DonkeyShot Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (17, -11, D:1) 6 stones (19, -8, D:1) a +0 whip (19, 12, D:1) 2 poisoned darts (21, 9, D:1) a rat corpse (skeletalised by now) (23, 2, D:1) a quokka corpse (skeletalised by now) (25, -17, D:1) a bat skeleton (27, -3, D:1) a +0 club (28, -29, D:1) a +3 short sword (37, 2, D:1) a frilled lizard corpse (skeletalised by now) (38, -26, D:1) a hobgoblin corpse (skeletalised by now) (38, -17, D:1) 3 stones (39, -22, D:1) a rat corpse (skeletalised by now) (42, 7, D:1) a frilled lizard corpse (skeletalised by now) (43, -16, D:1) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (45, 0, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (3, 15, D:2) a bat corpse (skeletalised by now) (4, 13, D:2) a +0 ring mail (11, 36, D:2) a rat corpse (skeletalised by now) (17, 31, D:2) a jackal corpse (skeletalised by now) (25, 4, D:2) a quokka skeleton (26, 48, D:2) a +0 ring mail (27, -1, D:2) a +0 flail (35, 18, D:2) a +0 club (44, 24, D:2) a +0 short sword (52, 15, D:2) a bat corpse (skeletalised by now) (52, 20, D:2) an adder corpse (skeletalised by now)