Doomgape Level 1 of the Dungeon (0, 0, D:1) a staff of earth (1, 1, D:1) a +0 ring mail (10, -19, D:1) a +0 club (12, 9, D:1) a +0 club (12, 12, D:1) a +0 robe (18, 28, D:1) a +0 spear (20, 25, D:1) a +0 scale mail (24, 9, D:1) a +0 dagger (42, 4, D:1) a +0 leather armour Level 2 of the Dungeon (0, 2, D:2) a +0 whip (6, -2, D:2) a +0 scale mail (6, -1, D:2) a +0 dagger (9, -1, D:2) a +0 dagger (12, 17, D:2) a +0 hand axe an orc corpse (13, 16, D:2) a +0 dagger an orc corpse (13, 17, D:2) a +0 club (21, 17, D:2) the +1 Delatra's gloves {ID++} ID++: It heals its wearer when they drink unknown potions, and restores their MP when they read unknown scrolls. (unseen) (23, -5, D:2) a bat skeleton (23, -4, D:2) a ball python skeleton (33, 3, D:2) a talisman of death (35, 14, D:2) a +0 mace (38, -12, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (44, 0, D:2) a +0 dagger a kobold corpse (skeletalised by now)