DonFluffels Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (14, 5, D:1) a +0 whip (29, 14, D:1) a +0 club (35, -18, D:1) a +0 dagger 118 arrows (36, -17, D:1) 69 poisoned needles (37, 21, D:1) a +0 dagger (49, -17, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, -10, D:2) a cursed -2 dagger (11, -16, D:2) 102 steel javelins (19, 4, D:2) 43 stones (19, 8, D:2) a +0 dagger (20, -7, D:2) a +0 ring mail (24, -25, D:2) a +0 leather armour (24, 0, D:2) 171 stones (36, -18, D:2) a +4 quarterstaff of chaos (37, -19, D:2) a +0 mace (37, 8, D:2) a +0 spear (45, 5, D:2) 119 bolts Level 3 of the Dungeon (5, -5, D:3) a +0 giant spiked club (11, -31, D:3) a +0 dagger (21, -11, D:3) a +0 mace a +0 flail (22, -12, D:3) a +0 mace (40, 5, D:3) a +0 dagger (44, 12, D:3) a +0 dagger (44, 13, D:3) a +0 club (45, 12, D:3) a cursed -2 short sword (46, -26, D:3) a +0 rapier (47, -10, D:3) a +0 whip (52, -24, D:3) a +0 dagger (55, -23, D:3) 115 bolts (61, -15, D:3) a +0 short sword a +0 blowgun 26 poisoned needles Level 4 of the Dungeon (0, 0, D:4) a +0 club (3, -4, D:4) 44 large rocks (7, 13, D:4) a +0 short sword (10, -8, D:4) a +0 hand axe a +0 ring mail (21, -23, D:4) a +0 club a cursed +0 chain mail (24, -3, D:4) a +0 scale mail (26, -26, D:4) a +0 dagger a +0 robe a ration (26, -24, D:4) a +0 hand axe (26, -5, D:4) a +0 spear (27, -28, D:4) a +0 dagger a +0 robe (27, -13, D:4) a +0 ring mail a +0 hand axe a +0 robe a +0 dagger a +0 leather armour a +0 mace (28, -26, D:4) a +2 mace of protection (28, -12, D:4) a +0 scale mail a +0 short sword (28, 3, D:4) a +0 shortbow 218 arrows (30, 10, D:4) a +0 pair of gloves (31, -24, D:4) a +0 long sword (32, -31, D:4) the +3 chain mail "Vewaig" {rC+ rCorr} It protects you from cold. It provides partial protection from all sources of acid and corrosion. (38, -31, D:4) a +0 falchion Level 5 of the Dungeon (1, 11, D:5) a +0 quarterstaff (12, 19, D:5) a +0 flail a +0 leather armour (15, 34, D:5) a +0 mace (17, 25, D:5) a +0 cloak (19, 14, D:5) a +0 mace a +0 leather armour (19, 17, D:5) a +0 leather armour (25, 25, D:5) a +0 dagger a +0 robe (27, 2, D:5) a +0 leather armour (27, 28, D:5) a +0 dagger (29, -16, D:5) a +0 giant spiked club (33, -4, D:5) a +0 flail a +0 leather armour (54, 1, D:5) a +0 mace Level 6 of the Dungeon (0, 0, D:6) a +0 flail a +0 scale mail (7, -9, D:6) a +0 hunting sling (13, 2, D:6) a +0 robe (17, -30, D:6) 153 sling bullets (19, -24, D:6) a +0 scale mail (27, -22, D:6) 37 curare-tipped needles (34, -11, D:6) a +0 dagger (35, -8, D:6) a +0 flail (36, -9, D:6) a +0 hand axe (37, -10, D:6) a +0 halberd (38, 7, D:6) 97 arrows a +0 shortbow (42, -29, D:6) a +0 hunting sling (43, -18, D:6) a +0 ring mail (49, -12, D:6) a +0 war axe (49, -9, D:6) a +0 giant spiked club (51, -14, D:6) a +0 short sword a +0 leather armour (52, -13, D:6) a +2 dagger of freezing a +0 robe Level 7 of the Dungeon [Shop] Syklesim's Weapon Shop a +0 great sword (71 gold) a +0 hunting sling (16 gold) a +0 mace (33 gold) 215 bolts (236 gold) the +8 trident of the Wryneck {pierce, rF++ MR+} (828 gold) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It greatly protects you from fire. It affects your resistance to hostile enchantments. the +11 scimitar "Yreeg" {slice, rPois} (794 gold) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It protects you from poison. a +0 mace (33 gold) a +0 halberd (44 gold) a +0 shortbow (33 gold) 59 needles of confusion (194 gold) (11, 12, D:7) a +0 ring mail (14, -3, D:7) a +0 mace (34, 5, D:7) 194 arrows a +0 shortbow (37, 