Dungeon Crawl Stone Soup version 0.32-a0-1726-g1e61e2beae (webtiles) character file. Game seed: 2864125357080440778 84 DonkeyShot the Magician (level 4, -1/31 HPs) Began as a Djinni Conjurer on July 14, 2024. Slain by an orc ... wielding a +0 dagger (2 damage) ... on level 2 of the Dungeon. The game lasted 00:08:14 (1654 turns). DonkeyShot the Magician(Djinni Conjurer) Turns: 1654, Time: 00:08:15 Health: -1/31 AC: 2 Str: 6 XL: 4 Next: 74% Gold: 122 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + . d - +2 hand axe (freeze) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 122 gold pieces. Inventory: Hand Weapons d - a +2 hand axe of freezing (weapon) Armour a - a +0 robe (worn) Scrolls b - 2 scrolls of teleportation {unknown} c - a scroll of summoning {unknown} e - a scroll of vulnerability {unknown} g - a scroll of identify {unknown} h - a scroll of enchant armour {unknown} j - a scroll of blinking {unknown} Potions f - 2 potions of enlightenment {unknown} i - a potion of cancellation {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth * Level 4.8 Spellcasting * Level 4.8 Conjurations * Level 4.8 Hexes Level 0.0 Charms * Level 4.8 Summonings * Level 4.8 Necromancy * Level 4.8 Translocations Level 0.0 Transmutations * Level 4.8 Fire Magic * Level 4.8 Ice Magic * Level 4.8 Air Magic * Level 4.8 Earth Magic * Level 4.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 c - Fulminant Prism Conj/Alch 12% 3d8 16% 4 d - Iskenderun's Mystic Conj/Tloc 25% 2d7 (+2d3 16% 4 e - Foxfire Conj/Fire 100% 2x1d9 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You kill the orc! (Press . to maintain the ray.) The searing ray hits the orc. The orc is almost dead. The searing ray misses the orc. The searing ray hits the orc priest. The orc priest is heavily wounded. The searing ray hits the orc. You kill the orc! The searing ray hits the orc priest! The orc priest is almost dead. The searing ray misses the orc. You finish channelling your searing ray. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" (press Y on the ability menu to convert to Beogh) The orc priest barely misses you. The orc priest attacks as it pursues you! The orc priest hits you with a +0 flail. The orc priest begins to cast a cantrip, but forgets the words! The orc priest looks satisfied for a moment. The orc priest mumbles some strange prayers to Beogh against you. You barely resist. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 flail (almost dead, 79% to hit) The searing ray hits the orc priest! You kill the orc priest! (Press . to maintain the ray.) The searing ray misses the orc. The searing ray misses the orc. The searing ray hits the orc. The orc is severely wounded. The searing ray misses the orc. x2 You finish channelling your searing ray. The orc barely misses you. The orc hits you with a +0 morningstar! * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 dagger. You die... #.##.# #.# #.##.### #.# #.##...#########.# #.###<...........# #)# #..########### #.# #..# #........ #.# #..# #.##.#### #o###..# #.#.#.### #@o....# #..###.## ######.# #.## ##.. #.# #..###.## #.# #.#.#.### #.# #........ #########.# ####.#### #.........# #...# #.######### ###.# #.# #.# You could see 2 orcs. Vanquished Creatures An orc priest (D:2) 5 dart slugs A ribbon worm (D:2) 2 orcs (D:2) 7 ball pythons An endoplasm (D:2) A giant cockroach (D:1) 4 goblins 6 hobgoblins 2 kobolds 2 quokkas (D:1) 3 bats 3 frilled lizards 2 rats (D:1) 40 creatures vanquished. Vanquished Creatures (others) 2 foxfires (D:2) 2 creatures vanquished. Grand Total: 42 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DonkeyShot the Djinni Conjurer began the quest for the Orb. 0 | D:1 | DonkeyShot set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 136 | D:1 | Reached XP level 2. HP: 16/21 MP: 0/0 366 | D:1 | Reached XP level 3. HP: 22/25 MP: 0/0 366 | D:1 | Learned a level 1 spell: Foxfire 1050 | D:2 | Found a faded altar of an unknown god. 1405 | D:2 | Reached XP level 4. HP: 28/31 MP: 0/0 1653 | D:2 | HP: 1/31 [orc/+0 morningstar (11)] 1654 | D:2 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shelter, layout_basic, minmay_tall_x D:2: kennysheep_big_flooded_room, layout_loops_ring, hellmonk_ecumenical_altar_crossroads Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.8 Conjurations | 4 | 4.8 Hexes | 4 | 4.8 Summonings | 4 | 4.8 Necromancy | 4 | 4.8 Translocations | 4 | 4.8 Fire Magic | 4 | 4.8 Ice Magic | 4 | 4.8 Air Magic | 4 | 4.8 Earth Magic | 4 | 4.8 Alchemy | 4 | 4.8 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 5 | || 5 Hand axe | 1 | || 1 Cast: Magic Dart | 63 | 6 || 69 Searing Ray | 4 | 2 || 6 Foxfire | 1 | || 1 Armour: Robe | 18 | 3 || 21 Dodge: Dodged | 24 | 3 || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1653 | 1611 | 42 | 0 | 1067 | 2 | 826.5 | Dungeon | 1653 | 1611 | 42 | 0 | 1067 | 2 | 826.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 864 daAuts D:2: 789 daAuts