, Dis:7) Sif Muna's Handbook of Evil and Calling Spells Type Level a - Corpse Rot Necromancy 2 b - Summon Guardian Golem Hexes/Summoning 3 c - Borgnjor's Vile Clutch Necromancy/Earth 5 d - Summon Forest Summoning/Translocation 5 e - Death Channel Necromancy 6 f - Borgnjor's Revivification Necromancy 8 g - Summon Horrible Things Summoning 8 (34, 27, Dis:7) a +2 scythe of slicing (36, -9, Dis:7) a +0 morningstar (40, -9, Dis:7) a +0 long sword (40, -6, Dis:7) a +0 spear of freezing (41, -9, Dis:7) a +0 flail (42, -6, Dis:7) a +4 giant spiked club (43, -9, Dis:7) a +0 mace (44, -6, Dis:7) a +2 halberd of protection (45, -9, Dis:7) a +0 long sword a +0 battleaxe of freezing a +0 plate armour a +0 giant spiked club a +4 scythe of protection (47, -9, Dis:7) a +1 great sword a +0 plate armour (48, -9, Dis:7) a +5 morningstar of protection (48, -5, Dis:7) a +2 dagger of draining (49, -11, Dis:7) Sif Muna's Intricacies of Witchcraft Spells Type Level a - Dragon's Call Summoning 9 (49, -6, Dis:7) a box of beasts (50, -9, Dis:7) a +4 lajatang of electrocution (51, -6, Dis:7) +2 ice dragon scales (52, -16, Dis:7) a +3 ring mail of poison resistance (52, -11, Dis:7) a Grand Grimoire (52, -5, Dis:7) an uncursed staff of death (52, 8, Dis:7) an uncursed ring of protection from magic (53, -11, Dis:7) a +2 glaive of distortion (54, -16, Dis:7) a +0 giant club (55, -15, Dis:7) a +2 scythe of protection a +0 giant club (55, 2, Dis:7) a +0 giant spiked club (56, 8, Dis:7) a +0 giant club (57, 5, Dis:7) a +0 giant club (58, -14, Dis:7) a +0 demon whip (58, -13, Dis:7) a +4 morningstar of protection (58, 5, Dis:7) a +2 whip of electrocution (58, 7, Dis:7) a +0 giant club (58, 8, Dis:7) a +5 morningstar of protection (59, -1, Dis:7) a +3 dire flail of crushing (59, 5, Dis:7) a +0 trident (61, 25, Dis:7) a +1 scythe of protection (61, 26, Dis:7) a +1 battleaxe a +0 plate armour (61, 27, Dis:7) a +3 battleaxe a +0 plate armour a +0 giant club Level 1 of Gehenna (0, 0, Geh:1) a +0 trident (8, 3, Geh:1) a +0 trident (17, 8, Geh:1) a +0 trident of venom Level 2 of Gehenna (0, 0, Geh:2) 3 bolts (5, 2, Geh:2) a +1 scythe of protection (7, 4, Geh:2) Sif Muna's Tome of Attacks Spells Type Level a - Magic Dart Conjuration 1 b - Throw Flame Conjuration/Fire 2 c - Force Lance Conjuration/Translocation 4 d - Iron Shot Conjuration/Earth 6 (9, 12, Geh:2) a +4 scimitar a +0 robe (11, 12, Geh:2) a +3 scythe of protection (11, 14, Geh:2) a +1 battleaxe a +0 robe (11, 16, Geh:2) a cursed +4 great sword a +0 robe a cursed +5 war axe a +0 robe (12, 17, Geh:2) a cursed +0 halberd a +0 robe Level 3 of Gehenna (0, 0, Geh:3) a cursed +0 battleaxe a +0 robe a +5 morningstar a +0 robe a cursed +0 falchion a +0 robe (1, 3, Geh:3) a +0 trident Level 4 of Gehenna Level 5 of Gehenna (0, 0, Geh:5) a +0 trident Level 6 of Gehenna (26, 0, Geh:6) a +0 scimitar of flaming (28, -3, Geh:6) a +1 scimitar of flaming (29, -4, Geh:6) a +3 vampiric scythe Level 7 of Gehenna (0, 0, Geh:7) a bolt (1, 3, Geh:7) a +0 flail (4, -7, Geh:7) a book of Beasts a +1 demon trident of electrocution (5, -6, Geh:7) a +0 demon whip of flaming (5, -5, Geh:7) a +0 antimagic demon trident (6, -6, Geh:7) a +1 trident of venom (8, -7, Geh:7) a +3 halberd a +0 robe (9, -9, Geh:7) a cursed +0 dire flail a +0 robe (10, -9, Geh:7) a cursed +0 halberd a +0 robe (11, -8, Geh:7) a +7 battleaxe of freezing a +0 robe (11, 20, Geh:7) a +1 demon trident of draining (12, 21, Geh:7) a +1 demon whip of draining (12, 31, Geh:7) the +7 flail of Ritaostu {crush, rF+} It inflicts extra damage upon your enemies. It protects you from fire. (12, 32, Geh:7) a +2 cloak of magic resistance (14, 14, Geh:7) Sif Muna's Tome of the Blaze and Conjuration Spells Type Level a - Magic Dart Conjuration 1 b - Throw Frost Conjuration/Ice 2 c - Iskenderun's Mystic Blast Conjuration 4 d - Lehudib's Crystal Spear Conjuration/Earth 8 e - Ignition Fire 8 f - Fire Storm Conjuration/Fire 9 (14, 32, Geh:7) a +1 great sword of flaming (15, 30, Geh:7) a +0 demon whip (18, 38, Geh:7) a +0 demon trident of draining (23, 44, Geh:7) a +2 vampiric lajatang (24, 31, Geh:7) the +7 sceptre of Asmodeus (25, 20, Geh:7) a +0 trident (25, 26, Geh:7) a +1 demon whip of draining (25, 29, Geh:7) the +1 war axe of Incongruity {flame, rC+ Str+4 Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+4). It protects you from cold. It makes you more stealthy. (25, 31, Geh:7) a +3 scale mail of cold resistance (25, 32, Geh:7) a +0 demon whip (25, 44, Geh:7) a +0 trident (26, 43, Geh:7) a +1 bardiche of venom (27, 45, Geh:7) the +6 flail of Hued {crush, MP+9} It inflicts extra damage upon your enemies. It affects your magic capacity (+9). a +2 trident of venom a +4 scale mail of poison resistance (28, 17, Geh:7) a +2 great sword of flaming (30, 34, Geh:7) a +1 demon whip of venom (30, 38, Geh:7) a crystal ball of energy (30, 50, Geh:7) a crystal ball of energy (31, 38, Geh:7) a +4 long sword of slicing (36, 31, Geh:7) an uncursed staff of earth (36, 32, Geh:7) a +0 demon whip of draining (43, 36, Geh:7) a +3 demon whip of electrocution (49, 31, Geh:7) an uncursed staff of fire (49, 32, Geh:7) a +3 vampiric demon whip Level 1 of Cocytus (0, 0, Coc:1) a +0 glaive (0, 2, Coc:1) a +0 hand axe Level 3 of Cocytus Level 4 of Cocytus Level 5 of Cocytus Level 6 of Cocytus (1, 1, Coc:6) a +1 antimagic scythe (3, 0, Coc:6) a +1 scythe of protection a +0 flail (4, 0, Coc:6) a +0 mace (4, 1, Coc:6) a +0 scimitar (5, 0, Coc:6) a +0 halberd Level 7 of Cocytus (0, 0, Coc:7) a +3 flail of holy wrath (0, 2, Coc:7) an uncursed staff of power (7, 20, Coc:7) a +3 scythe of slicing (7, 41, Coc:7) 21 stones (8, 10, Coc:7) an uncursed amulet of faith (9, 10, Coc:7) a +2 scale mail of fire resistance (10, 10, Coc:7) a crystal ball of energy (10, 21, Coc:7) +0 ice dragon scales (11, 10, Coc:7) a cursed ring of teleportation (11, 21, Coc:7) +0 ice dragon scales (12, 21, Coc:7) +0 ice dragon scales (unseen) (28, 23, Coc:7) a +0 long sword (28, 24, Coc:7) a +0 scimitar (28, 25, Coc:7) a +0 glaive (29, 19, Coc:7) Sif Muna's Collected Works on Ashen Blows and Bruises Spells Type Level a - Conjure Flame Conjuration/Fire 3 b - Sticky Flame Conjuration/Fire 4 c - Fireball Conjuration/Fire 5 d - Lee's Rapid Deconstruction Earth 5 (30, 23, Coc:7) a +0 hand axe (31, 23, Coc:7) a +0 halberd a cursed +0 scale mail (34, 24, Coc:7) a stone (43, 4, Coc:7) a +0 short sword (44, 3, Coc:7) a +0 glaive (44, 38, Coc:7) a phantom mirror (44, 40, Coc:7) a lightning rod (4/4) (44, 43, Coc:7) a +1 scythe of flaming (45, 40, Coc:7) a fan of gales (46, 38, Coc:7) a fan of gales (46, 40, Coc:7) a lamp of fire (47, 38, Coc:7) a crystal ball of energy (47, 40, Coc:7) a phantom mirror (49, 3, Coc:7) Sif Muna's Reference Book on Attacks Spells Type Level a - Static Discharge Conjuration/Air 3 b - Iskenderun's Mystic Blast Conjuration 4 c - Bolt of Cold Conjuration/Ice 6 d - Orb of Destruction Conjuration 7 e - Lehudib's Crystal Spear Conjuration/Earth 8 (50, 4, Coc:7) a +3 halberd (50, 32, Coc:7) a +0 war axe (51, 6, Coc:7) a +0 trident (51, 38, Coc:7) a +0 battleaxe (52, 7, Coc:7) a crystal ball of energy (52, 38, Coc:7) a +0 long sword (53, 45, Coc:7) a +0 long sword Level 1 of Tartarus (0, 0, Tar:1) a +0 plate armour a +0 war axe (16, -4, Tar:1) a +0 robe a +0 mace (19, -2, Tar:1) a +0 long sword a +0 robe (20, -2, Tar:1) a cursed +5 flail a +0 robe (21, 0, Tar:1) a cursed +4 scimitar a +0 robe (22, 0, Tar:1) a +0 battleaxe a +0 robe Level 2 of Tartarus (0, 0, Tar:2) a cursed +2 scimitar of freezing a +0 robe a +1 hand axe a +0 robe a +0 morningstar a +0 robe (2, 1, Tar:2) a +0 battleaxe a +0 robe (15, -12, Tar:2) a +5 scythe of pain (18, -11, Tar:2) a +2 scythe of venom (18, -10, Tar:2) a +0 trident (18, -9, Tar:2) a +0 hand axe (19, -10, Tar:2) a +0 war axe (20, -8, Tar:2) a +0 battleaxe Level 3 of Tartarus (2, 15, Tar:3) a +0 great sword a +0 robe a +4 battleaxe a +0 robe a cursed +2 great sword of freezing a +0 robe (3, 15, Tar:3) a cursed +0 dagger a +0 robe Level 6 of Tartarus (0, 0, Tar:6) +0 shadow dragon scales (10, 30, Tar:6) a +0 glaive (10, 31, Tar:6) a +0 war axe (11, 30, Tar:6) a +0 dire flail Level 7 of Tartarus (0, 0, Tar:7) a +1 scythe of freezing (3, -4, Tar:7) a +3 scythe of venom (8, 15, Tar:7) a +0 scythe of freezing (12, 34, Tar:7) a +0 scythe of protection (12, 35, Tar:7) a +1 scythe of distortion (12, 47, Tar:7) a +3 scythe of freezing (13, 27, Tar:7) a lamp of fire (13, 28, Tar:7) a cursed staff of conjuration (13, 29, Tar:7) a phial of floods (14, 28, Tar:7) a book of Enchantments (14, 29, Tar:7) a +3 scimitar of holy wrath (15, 29, Tar:7) a phial of floods (15, 41, Tar:7) a +0 robe a potion of blood (16, 11, Tar:7) a +0 hand axe (16, 14, Tar:7) a +0 trident (16, 39, Tar:7) a +2 scythe of freezing (17, 43, Tar:7) a +0 scythe of freezing (18, 11, Tar:7) Sif Muna's Grimoire of Fire Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Sticky Flame Conjuration/Fire 4 c - Bolt of Magma Conjuration/Fire/Earth 5 (18, 12, Tar:7) a +0 short sword (19, 29, Tar:7) a +0 battleaxe a +0 plate armour (19, 30, Tar:7) a +0 scythe of freezing (21, 29, Tar:7) Sif Muna's Handbook of Conjuration Spells Type Level a - Shock Conjuration/Air 1 b - Throw Flame Conjuration/Fire 2 c - Searing Ray Conjuration 2 d - Conjure Flame Conjuration/Fire 3 e - Force Lance Conjuration/Translocation 4 f - Chain Lightning Conjuration/Air 8 g - Fire Storm Conjuration/Fire 9 a +0 trident a +0 flail a +0 war axe a +0 short sword (21, 47, Tar:7) an uncursed staff of fire (21, 48, Tar:7) a +2 flail of protection (22, 29, Tar:7) a +1 halberd of protection (22, 48, Tar:7) a +5 ring of evasion (23, -1, Tar:7) a +2 trident of freezing (23, 48, Tar:7) an uncursed staff of earth (24, 48, Tar:7) a book of Beasts (26, 35, Tar:7) a +0 scythe of slicing (26, 48, Tar:7) an uncursed ring of resist corrosion (27, 32, Tar:7) a +1 scythe (27, 48, Tar:7) an uncursed staff of power (28, 48, Tar:7) a +3 spear of pain (29, 48, Tar:7) a book of Enchantments (30, 48, Tar:7) a book of Air (31, -7, Tar:7) a +0 scythe of venom (31, 30, Tar:7) a +0 scythe of freezing (31, 48, Tar:7) a +6 scimitar of freezing (32, 47, Tar:7) a book of the Tempests (32, 48, Tar:7) the ring "Daalang" {rElec MP+9} [ring of magical power] It insulates you from electricity. It affects your magic capacity (+9). (36, 36, Tar:7) a +2 scythe of venom (38, 29, Tar:7) the +5 glaive of Triumph {chop, MR+ Dex+3 SInv} It inflicts extra damage upon your enemies. It affects your dexterity (+3). It affects your resistance to hostile enchantments. It lets you see invisible. (39, 28, Tar:7) the +3 leather armour of the Circus Animal {MP+9} It affects your magic capacity (+9). (39, 29, Tar:7) a +2 arbalest of velocity (40, 27, Tar:7) an uncursed ring of protection from cold (40, 28, Tar:7) an uncursed staff of poison (40, 29, Tar:7) a phial of floods (41, 35, Tar:7) a +0 robe (42, 37, Tar:7) a +0 demon whip of venom (43, 36, Tar:7) a +2 scythe of protection (46, 34, Tar:7) a +6 scythe of slicing Level 1 of the Realm of Zot (0, 0, Zot:1) 31 stones (10, -2, Zot:1) a book of Battle (10, 12, Zot:1) a +0 cloak a +2 dagger of speed (12, 11, Zot:1) a +0 battleaxe (12, 12, Zot:1) a +0 halberd (12, 13, Zot:1) a +0 cloak (unseen) (13, 0, Zot:1) a wand of flame (35) (13, 10, Zot:1) a +0 mace a +0 cloak (15, 38, Zot:1) a +0 chain mail (16, 38, Zot:1) a +0 mace (17, 37, Zot:1) a +0 short sword (18, 37, Zot:1) a +0 long sword a +0 cloak +0 storm dragon scales (18, 39, Zot:1) a +0 long sword a +0 cloak (19, 38, Zot:1) a +0 dire flail (20, 38, Zot:1) a +0 trident (27, 21, Zot:1) 19 stones (31, 0, Zot:1) a book of Maledictions (42, 25, Zot:1) a +0 large shield (50, -1, Zot:1) 24 stones (50, 35, Zot:1) a +1 war axe of electrocution (50, 45, Zot:1) 9 stones (51, 35, Zot:1) a +0 scimitar (52, 34, Zot:1) a cursed +0 cloak a +0 rapier (52, 37, Zot:1) a +0 cloak a +0 rapier (53, 34, Zot:1) a +0 trident (53, 36, Zot:1) a +0 war axe a +1 long sword of freezing a +2 cloak a +0 large shield (55, 15, Zot:1) a +0 blowgun (62, 18, Zot:1) a +0 leather armour (65, 0, Zot:1) 13 arrows Level 2 of the Realm of Zot (0, 0, Zot:2) a +0 ring mail (6, 20, Zot:2) a +0 whip a +0 cloak (6, 21, Zot:2) Sif Muna's Volume of Arcane Weapons and Earth Spells Type Level a - Fireball Conjuration/Fire 5 b - Conjure Ball Lightning Conjuration/Air 6 c - Orb of Destruction Conjuration 7 d - Shatter Earth 9 (7, 16, Zot:2) a +0 long sword (8, 22, Zot:2) a +0 halberd a +0 scimitar (8, 31, Zot:2) a +0 giant spiked club (10, 25, Zot:2) a +0 mace (10, 26, Zot:2) a +0 whip a +0 cloak (11, 26, Zot:2) a +0 dagger a +0 cloak (12, 16, Zot:2) 3 large rocks (13, -14, Zot:2) a +0 cloak a +0 great sword (13, -13, Zot:2) a +0 cloak (14, -14, Zot:2) a +0 trident a +0 flail (16, -15, Zot:2) a +0 cloak a +0 short sword (18, 33, Zot:2) a cursed amulet of inaccuracy (35, 39, Zot:2) a potion of flight (39, 9, Zot:2) a +0 scimitar of freezing (39, 10, Zot:2) a cursed -1 short sword a +0 cloak a +0 morningstar (40, 9, Zot:2) a +0 long sword a +0 cloak (40, 10, Zot:2) a +0 scimitar a +1 battleaxe of freezing a +0 cloak (54, 20, Zot:2) a +0 mace Level 3 of the Realm of Zot (0, 0, Zot:3) a +0 dagger a cursed +0 cloak a +0 long sword (1, -15, Zot:3) 23 sling bullets (1, 0, Zot:3) a +1 dire flail of crushing (2, -46, Zot:3) a +0 hand axe (2, -2, Zot:3) a +1 antimagic halberd a +0 hand axe (3, -46, Zot:3) a +0 dire flail (3, -45, Zot:3) a +0 cloak a +0 whip (3, -3, Zot:3) a +0 long sword a +0 cloak (3, -2, Zot:3) a +0 hand axe a +0 halberd (3, -1, Zot:3) a +0 hand axe (3, 0, Zot:3) a +0 trident (4, -47, Zot:3) a +0 trident (4, 0, Zot:3) a +0 war axe (5, -44, Zot:3) a +0 cloak (5, -14, Zot:3) a +0 long sword (6, -44, Zot:3) a cursed +0 shield a +0 cloak a +0 long sword (6, -15, Zot:3) a +0 great sword (7, -45, Zot:3) a +0 battleaxe (8, -45, Zot:3) +0 shadow dragon scales (10, -44, Zot:3) quicksilver dragon scales (14, -52, Zot:3) a throwing net (14, -35, Zot:3) 15 arrows (16, -28, Zot:3) a +0 plate armour (21, -48, Zot:3) the +0 pair of boots "Dyxoed" {rC+ rN+} It protects you from cold. It protects you from negative energy. (22, -35, Zot:3) 6 stones (29, -46, Zot:3) a +0 cloak a cursed +0 dagger (31, -48, Zot:3) a +0 dire flail (34, -54, Zot:3) a +0 helmet (34, -50, Zot:3) a +0 whip a +0 cloak (34, -48, Zot:3) a +0 whip