Dolanko Level 1 of the Dungeon (1, 14, D:1) a +0 dagger (4, 1, D:1) 2 stones (7, 1, D:1) a stone (17, 23, D:1) a +0 ring mail (18, 3, D:1) a +0 dagger (18, 37, D:1) a cursed +0 ring mail (19, 30, D:1) a +2 short sword of holy wrath (22, -1, D:1) a +0 club (24, 31, D:1) a +2 dagger of electrocution (34, 17, D:1) 12 poisoned needles (41, 17, D:1) a +0 leather armour (43, 27, D:1) a +0 club (43, 40, D:1) a +0 whip (44, 3, D:1) a +0 dagger (45, 0, D:1) 21 sling bullets (45, 25, D:1) a cursed -2 club (46, 22, D:1) 6 tomahawks (49, 19, D:1) a +0 short sword (50, 30, D:1) 9 stones (51, 35, D:1) a stone (53, 37, D:1) a +0 short sword 3 stones Level 2 of the Dungeon (0, 0, D:2) a cursed -2 short sword (13, 3, D:2) a +0 club (24, 13, D:2) a +0 club (25, 4, D:2) a +0 mace (30, -1, D:2) 7 stones (30, 9, D:2) 23 stones (30, 14, D:2) 10 stones (31, -2, D:2) a +0 club (35, -16, D:2) a +0 dagger (41, 1, D:2) 15 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 great sword (2, 4, D:3) a +0 dagger (17, 29, D:3) a +4 spear (21, -7, D:3) a +0 scale mail (33, 11, D:3) a +0 club (35, -6, D:3) a +1 short sword of freezing (41, 24, D:3) a cursed -3 short sword a +0 scale mail a +0 flail (46, 23, D:3) 21 stones (48, 30, D:3) a +0 leather armour (52, 11, D:3) a +0 club (54, 36, D:3) a +0 leather armour (54, 44, D:3) a +0 cloak (61, 19, D:3) a +2 hunting sling of freezing Level 4 of the Dungeon (0, 0, D:4) a +0 giant spiked club (6, 17, D:4) 14 stones (11, 24, D:4) a +0 dagger (21, 33, D:4) 22 bolts (32, 35, D:4) a +0 club (43, 0, D:4) a +0 rapier (48, 9, D:4) 15 poisoned needles Level 5 of the Dungeon [Shop] Ticlor's Antique Weapon Shop a +1 falchion of protection (318 gold) a +0 glaive (195 gold) a +0 mace (90 gold) a +0 morningstar (120 gold) a +0 flail (105 gold) a +0 long sword (105 gold) a cursed -1 club (3 gold) a +0 long sword of slicing (216 gold) a +0 great sword (195 gold) the +6 halberd of Ostroomm {drain, rC- MR++} (1368 gold) A truly terrible weapon, it drains the life of those it strikes. It makes you vulnerable to cold. It affects your resistance to hostile enchantments. a +0 lajatang (450 gold) a +0 whip (75 gold) the cursed +3 short sword of the Jester {speed, rElec rN+ Str+4 Dex+4} (1680 gold) Attacks with this weapon are significantly faster. It affects your strength (+4). It affects your dexterity (+4). It insulates you from electricity. It protects you from negative energy. It has a curse placed upon it. a +0 scimitar (120 gold) (0, 0, D:5) 17 poisoned needles (1, -9, D:5) a +0 mace a +0 scale mail a +0 dagger a cursed +0 robe a +0 dagger a +0 robe (3, 9, D:5) a cursed +0 flail (9, -9, D:5) a +0 trident (13, 31, D:5) 27 stones (15, 3, D:5) a +0 whip (21, 25, D:5) a +0 robe a +0 flail (22, 24, D:5) a +0 flail (24, 24, D:5) a +0 spear a +0 ring mail a +0 flail (31, 8, D:5) a +0 dagger a +0 robe (32, -2, D:5) the cursed +3 war axe of