DonkeyShot Level 1 of the Dungeon (0, 0, D:1) 8 stones (2, -2, D:1) a hobgoblin corpse (skeletalised by now) (6, -6, D:1) a flux talisman (9, -5, D:1) 2 poisoned darts (10, -17, D:1) a +0 whip (12, 12, D:1) a +0 whip (14, 3, D:1) a +0 dagger (18, 29, D:1) a +0 sling (28, 16, D:1) a ball python corpse (skeletalised by now) (30, 16, D:1) a hobgoblin corpse (skeletalised by now) (34, -4, D:1) a +0 club a goblin skeleton (35, 21, D:1) a ball python corpse (skeletalised by now) (38, -12, D:1) 6 stones (38, 8, D:1) a +0 pair of boots (45, 27, D:1) a jackal corpse (skeletalised by now) (47, 1, D:1) a +0 club (50, -1, D:1) a +0 whip (56, 10, D:1) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (61, 11, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 5 poisoned darts (3, 4, D:2) a +0 helmet (11, 7, D:2) a +0 club (11, 14, D:2) a +0 flail (12, 7, D:2) a +0 club (15, 26, D:2) a +0 dagger a kobold skeleton (16, 9, D:2) a ball python corpse (skeletalised by now) (22, 12, D:2) a quokka skeleton (24, 0, D:2) a rat skeleton (28, 27, D:2) a +0 club 3 stones (49, 21, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 falchion a +0 scale mail (4, 8, D:3) a +0 dagger