a +0 cloak (35, -49, Zot:3) a +0 great sword a +0 cloak (36, -13, Zot:3) a +0 mace (37, -50, Zot:3) a +1 short sword of venom (37, -49, Zot:3) a +1 hand axe of distortion (37, -13, Zot:3) a +0 dire flail a cursed -2 cloak a +0 long sword a +0 cloak (38, -13, Zot:3) a +0 flail a +0 cloak a +0 long sword a +0 whip a +0 cloak (39, -13, Zot:3) a +0 trident (39, -12, Zot:3) a +0 cloak a +0 flail (40, -13, Zot:3) a +0 battleaxe (43, -34, Zot:3) a +0 short sword (47, -49, Zot:3) +0 gold dragon scales (50, -32, Zot:3) 15 stones Level 4 of the Realm of Zot (0, 0, Zot:4) a +0 cloak (0, 1, Zot:4) a +0 trident (2, -2, Zot:4) quicksilver dragon scales (unseen) (2, 2, Zot:4) a +0 glaive (3, 2, Zot:4) a +0 short sword a +0 cloak (9, 6, Zot:4) a scroll of enchant armour (20, 1, Zot:4) a +0 war axe (20, 3, Zot:4) a +1 short sword of venom (21, 3, Zot:4) a +0 cloak (22, 1, Zot:4) a +0 whip a +2 cloak (32, 1, Zot:4) +0 shadow dragon scales (32, 55, Zot:4) a cursed +0 scimitar (33, 56, Zot:4) a +2 short sword of venom (34, 57, Zot:4) a +0 mace a +0 dagger a cursed +0 cloak (34, 58, Zot:4) a +2 scimitar of freezing a +0 halberd (35, 57, Zot:4) a +0 short sword a +0 flail (35, 58, Zot:4) a +0 long sword (36, 57, Zot:4) a cursed +0 hand axe (41, -6, Zot:4) 9 poisoned needles (49, 10, Zot:4) quicksilver dragon scales (57, -2, Zot:4) 14 stones (57, 36, Zot:4) a cursed +0 pair of gloves (61, 53, Zot:4) a +0 ring mail (63, 53, Zot:4) 19 stones (65, 11, Zot:4) a +0 short sword a +2 cloak (65, 13, Zot:4) a +0 rapier a +0 cloak (65, 14, Zot:4) a +0 halberd (65, 44, Zot:4) Nemoituq's Reference Book on Confrontation Spells Type Level a - Sticky Flame Conjuration/Fire 4 b - Bolt of Draining Conjuration/Necromancy 5 c - Poison Arrow Conjuration/Poison 6 d - Freezing Cloud Conjuration/Ice/Air 6 e - Spellforged Servitor Conjuration/Summoning 7 f - Lehudib's Crystal Spear Conjuration/Earth 8 (66, 14, Zot:4) a +0 battleaxe (66, 45, Zot:4) +0 storm dragon scales (67, 30, Zot:4) a throwing net Level 19 of a ziggurat (0, 0, Zig:19) a large rock (6, 0, Zig:19) 4 large rocks (still there?) 3 large rocks (still there?) (6, 1, Zig:19) a +0 giant club (unseen) (7, -4, Zig:19) 4 large rocks (7, -3, Zig:19) a +0 flail (7, -2, Zig:19) a +0 giant club (still there?) a +0 dire flail (still there?) (7, -1, Zig:19) a +2 flail of draining (7, 0, Zig:19) Sif Muna's Papyrus of Companions Spells Type Level a - Call Imp Summoning 2 b - Summon Ice Beast Ice/Summoning 4 c - Summon Demon Summoning 5 d - Monstrous Menagerie Summoning 7 e - Summon Hydra Summoning 7 (7, 1, Zig:19) a cursed -1 giant club (unseen) (8, -1, Zig:19) a +0 giant club (still there?) an iron dragon corpse (still there?) (8, 0, Zig:19) a caustic shrike corpse (8, 1, Zig:19) a +0 dire flail (8, 3, Zig:19) 3 large rocks (8, 4, Zig:19) 5 large rocks (unseen) (9, 2, Zig:19) a +0 giant club (unseen) (9, 3, Zig:19) a +1 dire flail of crushing (9, 4, Zig:19) a torpor snail corpse (10, -7, Zig:19) a torpor snail corpse (10, -5, Zig:19) a +0 giant club (10, -4, Zig:19) a +0 giant spiked club (unseen) (10, -3, Zig:19) a +0 giant spiked club (still there?) 4 large rocks (still there?) (10, -1, Zig:19) a +0 morningstar (unseen) (10, 0, Zig:19) 6 large rocks (unseen) (10, 1, Zig:19) a +0 giant club (unseen) (11, -6, Zig:19) a +0 mace (11, -5, Zig:19) 4 large rocks (11, -3, Zig:19) a +0 giant spiked club (still there?) an iron dragon corpse (still there?) (11, -2, Zig:19) a +0 great mace (11, -1, Zig:19) a caustic shrike corpse (11, 1, Zig:19) a +0 giant club (unseen) (11, 3, Zig:19) a +2 great mace of holy wrath (12, -5, Zig:19) a +0 giant club (12, -2, Zig:19) 3 large rocks (still there?) an iron dragon corpse (still there?) (12, 0, Zig:19) 3 large rocks (12, 1, Zig:19) a +0 giant club (12, 2, Zig:19) a torpor snail corpse (12, 5, Zig:19) a +0 giant spiked club (12, 6, Zig:19) a +0 giant club (still there?) an entropy weaver corpse (still there?) (13, -7, Zig:19) a +0 mace (13, -5, Zig:19) a +5 flail of protection (13, -4, Zig:19) a +0 dire flail (13, -3, Zig:19) a +0 morningstar (still there?) an entropy weaver corpse (still there?) (13, -2, Zig:19) a +0 mace (13, -1, Zig:19) a cursed +0 flail (13, 0, Zig:19) a +0 giant club (unseen) (13, 1, Zig:19) a large rock (13, 3, Zig:19) a +0 flail (13, 6, Zig:19) a +0 giant club (still there?) a +8 flail of protection (still there?) (14, -6, Zig:19) a +2 morningstar of protection (14, -4, Zig:19) an entropy weaver corpse (14, -3, Zig:19) 2 large rocks (still there?) a torpor snail corpse (still there?) (14, -2, Zig:19) a +0 morningstar (14, -1, Zig:19) a +0 flail (14, 2, Zig:19) 3 large rocks (14, 6, Zig:19) a +0 flail Level 1 of the Depths [Shop] Jezaluog's Armour Shop a +0 ring mail (68 gold) a +0 robe (11 gold) a +0 plate armour of fire resistance (510 gold) a +0 ring mail (68 gold) a +3 leather armour of cold resistance (408 gold) a +0 chain mail (76 gold) the +1 chain mail of Weightlessness {SInv} (351 gold) It lets you see invisible. a +0 leather armour (34 gold) a +0 ring mail (68 gold) a +4 scale mail of magic resistance (527 gold) a +1 troll leather armour (374 gold) (0, 0, Depths:1) a +0 great sword (2, -15, Depths:1) a book of Cantrips (2, -14, Depths:1) 4 large rocks (3, -16, Depths:1) +0 fire dragon scales (4, -17, Depths:1) a large rock (7, -1, Depths:1) a +0 giant spiked club a +0 giant club (8, -1, Depths:1) a cursed +0 robe a +0 whip (10, -3, Depths:1) a +0 giant club (10, -1, Depths:1) a +0 giant club a +0 giant spiked club (12, -2, Depths:1) a +0 giant club (21, 21, Depths:1) a +0 giant club (21, 22, Depths:1) a +0 robe (23, 6, Depths:1) a +1 great sword of flaming (23, 7, Depths:1) a +0 shield of poison resistance a +0 leather armour a +0 war axe (24, 6, Depths:1) a +0 dire flail a +0 dire flail (24, 18, Depths:1) a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 giant club a cursed -3 giant club (26, 3, Depths:1) a +0 great sword of flaming (26, 16, Depths:1) 4 large rocks (26, 17, Depths:1) a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club (27, 5, Depths:1) a +0 halberd (28, 3, Depths:1) +0 fire dragon scales (30, -6, Depths:1) 28 stones (30, -2, Depths:1) a scroll of enchant weapon a +0 war axe 16 arrows a +0 shortbow (30, -1, Depths:1) 5 arrows (30, 7, Depths:1) 25 stones (31, 0, Depths:1) a +0 leather armour a +0 dire flail (31, 17, Depths:1) a wand of scattershot (3) (32, 6, Depths:1) 20 stones (34, 1, Depths:1) a +0 robe (34, 14, Depths:1) a +0 dire flail a +0 dire flail (34, 15, Depths:1) an arrow a +0 troll leather armour (35, -8, Depths:1) an arrow (35, 1, Depths:1) 2 large rocks (35, 14, Depths:1) a +0 longbow 16 arrows (36, 14, Depths:1) a +0 spear a cursed +0 robe an arrow (37, 3, Depths:1) a +0 robe a +0 halberd an uncursed amulet of the gourmand (38, 0, Depths:1) a +0 great sword a +0 ring mail (38, 4, Depths:1) a large rock (39, 6, Depths:1) a +0 whip a +0 robe (41, 16, Depths:1) 18 stones Level 2 of the Depths (0, 0, Depths:2) a +0 falchion (8, -41, Depths:2) a +0 arbalest (9, -40, Depths:2) a +0 arbalest (10, -41, Depths:2) a +0 arbalest a +0 arbalest (10, -39, Depths:2) a cursed +0 arbalest (19, -26, Depths:2) a +0 chain mail a +0 great