DonkeyShot Level 1 of the Dungeon (0, 0, D:1) a +0 long sword (1, -17, D:1) 7 stones (2, -27, D:1) a +0 dagger (12, 2, D:1) a +0 ring mail (14, 11, D:1) a +0 dagger (14, 14, D:1) a +0 leather armour (23, -45, D:1) a bat corpse (skeletalised by now) (23, 2, D:1) a jackal skeleton (24, -41, D:1) a ball python corpse (skeletalised by now) (24, -33, D:1) a bat skeleton (24, 2, D:1) a hobgoblin skeleton (24, 12, D:1) 3 stones (26, 1, D:1) a rat skeleton (27, 1, D:1) a +0 club (28, -8, D:1) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (40, -28, D:1) a +0 dagger a kobold skeleton (40, -7, D:1) a frilled lizard skeleton (41, -34, D:1) a ball python corpse (skeletalised by now) (48, 13, D:1) a +0 club a +0 dagger a goblin skeleton a kobold skeleton (60, -32, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (12, 5, D:2) a bat corpse (15, -6, D:2) a frilled lizard corpse (30, 13, D:2) a ball python corpse (skeletalised by now) (32, 1, D:2) a +0 dagger (32, 16, D:2) a +0 ring mail (34, 6, D:2) a +0 sling (41, 11, D:2) a bat corpse (skeletalised by now)