Dungeon Crawl Stone Soup version 0.33-a0-862-g796593f022 (webtiles) character file. Game seed: 6733433081801079182 37 DonkeyShot the Vexing (level 3, 0/20 HPs) Began as a Deep Elf Hexslinger on Feb 15, 2025. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:03:42 (928 turns). DonkeyShot the Vexing (Deep Elf Hexslinger) Turns: 928, Time: 00:03:42 Health: 0/20 AC: 2 Str: 5 XL: 3 Next: 23% Magic: 8/8 EV: 12 Int: 17 God: Gold: 48 SH: 0 Dex: 19 Spells: 1/6 levels left rFire . . . a - +1 sling rCold . . . (no offhand) rNeg + . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ h - ring of positive energy HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: no passive effects @: lethally poisoned (0 -> -5) A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 48 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Jewellery h - a ring of positive energy (worn) Scrolls b - a scroll of poison d - a scroll of identify {unknown} f - a scroll of amnesia {unknown} i - a scroll of blinking {unknown} j - a scroll of enchant weapon {unknown} l - a scroll of teleportation {unknown} Potions e - a potion of berserk rage {unknown} g - a potion of heal wounds {unknown} k - a potion of attraction {unknown} Skills: + Level 1.2 Fighting * Level 3.3 Ranged Weapons + Level 2.9 Dodging + Level 2.1 Spellcasting + Level 4.3 Hexes + Level 1.6 Fire Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 32% N/A 4% 2 b - Sigil of Binding Hex 16% N/A 10% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 11% N/A 17% 3 Cause Fear Hex 8% N/A 32% 4 Dimensional Bullseye Hex/Tloc 4% N/A 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The sling bullet hits the adder but does no damage. The adder is heavily wounded. The adder completely misses you. The adder closely misses you. You shoot a sling bullet. The sling bullet hits the adder. The adder is severely wounded. The adder bites you. You are poisoned. The adder poisons you! You shoot a sling bullet. The sling bullet hits the adder. The adder is almost dead. You feel sick. The adder bites you. The adder bites you but does no damage. You shoot a sling bullet. The sling bullet closely misses the adder. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! The adder bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet closely misses the adder. You feel sick. The adder barely misses you. You shoot a sling bullet. The sling bullet closely misses the adder. You feel sick. The adder closely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! You shoot a sling bullet. The sling bullet closely misses the adder. * * * LOW HITPOINT WARNING * * * You feel very sick. The adder barely misses you. The adder misses you. You shoot a sling bullet. The sling bullet barely misses the adder. * * * LOW HITPOINT WARNING * * * You feel sick. The adder misses you. You shoot a sling bullet. The sling bullet hits the adder. You kill the adder! You die... #............# #.## #............# #.#. ##............# ####... ........[[...####...... #.#..................... ....................... #................... #...#.###########... ###@#.# ........... #.......#.# ########..# #...#####.# ##..# .. #.# ###...# #.#.######.....# #.#............# #+########.###.# #..).... ##.#..†# There were no monsters in sight! Vanquished Creatures An adder (D:2) A ribbon worm (D:2) 3 dart slugs (D:1) A bat (D:1) 3 endoplasms 3 giant cockroaches (D:1) 4 hobgoblins (D:1) A quokka (D:1) 3 frilled lizards (D:1) 3 goblins (D:1) 4 kobolds 2 rats (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DonkeyShot the Deep Elf Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 109 | D:1 | Reached skill level 1 in Fighting 109 | D:1 | Reached XP level 2. HP: 16/16 MP: 6/6 379 | D:1 | Found a faded altar of an unknown god. 397 | D:1 | Reached XP level 3. HP: 17/20 MP: 8/8 738 | D:1 | Learned a level 2 spell: Jinxbite 742 | D:1 | Learned a level 3 spell: Sigil of Binding 927 | D:2 | HP: 1/20 [poisoned by an adder] 928 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_quake, layout_basic, shapermc_ecumenical_altar_gd, st_stairs_6, minmay_box_of_dots D:2: layout_basic, grunt_ministairs_10, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.2 Ranged Weapons | 3 | 3.3 Spellcasting | 2 | 2.1 Dodging | | 2.9 Hexes | | 4.3 Fire Magic | | 1.6 Action || total ---------------------------++------- Fire: Sling || 75 Cast: Jinxbite || 1 Armour: Robe || 13 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 945 | 919 | 26 | 0 | 750 | 2 | 472.5 | Dungeon | 945 | 919 | 26 | 0 | 750 | 2 | 472.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 780 daAuts D:2: 164 daAuts