sword a +0 robe (19, 3, Depths:2) a +0 arbalest a +0 triple sword a +0 ring mail (21, 3, Depths:2) a +3 longbow a +1 long sword 10 arrows (23, 3, Depths:2) a +1 dire flail of crushing a +0 dire flail a +2 dire flail of holy wrath a +2 scale mail of cold resistance (24, -30, Depths:2) a +0 robe a +0 battleaxe a cursed -2 chain mail (24, -29, Depths:2) a +0 bardiche 10 stones a +0 plate armour (25, 3, Depths:2) a +0 battleaxe a +0 leather armour (27, 3, Depths:2) 2 arrows (29, -34, Depths:2) a +0 robe (30, -12, Depths:2) 17 arrows (32, -11, Depths:2) a +0 giant club (33, -33, Depths:2) a +0 robe (33, -30, Depths:2) the +6 mace "Demonslayer" {crush, rPois Int-3 Dex+7} It inflicts extra damage upon your enemies. It affects your intelligence (-3). It affects your dexterity (+7). It protects you from poison. (35, -45, Depths:2) 2 arrows (35, -30, Depths:2) an uncursed ring of teleportation (35, -28, Depths:2) a +4 demon blade (36, -41, Depths:2) a +0 shortbow 19 arrows (38, -15, Depths:2) a +0 giant club (38, -12, Depths:2) a book of Unlife (39, -10, Depths:2) a +0 arbalest of freezing (40, -26, Depths:2) a wand of polymorph (5) (40, -25, Depths:2) a +0 helmet (40, -10, Depths:2) a +0 quarterstaff (41, -19, Depths:2) a +1 centaur barding a +0 arbalest (41, -8, Depths:2) a +0 robe (43, -18, Depths:2) 2 large rocks (44, -22, Depths:2) a +0 arbalest (44, -21, Depths:2) a +0 rapier a +0 arbalest (44, -16, Depths:2) a +0 arbalest (45, -17, Depths:2) 2 large rocks (45, -16, Depths:2) a +0 giant club a +0 giant spiked club a cursed -3 giant club a +0 giant spiked club a +0 spear a +0 robe (46, -15, Depths:2) a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant club (51, -46, Depths:2) a lightning rod (4/4) (52, -42, Depths:2) a +0 arbalest a +0 long sword a +0 ring mail (55, -43, Depths:2) a scroll of fog (55, -12, Depths:2) a +0 robe a +0 whip (55, -11, Depths:2) a +0 arbalest a +0 arbalest (55, -10, Depths:2) a +0 arbalest (55, -9, Depths:2) a +0 arbalest (56, -17, Depths:2) a +0 robe a +0 whip (56, -2, Depths:2) a fan of gales Level 3 of the Depths (0, 0, Depths:3) the +11 quarterstaff "Seexi" {elec, +Blink Str+3 Dex+3} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+3). It affects your dexterity (+3). It lets you blink. a +1 quarterstaff of protection a +0 club (1, 0, Depths:3) a cursed staff of wizardry a +0 club (7, -17, Depths:3) a +3 battleaxe of freezing (10, -50, Depths:3) a +0 long sword a +0 robe (10, -48, Depths:3) +0 fire dragon scales (10, -13, Depths:3) a +0 flail (12, -11, Depths:3) a cursed -1 robe a +0 vampiric dagger (12, -9, Depths:3) a +0 troll leather armour (13, -30, Depths:3) a +0 arbalest (14, -34, Depths:3) Sif Muna's Incunabulum of Bewitchment and Conjuration Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Throw Flame Conjuration/Fire 2 c - Lightning Bolt Conjuration/Air 5 d - Bolt of Draining Conjuration/Necromancy 5 e - Metabolic Englaciation Hexes/Ice 5 (14, -32, Depths:3) a +0 robe (14, -31, Depths:3) a +0 arbalest of flaming a +4 arbalest (14, -30, Depths:3) a +0 arbalest (15, -15, Depths:3) a +8 figurine of a ziggurat (15, -13, Depths:3) 13 potions of experience (16, -14, Depths:3) 4 scrolls of magic mapping (16, -13, Depths:3) an uncursed ring of fire an uncursed staff of cold an uncursed staff of air an uncursed staff of air the +12 hunting sling of Sosolal {venom, rF+} It poisons the ammo it fires. It protects you from fire. (16, -12, Depths:3) a book of Enchantments a book of Alchemy (17, -14, Depths:3) Sif Muna's Reference Book on the Harmful Traveller Spells Type Level a - Apportation Translocation 1 b - Portal Projectile Hexes/Translocation 3 c - Recall Summoning/Translocation 3 d - Orb of Destruction Conjuration 7 Sif Muna's Grimoire of Air and Attacks Spells Type Level a - Swiftness Charms/Air 2 b - Poisonous Vapours Poison/Air 2 c - Airstrike Air 4 d - Iskenderun's Mystic Blast Conjuration 4 e - Irradiate Conjuration/Transmutation 5 f - Iron Shot Conjuration/Earth 6 Sif Muna's Grimoire of Flying Confrontation Spells Type Level a - Static Discharge Conjuration/Air 3 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Silence Hexes/Air 5 d - Conjure Ball Lightning Conjuration/Air 6 e - Bolt of Fire Conjuration/Fire 6 Sif Muna's Reference Book on Blistering Confrontation Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Force Lance Conjuration/Translocation 4 c - Iskenderun's Mystic Blast Conjuration 4 d - Sticky Flame Conjuration/Fire 4 e - Iron Shot Conjuration/Earth 6 f - Spellforged Servitor Conjuration/Summoning 7 g - Ignition Fire 8 Pefiofeo's Guide on Harmful Calling Spells Type Level a - Force Lance Conjuration/Translocation 4 b - Bolt of Cold Conjuration/Ice 6 c - Shadow Creatures Summoning 6 d - Orb of Destruction Conjuration 7 e - Malign Gateway Summoning/Translocation 7 Sif Muna's Papyrus of Doomed Displacement Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Borgnjor's Revivification Necromancy 8 c - Necromutation Transmutation/Necromancy 8 Sif Muna's Disquisition on Black Arts Spells Type Level a - Dispel Undead Necromancy 5 b - Death's Door Charms/Necromancy 8 c - Borgnjor's Revivification Necromancy 8 d - Necromutation Transmutation/Necromancy 8 Iqimnola's Disquisition on Changing and the Rocks Spells Type Level a - Sandblast Earth 1 b - Alistair's Intoxication Transmutation/Poison 5 c - Dragon Form Transmutation 7 d - Shatter Earth 9 (17, -13, Depths:3) an uncursed amulet of magic regeneration a +2 helmet of see invisible the +2 ring mail of the Hippo {rC+ rN+ Regen+} It protects you from cold. It protects you from negative energy. It increases your rate of regeneration. a +5 shield of reflection Lehudib's Papyrus of Dusty Attacks Spells Type Level a - Shock Conjuration/Air 1 b - Stone Arrow Conjuration/Earth 3 c - Orb of Destruction Conjuration 7 d - Glaciate Conjuration/Ice 9 a wand of disintegration (9) a book of Annihilations a book of the Tempests the +2 hat of the Bear Spirit {Spirit, +Rage rN+ MR++} It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you go berserk. 2 scrolls of torment 4 scrolls of amnesia a wand of enslavement (21) a wand of paralysis (50) 11 potions of berserk rage a book of Geomancy (18, -14, Depths:3) the -3 pair of gloves "Wasofana" {rC+ SInv} It protects you from cold. It lets you see invisible. (18, -13, Depths:3) the +8 glaive of the Guard {elec, +Rage AC+5 SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your AC (+5). It lets you see invisible. It lets you go berserk. the +6 arbalest "Damnation" {damnation} the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +2 cloak of the Thief {+Fog Slay-2 SInv Stlth+} It affects your accuracy and damage with ranged weapons and melee attacks (-2). It lets you see invisible. It makes you more stealthy. the +7 lajatang of Order {silver, rMut} It protects you from mutation. the +5 robe of Night {Dark MR+ SInv} It affects your resistance to hostile enchantments. It lets you see invisible. the +5 demon whip "Spellbinder" {antimagic, MR+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your resistance to hostile enchantments. a ring of the Octopus King {rN+ AC+1 EV+1 Str+1 Int+1 