DonkeyShot Level 1 of the Dungeon (0, 0, D:1) 5 stones (5, 8, D:1) a +0 club (7, 4, D:1) 6 stones (14, 20, D:1) a +0 short sword (23, 4, D:1) a granite talisman (24, 26, D:1) 5 stones (29, 21, D:1) a ball python skeleton (30, 24, D:1) a ball python corpse (skeletalised by now) (36, 17, D:1) a +0 leather armour (42, -5, D:1) a +0 club (43, 25, D:1) a +2 dagger of freezing (44, 13, D:1) a jackal skeleton (44, 23, D:1) a +0 short sword a kobold corpse (skeletalised by now) (46, -11, D:1) a ball python corpse (skeletalised by now) (46, 6, D:1) a jackal skeleton (52, -17, D:1) a +0 club a frilled lizard corpse (skeletalised by now) (52, -9, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 long sword (15, 12, D:2) a +0 short sword (22, 33, D:2) a ball python corpse (skeletalised by now) (22, 36, D:2) a bat corpse (skeletalised by now) (24, 4, D:2) a ball python corpse (skeletalised by now) (24, 5, D:2) a +0 club a goblin corpse (skeletalised by now) (36, -1, D:2) a +0 ring mail (40, 13, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 sling (5, -18, D:3) a hobgoblin skeleton (6, -14, D:3) a +0 club a goblin skeleton (7, -25, D:3) a bat skeleton (13, -15, D:3) a +2 hammer of protection (14, -16, D:3) a +0 hammer (15, -15, D:3) a +0 hammer (16, -16, D:3) a +0 hammer of protection (16, -3, D:3) a +0 dagger a stone a kobold corpse (skeletalised by now) (17, -16, D:3) a +0 hammer (18, -17, D:3) a +0 hammer (20, -18, D:3) a +0 hammer (20, -17, D:3) a +0 hammer (20, -16, D:3) a +0 hammer (21, -18, D:3) a +0 hammer (21, -17, D:3) a +0 hammer (21, -16, D:3) a +0 hammer (22, -29, D:3) a rat corpse (skeletalised by now) (22, -18, D:3) a +0 hammer (32, -43, D:3) 5 stones