Doomgape Level 1 of the Dungeon [Shop] Uharour's Weapon Shop a +0 mace (30 gold) a +0 short sword (30 gold) a +5 rapier of distortion (370 gold) a +0 dagger (20 gold) a +0 spear (30 gold) 6 stones (6 gold) a +0 sling (15 gold) a +2 mace of venom (156 gold) 2 poisoned darts (12 gold) (0, 0, D:1) a +0 leather armour (1, 1, D:1) a +0 dagger (4, -5, D:1) a +0 dagger (20, -11, D:1) a +0 dagger (28, 5, D:1) a +0 spear (35, 0, D:1) a +0 ring mail (38, 11, D:1) a +0 club (39, 13, D:1) a beast talisman (40, -4, D:1) a +0 mace (40, 18, D:1) a +0 spear Level 2 of the Dungeon [Shop] Kefaewki's Antique Armour Emporium a +2 plate armour of poison resistance (777 gold) the +5 ring mail of the Shishi {Fly rPois Dex-5} (667 gold) Dex-5: It affects your dexterity (-5). rPois: It protects you from poison Fly: It grants you flight. a +0 helmet (94 gold) the +7 plate armour "Keokhiorph" {rCorr} (1482 gold) rCorr: It protects you from acid and corrosion. a +2 plate armour of positive energy (777 gold) the +0 pair of gloves of Rationality {rC+} (388 gold) rC+: It protects you from cold. a +0 leather armour (42 gold) (8, 29, D:2) a +0 spear (11, 16, D:2) a +0 quarterstaff (15, 11, D:2) a +0 robe (20, 18, D:2) a +0 club (38, 2, D:2) a +0 trident (44, 7, D:2) a +0 short sword a stone (47, -6, D:2) a +0 pair of boots (50, 5, D:2) a +0 dagger a +0 sling (52, 8, D:2) 7 stones (53, -9, D:2) a book of the Hunter Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (11, 23, D:3) 5 stones (12, 5, D:3) a +0 club a +2 antimagic sling (16, 24, D:3) a +6 ring of intelligence (17, 25, D:3) a +0 scale mail (20, -3, D:3) 2 poisoned darts (26, 39, D:3) a +0 club (33, -6, D:3) a +2 short sword of venom a +0 ring mail a +0 hand axe (33, -5, D:3) a +2 dagger of venom a +0 mace a boomerang (33, -4, D:3) a +0 flail (34, 10, D:3) a +0 dagger (38, -8, D:3) a +0 leather armour (42, 14, D:3) 3 stones (52, -12, D:3) a +0 hand axe a boomerang a +0 leather armour (53, -12, D:3) a +0 short sword a +0 flail a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 club a +0 war axe a +0 mace a +0 whip (13, -17, D:4) an amulet of guardian spirit (14, -30, D:4) a +0 spear (20, -14, D:4) a staff of death (20, -3, D:4) a +2 flail of draining a +0 leather armour a +0 short sword a +0 leather armour a +0 club (20, 5, D:4) 2 stones (20, 7, D:4) a +0 mace (21, -33, D:4) a +0 short sword 4 stones (38, -1, D:4) a +1 chain mail (39, 9, D:4) a +0 short sword (40, 10, D:4) a +0 ring mail (42, -13, D:4) a +0 dagger (43, 12, D:4) a +0 dagger a +0 animal skin (54, -17, D:4) a +0 sling (60, -25, D:4) a +0 dagger (60, -23, D:4) a +0 club a +0 dagger of venom (67, -19, D:4) 6 stones Level 5 of the Dungeon (0, 0, D:5) a +0 robe (7, 9, D:5) a +0 quarterstaff (13, 40, D:5) a +0 cloak (17, 15, D:5) a +0 flail (17, 16, D:5) a +0 hand axe a +0 falchion a +0 hand axe a +0 leather armour a +3 whip (27, 17, D:5) a +0 shortbow (34, 16, D:5) a +0 spear (35, 27, D:5) 6 curare-tipped darts (35, 52, D:5) a +0 orcbow (40, 8, D:5) a +0 robe (43, 20, D:5) a +1 flail of protection (44, -3, D:5) a +0 dagger an orc corpse (skeletalised by now) (44, 23, D:5) a +0 club a +0 whip (53, -4, D:5) a +0 dagger a +0 robe a +0 falchion a +0 dagger of speed a +0 robe Level 1 of the Abyss