2, D:7) a +1 ring mail of cold resistance a +0 rapier (40, -1, D:7) a +0 robe a +0 dagger (42, 25, D:7) a +0 falchion Level 8 of the Dungeon [Shop] Tygh's Weapon Shop 161 bolts (193 gold) a +0 mace (36 gold) 113 stones (135 gold) 100 stones (120 gold) the +5 lajatang of True Grit {slice, rF++} (864 gold) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It greatly protects you from fire. a +0 broad axe (48 gold) a cursed -2 quarterstaff (1 gold) a +0 long sword (42 gold) a +0 quarterstaff (48 gold) (5, -10, D:8) 85 arrows (9, 5, D:8) a +0 medium shield a +1 trident of piercing a +0 chain mail (10, -11, D:8) a +0 shortbow of flaming 108 arrows (26, -12, D:8) a +0 dagger a +0 hunting sling (29, -23, D:8) a +2 dagger of venom (29, -22, D:8) a +0 mace a +0 leather armour a +0 hand axe a +0 leather armour (30, -25, D:8) a +0 dagger a +0 robe (30, -24, D:8) a +0 club a +0 club (30, -15, D:8) a +0 trident a +0 leather armour (30, -8, D:8) a +0 dagger (32, -23, D:8) a +0 dagger a +0 ring mail a +0 morningstar (33, -22, D:8) a +0 dagger (33, -18, D:8) a +0 hand axe a +0 ring mail (35, -38, D:8) a +0 hand axe a cursed +0 animal skin (39, -25, D:8) a +0 shortbow (40, -22, D:8) 163 arrows (40, 6, D:8) a +0 long sword a +0 plate armour (42, -18, D:8) a cursed -1 flail Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 club (23, 0, Lair:1) the +2 robe of Paranoia {+Blink +Inv Regen+} It lets you turn invisible. It lets you blink. It increases your rate of regeneration. (25, 13, Lair:1) an uncursed staff of earth (30, -9, Lair:1) 96 bolts (33, 10, Lair:1) a +0 chain mail Level 2 of the Lair of Beasts (0, 0, Lair:2) an uncursed staff of earth (9, 10, Lair:2) a +0 scale mail (23, 22, Lair:2) 97 javelins (29, -14, Lair:2) 14 needles of confusion (36, 1, Lair:2) a +0 chain mail (48, -5, Lair:2) a +0 dagger Level 3 of the Lair of Beasts (0, 0, Lair:3) 12 curare-tipped needles (13, -36, Lair:3) a +0 long sword (18, -23, Lair:3) a +0 mace (24, -30, Lair:3) a +0 quarterstaff (36, -18, Lair:3) 154 bolts (43, -9, Lair:3) a +0 cloak (59, -11, Lair:3) +0 acid dragon scales Level 1 of the Swamp (0, 0, Swamp:1) a +0 leather armour (2, -20, Swamp:1) a +0 chain mail (18, -36, Swamp:1) a +2 buckler (23, 4, Swamp:1) a +0 falchion (27, 2, Swamp:1) 114 bolts (28, -3, Swamp:1) a +0 scale mail (31, -5, Swamp:1) a +0 leather armour (33, -27, Swamp:1) 142 arrows (35, -34, Swamp:1) a +0 leather armour (42, -34, Swamp:1) 187 arrows (42, -12, Swamp:1) 71 arrows (47, -7, Swamp:1) a +0 robe (47, 1, Swamp:1) a +0 plate armour (50, -27, Swamp:1) +0 swamp dragon scales (53, -27, Swamp:1) a +0 ring mail Level 2 of the Swamp (15, 5, Swamp:2) a +0 chain mail (21, -18, Swamp:2) 27 poisoned tomahawks 10 tomahawks of dispersal {=f} (29, -4, Swamp:2) a +0 leather armour Level 3 of the Swamp (0, 0, Swamp:3) a swamp drake corpse (skeletalised by now) (1, 36, Swamp:3) 138 arrows (2, 31, Swamp:3) a tyrant leech corpse (6, 35, Swamp:3) a +0 glaive (7, 35, Swamp:3) a +0 robe (8, 13, Swamp:3) a bog body corpse (skeletalised by now) (10, 5, Swamp:3) 185 bolts (10, 38, Swamp:3) a ghost crab corpse (10, 41, Swamp:3) a vampire mosquito corpse (12, 41, Swamp:3) a vampire mosquito corpse (14, 42, Swamp:3) a +0 ring mail (19, 40, Swamp:3) a swamp drake corpse (19, 41, Swamp:3) 205 large rocks (20, 43, Swamp:3) a hydra corpse (21, 41, Swamp:3) a swamp drake corpse (22, 33, Swamp:3) a scroll of enchant weapon (22, 35, Swamp:3) a +0 broad axe a cursed +0 animal skin a potion of degeneration a scroll of torment a spriggan corpse a bog body corpse