DonkeyShot Level 1 of the Dungeon (0, 0, D:1) a +0 war axe (9, 14, D:1) a +0 buckler (18, 30, D:1) 4 stones (19, 13, D:1) a +0 leather armour (31, 30, D:1) a +0 club (31, 54, D:1) 2 javelins (32, 28, D:1) a jackal skeleton (33, 0, D:1) 6 stones (41, 23, D:1) a +0 club 5 stones a kobold skeleton (43, 36, D:1) a +0 short sword a kobold corpse (skeletalised by now) (46, 42, D:1) a +0 club a goblin corpse (skeletalised by now) (48, 23, D:1) a bat skeleton (50, 13, D:1) a +0 robe (52, 11, D:1) a +0 ring mail (55, 26, D:1) a +0 dagger (57, 26, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 plate armour (3, -4, D:2) a +0 spear (14, 2, D:2) a +0 scale mail (14, 24, D:2) a +1 hammer of protection (unseen) (15, -14, D:2) a +0 robe (15, -12, D:2) a +0 dagger a +0 short sword a kobold corpse (skeletalised by now) (19, -3, D:2) a +0 sling (21, -3, D:2) a frilled lizard skeleton (22, -4, D:2) a +0 dagger a kobold skeleton (22, -1, D:2) a +0 dagger (22, 7, D:2) a hobgoblin skeleton (25, -12, D:2) a +0 leather armour (25, 11, D:2) a rat skeleton (26, 11, D:2) a +0 whip (29, 5, D:2) a +0 robe (32, 15, D:2) a ball python skeleton (51, 14, D:2) a ball python corpse (skeletalised by now)