Dungeon Crawl Stone Soup version 0.32-a0-1321-g432df90de2 (webtiles) character file. Game seed: 11277211803163701327 18 DonkeyShot the Grave Robber (level 2, 0/15 HPs) Began as a Deep Elf Necromancer on June 2, 2024. Slain by a jackal (1 damage) ... on level 2 of the Dungeon. The game lasted 00:03:15 (570 turns). DonkeyShot the Grave Robber (Deep Elf Necromancer) Turns: 570, Time: 00:03:15 Health: 0/15 AC: 2 Str: 5 XL: 2 Next: 51% Magic: 1/8 EV: 11 Int: 19 God: Gold: 93 SH: 0 Dex: 15 Spells: 6/7 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 93 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery c - an amulet of faith Scrolls e - 3 scrolls of teleportation {unknown} g - a scroll of immolation {unknown} h - a scroll of amnesia {unknown} Potions b - a potion of magic d - a potion of lignification {unknown} f - a potion of berserk rage {unknown} Skills: + Level 2.5 Dodging + Level 2.7 Stealth + Level 3.1 Spellcasting + Level 5.4 Necromancy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 92% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 23% 2d7 4% 3 Animate Dead Necr 23% N/A 16% 4 Curse of Agony Necr 23% N/A 41% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History Casting: Necrotise (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (moderately wounded, ally target, chance to affect: 91%) You miscast Necrotise. You are very lightly contaminated with residual magic. Nothing appears to happen. The jackal bites you. Your rat skeleton barely misses the jackal. Unknown command. You barely miss the rat. The jackal barely misses you. The rat closely misses you. Your rat skeleton barely misses the jackal. You barely miss the rat. The jackal closely misses you. The rat bites you. The jackal barely misses you. x2 A hobgoblin comes into view. You hit the rat but do no damage. Your rat skeleton misses the jackal. The jackal barely misses you. x2; The rat closely misses you. You hit the rat but do no damage. The jackal bites you. The jackal closely misses you. Your rat skeleton bites the jackal but does no damage. The rat closely misses you. You hit the rat but do no damage. The jackal barely misses you. The jackal bites you but does no damage. Your rat skeleton bites the jackal but does no damage. The jackal bites you. The jackal closely misses you. The rat bites you. You barely miss the rat. The jackal bites you. x2 Your rat skeleton bites the jackal. The rat closely misses you. Your magical contamination has completely faded away. Casting: Necrotise (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (moderately wounded, ally target, chance to affect: 91%) The jackal writhes in agony. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. The rat bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #### # ### ... .# ##.. #. ####. ###..# ##. #... ##...######.. #hh####...........# #@Z.##..†....##### #r...........### #.##.....<.....### .$g#............... .....#.....?....##..# ........##.......###.. ........ ######### ### ......## # ....# You could see 2 jackals, a hobgoblin, a rat and a friendly rat skeleton. Vanquished Creatures A ball python (D:1) 2 endoplasms A goblin (D:1) A kobold (D:1) 2 quokkas (D:2) 2 bats (D:1) 2 frilled lizards (D:1) 2 rats 13 creatures vanquished. Vanquished Creatures (collateral kills) A ribbon worm (D:2) A quokka (D:1) 2 creatures vanquished. Grand Total: 15 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DonkeyShot the Deep Elf Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 138 | D:1 | Reached skill level 5 in Necromancy 300 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 570 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_e, layout_basic D:2: layout_rooms, basic_altar Skill XL: | 1 | ---------------+----+----- Necromancy | 5 | 5.4 Dodging | | 2.5 Stealth | | 2.7 Spellcasting | | 3.1 Action || total ---------------------------++------- Melee: Unarmed || 7 Cast: Necrotise || 23 Armour: Robe || 12 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 569 | 551 | 18 | 0 | 0 | 2 | 284.5 | Dungeon | 569 | 551 | 18 | 0 | 0 | 2 | 284.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 505 daAuts D:2: 64 daAuts