DonkeyShot Level 1 of the Dungeon (2, 10, D:1) a hobgoblin corpse (skeletalised by now) (3, 8, D:1) a hobgoblin corpse (skeletalised by now) (4, -9, D:1) a +0 dagger (4, 3, D:1) a rat corpse (skeletalised by now) (4, 4, D:1) a +0 scale mail (8, 13, D:1) a bat skeleton (9, 18, D:1) a stone (12, -15, D:1) a +0 dagger (14, 10, D:1) 6 stones (14, 13, D:1) a quokka skeleton (19, -5, D:1) a bat skeleton (21, -22, D:1) a ball python corpse (skeletalised by now) (23, -16, D:1) a +0 dagger (26, 22, D:1) a +0 club (32, 23, D:1) a hobgoblin skeleton (33, 11, D:1) a quokka skeleton (37, 13, D:1) a +0 short sword (39, -9, D:1) a +0 hand axe (39, 19, D:1) a bat skeleton (46, 12, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 whip (5, -14, D:2) 5 stones (6, -6, D:2) a giant cockroach corpse (12, -20, D:2) an adder corpse (skeletalised by now) (21, -27, D:2) a +0 club (22, -28, D:2) a +0 dagger a +0 robe an orc corpse (22, -1, D:2) a +0 pair of boots (24, -8, D:2) a scarf of invisibility (26, -4, D:2) 4 stones (40, -28, D:2) a +0 war axe an orc corpse (42, -28, D:2) a +0 mace a +0 leather armour an orc corpse (42, -27, D:2) a +0 robe