Doomgape Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (6, 18, D:1) a +0 club (17, 19, D:1) a +0 short sword a stone (20, -5, D:1) a +0 club (24, 27, D:1) 2 stones (27, 3, D:1) 26 bolts (34, -20, D:1) a +0 mace (37, -1, D:1) a +0 club (44, 0, D:1) 6 poisoned needles (45, 15, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (1, -4, D:2) 19 stones (2, -18, D:2) a +0 dagger (4, -15, D:2) a +0 club (4, 1, D:2) a +0 club (7, -16, D:2) a throwing net (8, -7, D:2) 19 bolts (9, 10, D:2) a +0 hand axe (12, 9, D:2) a +0 spear (14, 9, D:2) a cursed -1 club (22, -15, D:2) a +0 dagger (23, -3, D:2) a +0 robe (26, 6, D:2) a +0 club (32, -4, D:2) a +0 chain mail (33, 4, D:2) 13 stones (39, 13, D:2) a +0 dagger (42, -7, D:2) a +0 leather armour (47, 1, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 whip (1, -33, D:3) a +0 robe (2, -33, D:3) a +0 cloak (9, 4, D:3) a +0 hand axe a +0 chain mail (16, 1, D:3) a +0 whip (19, -29, D:3) a bread ration (23, 2, D:3) a +0 club (25, 0, D:3) a +0 ring mail (27, -37, D:3) a +0 dagger (28, -28, D:3) a +0 dagger (32, -21, D:3) a +0 leather armour (34, -4, D:3) a +0 club (36, -37, D:3) a bread ration (36, -27, D:3) 3 sling bullets (37, -29, D:3) 2 stones (39, -28, D:3) a +0 dagger (44, -7, D:3) a +0 great mace (45, -23, D:3) a +0 leather armour (53, -7, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 animal skin (2, -34, D:4) a +0 whip (5, -8, D:4) 15 stones (8, 13, D:4) 23 bolts (9, -13, D:4) a +1 whip of venom (9, 15, D:4) 2 throwing nets (9, 20, D:4) a +0 spear (11, -20, D:4) a +0 hand axe (11, 15, D:4) a +0 spear of piercing (12, 14, D:4) a +0 whip (12, 26, D:4) 21 stones (14, 12, D:4) a +0 animal skin (15, 12, D:4) a +1 whip of flaming a +0 robe (21, -17, D:4) a +0 robe the cursed +2 mace "Grim Tooth" {distort, rC- Str+6 Dex+2} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your strength (+6). It affects your dexterity (+2). It makes you vulnerable to cold. It has a curse placed upon it. (43, -27, D:4) a +0 leather armour (46, 10, D:4) 22 stones (48, -14, D:4) a +0 scale mail (52, 0, D:4) 20 stones (52, 26, D:4) the +7 rapier of Propriety {freeze, Dex+4 Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). It makes you more stealthy. (54, -28, D:4) the +7 hand axe "Zonyk" {antimagic, *Corrode Str+6} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your strength (+6). It may corrode you when you take damage. (57, 20, D:4) a scroll of enchant armour Level 5 of the Dungeon (0, 0, D:5) a +0 shortbow (6, 16, D:5) a +0 ring mail (21, -17, D:5) 2 silver tomahawks (21, -15, D:5) a +0 whip a +0 chain mail (22, 7, D:5) a cursed -2 mace 28 stones (22, 19, D:5) a +0 helmet (23, -14, D:5) a +0 dagger a +0 robe (24, -15, D:5) 2 silver tomahawks (24, -14, D:5) a +0 flail a silver tomahawk (25, -15, D:5) a +0 dagger a +0 robe (25, -1, D:5) a +0 short sword (26, -24, D:5) a +0 dagger (26, 0, D:5) a +0 ring mail (27, -1, D:5) a cursed -2 short sword a +0 falchion (29, -5, D:5) a +0 whip (29, -4, D:5) a +0 spear (29, -3, D:5) a +0 spear 10 stones (29, -2, D:5) 3 stones (29, 7, D:5) a stone (30, 9, D:5) a +0 dagger a +0 robe (30, 10, D:5) a +0 dagger a +0 robe 15 sling bullets (30, 13, D:5) a +0 shortbow a +0 robe (31, 11, D:5) a +0 dagger (32, -6, D:5) a +0 dagger of speed a +0 robe a +0 dagger a cursed +0 robe (34, -7, D:5) a +0 short sword (56, 12, D:5) a +0 war axe Level 6 of the Dungeon (5, 16, D:6) 12 stones (7, -8, D:6) a +0 dagger (18, 6, D:6) 21 stones (19, -2, D:6) a +0 shortbow (20, -2, D:6) a necrophage skeleton (26, -2, D:6) a +0 giant club the felid skeleton of Doomgape (31, 18, D:6) 2 throwing nets (31, 22, D:6) 16 stones (46, 16, D:6) a +1 short sword of venom the elf corpse of Duvessa the Ecumenical Temple