Doomgape Level 1 of the Dungeon (0, 0, D:1) a +3 whip (2, -1, D:1) 6 stones (12, 12, D:1) a +0 short sword (25, -3, D:1) a dragon-blood talisman (33, 38, D:1) a +0 short sword (37, 14, D:1) 2 poisoned darts (40, 35, D:1) 2 stones (42, 7, D:1) a +0 dagger (47, 35, D:1) a +0 mace (49, 34, D:1) a +0 hand axe Level 2 of the Dungeon [Shop] Issur's Book Boutique a book of Lightning (432 gold) a book of Touch (264 gold) a book of the Tundra (360 gold) a book of Spontaneous Combustion (456 gold) a book of Fire (384 gold) Maxwell's Memoranda (480 gold) a book of Beasts (432 gold) a book of Spontaneous Combustion (456 gold) a book of Dreams (288 gold) (4, -5, D:2) a +0 club (6, 16, D:2) a +0 sling (16, 17, D:2) 3 poisoned darts (18, 16, D:2) a +0 club a +0 club (21, 9, D:2) a +0 club (31, 17, D:2) a +0 leather armour (33, -1, D:2) a +0 robe (44, 8, D:2) a +0 hand axe Level 3 of the Dungeon (8, -9, D:3) a +0 scale mail a +0 flail a +0 dagger a +0 club (8, -8, D:3) a +0 robe a +1 dagger of draining (8, -7, D:3) a +0 dagger a +0 sling (10, -9, D:3) 15 gold pieces (10, 1, D:3) a +0 helmet (12, -10, D:3) a +0 short sword (12, -8, D:3) a +0 falchion (16, -16, D:3) a +0 scale mail (22, -5, D:3) a +3 whip (30, -14, D:3) a +0 flail (34, -19, D:3) a +0 short sword (34, -18, D:3) a +0 robe a +0 dagger a +0 short sword a +0 hand axe (36, 9, D:3) a +0 dagger (39, -23, D:3) a +0 dagger a +0 robe (41, -10, D:3) a +0 dagger (42, -6, D:3) a +0 dagger (43, -21, D:3) a +0 leather armour (44, -4, D:3) a +0 ring mail (45, -7, D:3) a +0 ring mail (51, -11, D:3) 6 stones Level 4 of the Dungeon [Shop] Kupp's Jewellery Emporium the ring of the Green God {Fire rElec Int+2} (518 gold) [ring of fire] Fire: It enhances your fire magic. Int+2: It affects your intelligence (+2). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. an amulet of regeneration (360 gold) a ring of protection from fire (300 gold) a maw talisman (360 gold) an amulet of faith (480 gold) a ring of willpower (300 gold) a +4 ring of slaying (936 gold) [Shop] The Oracle's Delphic Readings Sif Muna's Precepts of Changed Calefaction (598 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Leda's Liquefaction Alchemy/Earth 4 c - Plasma Beam Fire/Air 6 d - Ignition Fire 8 a book of Winter (442 gold) Great Wizards, Vol. VII (390 gold) a Trismegistus Codex (364 gold) (0, 0, D:4) a +0 trident (1, 53, D:4) a +0 great mace (2, 43, D:4) a +0 ring mail a +0 falchion (2, 44, D:4) a +0 club (2, 45, D:4) 3 stones (3, 40, D:4) 5 stones (16, 50, D:4) 5 stones (24, 42, D:4) a serpent talisman (25, 35, D:4) a +0 spear (26, 32, D:4) a +0 club (30, 35, D:4) a +2 flail of draining (32, 33, D:4) 5 stones a +0 spear (32, 34, D:4) a +0 hand axe (33, 6, D:4) a +0 giant club (41, 30, D:4) a +1 falchion of holy wrath (42, 16, D:4) a +0 whip (43, 23, D:4) a +0 spear (43, 52, D:4) the +4 war axe of the Owl {venom, *Rage Str+2 Dex+3} Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). *Rage: It berserks you when you make melee attacks (+20% chance). (46, 33, D:4) the +0 ring mail of Freezing Happiness {rF- Int+2 Dex+2 Slay+3} Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rF-: It makes you vulnerable to fire. Level 5 of the Dungeon (0, 0, D:5) a +0 giant spiked club (11, -17, D:5) a +0 chain mail (15, -11, D:5) a +0 leather armour (25, -25, D:5) a +0 scale mail a +0 short sword a +0 scale mail a +0 hand axe a +0 mace a +0 flail (35, -14, D:5) a +0 robe (46, -26, D:5) a +0 trident (57, -36, D:5) a +0 flail (62, -10, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 barding (1, 23, D:6) a +0 scale mail (4, 6, D:6) a +0 flail (5, 6, D:6) a +0 flail a +0 leather armour (6, 6, D:6) a +0 short sword (13, -12, D:6) a +0 giant club (13, 12, D:6) a +0 glaive a +0 robe (29, 3, D:6) 5 stones (36, 3, D:6) a +0 halberd (38, 3, D:6) a +0 halberd (39, 3, D:6) a +0 halberd (40, 3, D:6) a +0 club a +0 arbalest Level 7 of the Dungeon (3, 2, D:7) a +1 dagger of venom a +0 robe a +0 whip a +0 leather armour a +0 hand axe a boomerang a +0 war axe an orc corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) an orc corpse (skeletalised by now) (4, 3, D:7) a +3 trident of flaming a +0 leather armour an orc corpse (skeletalised by now) (6, 1, D:7) a +0 robe (7, 5, D:7) a +0 short sword an orc corpse (skeletalised by now) (8, 8, D:7) 5 stones (14, -3, D:7) a +0 quarterstaff (23, 4, D:7) a +0 mace 5 stones a +0 chain mail an orc corpse (24, -4, D:7) a +0 robe (24, 4, D:7) a sky beast corpse (24, 6, D:7) a scorpion corpse (25, -2, D:7) a +0 ring mail (27, -16, D:7) an iguana corpse (28, 6, D:7) a +0 dagger a curare-tipped dart a kobold corpse (41, 2, D:7) a +0 great sword a +0 robe (44, -1, D:7) 14 gold pieces the Ecumenical Temple