Dungeon Sprint DCSS version 0.34-a0-628-gb9eed9ed82 (webtiles) character file. Game seed: 11258168999334282658 0 Dobvik the Shield-Bearer (level 1, -3/18 HPs) Began as a Human Fighter on Aug 17, 2025. Killed from afar by Ijyb (8 damage) ... with a bolt of light ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:01:23 (12 turns). Dobvik the Shield-Bearer (Human Fighter) Turns: 12, Time: 00:01:24 Health: -3/18 AC: 6 Str: 16 XL: 1 Next: 0% Magic: 1/1 EV: 7 Int: 8 God: Gold: 0 SH: 4 Dex: 12 Spells: 0/0 levels left rFire . . . (100%) a - +0 rapier rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - +0 scale mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no teleportation @: blinded A: explore regen a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 rapier (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Scrolls b - a scroll of blinking Potions m - 2 potions of might b - a potion of curing w - a potion of heal wounds h - a potion of haste g - 2 potions of magic B - a potion of berserk rage Skills: + Level 3.0 Fighting + Level 2.0 Short Blades + Level 3.0 Armour + Level 3.0 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. You open the door. Ijyb the Inquisitive comes into view. She is wielding a +0 club and carrying a wand of light. Ijyb shouts! Ijyb screams, "You look like good test subject!" You block Ijyb's attack. There is an open door here. You hit Ijyb. Ijyb is lightly wounded. Ijyb hits you with a +0 club. You hit Ijyb. Ijyb is lightly wounded. Ijyb hits you but does no damage. You hit Ijyb but do no damage. Ijyb is lightly wounded. Ijyb zaps a wand. The bolt of light misses you. You closely miss Ijyb. Ijyb is lightly wounded. Ijyb hits you but does no damage. You closely miss Ijyb. Ijyb is lightly wounded. Ijyb closely misses you. You hit Ijyb. Ijyb is moderately wounded. Ijyb hits you with a +0 club. You closely miss Ijyb. Ijyb is moderately wounded. Ijyb zaps a wand. The bolt of light hits you. You are blinded! Ijyb hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You puncture Ijyb! Ijyb is severely wounded. Ijyb zaps a wand. The bolt of light hits you! You are blinded for an even longer time. You die... Ijyb moans, "Good help so hard to find!" ####### #<.#..+ #..@g.# #..#### #..# #..# #..# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Dobvik the Human Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 3 | D | Noticed Ijyb 12 | D | Killed from afar by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total ---------------------------++------- Melee: Rapier || 8 Armour: Scale mail || 7 Dodge: Dodged || 2 Block: Buckler || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 13 | 13 | 0 | 0 | 0 | 1 | 13.0 | Dungeon | 13 | 13 | 0 | 0 | 0 | 1 | 13.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 13 daAuts