Dolanko Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (8, 1, D:1) 7 stones (9, -3, D:1) a cursed +0 club (11, 25, D:1) a +0 club (13, 4, D:1) a +0 club (14, 22, D:1) a +0 robe (18, 9, D:1) a +0 club (32, 15, D:1) a +0 dagger (35, -6, D:1) a +0 leather armour (35, 34, D:1) 15 arrows (40, 16, D:1) a +0 dagger (42, 30, D:1) a stone (43, 31, D:1) a stone (44, 24, D:1) a +0 club (44, 26, D:1) a cursed -1 club (44, 29, D:1) a +0 dagger (44, 32, D:1) a stone (45, 32, D:1) a stone (47, 33, D:1) a +0 whip a stone (50, -4, D:1) 6 needles of confusion Level 2 of the Dungeon (2, 2, D:2) 20 stones (5, 3, D:2) a +0 short sword (8, -28, D:2) a +0 club (15, -22, D:2) a +0 leather armour (29, -29, D:2) a +0 club (33, -52, D:2) 29 bolts (34, -51, D:2) a +0 dagger (40, -18, D:2) 10 poisoned needles (41, 0, D:2) a +0 dagger (42, -21, D:2) a +0 club (55, -23, D:2) a +0 war axe (55, -18, D:2) a +0 dagger (55, -17, D:2) 10 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 dagger (2, 9, D:3) a +0 hand axe a +0 mace (3, 10, D:3) a +0 mace a +0 whip a +0 leather armour (5, 22, D:3) a +0 short sword (5, 27, D:3) a +0 club a +0 ring mail (6, 10, D:3) a +2 dagger of freezing (15, 12, D:3) a +0 dagger (18, 12, D:3) a +0 ring mail (24, -6, D:3) a +0 pair of gloves (24, 31, D:3) a +0 flail (26, -3, D:3) a +0 flail (30, 2, D:3) a +0 flail (31, 24, D:3) 23 stones (36, 6, D:3) a +0 flail a +0 whip (37, 11, D:3) a +0 club (46, 4, D:3) 10 stones Level 4 of the Dungeon [Shop] Qyci's Jewellery Emporium an uncursed ring of ice (275 gold) the ring "Potwecs" {Fire rPois Dex+2 Stlth+} (475 gold) [ring of fire] It enhances your fire magic. It affects your dexterity (+2). It protects you from fire. It makes you vulnerable to cold. It protects you from poison. It makes you more stealthy. an uncursed ring of fire (275 gold) a cursed ring of loudness (49 gold) the ring of Happiness {Ice Str+5 Int+4 Dex-4} (467 gold) [ring of ice] It enhances your ice magic. It affects your strength (+5). It affects your intelligence (+4). It affects your dexterity (-4). It makes you vulnerable to fire. It protects you from cold. an uncursed amulet of magic regeneration (330 gold) the amulet "Recvent" {Spirit Str+2} (453 gold) [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your strength (+2). an uncursed ring of magical power (220 gold) a cursed -2 ring of evasion (22 gold) an uncursed ring of protection from magic (275 gold) an uncursed amulet of rage (440 gold) (0, 0, D:4) a +0 hand axe (7, 5, D:4) a tomahawk (7, 6, D:4) a tomahawk (8, 8, D:4) a +0 hand axe a +0 whip a +0 falchion a +3 leather armour a +0 dagger a +0 robe a +0 flail a +0 ring mail (18, -40, D:4) a +0 short sword (28, -43, D:4) the cursed +0 robe of the Other World {Str+4} It affects your strength (+4). It has a curse placed upon it. (28, -41, D:4) a +0 club (28, -40, D:4) 24 stones (31, -5, D:4) 7 tomahawks (34, -20, D:4) 20 bolts (37, -46, D:4) a +0 club (39, -37, D:4) a +2 flail of crushing a +0 ring mail (41, 1, D:4) a scarf of cold resistance (45, -42, D:4) a +0 pair of gloves (46, -19, D:4) a +0 rapier (47, -8, D:4) a +0 giant club (48, -8, D:4) a +0 dagger (49, -25, D:4) a +0 cloak (51, -35, D:4) a +0 helmet a +0 dagger a +0 hunting sling 17 stones (52, -35, D:4) a +0 mace a +0 animal skin a +0 dagger a +0 ring mail a +0 club a cursed -1 club (54, -35, D:4) a stone a +0 dagger a +0 club Level 5 of the Dungeon [Shop] Nuopp's Book Shoppe a book of Necromancy (330 gold) a Grand Grimoire (1214 gold) a book of Misfortune (220 gold) a book of Geomancy (385 gold) a book of Cantrips (220 gold) a book of the Earth (715 gold) a book of Callings (330 gold) a book of Flames (385 gold) the Almanac of Lucky Venom (783 gold) Spells Type Level a - Sting Conjuration/Poison 1 b - Song of Slaying Charms 2 c - Ignite Poison Fire/Transmutation/Poison 3 d - Venom Bolt Conjuration/Poison 5 the Volume of Creative Necromancy (660 gold) Spells Type Level a - Summon Small Mammal Summoning 1 b - Vampiric Draining Necromancy 3 c - Call Canine Familiar Summoning 3 d - Death Channel Necromancy 6 e - Summon Hydra Summoning 7 a book of Battle (440 gold) (0, 0, D:5) a +0 war axe (1, -32, D:5) a cursed -2 shortbow (1, -31, D:5) a +0 long sword (2, -7, D:5) a +0 short sword a +0 robe (3, 7, D:5) 10 poisoned needles (5, -32, D:5) 4 large rocks (7, -33, D:5) 15 stones (7, -18, D:5) a cursed -3 giant club (12, -31, D:5) a +0 rapier (14, 0, D:5) 22 stones (18, -6, D:5) a +0 robe (19, -3, D:5) a +0 robe (20, -5, D:5) 15 bolts (21, -33, D:5) a +0 whip (21, 8, D:5) a +0 whip 9 stones (21, 9, D:5) a stone (23, -22, D:5) an arrow (23, 5, D:5) a stone (24, -21, D:5) an arrow (25, 0, D:5) 24 stones (26, -21, D:5) 20 arrows a +0 shortbow (26, 8, D:5) a +0 whip (27, 8, D:5) a +0 giant club (31, -3, D:5) 13 bolts (33, -21, D:5) a +0 leather armour a +0 short sword a +0 club Level 6 of the Dungeon (0, 0, D:6) 27 stones (3, -23, D:6) a +0 spear (3, -22, D:6) a +0 spear (5, 3, D:6) a +0 ring mail (15, -40, D:6) 20 stones (31, 7, D:6) a cursed +0 club a +0 leather armour a +0 dagger (37, -34, D:6) 2 tomahawks (38, -34, D:6) 2 tomahawks (39, -28, D:6) a tomahawk (40, -30, D:6) 20 arrows (46, -13, D:6) a +0 falchion (49, 13, D:6) 10 arrows (62, -6, D:6) a +0 leather armour (64, -25, D:6) a +0 dagger a +0 robe (64, -24, D:6) a +0 falchion (65, -24, D:6) a +0 club (66, -25, D:6) a +0 whip of electrocution a +0 scale mail (66, -24, D:6) a +0 dagger a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 rapier (23, -1, D:7) a bread ration (42, 22, D:7) a +0 quarterstaff (49, -17, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) 7 bolts (33, 3, D:8) a +0 club (unseen) (36, -1, D:8) a +0 club (39, 1, D:8) 20 bolts (42, -17, D:8) a book of Misfortune the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a javelin (still there?) 15 gold pieces (still there?) (1, 0, Lair:1) a javelin (2, -2, Lair:1) a +0 chain mail (11, 1, Lair:1) 6 gold pieces (12, -2, Lair:1) a +2 falchion of freezing