Docjones Level 1 of the Dungeon [Shop] Anon's Armour Shop a +0 ring mail (44 gold) a +0 ring mail (44 gold) the +6 plate armour of the Nurturing Gods {rPois rF+ rN+ Str-3} (760 gold) rPois: It protects you from poison. rF+: It protects you from fire. rN+: It protects you from negative energy. Str-3: It affects your strength (-3). a +2 pair of boots of flying (236 gold) the +1 pair of gloves of the Blue Skies {-Tele rF- rN+++ Stlth+} (289 gold) -Tele: It prevents most forms of teleportation. rF-: It makes you vulnerable to fire. rN+++: It renders you almost immune to negative energy. Stlth+: It makes you more stealthy. a +0 robe (7 gold) a +0 leather armour (22 gold) a +10 plate armour of ponderousness (550 gold) a +2 robe of cold resistance (194 gold) a +0 barding (253 gold) a +0 ring mail (44 gold) (0, 0, D:1) a +0 leather armour (3, -31, D:1) a +0 short sword (5, -30, D:1) a ball python skeleton (25, -28, D:1) a bat skeleton (27, 9, D:1) a hobgoblin corpse (skeletalised by now) (30, 5, D:1) a +0 dagger a goblin corpse (skeletalised by now) (32, 7, D:1) a ball python corpse (skeletalised by now) (33, -3, D:1) a bat corpse (skeletalised by now) a bat corpse (skeletalised by now) (38, -33, D:1) a rat corpse (skeletalised by now) (40, 1, D:1) a frilled lizard corpse (skeletalised by now) (42, -27, D:1) a frilled lizard skeleton a rat skeleton (43, -27, D:1) a +0 dagger a hobgoblin skeleton a goblin skeleton (46, -11, D:1) a quokka skeleton Level 2 of the Dungeon (1, 35, D:2) a +0 dagger (4, -11, D:2) a +0 short sword (6, -1, D:2) a +0 hand axe (6, 11, D:2) a quokka corpse (skeletalised by now) (6, 46, D:2) the felid skeleton of Natasha (9, 0, D:2) a +0 club (9, 33, D:2) a +0 leather armour (12, 31, D:2) a hobgoblin skeleton (13, 49, D:2) a +0 leather armour (23, 35, D:2) a +0 hammer (24, 1, D:2) a +0 club (37, 12, D:2) a +0 leather armour (44, 3, D:2) a +0 flail a +0 ring mail the human corpse of Terence (skeletalised by now) (45, 13, D:2) a +0 leather armour (52, 33, D:2) a +0 club the felid skeleton of Natasha (56, 0, D:2) a +0 dagger (60, -11, D:2) a +0 hand axe Level 3 of the Dungeon (3, -29, D:3) a +0 club a +0 sling (3, -26, D:3) a +0 club 5 poisoned darts a kobold skeleton (3, -9, D:3) a +0 club (3, -8, D:3) a +0 short sword an orc skeleton (4, -9, D:3) a +0 flail a +0 whip a +0 club an orc skeleton (15, -28, D:3) a +0 club a +0 scale mail an orc skeleton (15, -26, D:3) a ball python skeleton (15, -25, D:3) a +0 hand axe an orc skeleton (16, -23, D:3) a +1 dagger of draining an orc skeleton (17, -23, D:3) a +0 flail an orc corpse (skeletalised by now) (17, -6, D:3) a +0 sling (22, 1, D:3) a jackal corpse (skeletalised by now) (22, 2, D:3) a quokka corpse (skeletalised by now) a jackal corpse (skeletalised by now) (29, -37, D:3) a +0 ring mail (32, -21, D:3) an adder skeleton (34, -12, D:3) a +0 great sword (43, -6, D:3) a +0 club 5 poisoned darts a kobold corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a kobold corpse (0, 12, D:4) a +0 short sword (2, -6, D:4) a +0 spear (6, -5, D:4) a serpent talisman (10, 22, D:4) a +0 leather armour (16, -17, D:4) a jackal corpse (skeletalised by now) (17, -17, D:4) a jackal corpse (skeletalised by now) (35, -5, D:4) a +0 dagger (51, -21, D:4) a +0 hand axe (51, 7, D:4) a +0 dagger a goblin corpse (skeletalised by now) Level 5 of the Dungeon the Ecumenical Temple