Doomgape Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (9, -6, D:1) a +0 dagger (10, 7, D:1) a +0 club (17, -7, D:1) a +0 ring mail (31, -14, D:1) a +0 dagger (34, -15, D:1) a +0 dagger (37, -31, D:1) a +0 dagger (43, -7, D:1) a +0 ring mail (49, -19, D:1) a +0 club (50, -25, D:1) a +0 whip Level 2 of the Dungeon [Shop] Ethryrch's Antique Weapon Emporium the +5 spear of Gehenna {drain, SInv} (998 gold) SInv: It lets you see invisible. the +6 battleaxe of Ysech {flame, +Blink rElec} (1504 gold) rElec: It insulates you from electricity. +Blink: It lets you blink. a +0 trident (84 gold) a +0 sling (36 gold) the +6 dagger of Duty {protect, rPois rC+ rCorr Dex+2} (1449 gold) Dex+2: It affects your dexterity (+2). rC+: It protects you from cold. rPois: It protects you from poison rCorr: It protects you from acid and corrosion. the +6 short sword of Conflict {pain, ^Fragile rC++} (1353 gold) rC++: It greatly protects you from cold. ^Fragile: It will be destroyed if unequipped. a +2 dagger of electrocution (408 gold) the +5 whip of Resourcefulness {flame, *Rage rF+ rCorr} (1128 gold) rF+: It protects you from fire. *Rage: It berserks you when you make melee attacks (+20% chance). rCorr: It protects you from acid and corrosion. a +6 heavy executioner's axe (1200 gold) (3, 30, D:2) a +0 falchion a +0 scale mail (12, 27, D:2) a +0 quarterstaff (19, 4, D:2) a +0 rapier a +0 robe (20, -6, D:2) a +0 club (25, -6, D:2) a +0 club (27, 14, D:2) a +0 dagger (30, 22, D:2) 3 stones (47, 17, D:2) 2 stones Level 3 of the Dungeon (0, 0, D:3) a +0 hammer (24, 1, D:3) an adder skeleton (42, -12, D:3) a +0 scythe a +0 robe the human skeleton of Sigmund