Doomgape Level 1 of the Dungeon (0, 0, D:1) a scarf of harm (10, -7, D:1) a +0 dagger (21, -1, D:1) a +0 dagger a +0 short sword (21, 14, D:1) a +0 dagger (25, 30, D:1) a +0 club 4 stones (28, 9, D:1) a +0 club (35, -7, D:1) 5 poisoned darts Level 2 of the Dungeon (15, 23, D:2) a +0 dagger (16, 1, D:2) a +0 leather armour (18, 9, D:2) a +0 morningstar (22, -10, D:2) the +7 dagger of Doom {freeze, rF+ Int+6 Dex+4} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+6). Dex: It affects your dexterity (+4). rF: It protects you from fire. (22, 4, D:2) a +0 whip (30, -12, D:2) 7 stones (31, 0, D:2) a +3 quarterstaff of chaos a +0 cloak (32, -3, D:2) a +0 hammer of protection (41, 14, D:2) a +0 dagger 2 stones (48, 16, D:2) a +0 robe a +0 dagger (50, -2, D:2) a +0 leather armour (52, -14, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 mace (5, -17, D:3) a +0 short sword (7, 12, D:3) a +0 hand axe (13, 8, D:3) a +0 plate armour (20, -6, D:3) a +0 club (20, 21, D:3) a +0 dagger 8 poisoned darts (21, -5, D:3) a +0 flail (23, -5, D:3) a +0 club (25, -9, D:3) a +0 leather armour (25, -4, D:3) a +0 club (26, -5, D:3) a +0 war axe (27, 25, D:3) 4 stones (28, 20, D:3) a +0 whip (35, -6, D:3) a +0 ring mail (38, -2, D:3) 8 stones (39, -3, D:3) 3 curare-tipped darts (46, -4, D:3) 3 boomerangs (49, -3, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 club (6, 14, D:4) 7 stones (17, -9, D:4) a +0 ring mail (25, 3, D:4) a +0 pair of boots (32, -12, D:4) 3 stones (45, -23, D:4) 4 stones the Ecumenical Temple