Dullness {elec, rElec rPois rC+ rN+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from cold. It insulates you from electricity. It protects you from poison. It protects you from negative energy. It has a curse placed upon it. (32, 2, D:5) 14 sling bullets 20 bolts (32, 9, D:5) a +0 trident a +0 leather armour a +0 flail (33, 27, D:5) a +0 robe (44, 23, D:5) a +0 ring mail Level 6 of the Dungeon (5, -3, D:6) a +0 ring mail (6, -30, D:6) a +0 flail a +0 ring mail (13, -9, D:6) a +0 shortbow 12 arrows (14, -13, D:6) a cursed +0 ring mail (15, -8, D:6) an arrow (16, -8, D:6) an arrow (18, -7, D:6) 2 arrows (20, -40, D:6) a +0 hand axe (20, -39, D:6) a +0 dagger a +0 robe (40, -33, D:6) a +0 scale mail (43, -22, D:6) 24 stones (50, -10, D:6) a +0 giant club (52, -38, D:6) a +0 spear (52, -31, D:6) a +0 whip (52, 7, D:6) a +0 shortbow 26 arrows (54, 8, D:6) an arrow (56, -39, D:6) a +2 dagger of flaming (58, -39, D:6) a +0 robe a +0 dagger (58, -38, D:6) a cursed +0 club (61, -35, D:6) a +0 robe (62, -32, D:6) 3 needles of sleeping Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (11, -21, D:7) 21 stones (14, -5, D:7) a +0 leather armour (15, -5, D:7) a +0 whip a +0 plate armour a +0 war axe (16, -5, D:7) a +0 halberd a +0 plate armour (19, -20, D:7) a +0 leather armour a +0 flail a +0 giant spiked club (21, -24, D:7) 15 poisoned needles (21, -21, D:7) a +0 whip (29, -17, D:7) a +0 dagger a cursed +0 robe a +0 dagger a +0 leather armour (30, -18, D:7) a +0 club (32, 12, D:7) a +0 robe (39, 1, D:7) a +0 leather armour (42, 7, D:7) a +0 dagger a +0 robe (47, -19, D:7) a +0 chain mail (48, 7, D:7) 14 stones Level 8 of the Dungeon (0, 0, D:8) a +0 robe a +0 great sword a +5 spear a +0 robe (1, -2, D:8) a +0 robe a +5 trident (1, 0, D:8) a +0 leather armour a +0 trident (1, 12, D:8) 24 bolts (26, -15, D:8) a cursed +0 battleaxe a +0 robe (34, -1, D:8) a +0 war axe a +0 robe (35, 3, D:8) a +0 club (36, -8, D:8) a +2 dagger of venom a +0 chain mail (37, -9, D:8) a +0 flail (38, -10, D:8) a +0 robe (39, 29, D:8) a +0 battleaxe a +0 plate armour of fire resistance a +0 dagger a +0 robe (40, 29, D:8) a +3 flail (43, -17, D:8) 15 stones Level 9 of the Dungeon (0, 0, D:9) a +0 robe the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 3 tomahawks (19, 22, Lair:1) 20 bolts (19, 40, Lair:1) a +0 quarterstaff (22, 36, Lair:1) 20 stones (24, 3, Lair:1) a +0 ring mail (25, 34, Lair:1) a curare-tipped needle (25, 35, Lair:1) a curare-tipped needle (25, 41, Lair:1) a curare-tipped needle (25, 44, Lair:1) a curare-tipped needle (25, 45, Lair:1) a curare-tipped needle (28, 51, Lair:1) a +0 large shield (31, 12, Lair:1) 11 stones (34, 25, Lair:1) a +0 hand axe (34, 28, Lair:1) a komodo dragon corpse (skeletalised by now) (36, 17, Lair:1) a +0 club (39, 24, Lair:1) 17 stones (47, 19, Lair:1) 5 stones Level 2 of the Abyss (0, 0, Abyss:2) 7 sling bullets