DonkeyShot Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (15, 2, D:1) a hobgoblin corpse (skeletalised by now) (18, 9, D:1) a ball python skeleton (21, 24, D:1) 6 stones (40, 42, D:1) a +0 robe (43, -2, D:1) a +0 dagger (43, 4, D:1) a ball python corpse (skeletalised by now) (44, 30, D:1) a frilled lizard skeleton (47, 40, D:1) a jackal corpse (skeletalised by now) (47, 45, D:1) 5 large rocks (48, 40, D:1) a rat corpse (skeletalised by now) (49, 21, D:1) 6 stones (54, 24, D:1) a +0 dagger a goblin skeleton (54, 25, D:1) 7 stones (55, 5, D:1) a +2 pair of gloves Level 2 of the Dungeon (0, 0, D:2) a +0 plate armour an amulet of the acrobat a hobgoblin skeleton (3, -11, D:2) a +0 dagger (5, -9, D:2) a +0 short sword 11 stones a kobold skeleton (8, -7, D:2) 4 poisoned darts (15, 22, D:2) an adder corpse (18, 22, D:2) 3 stones (34, 17, D:2) a quokka skeleton (36, -4, D:2) a +0 club a goblin corpse (skeletalised by now) (40, -12, D:2) an adder skeleton (40, 17, D:2) a stone a +0 dagger (41, -12, D:2) a +0 short sword a kobold skeleton (42, 19, D:2) a jackal skeleton (42, 20, D:2) a jackal skeleton (46, 26, D:2) a +0 ring mail (48, 3, D:2) a +0 pair of boots (50, 0, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a scroll of brand weapon (5, 5, D:3) 10 gold pieces (6, 5, D:3) a +0 hand axe (11, 10, D:3) a potion of heal wounds (21, -3, D:3) a +0 club