DonkeyShot Level 1 of the Dungeon (0, 0, D:1) a ball python skeleton (1, -14, D:1) a ball python skeleton (5, 11, D:1) a +0 club (7, 13, D:1) a ball python skeleton (10, 12, D:1) 7 stones (16, -12, D:1) 7 stones (16, 13, D:1) 5 stones (19, 6, D:1) a rat corpse (skeletalised by now) (20, 6, D:1) a +0 dagger of protection a stone (21, 3, D:1) a +0 club a goblin skeleton (21, 5, D:1) a rat corpse (skeletalised by now) (22, 31, D:1) a +0 dagger a goblin corpse (skeletalised by now) (23, -13, D:1) a frilled lizard skeleton (23, -1, D:1) a ball python skeleton (23, 16, D:1) a +0 ring mail (24, 14, D:1) a +0 dagger 4 stones (27, -13, D:1) a +0 club (31, -5, D:1) 2 large rocks Level 2 of the Dungeon (0, 0, D:2) a +0 robe (0, 6, D:2) a rat corpse (0, 8, D:2) a +0 whip (3, -5, D:2) a quokka corpse (4, -19, D:2) a +0 short sword (4, -17, D:2) a +0 dagger a stone a kobold corpse (8, 10, D:2) a quokka corpse (13, 14, D:2) a throwing net (26, -14, D:2) a +0 club a kobold skeleton (28, 24, D:2) an adder corpse (skeletalised by now) (35, -19, D:2) a +0 short sword 5 stones (40, 12, D:2) an adder skeleton (42, 24, D:2) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (44, 15, D:2) a +0 spear (46, -1, D:2) a +0 chain mail