Dungeon Crawl Stone Soup version 0.32-a0-1740-gad30c92003 (webtiles) character file. Game seed: 16959285033008032053 119 DonkeyShot the Vexing (level 4, -6/22 HPs) Began as a Spriggan Hexslinger on July 18, 2024. Mangled by a water moccasin (9 damage) ... on level 3 of the Dungeon. The game lasted 00:05:36 (1397 turns). DonkeyShot the Vexing(Spriggan Hexslinger) Turns: 1397, Time: 00:05:37 Health: -6/22 AC: 2 Str: 4 XL: 4 Next: 74% Magic: 8/8 EV: 17 Int: 16 God: Gold: 146 SH: 0 Dex: 17 Spells: 1/7 levels left rFire . . . a - +2 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois + (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ f - ring of wizardry HPRegen 0.23/turn e - ring of poison resistance MPRegen 0.11/turn %: wizardry (x1) @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 146 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) Armour c - a +0 robe (worn) Jewellery e - a ring of poison resistance (right hand) f - a ring of wizardry (left hand) Scrolls b - 2 scrolls of poison d - a scroll of amnesia g - 2 scrolls of identify {unknown} i - a scroll of teleportation Potions h - a potion of heal wounds {unknown} j - a potion of attraction {unknown} Skills: + Level 1.4 Fighting * Level 3.2 Ranged Weapons + Level 3.6 Dodging + Level 2.1 Spellcasting + Level 4.1 Hexes + Level 1.4 Fire Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sigil of Binding Hex 14% N/A 4% 3 b - Inner Flame Hex/Fire 10% N/A 8% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 28% N/A 2% 2 Cause Fear Hex 7% N/A 16% 4 Dimensional Bullseye Hex/Tloc 4% N/A 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute vision. (SInv) You cover ground extremely quickly. (Speed+++) Message History The sling bullet hits the water moccasin. The water moccasin is severely wounded. The water moccasin completely misses you. The water moccasin bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The water moccasin attacks as it pursues you! The water moccasin completely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: a) +2 sling Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (60% to hit) You shoot a sling bullet. The sling bullet hits the rat. The rat is heavily wounded. The water moccasin barely misses you. Fire: a) +2 sling Press: ? - help, Shift-Dir - straight line, f - water moccasin Aim: a water moccasin (severely wounded, 42% to hit) You shoot a sling bullet. The sling bullet hits the water moccasin! The water moccasin is almost dead. The water moccasin bites you. The water moccasin bites you but does no damage. Fire: a) +2 sling Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (almost dead, 42% to hit) You shoot a sling bullet. The sling bullet misses the water moccasin. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * Fire: a) +2 sling Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (almost dead, 42% to hit) You shoot a sling bullet. The sling bullet hits the water moccasin. The water moccasin is almost dead. The water moccasin closely misses you. The water moccasin bites you! You die... ##.##### #.# #......# #.# #.######..##.# #.# #......†)...# #.# #####.###.##.#.# #.# #r# #..S).# #.# ##### #.# ####).# #.####.###.Sr# #.# ... #....<....@#.###.## ## ######.###........# #......#.###.# ######.#.###.# ####.....#### #ß...†....^ß# #^#.......#.# #...........# ###.##_##.### You could see a water moccasin and a rat. Vanquished Creatures Jessica (D:2) An orc wizard (D:3) 2 adders (D:2) 4 dart slugs 2 orcs (D:3) 6 bats 5 endoplasms A giant cockroach (D:3) 6 goblins 2 jackals (D:1) 4 kobolds A quokka (D:1) 4 ball pythons A frilled lizard (D:1) 2 rats (D:1) 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DonkeyShot the Spriggan Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 3/3 91 | D:1 | Reached XP level 2. HP: 14/14 MP: 5/5 184 | D:1 | Reached skill level 1 in Fighting 184 | D:1 | Reached skill level 1 in Fire Magic 630 | D:2 | Reached XP level 3. HP: 18/18 MP: 6/6 938 | D:2 | Noticed Jessica 940 | D:2 | Killed Jessica 941 | D:2 | Reached skill level 4 in Hexes 941 | D:2 | Reached XP level 4. HP: 22/22 MP: 6/8 945 | D:2 | Learned a level 3 spell: Sigil of Binding 949 | D:2 | Learned a level 3 spell: Inner Flame 1202 | D:3 | Noticed a water moccasin 1300 | D:3 | Found a faded altar of an unknown god. 1397 | D:3 | Mangled by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_grand_opening, layout_rooms, minmay_misc_feat_room D:2: layout_basic, uniq_jessica D:3: layout_loops_ring, mainiacjoe_sewer_entry_somewhere_in_here_2, shapermc_ecumenical_altar_mp_highgroup, hellmonk_ghost_happy_afterlife, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.4 Fire Magic | 1 | 1.4 Dodging | 3 | 3.6 Ranged Weapons | 3 | 3.2 Spellcasting | 2 | 2.1 Hexes | 4 | 4.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 93 | 30 || 123 Use: Scroll | 4 | || 4 Armour: Robe | 18 | 12 || 30 Dodge: Dodged | 43 | 12 || 55 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 957 | 957 | 0 | 0 | 557 | 3 | 319.0 | Dungeon | 957 | 957 | 0 | 0 | 557 | 3 | 319.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 479 daAuts D:1: 388 daAuts D:3: 90 daAuts