Dex+1} [ring of positive energy] It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). It protects you from negative energy. the +5 scythe "Finisher" {speed, Str+3} Attacks with this weapon are significantly faster. It affects your strength (+3). an uncursed staff of conjuration the +3 cloak of Ytyamo {*Drain +Blink Int+5 Dex-3} It affects your intelligence (+5). It affects your dexterity (-3). It lets you blink. It causes draining when unequipped. the +10 dark maul {crush} It inflicts extra damage upon your enemies. a ring of the Octopus King {rCorr AC+1 EV+1 Str+1 Int+1 Dex+1} [ring of resist corrosion] It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). the amulet "Xeuthis" {Reflect rN+ Int+4 SH+2} [amulet of reflection] It shields you and reflects attacks. It affects your intelligence (+4). It protects you from negative energy. It affects your SH (+2). a ring of the Octopus King {Wiz AC+1 EV+1 Str+1 Int+1 Dex+1} [ring of wizardry] It improves your spell success rate. It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). the +12 broad axe "Duzesad" {drain, Int+4 Stlth+} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+4). It makes you more stealthy. the +3 sling "Punk" {acid, rCorr} It protects you from acid and corrosion. the ring "Hero's Friend" {Wiz rF+ rC+ rN++ Dex-3} [ring of wizardry] It improves your spell success rate. It affects your dexterity (-3). It protects you from fire. It protects you from cold. It greatly protects you from negative energy. the ring of the Mage {Wiz MR++ Int+3} [ring of wizardry] It improves your spell success rate. It affects your intelligence (+3). It affects your resistance to hostile enchantments. a ring of the Octopus King {MP+9 AC+1 EV+1 Str+1 Int+1 Dex+1} [ring of magical power] It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). It affects your magic capacity (+9). the amulet of Vitality {Regen+ HP+15} [amulet of regeneration] It affects your health (+15). It increases your rate of regeneration. a ring of the Octopus King {AC+1 EV+1 Str+1 Int+1 Dex+1 SInv} [ring of see invisible] It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). It lets you see invisible. the +4 robe of Augmentation {Str+4 Int+4 Dex+4} It affects your strength (+4). It affects your intelligence (+4). It affects your dexterity (+4). the +8 autumn katana {slice, Clar} It inflicts extra damage upon your enemies. It protects you against confusion. the +0 pair of fencer's gloves {+Riposte Dex+3} It affects your dexterity (+3). the +7 great mace "Undeadhunter" {disrupt, rN+} It protects you from negative energy. the +8 Wrath of Trog {antimagic, *Rage} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It may make you go berserk in combat. the +2 ratskin cloak {+Rats rPois rN+ Str-1 Int-1 Dex+1} It affects your strength (-1). It affects your intelligence (-1). It affects your dexterity (+1). It protects you from poison. It protects you from negative energy. the +0 Maxwell's etheric cage {RegenMP+ *Contam rElec MP+4} It insulates you from electricity. It affects your magic capacity (+4). It causes magical contamination when unequipped. the +14 crystal plate armour of Leaves {Int+3} It affects your intelligence (+3). the +3 Elemental Staff {rElec rF++ rC++ MR++ AC+5} It affects your AC (+5). It greatly protects you from fire. It greatly protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. the +8 frozen axe "Frostbite" {freezing cloud, *Noise +Fly rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It lets you fly. It may make noises in combat. the +21 sword of Power the +4 moon troll leather armour {Spirit, Regen++ MP+5} It affects your magic capacity (+5). It increases your rate of regeneration. the +18 shield of the Gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the +2 Maxwell's thermic engine {flame, freeze, rF- rC-} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It makes you vulnerable to fire. It makes you vulnerable to cold. the +4 Vampire's Tooth {vamp} It inflicts no extra harm, but heals its wielder when it wounds a living foe. the +4 arc blade {discharge, rElec} It insulates you from electricity. the +7 captain's cutlass {speed, disarm} Attacks with this weapon are significantly faster. the +4 skin of Zhor {rC+++} It renders you almost immune to cold. the +11 mace of Cagu {protect, +Rage +Inv SInv} It protects the one who uses it against injury (+AC on strike). It lets you see invisible. It lets you turn invisible. It lets you go berserk. the +9 staff of Olgreb {rPois} It protects you from poison. the ring "Epsuts" {rF+++ rN+ Str+2 Stlth-} [ring of strength] It affects your strength (+2). It renders you almost immune to fire. It protects you from negative energy. It makes you less stealthy. the +7 sceptre of Torment a ring of the Octopus King {rF+ AC+1 EV+1 Str+1 Int+1 Dex+1} [ring of protection from fire] It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). It protects you from fire. the +9 triple sword "Wotsoi" {slice, rN+ MP+9 Str+4} It inflicts extra damage upon your enemies. It affects your strength (+4). It protects you from negative energy. It affects your magic capacity (+9). the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the ring of the Sneaky Souls {rElec rN+ MR+ Int+4} [ring of protection from magic] It affects your intelligence (+4). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the +8 demon blade "Bloodbane" {slice, *Rage +Rage Stlth-} It inflicts extra damage upon your enemies. It lets you go berserk. It may make you go berserk in combat. It makes you less stealthy. the +7 Singing Sword a ring of the Octopus King {AC+1 EV+1 Str+1 Int+1 Dex+1 Stlth+} [ring of stealth] It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). It makes you more stealthy. the +7 Spriggan's Knife {MR+ EV+4 Dex+4 Stlth+} It affects your evasion (+4). It affects your dexterity (+4). It affects your resistance to hostile enchantments. It makes you more stealthy. the +6 triple crossbow "Guguishua" {elec, rElec rF+ rN+ Str+4} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your strength (+4). It protects you from fire. It insulates you from electricity. It protects you from negative energy. the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +3 leather armour "Osaseasem" {rN++ Int+4 SInv Stlth-} It affects your intelligence (+4). It greatly protects you from negative energy. It lets you see invisible. It makes you less stealthy. the +11 eveningstar "Zylorat" {crush, *Drain rN+ MR+ Dex+5} It inflicts extra damage upon your enemies. It affects your dexterity (+5). It protects you from negative energy. It affects your resistance to hostile enchantments. It causes draining when unequipped. the ring of Jagg {rF+ Int+6} [ring of protection from fire] It affects your intelligence (+6). It protects you from fire. the +8 trident of the Octopus King {venom, rElec rPois MR+} It poisons the flesh of those it strikes. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. 