Doomgape Level 1 of the Dungeon (4, -18, D:1) a +1 helmet (5, 15, D:1) a +0 rapier (6, 17, D:1) a +0 club (11, 1, D:1) a +0 dagger (15, 9, D:1) a +0 whip (22, 8, D:1) a +0 animal skin (23, -19, D:1) 5 stones (39, 21, D:1) a +0 dagger (48, 9, D:1) a +0 cloak (49, 3, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 club (9, 2, D:2) 3 stones (10, 7, D:2) a +0 chain mail (11, 6, D:2) a +0 war axe (13, 23, D:2) a +0 club (15, 35, D:2) 2 stones (17, 21, D:2) a +0 ring mail (29, -10, D:2) the +7 sling "Faymebra" {elec, *Corrode rF+ Int+4 Dex+7} Int+4: It affects your intelligence (+4). Dex+7: It affects your dexterity (+7). rF+: It protects you from fire. *Corrode: It may corrode you when you take damage. (33, -9, D:2) a +0 whip 3 stones (35, -2, D:2) 6 stones (50, 24, D:2) a +0 dagger (51, 31, D:2) a +0 sling (61, 4, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 rapier (5, -15, D:3) a +0 club a +0 leather armour a goblin corpse (6, -15, D:3) a frilled lizard corpse (7, -15, D:3) a +0 club (12, -13, D:3) a +0 pair of gloves (14, 17, D:3) a ring of magical power (15, 14, D:3) an adder corpse (skeletalised by now) (16, 13, D:3) a +0 hand axe a +0 ring mail a +0 club a +0 leather armour a +0 flail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now)