Dungeon Sprint DCSS version 0.20.1-1-g8b1a95d (webtiles) character file. 25 Dommiel19 the Cudgeler (level 3, -10/25 HPs) Began as a Gargoyle Monk on Oct 27, 2017. Mangled by an ogre ... wielding a +0 giant club (18 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:31 (50 turns). Dommiel19 the Cudgeler (Gargoyle Monk) Turns: 50, Time: 00:00:31 Health: -10/25 AC: 5 Str: 15 XL: 3 Next: 6% Magic: 3/3 EV: 12 Int: 10 God: Gold: 0 SH: 0 Dex: 12 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Gourm . (no shield) rNeg + . . Faith . b - +0 robe rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +3 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 robe (worn) Scrolls i - a scroll of blinking Potions f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Comestibles c - a bread ration Skills: + Level 4.8 Fighting * Level 5.7 Maces & Flails - Level 2.4 Dodging - Level 2.1 Stealth You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. The jackal closely misses you. You hit the jackal. The jackal is heavily wounded. The jackal barely misses you. You hit the jackal. You kill the jackal! You hit the ogre. The ogre is moderately wounded. The ogre completely misses you. You hit the ogre. The ogre is moderately wounded. The ogre hits you with a giant club! You are too injured to fight recklessly! You hit the ogre but do no damage. The ogre is moderately wounded. The ogre hits you with a giant club!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ +....rO@...)†...<▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see an ogre and a quokka. Vanquished Creatures 2 adders (D) A goblin (D) 2 hobgoblins (D) A jackal (D) 2 rats (D) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Dommiel19 the Gargoyle Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 1/1 14 | D | Reached skill level 4 in Maces & Flails 26 | D | Noticed an ogre 35 | D | Reached skill level 5 in Maces & Flails 35 | D | Reached XP level 2. HP: 19/20 MP: 2/2 45 | D | Reached XP level 3. HP: 18/24 MP: 3/3 50 | D | Mangled by an ogre Skill XL: | 1 | ---------------+----+----- Maces & Flails | 5 | 5.7 Fighting | 4 | 4.8 Dodging | | 2.4 Stealth | | 2.1 Action || total -------------------------++------- Melee: Mace || 38 Use: Potion || 2 Armor: Robe || 11 Dodge: Dodged || 21