17 potions of might the macabre finger necklace {rN+} [amulet of nothing] It protects you from negative energy. the brooch of Shielding {Reflect SH+8} [amulet of reflection] It shields you and reflects attacks. It affects your SH (+8). the ring of Shadows {Umbra +Inv Stlth+} [ring of stealth] It lets you turn invisible. It makes you more stealthy. the cursed necklace of Bloodlust {*Rage +Rage MR++ Int-3 Slay+6 *Curse} [amulet of rage] It affects your intelligence (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+6). It affects your resistance to hostile enchantments. It lets you go berserk. It may make you go berserk in combat. It curses itself when equipped. It has a curse placed upon it. the amulet of the Four Winds {rN+ MR+++ Clar} [amulet of nothing] It protects you from negative energy. It affects your resistance to hostile enchantments. It protects you against confusion. the +12 longbow "Mium" {velocity, rN+} Any arrow fired from it inflicts extra damage. It protects you from negative energy. the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +12 short sword of Earthquakes {vamp, rF+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from fire. the +8 longbow "Zephyr" {speed, Dex+3 SInv} Attacks with this weapon are significantly faster. It affects your dexterity (+3). It lets you see invisible. the +9 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the ring of Phasing {EV+8} [ring of evasion] It affects your evasion (+8). the ring of Robustness {AC+8} [ring of protection] It affects your AC (+8). the +10 morningstar "Eos" {elec, Halo rElec} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). the +7 Kryia's mail coat {PotionHeal*2 rC+} It protects you from cold. the +3 warlock's mirror {reflect} the +8 whip "Snakebite" {curare, rPois} It poisons the flesh of those it strikes. It protects you from poison. the +12 scimitar of Cehip {slice, rF+ MR+ Stlth+} It inflicts extra damage upon your enemies. It protects you from fire. It affects your resistance to hostile enchantments. It makes you more stealthy. the +12 glaive of Prune {chop} It inflicts extra damage upon your enemies. the +3 robe of Folly {Archmagi, MR-- Int+5} It affects your intelligence (+5). It affects your resistance to hostile enchantments. the +9 broad axe of Eblire Joako {drain, Int+3 Stlth+} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+3). It makes you more stealthy. the +8 storm bow {elec} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. 2 scrolls of amnesia 4 scrolls of enchant weapon 4 sacks of spiders a scroll of holy word the cursed +1 plate armour "Omonon" {MR++ Dex+2} It affects your dexterity (+2). It affects your resistance to hostile enchantments. It has a curse placed upon it. the +3 plate armour of Igrocill {MR+ Int+4} It affects your intelligence (+4). It affects your resistance to hostile enchantments. a scroll of brand weapon Gystroag's Incunabulum of Battle Magic Spells Type Level a - Static Discharge Conjuration/Air 3 b - Iskenderun's Mystic Blast Conjuration 4 c - Fireball Conjuration/Fire 5 d - Orb of Destruction Conjuration 7 (18, -9, Depths:3) a +0 troll leather armour (19, -14, Depths:3) the ring of Xogiumomn {rN+ MR++ MP+9 Str+5} [ring of strength] It affects your strength (+5). It protects you from negative energy. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). the +13 ice dragon scales of Resonance {+Blink rF- rC++ rN+ rCorr Str-4} It affects your strength (-4). It makes you vulnerable to fire. It greatly protects you from cold. It protects you from negative energy. It lets you blink. It protects you from acid and corrosion. the +2 pair of gloves of the Solstice {Str+3 Slay+5} It affects your strength (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+5). the +2 robe of Midwinter {*Slow rCorr MP+9 Int+4} It affects your intelligence (+4). It affects your magic capacity (+9). It protects you from acid and corrosion. It may slow you when you take damage. the ring "Okki" {rC+ MP+9 Str+4 Dex+2} [ring of magical power] It affects your strength (+4). It affects your dexterity (+2). It protects you from cold. It affects your magic capacity (+9). the amulet "Ettit" {RegenMP rF+ MP+9 Int+3} [amulet of magic regeneration] It increases your magic regeneration. It affects your intelligence (+3). It protects you from fire. It affects your magic capacity (+9). the amulet "Zacudirr" {Reflect MR+ Str-3 Int+3 Dex+2 SH+2} [amulet of reflection] It shields you and reflects attacks. It affects your strength (-3). It affects your intelligence (+3). It affects your dexterity (+2). It affects your resistance to hostile enchantments. It affects your SH (+2). the ring "Degh" {rPois rC+ Str-5 Int+5 Dex+4} [ring of protection from cold] It affects your strength (-5). It affects your intelligence (+5). It affects your dexterity (+4). It protects you from cold. It protects you from poison. the ring of Orein {rF+ MR- MP+9 Int+3 SInv} [ring of see invisible] It affects your intelligence (+3). It protects you from fire. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It lets you see invisible. 2 scrolls of torment 7 scrolls of holy word (19, -12, Depths:3) a +8 large shield of reflection the +1 ice dragon scales of Repulsion {*Corrode rF- rC++ rN+ Str+6 Int+4} It affects your strength (+6). It affects your intelligence (+4). It makes you vulnerable to fire. It greatly protects you from cold. It protects you from negative energy. It may corrode you when you take damage. Weggym's Handbook of Dusty Cold Spells Type Level a - Ozocubu's Armour Charms/Ice 3 b - Stone Arrow Conjuration/Earth 3 c - Iron Shot Conjuration/Earth 6 d - Bolt of Cold Conjuration/Ice 6 e - Lehudib's Crystal Spear Conjuration/Earth 8 f - Glaciate Conjuration/Ice 9 the Catalogue of Earth and Augmentations Spells Type Level a - Petrify Transmutation/Earth 4 b - Statue Form Transmutation/Earth 6 c - Ring of Flames Charms/Fire 7 (19, -11, Depths:3) a +0 troll leather armour (20, -15, Depths:3) the ring "Ypper" {rF+ rN+ MR+ Int+4 SInv} [ring of see invisible] It affects your intelligence (+4). It protects you from fire. It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you see invisible. the +3 pair of gauntlets of War {Slay+5} It affects your accuracy and damage with ranged weapons and melee attacks (+5). the ring of Amelioration {+Fly rF+ Str+5 Int+2 Stlth-} [ring of protection from fire] It affects your strength (+5). It affects your intelligence (+2). It protects you from fire. It lets you fly. It makes you less stealthy. (20, -13, Depths:3) the ring of Doors {rN+ Str+4} [ring of strength] It affects your strength (+4). It protects you from negative energy. 