Dungeon Crawl Stone Soup version 0.32-a0-1740-gad30c92003 (webtiles) character file. Game seed: 3265784534374763153 100 DonkeyShot the Grave Robber (level 4, 0/33 HPs) Began as a Draconian Necromancer on July 17, 2024. Slain by an orc wizard ... wielding a +0 dagger (3 damage) ... on level 3 of the Dungeon. The game lasted 00:13:50 (3057 turns). DonkeyShot the Grave Robber(Draconian Necromancer) Turns: 3057, Time: 00:13:50 Health: 0/33 AC: 5 Str: 11 XL: 4 Next: 47% Magic: 6/8 EV: 11 Int: 17 God: Gold: 107 SH: 0 Dex: 11 Spells: 2/8 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: confused A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 107 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Jewellery e - the ring of the Camelopard {rElec rC+ Dex+8} (You found it on level 2 of the Dungeon) [ring of protection from cold] Dex+8: It affects your dexterity (+8). rC+: It protects you from cold. rElec: It insulates you from electricity. n - an amulet of regeneration Wands m - a wand of warping (10) Scrolls d - a scroll of identify {unknown} i - 2 scrolls of enchant armour {unknown} j - a scroll of fear {unknown} k - a scroll of vulnerability {unknown} Potions b - a potion of magic c - 6 potions of curing {unknown} f - 3 potions of heal wounds {unknown} g - 2 potions of enlightenment {unknown} h - a potion of attraction {unknown} l - a potion of resistance {unknown} Skills: + Level 2.6 Dodging - Level 1.9 Stealth + Level 2.7 Spellcasting * Level 5.0 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 76% N/A 2% 1 b - Grave Claw Necr 38% 2d9 3% 2 c - Vampiric Draining Necr 19% 2d7 7% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 4% N/A 19% 1 Magic Dart Conj 8% 1d3 19% 1 Blink Tloc 4% N/A 26% 2 Call Imp Summ 4% N/A 26% 2 Jinxbite Hex 4% N/A 26% 2 Animate Dead Necr 19% N/A 22% 4 Summon Ice Beast Ice/Summ 2% N/A 47% 3 Curse of Agony Necr 19% N/A 54% 5 Alistair's Intoxication Alch 1% N/A 99% 5 Summon Mana Viper Hex/Summ 2% N/A 99% 5 Monstrous Menagerie Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You barely miss something. Your tail-slap misses something. Something completely misses you. Unknown command. You barely miss something. Something hits you. * * * LOW HITPOINT WARNING * * * You hit something but do no damage. Something hits you but does no damage. You miss something. Something hits you. * * * LOW HITPOINT WARNING * * * You hit something but do no damage. Reactivating autopickup. An orc wizard appears from thin air! The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You barely miss the orc wizard. The orc wizard closely misses you. You hit the orc wizard. The orc wizard is lightly wounded. The orc wizard points at you and mumbles some strange words. You are confused. Unknown command. You're too confused to cast spells. Press: ? - help, v - describe, . - travel The floor, spattered with blood. You're too confused to cast spells. Okay, then. You're too confused to cast spells. You are too confused! Okay, then. You're too confused to cast spells. You are too confused! You bump into the rock wall. The orc wizard gestures at you while chanting. You resist with some effort. You're too confused to cast spells. You are too confused! You bump into the rock wall. The orc wizard hits you with a +0 dagger. You die... #.....# ...# o# #.##..###..# #### o# .<.........# ..# .# #.##.......### # #.# .# #.###........# #.##.##.# #..##........# #....)).# ##.##....)...# ####†#### .............# ####.#### ##.###.......# #@o.....# #.# #.†.....###.##.##.# #.# #..............##.# ##.# ##.#.##..##..#.##.# ...# #.#...........##.# #### #.####..##.#.###.# ..## #.# #..##)......# #.~## #.. .........########## ....############.#.# #......## You could see an orc wizard. Vanquished Creatures An adder (D:2) 4 orcs A ball python (D:1) 3 bats 4 endoplasms 3 giant cockroaches 3 goblins 3 hobgoblins A quokka (D:2) 2 frilled lizards (D:2) 4 rats 29 creatures vanquished. Vanquished Creatures (collateral kills) 2 adders (D:2) A dart slug (D:1) 2 ribbon worms (D:2) 2 orcs (D:3) An endoplasm (D:2) 2 hobgoblins 6 kobolds 2 quokkas (D:1) 2 ball pythons 5 bats 2 frilled lizards (D:3) 3 goblins (D:1) 30 creatures vanquished. Grand Total: 59 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DonkeyShot the Draconian Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 221 | D:1 | Found a faded altar of an unknown god. 296 | D:1 | Reached XP level 2. HP: 18/20 MP: 0/5 1233 | D:2 | Reached XP level 3. HP: 26/26 MP: 1/6 1284 | D:2 | Identified the ring of the Camelopard {rElec rC+ Dex+8} 2083 | D:2 | Reached XP level 4. HP: 32/33 MP: 4/7 2086 | D:2 | Learned a level 2 spell: Grave Claw 2090 | D:2 | Learned a level 3 spell: Vampiric Draining 3020 | D:3 | Reached skill level 5 in Necromancy 3057 | D:3 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_2, layout_basic, dreamdust_ecumenical_altar_grove D:2: wad_crossroads, layout_loops_ring, nicolae_concentric_dashed_squares_mild, grunt_ministairs_14 D:3: layout_loops_cross, gammafunk_temple_overflow_pools, chequers_serial_rivers_micro_c Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 2 | 2.6 Necromancy | 5 | 5.0 Stealth | | 1.9 Spellcasting | | 2.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 106 | 36 || 142 Tailslap | 8 | 4 || 12 Cast: Soul Splinter | 63 | 19 || 82 Vampiric Draining | | 5 || 5 Grave Claw | | 3 || 3 Stab: Distracted | 1 | || 1 Armour: Skin | 67 | 27 || 94 Dodge: Dodged | 77 | 44 || 121 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3057 | 2978 | 79 | 0 | 2150 | 3 | 1019.0 | Dungeon | 3057 | 2978 | 79 | 0 | 2150 | 3 | 1019.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1391 daAuts D:1: 1197 daAuts D:3: 468 daAuts