2 scrolls of enchant weapon a potion of ambrosia the +3 hunting sling of the Orcish Mines {velocity, rPois Str+3 Int-3 Dex+5} Any stone fired from it inflicts extra damage. It affects your strength (+3). It affects your intelligence (-3). It affects your dexterity (+5). It protects you from poison. a wand of enslavement (10) 2 scrolls of silence (21, -39, Depths:3) a potion of flight a +0 arbalest (21, -14, Depths:3) the ring of Hutyckogh {rC+ Str+7 Int+2} [ring of protection from cold] It affects your strength (+7). It affects your intelligence (+2). It protects you from cold. 25 stones (21, -13, Depths:3) the Catalogue of the Frog Spells Type Level a - Recall Summoning/Translocation 3 b - Bolt of Magma Conjuration/Fire/Earth 5 c - Summon Mana Viper Hexes/Summoning 5 d - Aura of Abjuration Summoning 5 the Grimoire of Dark Rites and Stones Spells Type Level a - Pain Necromancy 1 b - Corpse Rot Necromancy 2 c - Vampiric Draining Necromancy 3 d - Excruciating Wounds Charms/Necromancy 5 e - Shatter Earth 9 a book of the Earth Ywkel's Disquisition on Dark Rites and Talismans Spells Type Level a - Iskenderun's Battlesphere Conjuration/Charms 5 b - Death Channel Necromancy 6 c - Borgnjor's Revivification Necromancy 8 d - Infestation Necromancy 8 the +2 short sword of Gifo {freeze, +Rage rC- Str+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). It makes you vulnerable to cold. It lets you go berserk. 2 scrolls of brand weapon Sif Muna's Reference Book on Gliding Boosts Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Excruciating Wounds Charms/Necromancy 5 c - Iskenderun's Battlesphere Conjuration/Charms 5 d - Silence Hexes/Air 5 e - Freezing Cloud Conjuration/Ice/Air 6 f - Death's Door Charms/Necromancy 8 Sif Muna's Collected Works on Ashen Ignition Spells Type Level a - Stone Arrow Conjuration/Earth 3 b - Inner Flame Hexes/Fire 3 c - Sticky Flame Conjuration/Fire 4 d - Lee's Rapid Deconstruction Earth 5 e - Ignition Fire 8 f - Shatter Earth 9 a book of Summonings the Papyrus of Creative Necromancy Spells Type Level a - Corpse Rot Necromancy 2 b - Regeneration Charms/Necromancy 3 c - Summon Guardian Golem Hexes/Summoning 3 d - Summon Demon Summoning 5 e - Malign Gateway Summoning/Translocation 7 3 potions of ambrosia 5 scrolls of amnesia 2 scrolls of enchant weapon a +1 cloak (21, -12, Depths:3) the +5 shield "Gisim" {rN+ Dex+4} It affects your dexterity (+4). It protects you from negative energy. the ring "Tos Paz" {+Fly rPois Str+7 Stlth-} [ring of flight] It affects your strength (+7). It protects you from poison. It lets you fly. It makes you less stealthy. a scroll of amnesia the +4 leather armour "Xirizedgh" {rF+ Dex+3} It affects your dexterity (+3). It protects you from fire. Sif Muna's Lost Secrets of the Arcane Arts Spells Type Level a - Borgnjor's Revivification Necromancy 8 b - Summon Horrible Things Summoning 8 (22, -14, Depths:3) a scroll of enchant weapon a scroll of amnesia the Incunabulum of Vitriolic Evil Spells Type Level a - Mephitic Cloud Conjuration/Poison/Air 3 b - Vampiric Draining Necromancy 3 c - Olgreb's Toxic Radiance Poison 4 d - Dispel Undead Necromancy 5 Sif Muna's Grimoire of Necromancy and Creation Spells Type Level a - Simulacrum Ice/Necromancy 6 b - Shadow Creatures Summoning 6 c - Necromutation Transmutation/Necromancy 8 (22, -13, Depths:3) Sif Muna's Tome of the Mountains Spells Type Level a - Sandblast Earth 1 b - Stone Arrow Conjuration/Earth 3 c - Petrify Transmutation/Earth 4 d - Shatter Earth 9 a lamp of fire a scroll of brand weapon a scroll of amnesia a lightning rod (4/4) a +1 ring of protection the +1 rapier of Prudence {drain, Int+3} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+3). a +3 sacred scourge of holy wrath (22, -12, Depths:3) the +6 ring mail of Eternal Vigilance {Str+4 Int+2} It affects your strength (+4). It affects your intelligence (+2). a scroll of enchant weapon a scroll of torment 3 scrolls of amnesia a potion of berserk rage a wand of random effects (28) (23, -13, Depths:3) a +5 amulet of reflection the +0 leather armour of Youthful Indiscretion {rPois rN+ Dex+6 Stlth-} It affects your dexterity (+6). It protects you from poison. It protects you from negative energy. It makes you less stealthy. (24, -16, Depths:3) a +0 dire flail a +0 dire flail (25, -34, Depths:3) a +0 scale mail (26, -19, Depths:3) a +0 robe (26, -17, Depths:3) +0 ice dragon scales (27, -20, Depths:3) a +0 arbalest (31, -11, Depths:3) a +0 chain mail (32, -22, Depths:3) 4 scrolls of summoning the ring of Tirph {+Fly rElec Str+4 Dex+4 Slay+3} [ring of flight] It affects your strength (+4). It affects your dexterity (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It insulates you from electricity. It lets you fly. the ring "Jogav" {+Fly MP+9 Int+2} [ring of magical power] It affects your intelligence (+2). It affects your magic capacity (+9). It lets you fly. the amulet "Esackergh" {RegenMP +Fly rF++ rC- Int+4} [amulet of magic regeneration] It increases your magic regeneration. It affects your intelligence (+4). It greatly protects you from fire. It makes you vulnerable to cold. It lets you fly. the +12 morningstar "Futruqy" {pain, Int+6} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+6). the +10 hunting sling of Blind Justice {venom, +Fly rF++ Int+5} It poisons the ammo it fires. It affects your intelligence (+5). It greatly protects you from fire. It lets you fly. the amulet of the Air {Inacc +Fly rElec EV+5 RMsl} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your evasion (+5). It insulates you from electricity. It lets you fly. It protects you from missiles. a ring of the Octopus King {rC+ AC+1 EV+1 Str+1 Int+1 Dex+1} [ring of protection from cold] It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). It protects you from cold. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. the +4 dagger "Morg" {pain, MR+ Int+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+5). It affects your resistance to hostile enchantments. the +3 salamander hide armour {+Rage rF++} It greatly protects you from fire. It lets you go berserk. (35, -35, Depths:3) a +0 arbalest (35, -27, Depths:3) a +0 great mace (35, -12, Depths:3) a lamp of fire (36, -32, Depths:3) a +0 arbalest (37, -34, Depths:3) a +0 mace a +0 arbalest a scroll of fog (38, -33, Depths:3) a +0 arbalest (40, -30, Depths:3) a large rock (40, -5, Depths:3) a +0 arbalest of flaming (41, -5, Depths:3) a +2 arbalest of flaming (42, -32, Depths:3) a +0 troll leather armour (42, -31, Depths:3) a +0 troll leather armour 3 large rocks a +0 leather armour a +2 long sword a +0 chain mail (42, -30, Depths:3) a +3 buckler (42, -5, Depths:3) a +4 arbalest (43, -34, Depths:3) a +1 spear of flaming (44, -34, Depths:3) a +0 buckler a cursed -2 spear (44, -33, Depths:3) a +0 hunting sling a +0 morningstar a +0 animal skin a +0 quarterstaff (45, -30, Depths:3) a potion of flight (46, -39, Depths:3) a scarf of repulsion (46, -26, Depths:3) a +0 robe (48, -37, Depths:3) an uncursed staff of poison a wand of digging (81) a wand of enslavement (13) a wand of paralysis (5) 2 scrolls of summoning 2 scrolls of brand weapon a potion of might a phantom mirror a scroll of enchant armour an uncursed staff of energy 2 exploding tomahawks the +3 ring mail of Vehumet's Scorn {Regen+ rCorr} It increases your rate of regeneration. It protects you from acid and corrosion. the +9 spear of Accord {venom, MR+} It poisons the flesh of those it strikes. It affects your resistance to hostile enchantments. a +9 hand crossbow of velocity a scroll of enchant weapon Jupseod's Reference Book on Flames Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Conjure Flame Conjuration/Fire 3 c - Bolt of Fire Conjuration/Fire 6 d - Fire Storm Conjuration/Fire 9 a +3 executioner's axe of pain an uncursed ring of see invisible the ring "Raam" {Ice Str-2 Int+4 Slay+5} [ring of ice] It enhances your ice magic. It affects your strength (-2). It affects your intelligence (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It makes you vulnerable to fire. It protects you from cold. a scroll of torment the ring "Bamythai" {Fire +Fly Int-2 Slay+5} [ring of fire] It enhances your fire magic. It affects your intelligence (-2). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It protects you from fire. It makes you vulnerable to cold. It lets you fly. the +11 great mace "Zougim" {venom, rPois Int+4 Dex+4} It poisons the flesh of those it strikes. It affects your intelligence (+4). It affects your dexterity (+4). It protects you from poison. the +6 sword of Cerebov {flame} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. the +5 battleaxe "Neqeff" {flame, +Blink rN+ Str+4 Dex-4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+4). It affects your dexterity (-4). It protects you from negative energy. It lets you blink. a potion of berserk rage a scroll of amnesia a wand of flame (16) the amulet "Xeonyuty" {Faith Slay+3} [amulet of faith] It allows you to gain divine favour quickly. It affects your accuracy and damage with ranged weapons and melee attacks (+3). the +9 great mace "Syigah" {elec, Str+2 Int+7} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+2). It affects your intelligence (+7). the +3 scimitar "Fapp" {slice, rC+ Int+4 Dex-4} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It affects your dexterity (-4). It protects you from cold. a +2 eudemon blade of holy wrath an uncursed staff of conjuration a wand of random effects (20) a wand of polymorph (16) 2276 bolts (50, -53, Depths:3) a +0 shortbow (53, -8, Depths:3) a +0 spear (57, -42, Depths:3) a +0 broad axe (58, -16, Depths:3) +0 shadow dragon scales (59, -35, Depths:3) a +0 robe (63, -7, Depths:3) a +0 arbalest a +0 great sword (67, -47, Depths:3) a Grand Grimoire Level 4 of the Depths [Shop] Feuhoe's Weapon Emporium a +0 rapier (48 gold) the +6 lajatang of Baeg {flame, *Drain rC+ Str+3 Dex+4} (961 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+3). It affects your dexterity (+4). It protects you from cold. It causes draining when unequipped. a +0 club (12 gold) a +0 blowgun (30 gold) the +1 shortbow "Neps" {velocity, *Contam rElec Str+8 Int-4} (315 gold) Any arrow fired from it inflicts extra damage. It affects your strength (+8). It affects your intelligence (-4). It insulates you from electricity. It causes magical contamination when unequipped. a +0 dagger (24 gold) 5 tomahawks of returning (60 gold) a +0 battleaxe (78 gold) a +0 triple crossbow (120 gold) a +0 whip of venom (60 gold) a +0 hunting sling (18 gold) (0, 0, Depths:4) a +0 arbalest a +0 arbalest (0, 1, Depths:4) a +2 arbalest of freezing (1, 0, Depths:4) a +0 arbalest (1, 4, Depths:4) a +0 shortbow (2, 0, Depths:4) a +0 arbalest a +0 glaive (15, -16, Depths:4) 25 arrows (20, -24, Depths:4) a +0 short sword (20, -20, Depths:4) a book of Air (21, 11, Depths:4) a +0 scale mail (23, 2, Depths:4) +0 shadow dragon scales (25, -5, Depths:4) a +0 battleaxe of freezing (26, -3, Depths:4) a +0 battleaxe of freezing (28, -23, Depths:4) a potion of flight (33, 9, Depths:4) a +0 arbalest (33, 10, Depths:4) a +0 arbalest (34, 2, Depths:4) a +0 leather armour a +1 glaive (34, 10, Depths:4) a +0 arbalest (35, 9, Depths:4) a +0 arbalest (36, -1, Depths:4) a +0 scale mail a +1 dire flail of crushing (36, 0, Depths:4) a +0 animal skin a +0 quarterstaff (36, 1, Depths:4) a +0 robe a +0 leather armour a +0 trident a +0 great mace (36, 27, Depths:4) 13 stones (37, 0, Depths:4) +0 fire dragon scales a +2 great sword of flaming (37, 1, Depths:4) +0 fire dragon scales a +0 long sword (37, 3, Depths:4) a +0 arbalest (38, 13, Depths:4) a +0 hand crossbow (39, 0, Depths:4) +0 fire dragon scales (40, 0, Depths:4) a +0 robe a +0 trident (40, 2, Depths:4) a +0 robe a +2 dagger of holy wrath (42, -24, Depths:4) a +5 long sword of flaming a +0 chain mail (42, -21, Depths:4) a +2 great sword of flaming (42, -20, Depths:4) a +0 dire flail a +0 dire flail (42, -15, Depths:4) a +2 robe of the Archmagi a +0 trident (43, -31, Depths:4) a +0 great sword of flaming (44, 16, Depths:4) a +0 ring mail (47, 8, Depths:4) a +0 spear (49, -25, Depths:4) 18 stones (50, -34, Depths:4) a +0 battleaxe of freezing (52, -30, Depths:4) a potion of flight 9 stones (53, -20, Depths:4) a +0 hand axe of chopping (54, -11, Depths:4) a +0 buckler (56, -22, Depths:4) a +0 war axe a +0 shortbow a +0 leather armour (56, -20, Depths:4) a +3 great mace a +0 ring mail (56, -11, Depths:4) a +2 antimagic halberd a +0 scale mail (56, -10, Depths:4) a +0 battleaxe of freezing (57, -8, Depths:4) a +0 robe (58, -10, Depths:4) a +0 troll leather armour (60, -8, Depths:4) Sif Muna's Guide on the Frostbite Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Throw Icicle Conjuration/Ice 4 c - Ice Form Ice/Transmutation 4 d - Ozocubu's Refrigeration Ice 6 (63, -28, Depths:4) an uncursed staff of death Level 5 of the Depths [Shop] Daohene's Gadget Emporium a wand of scattershot (3) (273 gold) a wand of polymorph (11) (169 gold) a phantom mirror (390 gold) a fan of gales (520 gold) a crystal ball of energy (260 gold) a wand of iceblast (11) (195 gold) a wand of iceblast (4) (104 gold) a sack of spiders (260 gold) a fan of gales (520 gold) a lamp of fire (520 gold) [Shop] Ishreot's Jewellery Boutique an uncursed ring of protection from fire (600 gold) a cursed -3 ring of strength (48 gold) an uncursed amulet of faith (960 gold) a cursed -3 ring of strength (48 gold) an uncursed amulet of guardian spirit (720 gold) an uncursed amulet of guardian spirit (720 gold) an uncursed amulet of regeneration (720 gold) [Shop] Resh's Gadget Emporium a phantom mirror (660 gold) a crystal ball of energy (440 gold) a crystal ball of energy (440 gold) a lamp of fire (880 gold) a lightning rod (4/4) (880 gold) a wand of random effects (20) (242 gold) a wand of random effects (34) (396 gold) a wand of flame (26) (308 gold) a phantom mirror (660 gold) (0, 0, Depths:5) a +0 demon trident (4, -3, Depths:5) a +0 shortbow (4, 15, Depths:5) the cursed +1 demon whip of Judgement {freeze, +Rage} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It lets you go berserk. It has a curse placed upon it. (6, -32, Depths:5) a +0 rapier (8, 6, Depths:5) a +0 battleaxe of freezing (11, -31, Depths:5) 29 arrows (14, -31, Depths:5) a potion of ambrosia (17, 1, Depths:5) a +0 glaive (18, -2, Depths:5) a cursed -3 glaive (23, -21, Depths:5) a fan of gales (24, -4, Depths:5) a cursed -2 war axe (25, -5, Depths:5) a +0 long sword (25, -3, Depths:5) a +0 buckler (27, -1, Depths:5) a +0 long sword (28, -1, Depths:5) a +0 war axe (28, 0, Depths:5) a +0 long sword a +0 cloak (28, 1, Depths:5) +0 storm dragon scales (29, -3, Depths:5) a +0 glaive (30, -5, Depths:5) a cursed -1 battleaxe (31, -3, Depths:5) a +0 glaive (32, -20, Depths:5) a +0 short sword (47, 4, Depths:5) a cursed +0 robe (60, -14, Depths:5) a +0 robe (61, -14, Depths:5) a +0 buckler a +0 robe a +4 flail of protection (62, -14, Depths:5) a +0 spear (62, -13, Depths:5) a +1 pair of gloves